Z*Net: 23-Feb-91 #9107From: Michael Current (aj848@cleveland.Freenet.Edu)
Date: 02/24/91-10:09:43 PM Z
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From: aj848@cleveland.Freenet.Edu (Michael Current) Subject: Z*Net: 23-Feb-91 #9107 Date: Sun Feb 24 22:09:43 1991 ==(((((((((( == Z*NET INTERNATIONAL ATARI ONLINE MAGAZINE =========(( === ----------------------------------------- =======(( ===== February 23, 1991 Issue #91-07 =====(( ======= ----------------------------------------- ==(((((((((( == Copyright (c)1991, Rovac Industries, Inc. PUBLISHED BY ROVAC INDUSTRIES INC. ---------------------------------- Editor: Ron Kovacs Senior Editor: John Nagy Assistant Editor: Terry Schreiber, Z*Net Canada Contributing Editors: Jon Clarke, Mike Schuetz, Dr. Paul Keith Contributor: Keith MacNutt Correspondent: Song Kim ----------------------------------------------------------------------- * USA * CANADA * NEW ZEALAND * JAPAN * GERMANY * UNITED KINGDOM * ----------------------------------------------------------------------- CONTENTS Z*NET NEWSWIRE............................................ SAM TRAMIEL CONFERENCE ON COMPUSERVE.............John Nagy Z*NET GERMANY EXCLUSIVE - CALAMUS SL......Atari PD Journal CALAMUS FONTS................................Press Release CALAMUS TUTORIAL - PART II.....................GXR Systems DR. T'S SEQUNCERS........................Jonathan Whitcomb PUBLIC DOMAIN SHELF.............................Ron Kovacs PUBLIC DOMAIN UPDATE.........................Keith MacNutt PORTFOLIO DOS UTILITIES.........................CompuServe Z*NET NEWSWIRE ============== ATARI CANADA RELEASES MAX2PORT - Press Release Atari Canada has just announced the release of the program MAX2PORT for use with the Atari Portfolio computer. The utility MAX2PORT allows any any Maximizer user to convert and export CLIENT.DAT files into a new file that will work with the Portfolio's built in Address Book. Thru the unique and powerful export features of Maximizer, users are now able to take important client information (name, address, phone number) stored on the one pound Portfolio, into the field for quickand easy reference. Because the Maximizer allows for very distinct files by date, description or database it is possible for a Portfolio user to have several Address files for hot prospects, personal contacts, qualified leads, or contacts by date for example. Also of interest to many Maximizer users will be the Portfolio's built in word processor, Lotus compatable spreadsheet, diary and powerful calculator. The word processor imports ASCII files for almost any MS-Dos word processor (Maximizer, Word Perfect, Word, ect). The program will be distributed free of charge by participating authorized Portfolio dealers across Canada, an optional copying fee may be charged by some dealers. MAXPORT was written by Murray Brown (Western Canada Sales Rep. Atari Canada) and is released as freeware. ATARI ENTERS MIDI TRAINING JOINT VENTURE - Press Release Director Neils Hartvig- Neilsen (ICA) and Murray Brown (Western Canada Sales Mng) announced an agreement has been reached and received approval by Geoff Earle (General Sales Manager Atari Canada Corp.) Under the agreement Atari Canada will provide B.C. dealers wishing to participate in the program with posters and promotional material which offer any purchaser of an Atari ST a five hundred dollar training allowance towards a course offered by the Institute of Communication Arts. ICA is one of the most respected digital arts learning institution in North America. They have a multitude of Atari equipment connected to the latest music equipment and specialize in teaching high-tech digital recording techniques. "We are very positive towards this move as it is the first training course Atari has offered to users and could be the start of other courses being offered", stated Murray Brown. HOTWIRE VERSION 3.0 - Press Release CodeHead Software Announces HotWire 3.0. CodeHead's HotWire now offers even more power than before! With a SINGLE keypress or mouse click you can start up to 74 Programs, Documents, Menus, ASSIGN.SYS files, MultiDesk Setup Files, or Work Files!! HotWire 3.0 is now fully compatible with the Atari TT as well as the Mega STe...all resolutions on all Atari computers including all large-screen monitors! The many auxiliary programs included in the HotWire package are also now TT- compatible. HotWire includes a special version of Charles Johnson's Button Fix accessory that communicates with HotWire to let you enable or disable BUTTNFIX automatically for each program. This solves the notorious "double button press" problem with TOS versions 1.4 and higher. Many other enhancements, bug fixes, and user interface tweaks make this new version of HotWire a MAJOR upgrade. Suggested retail price for HotWire 3.0 is $44.95, or you can get HotWire Plus -- HotWire packaged together with MaxiFile -- for $69.95, a savings of $15. CodeHead Products are available from your local Atari dealer, through mail-order houses, or directly from CodeHead Software: CodeHead Software, P.O. Box 74090, Los Angeles, CA 90004, Phone: (213) 386-5735, FAX: (213) 386-5789, BBS: (213) 461-2095. IBM DENIES REPORT IBM described as false and misleading to customers a February 15th Computer Reseller News press release and February 18th CRN news article about IBM's workstation business. In the annoucement, IBM stated that it had no plans to announce a new product line called the "RS/5000 and had indicated in the past that they plan to enhance the RISC System/ 6000 line with new models at both the high and low end in 1991. IBM GIVES $265,000 Clark Atlanta University's new program to expand training of minority teachers in science and mathematics has received a grant from IBM that encompasses PS/2 computers and educational software worth $265,000. IBM's grant includes 23 PS/2 computers and the latest in instructional courseware which will be used by faculty, staff and the more than 500 undergraduate and graduate education students. Also included are printers, IBM InfoWindow system for development of touch screen courses, and all of the equipment needed for a complete desktop publishing system. BORLAND SHIPS OBJECTVISION Borland announced it has begun shipping ObjectVision, a new visual programming tool that enables non-technical professionals and managers to easily create interactive business applications for Microsoft Windows 3.0. The new product combines popular features from spreadsheets, databases, forms products and front ends into an easy-to-use WYSIWYG application. ObjectVision's suggested retail price is $495 but will be offered in the United States and Canada at a special introductory price of $99.95 through May 31. TOYS "R" US SELECTS ACCLAIM Toys "R" Us, has selected Acclaim "Vendor of the Year" for 1990. Acclaim was selected by Toys "R" Us executives for its noteworthy contribution to the company's overall sales, exceptional vendor communications, and continuous efforts to enhance its alliance