Mapping The Atari Software Archive

If your browser tries to display the file rather than downloading it, try pressing option (Mac) or control (PC) while you click the Download link. BITMAP8.BAS: Bit-map the character set to provide text in graphics 8 mode. Download | Jump to text BOTSCR.BAS: ML routine to rotate the colors in registers 705-712. Download | Jump to text CHACT.BAS: ML routine to create blinking text. Download | Jump to text CKSECT.BAS: Check to see if a disk sector has data in it. Download | Jump to text COLOR2.BAS: Artifacting demonstration in graphics 8. Download | Jump to text CONVERT.BAS: Convert numbers between hexadecimal, decimal, and binary. Download | Jump to text COPYSECT.BAS: Copy a disk sector. Download | Jump to text CTIAGTIA.BAS: Show whether computer has CTIA or GTIA chip. Download | Jump to text DATALN.BAS: Demonstrates locations 182-184 as substittes for RESTORE command. Download | Jump to text FORCREAD.BAS: Demonstrates use of BASIC forced read mode. Download | Jump to text GTIA10.BAS: GTIA mode 10 graphics demonstration. Download | Jump to text GTIA11.BAS: GTIA mode 11 graphics demonstration. Download | Jump to text GTIA9.BAS: GTIA mode 9 graphics demonstration. Download | Jump to text MEMLO.BAS: Move MEMLO to protect memory. Download | Jump to text MODE75.BAS: Change the display list to mode 7.5. Download | Jump to text MOVEPM.BAS: Move a player vertically. Download | Jump to text OPERATOR.BAS: Print a list of all BASIC operator tokens. Download | Jump to text PITCH.BAS: Test sound pitch and distortion with one voice. Download | Jump to text PRINTSEC.BAS: Print a list of all disk sectors with data. Download | Jump to text RAMROM.ASM: Install RAM-based OS in an XL computer (assembly source code). Download | Jump to text RAMROM.BAS: Install RAM-based OS in an XL computer. Download | Jump to text READDIR.BAS: Show disk directory from BASIC. Download | Jump to text REVBTOC.BAS: BASIC Revision B to C converter. Download | Jump to text ROMTORAM.BAS: ROM to RAM OS Handler. Download | Jump to text SAVEMSC1.BAS: Put text on the screen using POKE. Download | Jump to text SAVEMSC2.BAS: Use POKE to write to entire screen RAM. Download | Jump to text SAVEMSC3.BAS: Clear graphics and update address of screen memory. Download | Jump to text SAVEMSC4.BAS: Save graphics 7 screen display to disk (screen shot). Download | Jump to text SAVEMSC5.BAS: Machine language screen save routine (screen shot). Download | Jump to text SHFLOK.BAS: Convert all keyboard entries to uppercase. Download | Jump to text STATMENT.BAS: Print a list of all BASIC statement tokens. Download | Jump to text STICK0.BAS: Machine language joystick reader. Download | Jump to text SWITCHER.BAS: 800XL BASIC Switcher. Download | Jump to text TOGGLE.BAS: Toggle output between printer and screen by pressing SELECT. Download | Jump to text VDSLST.BAS: Use DLI to make lower half of the screen upside down. Download | Jump to text VNTD1.BAS: List your BASIC program variables. Download | Jump to text VNTD2.BAS: List your BASIC program variables. Download | Jump to text VNTP.BAS: Print variable names used in a BASIC program. Download | Jump to text VSCROL.BAS: Coarse-scroll vertically through memory with a joystick. Download | Jump to text VVBLKD.BAS: Use VBI to create a flashing cursor. Download | Jump to text mapping.ZIP: ZIP file of all programs, demos, and code samples. Download MAPPING.ATR: ATR file of all programs, demos, and code samples. Download

Return to Table of Contents