with Toys "R" Us in a year when video games comprised approximately 20 percent of all toy industry sales. HAL AMERICA SIGNS CONTRACT WITH NCAA Hal America has announced an exclusive licensing agreement with the National Collegiate Athletic Association. The first-ever agreement between the NCAA and Nintendo allows Hal America use of the NCAA seal, conference names, and teams for its new 16-bit basketball video game. PHILIP MORRIS FILES SUIT Philip Morris announced it has filed a trademark infringement lawsuit seeking monetary damages and immediate remedial actions against Sega because of its continued unauthorized use of the Marlboro cigarette brand logo in its children's video arcade games. APPLE INTRODUCES MACINTOSH COMMON LISP 2.0 Apple introduced a new version of its Common Lisp development environment -- Macintosh Common Lisp 2.0 on Friday February 22. This programming environment, formerly known as Macintosh Allegro Common Lisp, makes extensive use of the intuitive Macintosh graphic interface. It now offers programmers additional tools and increased performance to further aid them in their application development. MAN ACCUSED OF ABUSING YOUTH Police arrested a 28-year-old man on charges of sodomy and sexual abuse of a 15-year-old Las Vegas boy who authorities allege he contacted through a computer bulletin board system set up for gay youths. John Keeley, from Park Slope, N.Y., was arrested this week and pleaded not guilty. The indictment charges Keeley with first and third-degree sodomy, third-degree sexual abuse and endangering the welfare of a child. SAM TRAMIEL CONFERENCE ON COMPUSERVE - HIGHLIGHTS ================================================= Prepared by John Nagy Thursday night, February 21, 1991, Atari CEO Sam Tramiel was the guest of a special conference on CompuServe. For this evening event, CIS waived all connect charges for the participating callers. The conference was moderated by Ron Luks, the manager of the Atari areas on CIS. Here are some key comments of Mr. Tramiel, edited for length only and re-ordered for clarity. On New Products to come from Atari: > Unix will be shown on March 13 at the Hannover faire in Germany. It will be Unix System V.4, X-windows, Motif, and a front-end named "Wish". > Panther... is a 68000 running at 16MHz game machine which we will probably ship in early 1992. Software is now being written for the Panther. It will even allow for Lynx to network with some games. > We plan to make more applications software and peripherals available on the Portfolio. We are definitely planning to make small notebook- like machines which will be 68000 ST-based. > MIDI-tasking is currently in beta-testing, and will be released as soon as it is finished. About emulators being built in to Atari products as original equipment: > This is an interesting idea that you have, and we are investigating such things all the time. I cannot say more than that. On Atari's plans for Dealers and Marketing: > We think that we have a very clear marketing direction. We are trying to sell personal computers to people at the best possible price. Of course, we consider backup and service by our dealers, and we want to develop a good dealer network. We do plan to sell customers like Circuit City [God willing]. We have no plans at present to sell at K-Mart. The TT030 will definitely be sold through qualified dealers who can explain advanced computer use. > We plan to support our long-time dealers even more than we have in the past. Greg Pratt, who was our corporate CFO, is now President of Atari US, and is making a big effort to build up a team to support all of our dealers. We are looking for dealers who really understand our products and who will be there to support you... If any of you out there have suggestions for dealers who want to make money in the long term, please call Greg Pratt at 408-745-2349 and give him the name and address of such dealers. > We plan to advertise in the US through our dealers. And as this network expands, we will do national advertising. This will not occur until we do have a national network. We feel that advertising through our dealers will get us good exposure and will start to expand the user base. We are also bringing in MIDI software from Europe and will work closely with developers to assure its availability. We are, as you know, supporting our own magazine, Atari Explorer. And are happy to support any other magazine as well. Stacy is available for professional use, ie. Musicians.. We have them in stock, and can ship now. If you have any particular questions in the music area, please call James Grunke at 408-745-4966. He is our new MIDI guru and ex- Beach Boy member. We will be happy to support an attend any coordinated effort for a user group show in the south. Contact Bob Brodie at 408-745-2052. About Upgrade paths and dropping prices: > We are planning a 1.44 mb drive in the future and will also make this available as an upgrade on TTs and Mega STEs. > We offer more power, features, for less money over time. If we do not lower prices and offer more features, we would quickly be out of business. The 1.44 mb floppy is being designed at present and when the Mega STE and TT were designed, this was taken into consideration. We are not trying to abandon, and will not abandon, 1040 owners. However, we cannot always satisfy issues like this. The VME card is a whole different issue. To offer expansion requires larger power supplies and other components which increases the cost of the computer. The 1040 is a lower priced machine, and therefore cannot have such features. If you don't buy it now, and always wait for the next price reduction/feature improvement, you'll never buy a computer. You'll always be waiting. > I appreciate that you love your Atari 8-bit system. Unfortunately, most users in the US have been convinced that they need 16-bit or 32- bit systems. Because of this, very few 8-bit machines are being sold in the US. And therefore, little software is being developed. If you have needs for commercial software, come on, let's go for it! Buy an ST! Z*NET GERMANY - EXCLUSIVE ========================= by Mike Schuetz, Contributing Editor CALAMUS SL - First impressions of the new DTP Giant --------------------------------------------------- (C) Atari PD Journal 1991 Original article by Christian Strasheim translated for Z*NET by Michael Schuetz Two weeks before the CeBIT, we had the chance to visit DMC, developers of the DTP program Calamus, at their office in Walluf, Germany, to get some first hand information about the status of the long awaited Calamus SL. We became the first to see how intensively DMC is working on the completion of this product when we saw a sign at the office entrance showing in form of a countdown, the days left until CeBIT 1991. The following report is based on a Beta-Version of Calamus SL, that was given to us by DMC for a first hand test in our editorial office. Needless to say that we were especially curious about the new program, since our whole magazine is done with Calamus ever since we started doing PD Journal in the summer of 1989. Up front it has to be said that Calamus SL internally almost doesn't have anything to do anymore with the old Calamus program versions. Due to the multiple conceptional changes and new features like color separation, the adaptation of the old Calamus would have been enormous. DMC has also learned from the many complaints from customers about the program crashs, occuring with the old versions. So at the development of the new version the avoiding of crashes and the interception of errors had high priority. The program crashes that occured during our tests - after all it still was the Beta version - never led to a complete system crash, but where intercepted with elegance, so that it was possible to keep going without the need of rebooting. Modules The structure of the new Calamus SL is based completely on the principal of modules: The new Calamus is just the frame program for all the other modules, that give you the necessary functions to create and edit a document. Even some of the functions, that were already integrated within the old Calamus are now called upon as modules (naturally these essential modules are still included within the whole salespackage). If for example you have to prepare a series of documents, where you won't be needing any lines, you do not need to load the line module at all, or you can specifically remove it from the system memory, to make room for more working space and save loading time. The concept of modules also brings other advantages: Additional functions that not everybody will need, can be offered as modules and in this way they don't eat up memory and money of the 'normal' user. DMC plans to release several modules that can raise the value of Calamus SL and with this concept the user has the chance to 'build' himself a version of Calamus that fits his own needs in the best way. Also, third party software developers will be offered the chance to receive the necessary information from DMC to produce their own modules for Calamus SL. Import & Export The modular concept has also been transformed in the matter of drivers for the import- and export-functions. In the old versions the routines for import and export of pictures and text files were integrated directly within the main program. Now the equivalent conversion- routines are offered as external modules, too. This is a very big advantage when a new format - be it text or picture - will be introduced. It can be expected that either DMC or another developer will release new drivers for this format for usage with Calamus SL. This conecpt will proof to be very useful especially in the field of raster graphics, where already at the moment an almost chaotic variety of picture file formats exists. When this article was written, DMC could not yet say, which drivers will be included within the basic Calamus SL version. But it can be expected with certainty that the number of supported formats will be much higher than the one with Calamus 1.09, especially when it comes to the support of color graphics. View from the top So much to the internal structure of Calamus SL. After you load the program you will be greeted by an almost familiar looking screen. On the first view not too much seems to have changed. The user interface looks a lot like the old Calamus 1.09, but a closer look will soon reveal some changes: Many functions, that could be found in GEM drop down menus, have now been included in the icon orientated control panels (this way becoming external modules). To save time that would be wasted by having to jump through several modules and function groups, you now have the possibility to place various function panels anywhere on the screen. This feature is extremely useful when working with big screen monitors like the TTM194 or the Moniterm. Another new feature is the possibility to have seven different documents loaded at the same time. In conjunction with the new file select box, that allows you to select multiple files, it now is even possible to load all needed documents at once. The same naturally also goes for the loading of fonts. Let there be Color Before going further into details about some of the new functions - which there are a lot - we will focus our attention on the most important new feature: the color managment of Calamus SL. Internally all functions are designed in a way, so that up to 16.7 Million colors will be managed - this is more than even the human eye is able to distinguish. Each object, be it text, a line, a fill pattern, or a picture can take on one of these many colors. To determine the colors, you either use the simple RGB-mixing-method, or one of the additional modules that offer the adjustment of HKS-, Pantone- or Palette-141- colors. When the output is done on a Linotype (as in all those German Atari DTP centers) then Calamus SL will take care of the necessary color separation itself, producing four films per color-page, that can be worked with at the printing company in the next step. Calamus SL even supports the usage of so called adornment colors. These are colors that are not made up as a mixture of the basic colors and therefore Calamus will print one addtional film for the adornment color, if one is used. Colors on the screen Before the test we were a little sceptical about the display of color documents on the screen. Naturally there exist many graphic cards for the Atari ST (and in the meantime also for the TT) that are able to display 256 or more colors out of the 16.7 Million possible ones; since those expansions (and especially the then needed monitors!) are still very expensive, the semi-professional user will at first have to be satisfied with what he's got. During our test we used Calamus SL on our 32 MHz TT with the regular TT color monitor in TT-medium-resolution (640x480 pixels - 16 colors). We were suprised by the good quality of the color display even with only 16 colors! Through mixing and rastering Calamus SL is able to produce a very good approximation of the selected color tones, that will be sufficient for most applications. Even on a monochrome monitor - we used a SM124 on the ST and the new 19" TTM194 on the TT - the transformation into shades of grey is done so well, that one already gets a pretty good picture of how the document will look in final print. Apropos TT: Naturally Calamus SL runs flawless under all resolutions with at least 640 x 400 pixels on the TT. The FastRAM is used in the process completetly, so that on our 8 MB TT, 6.5 MB of RAM where available for documents! New functions Even those who can do without the color separation features of Calamus SL will find a variety of new features. Some we will list in the following paragraphs: The clipboard is now capable of accepting as many frames as you want, the number is only limited by the RAM available. The doublepage feature has been improved enourmosly, so that fast changes between single- and double pages are now possible. The necessary conversion, where especially the frames situated at the border of both pages are very critical, is done by Calamus SL itself. Certain components of a page, that belong not to the page itself - fitting marks, that are extremely important for color separation - can be placed on one of the master pages, where they do not distract one during work on the page, and if requested they can be shown during output. In the old version only text within a frame could be rotated, now the rotation function works with all kinds of objects, that can now be freely rotated and mirrored vertically or horizontally. Only raster graphics can be rotated in 90 degree steps only; but that might be even a good limitation, any other availability of rotation for raster graphics could cause the creation of Moire-patterns. Additional to the old method where there were only virtual and physical copies, one can now even create multiple copies at once. Even the horizontal and vertikal distance between the copies and the original can be entered. This makes it possible to create certain constellations such as grids without big efforts. The zoom-value for the display on screen can still be selected freely, instead of one user defined display resolution it is now possible to create three different ones. Additionally a zoom function has been added, that allows the enlargment of screen-parts. Typography Besides the possibiltiy of coloring text, the font size can now be selected much more exact in steps of 1/1000. An exactness not to be seen by the human eye, but for some printing products a necessity. Additionally the user got two more font-attributes, skewed and compressed, to play with. Each font can now be italicised and expanded or compressed. The degree of the italicisation can be entered again with upmost exactness. Even a simple attribut as underline can now be used as decoration tool, since color, thickness and position of the underline can be selected. The text shadow, as expected, can be colored too. In style An important function of Calamus SL ist the managment of text styles, which allows, to save the style-features with a macro-like feature. If you use headlines in 30 points Avant Garde Medium, bold, italicised by 20% with a grey underline (no matter how bad it looks <g>), you can define this combination as text style and call it up later again via mouse click. Future features Not included in the beta version was the spell-checker and the separation-function, that is supposed to work online now, too. Another feature we could not test yet, allows formatting of text around any kind of objects, that are made up of Bezier-curves. Another problem, that we noticed during layouts of our magazine are constantly confronted with, is the placing of graphics within text frames. Once you change the text, you had to rearrange most of the time the graphics too. A new method that will allow automatic embodiment of the graphic at a certain text-position is supposed to solve this problem. S or SL? A lot of confusion was caused in the past by the mentioning of the two different versions S and SL. By now it is definite that Calamus S, as predecessor to Calamus 1.09/1.09N will be distributed by Atari (Germany). This version will also be situated in the same price range as the old Calamus (DM 700-800 which equals approx.$500-600). Opposite to former specualtions Calamus S will be modular and expandable, too!! The features that will be missing in the S version are the functions for color display on the screen and the module Paint & Draw. Also 10 Linotype Fonts, that are included together with the standard fonts in the SL version will be missing in the S version. Nevertheless it is possible to produce color-documents, but on screen you will just see shades of grey with the S version. Calamus SL will retail for DM 1.498 (~US$ 1.000). Upgraders from the old Calamus version 1.09 to SL will be charged DM 898, and from 1.09N, DM 798 in Germany. The price for updates from 1.09/1.09N to Calamus S will be set by Atari and will be announced possibly at CeBIT. A document-converter (the old CDK-format is not compatible to the new one) is included within the program package. About the usage of old fonts with the new versions the following can be said: Legally obtained and from DMC licensed fonts, that work flawlessly with 1.09N, will also work OK on Calamus SL. A look ahead This article only shows a smallpart of the new possibilities and capabilities of Calamus SL. Functions such as the free generation of patterns and the possibility to work with raster- and vectorgraphics were left out and will be picked up at the review of the final version. Also the concept of virtual memory managment, the new macro option and many other small goodies were not mentioned here yet. A beta version never allows one to draw a final conclusion about a product. But it can be stated in any case, that Calamus SL has already very much advanced in its development process. Even the completely new designed 600 page long (German) manual is already running through the printing presses as you read this. The version we were able to review makes us confident that the wait for the final version of Calamus SL will be over very likely in the nearest future. Modules for Calamus: Here a quick overview of some of the modules that will be available for Calamus SL: Job Manager Expanded module for Linotype DTP centres for automatic exposure of Calamus documents. Mount & Print Module that allows splitting up large documents into smaller pieces, thus allowing printout of large documents on small printers, so that for example, a DINA3 document can be printed out as two DINA4 pages. 4 Color HKS, Pantone and Palette-141 Three modules to define colors based on standard color palettes. Paint & Draw Raster- and vectorgraphic module (belongs to Calamus SL package) can be bought additionally to Calamus S. Curve & Line An auto-tracer module. We got a brief look at the beta version, that looked already very promising especially speed-wise. Logo Art Special vector-editor for company logos etc. Data Former A collection of export-modules for certain fileformats especially in the field of vector graphics. Type Art A new font-editor with several new features, possibly with integrated vectoriser. More modules are already being worked on. Note: In the US and Canada Calamus 1.09(N) and Calamus S(L) are being distributed, of course, by ISD Marketing. CALAMUS FONT RESOURCE GUIDE =========================== Press Release Page Design is proud to announce the release of the latest version of T H E C A L A M U S F O N T R E S O U R S E G U I D E This latest version features font samples of every font currently available in North America for use with Calamus or Outline Art (over 500 fonts). All currently available Calamus fonts from Cherry Fonts, Compugraphic, DMC (Calamus Designer Fonts), FontAbility, Fonts By Guber, Ideal West, Mainstream Fonts, Mirthful Fonts!, MS Design, Dennis Palumbo, Safari Fonts, and pd/shareware fonts are displayed. The Guide also contains information about all Calamus products distributed by ISD, GENUS (formerly TypeCad), FontVerter, Font Designer, The Calamus Font Utility, and WP to GEM. Whether you use Calamus, Outline Art, or FontVerter (to convert to the PageStream format), the Calamus Font Resource Guide is an indispensible tool. The Calamus Font Resource Guide is distributed by: PDC (Public Domain Corp.) 4320-196th SW Suite B-140 Lynnwood, WA 98036-6721 1-800-255-8220 The Guide is available directly from PDC or from your local Atari dealer for $19.95. CALAMUS TUTORIAL - PART II ========================== Page Design and First Text Elements Copyright (c)1991 by Geoff LaCasse GXR Systems, Vancouver, B.C. Load Calamus, then go to the FILE menu and select LOAD DOCUMENT. If your Calamus.set file (see session 1) is correct, the file selector should show you your files in the Document folder. Double-click on your file from session 1 or single-click and select OK. Your blank page should appear. In desktop publishing, it is important to visualize a document before beginning work on the computer. Create a rough layout on paper and use it as a guide when working in Calamus. Ask yourself what purpose the document is to serve. Determine what page size, layout, margins, fonts, etc., you will use. Don't be afraid to experiment, but remember desktop publishing places in your hands immense control over a document's appearance and can be a recipe for disaster if misused. Changes afterwards will be time-consuming. In this series, appearance is less important than teaching, but I would suggest you follow guidelines on desktop publishing laid down here or in a good manual until you feel comfortable with the subject. Our first document will be one page, letter size (8.5 by 11), with a single column, from which we will experiment with a number of text commands. Go to PAGE menu, and click on PAGE LAYOUT. A dialogue box will appear showing Calamus's default layout values in highlight: Letter size, Portrait, Single pages, 0.00 margins, measurements in inches, etc. Since we want to use these values for our first document, exit the menu by clicking on OK (Cancel would also work because we haven't made any changes). Calamus uses icons as commands and you must become comfortable with each. They are located in multi-tiered icon pads on the left side of the screen, the order of selection being top to bottom. The five icons on the left side of the top row form Calamus's basic functions, and its primary pad. Each has its own set of icons which will appear on the second row, and form our second icon pad. Additional pads (which may be multi-rowed), in turn, depend on the icon selected from the second (and subsequent) pad. The concept will be confusing at first (a person's family tree is perhaps the best analogy), but with practice will become second nature. Icon names (for those who can't remember what each represents) appear in the upper left when the mouse overlays any icon. I will refer to an icon's position once, hereafter by its name. Icons are highlighted when selected. With your blank page on the screen, select FRAME (second from left) from our primary pad if not already highlighted (FRAME is default when Calamus loads). Go to our second pad and select the third icon from the left, HELP LINES. A third icon pad will appear, its commands restricted to those under Help Lines. On the row below the Trashcan (DELETE AUXILIARY LINES), select the two left-side icons, SNAP TO HORIZONTAL/ VERTICAL AUXILIARY LINES. On the bottom two rows, select the left icon of each--HELP LINES VISIBLE and AUXILIARY LINES FOR COLUMNS. The last will bring up a dialogue box which sets frame guides into which we will type or import text and graphics. Replace the default values with 1 for Row and Column, and 0.50 (inches) for Top, Bottom, Left, Right margins (you can use the Escape key to clear default values). These margins will appear on-screen. Finally, select the right icon on the bottom row, RULER ON (a ruler will appear along the top and left sides of the document), return to our primary pad, and select the third icon from the left, TEXT. A new second pad will appear and we are now ready to create our page layout. In Calamus, text and graphics are typed, created, or imported into frames, different frame types being needed for text, lines, rasters (fill patterns), paint and drawing files. TEXT pad commands control the appearance of your text on the screen and printed page. Select the fourth icon on the second pad, TEXT RULER. Its icons consist of (from top to bottom) various tab formats, vertical line spacing called leading, text justification (Left, Right, Justification, Centre), paragraph spacing, and ruler line icons which will be discussed next session. Leave Calamus's default values--DECIMAL TABULATORS, RELATIVE LINE SPACING, LEFT JUSTIFICATION, LINE SPACING set to 2.0 points, PARAGRAPH SPACING to 6.0 points--as is. Go back to our second pad and select FONT MENU (icon to right of TEXT RULER). FONT MENU allows you to select a font to be used in your text. If you are a new user, Swiss 50 will be the default (and only) font in the table. Exit this menu by selecting the FONT SIZE AND STYLE icon, to the right of FONT MENU. This pad controls the size and style of text. Select 14 points, and go up and select FRAME. Select the icon on the extreme left--FRAME GENERAL FUNCTIONS--from the second pad. The pad which appears allows you to create, select, delete, and modify frames. Make sure default is TEXT FRAME, in the upper-left corner of the new pad (ABC-DEFG). Move your mouse cursor to your on- screen document. The hand shape you see allows you to move, but not create frames. Click the right mouse button. The cursor shape will change to a small pointer (shaped like that in the FRAME icon). Click on the left mouse button somewhere on the page and then click it again. The frame will fill the space between the margins because we had selected previously SNAP TO HORIZONTAL/VERTICAL AUXILIARY LINES. New (and selected) frames have eight handles including four corner and four mid for resizing. The new frame will have in the upper-right corner the TEXT FRAME symbol. Make sure you have created a text frame (different frame types have different symbols) because you can't place text in a Line, Raster, or Graphic frame. The text frame we created has another important property. The values we set up under TEXT RULER, FONT MENU, and FONT SIZE are now default values for our new frame (and any other we create at this time). We can test this by selecting TEXT, then GENERAL TEXT FUNCTIONS (second pad, far left icon), and finally OPEN TEXT EDITOR (the typewriter icon). A window will appear in the middle of the screen, icons along its top. You can type directly into a Calamus frame but the process is painfully slow. The Text Editor, while clumsy at times, speeds up keyboard text placement. The text below the Text Editor's icons should read [TEXT RULER][STYLE SWISS 50 , c1, 14]. Text Rulers we will deal with next session, Style is the font selected, c1 is black (as opposed to white) ink, and 14 is point size. Exit the Text Editor by selecting second icon from left (an arrow pointing up at ABC overlying a typewriter). Text flows back into the frame. Go to FILE menu and select SAVE. Because you have previously saved your file, Calamus will save the changes under the same name (I call mine Example.CDK), and rename the previous save with a .BAK extender. Next session we will discuss in greater detail the Text Editor, Text Ruler, Styles, etc. Editors Note: GXR systems is a business and education dealer for Atari, specializing in the TT. Geoff LaCasse is a six-year veteran of the ST wars, and a partner in GXR. He looks after the education and CaDD markets, and client training. DR. T'S SEQUENCERS ================== by Jonathan Whitcomb, from Usenet Dr.T sells an entire line of music software. Several of these programs may be loaded into the ST's memory at once if you have a master MPE (Multi Program Environment) program. The two master MPE modules that I have seen are KCS (Keyboard Controlled Sequencer) and Tiger Cub, which is a low priced sequencer/editor package (more on both of these sequencers later). Once either one of these sequencers is run, you may load up to eight MPE compatible programs if memory allows. (The newest version of KCS, OMEGA, claims that now ANY program may be loaded into MPE, but I have not personally verified this.) What this means to the musician is that you no longer have to exit your sequencer program when you want to load your patch editor or librarian. You can also have editors for each of your instruments loaded at once. When you enter an MPE module from KCS, it leaves all of the KCS settings intact until you return. Conversely, changing a sequence in one MPE module changes it in all...the sequencer data is shared. Another nice benefit of MPE is that even non sequencer modules can use the sequencer data. A typical problem with a non MPE sequencer and patch editor is that you may have to go back and forth between the programs to get your sound just right. Say you had just sequenced a new horn line, but you aren't satisfied with your trumpet patch. So you exit your sequencer, load up your editor and change the trumpet patch. Unfortunately, the only way to hear the new patch in context is to load up the sequencer again, re-load the sequence you were working on (hoping that you remembered to save it!), and play the sequence. Pretty tedious, especially if you need to do this several times. With MPE, both programs stay resident in memory, so switching back and forth is quick and easy. Even better, X-or, Dr.T's universal editor/librarian program, lets you play the current cue loop in KCS without even having to switch back to KCS at all. You can stay in X-or, tweak your patch and listen to it in context as many times as you want without switching back. KCS is a *very* powerful sequencing program. It allows you to sequence MIDI data in several ways, and then provides a full arsenal of editing tools. The sequencing mode that I do most of my work in is called Track mode. Track mode has been designed to operate much like a multi-track tape recorder (which is a more familiar interface to most musicians than a menu of sequencing options). It has record, play, fast forward, rewind, stop and pause buttons that act almost exactly like a tape recorder. Each "track" of sequenced MIDI data has it's own line on the screen that defaults to indicating the MIDI channel, but may be edited to any label you like. When that track is sounding, a little note icon flashes next to the label. You can isolate or mute a track by clicking on the label. You can also erase the most recently recorded track, but you have to go back to the edit screen to erase any other track (gripe #1). The cue loops are really nice. I don't know how many hours I've wasted running the tape on my reel to reel back to the right section to record over a bad part. And sometimes I was tempted to keep a mediocre solo because I wasn't sure I could do better. Now I just set a cue loop and play the part a few times (muting the new tracks as I record them), then listen to each one and decide which I want to keep. If you then want to insert the new segment into an existing track, you can either merge tracks or use the "punch in" feature. Once you've set a cue loop in KCS, you can access it from TIGER and X-or too. You can save up to six cue loops at a time. There are *lots* more options on the track screen, and pull down menus make them fairly easy to execute. It is certainly possible to use only this screen and treat KCS as a software tape recorder and nothing else. But wait, there's more... The Edit screen is one of the most powerful features in KCS, and it also seems to scare many people away from KCS. The reason is that this screen displays the MIDI data mostly numerically, which is foreign to most musicians. A scrolling window on the left half of the screen displays MIDI information for one track at a time. Data given includes event number, measure, step, event type, note, velocity, and duration. You may select groups of notes (or, more strictly speaking, events) with the mouse and perform several editing operations on them, such as pitch transposition, velocity or duration scaling or limiting, channel translation, etc. You may also perform cut and paste operations, which should be familiar to anyone who has used a word processor or text editor. Unfortunately, unless the timing of the first and last event is corrected relative to the new position of the section, you may end up with unexpected results. There are ways to work around this, but they are not obvious, and can be frustrating to use. Luckily, the Undo command may be used for most operations, and a Backup command stores the current contents of the buffers to a backup buffer so you can recover from multiple operations. You can also toggle between Undo or Backup copies and the current sequence to decide which sound better. Of course, you can also save your current work to disk at any time to be absolutely safe. A much more intuitive editor is TIGER, which may be loaded into MPE (it is included in the KCS OMEGA package). Notes are displayed in a modified "piano roll" format, graphicly showing pitch, timing, velocity and duration with nary a number in sight. Want to change a note's pitch? Pick up it's icon with the mouse and move it vertically. Change the timing? Slide the note horizontally. Change the duration? Stretch the note icon. Change the note's velocity? Alter the note's stem length. Great fun! Up to three tracks may displayed at once, and you have access to all the KCS cue points. Of course, changing a note in TIGER also changes it in KCS. My favorite feature of TIGER (which stand for The Interactive Graphic EditoR) is that you can draw MIDI controllers in real time with the mouse. This is especially nice for volume envelopes, pitch bends and tempo changes. TIGER is nice to use when you want to hunt down a bad note...it lets you "see" the note, and change it with the mouse. You can also use the mouse to draw in new notes. I find that TIGER is most useful for editing individual notes and controllers, while the KCS editor is better for moving segments around, although you can perform most of the operations in either, so it's mostly a matter of taste. My main problem with TIGER (gripe #2) is that the screen control commands are a tad cryptic, and I find I have to keep referring to the command sheet to keep the cursor from leaving the portion of the sequence I'm working on. Most of the screen commands in KCS and TIGER have keyboard equivilents, which must be memorized if you don't want to interrupt the musical flow by flipping through menus (or, gasp, the manual) to find a command. KCS also includes what is called "Open Mode" sequencing, but I have never really gotten a handle on it. It is designed as a generalized sequencing mode, that allows you to start and stop sequenced segments as you wish, or even write sequences that start and stop other sequences, but I have always found it confusing...and I am a software engineer by trade! The new Song Editor is easier to use, as it allows you to graphicly link sequences together to create songs. It has virtually the same interface as TIGER, so you really don't need to learn a new set of commands to use it. I use the Song Editor mostly for songs that I am writing as I sequence them. I'll sequence several segments, say a basic verse, chorus, and bridge, and then make copies of each and tinker with them, so each verse has it's own flavor. Then I'll call up the Song Editor and try several arrangements until I find one I like. You can link song segments sequentially, or overlap them, for some interesting effects. Also, if I decide to add another verse later, I just add in another segment. It's quick and painless. You can also chop segments up, if for instance you only want to insert a half verse. All of this is done graphically with the mouse, ala TIGER. KCS includes a simple scoring program called Quickscore, but it is of limited usefulness. I suspect it is included as a teaser to get you interested in Dr.T's professional scoring programs. Still, if you need a quick and dirty transcription, it's nice to have. Someone asked if Quickscore allows you to enter song lyrics beneath the notes. Sorry, it doesn't. The other section of KCS that I have never ventured into is called Programmable Variations Generator (PVG). It allows the program to randomly alter sequences you create with KCS to add color or variety to repetitive sequences. The user can control the degree of randomness, and which parameters may be changed. I hope to get into this in the future (I plan to use it to "humanize" my drum parts"), but I have been having too much fun with the other features to mess with it yet. I guess what I like the most about KCS, is that there are so many ways to skin the cat. I don't always write songs the same way, so why should I have to record them the same way? Dr. T doesn't force you to adopt any one method, and all of the options encourage you to experiment. It allows you to explore musical ideas in new ways, and that can really spur your creativity. The trick is not to let all of the options overwhelm you... bite off a little at a time and go with it. Tiger Cub is Dr.T's entry level sequencer, and I played with a copy of it that was sold to me with my ST. It is basicly a slightly simplified version of TIGER with a limited track mode screen ("only" 15 tracks). I sequenced a rather complex song with it and was so impressed that I ran out and bought the TIGER package to use with KCS (it now comes bundled with KCS Omega). If you are just starting out with MIDI and want an affordable sequencer that you won't outgrow in a few months, look no further. Oh, yeah, you also get Quickscore with it. One other MPE module that might be of interest to computer types, is called T-Basic. It is an interpreted Basic language that allows you complete access to all of the KCS arrays. This way, if there is some bizarre editing function you need that KCS doesn't provide, you can write it yourself. I find it's editor to be frustrating at times (no cut and paste or block functions), but this is a problem I have with most interpreted languages. One thing it is hard to knock Dr.T's on is documentation and support. The manuals are well written and easy to get around, and most of the menu commands are self explanitory. Once you've finished the quick tutorials, you can dive right in. The customer service phones are manned by responsive, helpful people, and if you need to contact the wizards on-line, they are available through the Berkely BBS in Boston where you can also get minor upgrades, bug fixes and user uploaded programs and sequences. Demo versions of much of this software is also available. Many folks have knocked Dr.T's for having copy protection on the disks. Happily, KCS Omega is NOT copy protected. Dr.T says they will see how this goes before removing copy protection on future versions of their other software. There is lots to be said about X-or, the universal patch editor and librarian, but I will expound on it's virtues (and vices) another time if anyone wants to hear. Overall, I am pleased with this system, and I have been able to create music with it that I couldn't have conceived of without it. It isn't the easiest thing to learn, but as a software engineer I know that there is always a trade-off between powerful features and ease of use. Personally, I'd rather have the features. Dr.T is constantly updating it's products, so I'm not worrying about outgrowing it. MPE is also available on the Amiga, and Dr.T's also has software packages for the Mac and PC, but I don't know how similar these are to the ST versions. I am not an employee of Dr.T's, blah blah blah, and to be fair, I haven't spent much time with other sequencers (but if anyone wants to send me a free copy of one I'll be glad to check it out for comparison :-) ). Jonathan Whitcomb UUCP: <...!mcnc!aurgate!whitcomb> (919) 850-6231 I'm not a software engineer, Raleigh, NC but I play one on TV. PUBLIC DOMAIN SHELF =================== by Ron Kovacs GFAMAK06.ARC - This file is an update of GFAMAKER.ARC. Use this program to convert resource files from Atari's resource construction program into GFA BASIC 3.0 code. ZEST.ARC - This is a demo program that simulates the look of the NeXT desktop in GFA Basic. Source code included in the archive. The demo includes a calendar, database (address book), typewriter and paint program. FUJDESTT.ARC - FujiDesk for the TT, overscan and the ST. This works in ST lo, ST med, ST hi, ST bigscreen mono, ST overscan, TT med, TT hi. Survives resolution changes and does work properly on overscan. MASSKILL.LZH - Utility to delete numerous files at one time. RSCTOOLS.LZH - This is Rmerge, a GEM-based program for selectively merging resource files. Rmerge differs from the cut and paste functions in various resource editors in that it preserves tree and object names; thus Rmerge can be very helpful when you're sharing a resource file with someone else, and also when you have designed some forms you would like to use in a new project. Rsh is a command line driven program which facilitates resource file imbedding within a program. It goes beyond the RCS "RSH file" option in language/compiler keyword support, speed, and integration with make. Rsh can merge its output with a C "skeleton file" (included) containing function definitions for rsrc_load, etc. Define the proper rule for make and turn a .rsc file into a .o file automatically. DEMO23.ARC - Four new display fonts for PageStream and Calamus from\ Safari Fonts. This demo has DEMO23.fonts and a PageStream Document file to print out. Included are: Danelian - School days blackboard type font, AIRLOCK - Eurostyle stencil high-tech, ICEQUEB - A bold sans-serif that was left out in a snowstorm, PATRIOT - A true Stars and Stripes Font. You need PageStream to use this demo. Ordering instructions included. SPEEDIAL.LZH - This program speeds up your dialing by setting the S11 register on your Supra 2400 Baud Modem to 50. It does a carrier detect to see whether to do anything or not. INVPR575.ARC - This is the NEW VERSION 5,75 of the popular INVENTORY-PRO from Hi-Tech Advisers. New features and improvements have been added. This is a fully working COMPLETE program with the only limitation being the entry of fifty records maximum. MUSIC STUDIO data files from Fresh Aire II by the Mannheim Steamroller. VELVET.SNG, SHADETRE.SNG, INTLUDE7.SNG, INTLUDE5.SNG, EMBERS.SNG, AMBER.SNG, BACHSES.SNG, GTAPLACE.SNG, TUTALUTE.SNG and REDWINE.SNG. MAC2IMG.ARC - A freeware program that will convert MacPaint files into the IMG raster graphics file format. From Maxwell CPU. CAL45.ARC - CALENDAR desk accessory and replaces the previous version, CAL44.ARC. The previous version of this program suffered from a 3-day error during the months of March thru December (i.e., showed March 1st, 1991 as a Tuesday) when loaded into memory using Codehead Software's MultiDesk (v2.1) as a desk accessory. This version does some additional register clearing in the day-of-the-week routine whichs fixes the problem. SNAFU0_2.LZH - Demo version 0.2 of SNAFU, a full-featured TOS Shell. TCHASE05.LZH - This is a modem game for 2 players, and has a good 1 player mode. BOOKER.ARC - Booker prints any text file in book format, landscape mode 4 pages per sheet. You will need a laser printer for this program. D_VIEWER.ARC - D_Viewer is a Text viewer that follows mouse movement, no more buttons, arrows or hassles, will also page move and block mark text or saving or printing. DMJ_GIF.ARC - DMJ_GIF is a new GIF to Spectrum picture converter. This one is far superior to any previous converter due to its conversion techniques, explained in the included manual. Written in GFA Basic 3.0. These files are all available in the GEnie ST RT Library. PUBLIC DOMAIN UPDATE ==================== by Keith MacNutt DC DirDump V1.0 Double Click Software Have you ever tried to dump a directory of files from the desktop? It's not an easy job unless you own UIS III, NEODESK 3 or the latest offering from Double Click, DC DirDump. DirDump will organize your files in alphabetical order and prompt you to save the output to the screen, printer or to a file. If you own DC Desktop, you only need to place the program in your AUTO folder after either DCD AUTO or DC Desktop, and DC DirDump will now become memory resident. If you don't own DC Desktop, simply put DirDump on to one of your drives, floppy or hard, and double click on the program. You will see an alert box appear asking if you would like to install or run the program. Clicking on RUN brings up another file selector asking for a directory to view, print or save as a file. Once you have picked the directory, an alert box appears asking if this is to be a screen, printer or file save. If you choose printer and it is not on line, the program will send the output to the screen. DirDump is very easy to use and comes with very good documentation. For those of you that invested in DC DESKTOP, DirDump can be installed in the AUTO folder and activated at anytime by pushing (Control)+(F3). PORTFOLIO DOS UTILITIES ======================= Captured from CompuServe APORTFOLIO Forum This is a list of the files on the DOS UTILITIES CARD from ATARI CORP. They are very useful for writing batch files or using alone. Makes life at the DOS level a little easier. ANSI screen driver for Portfolio ASK displays a prompt, clrs the kbd buffer then wait for a keypress ATTRIB displays or sets the attributes of files BEEP generate tones for a period of time CMDEDIT buffers mand history which you can edit DIF compares text between two files. DSKCHK checks the disk's structure for corrupted clusters FIND searches each file for specified text FM File Manager DOS shell FREEDSK displays the amount of free space and returns ERRORLEVEL FREEMEM Amount of free space in the largest block of memory. KSIM provides keypress to the O.S. from an object file from KSIMCOMP KSIMCOMP Compiles text which automates keystrokes MODE select Setup options from a batch file instead of setup menu PASSWORD Control access to your Portfolio REBOOT warm or cold reboot from software SORT Sort a text file SPOOL Install print spooler TOD time of day and sets errorlevel for country UPDATE update internal software XCOPY enhanced copy recognizes subdirectories XDIR extended version of dir - displays contents of dirs and subdirs XTERM a small xmodem communications program ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Z*NET International Atari Online Magazine is a weekly publication covering the Atari and related computer community. Material contained in this edition may be reprinted without permission except where noted, unedited and containing the issue number, name and author included at the top of each article reprinted. Opinions presented are those of the individual author and does not necessarily reflect the opinions of the staff of Z*Net Online. This publication is not affiliated with Atari Corporation. Z*Net, Z*Net Atari Online, Z*Net Newswire, and Z*Net News Service are copyright (c)1991, Rovac Industries Incorporated, Post Office Box 59, Middlesex, New Jersey 08846-0059. Voice (908) 968-2024, BBS (908) 968-8148 at 1200/2400 Baud 24 hours a day. We can be reached on Compuserve at PPN 71777,2140 and on GEnie at address: Z-Net. FNET NODE 593 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Z*Net International Atari Online Magazine Copyright (c)1991, Rovac Industries, Inc.. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- Michael Current '93| Internet : email@example.com Carleton College | Cleveland Free-Net : aj848 Northfield, MN 55057 | (507) 663-4962
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