ST Report: 23-Sep-94 #1039

From: Bruce D. Nelson (aa789@cleveland.Freenet.Edu)
Date: 10/11/94-03:48:32 PM Z

From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Subject: ST Report: 23-Sep-94 #1039
Date: Tue Oct 11 15:48:32 1994

                            SILICON TIMES REPORT
                       STR Electronic Publishing Inc.
   September 23, 1994                                            No. 1039
                            Silicon Times Report
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 > 09/23/94 STR 1039  "The Original * Independent * Online Magazine!"
 - STR INDUSTRY REPORT    - MAC OS Made Over       - Picture Pub 5 
 - GUS, A Review          - QEMM & CDROM           - Designer 4.1
 - Canon Rebate Details   - WP & WIN Resources     - Internet Info
 - GEM DeskTop Explained  - People Talking         - Jaguar NewsWire

                      -* HP DEBUTS NEW COLOR LASER! *-
                  -* IBM TO DROP $100 MILLION ON PC ADS  *-
                         -* MS DEBUTS BACKOFFICE *-

                   STReport International Online Magazine
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 > From the Editor's Desk             "Saying it like it is!"

      As fate would have I guess it was "my turn in the barrel this past
 week.  You see, Florida is known for its storms and numerous lightning
 strikes.  Need I say more?  The system now has a new modem, hard disk, and
 a fresh supply of tranqs for the operator.  Many things are new and neat
 this week.  The new software that's been hitting the lines since Seybold
 has been amazing.  Be sure to read about Picture Publisher and Designer
 4.1 from Micrografx.  You'll be amazed.  The hardware that's coming on the
 scene is "sinfully mahvelous"!  One gig IDE drives that will work just
 fine with the older BIOS is the "order of the day" as far as Western
 Digital is concerned.  Not only does it do the job, its plenty fast too.
      In the next few week's we'll explore a number of the newer goodies
 that are just now hitting the marketplace.  Many of the items were only
 wishes a year ago.  This year's Comdex promises to present an unbelievable
 amount of new software and hardware.  Much of it is already hitting the
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  STReport's Staff                      DEDICATED TO SERVING YOU!

                             Publisher -Editor
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                  Lloyd E. Pulley, Editor, Current Affairs

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                                              The Staff & Editors



                         IBM/POWER-PC/PC SECTION (I)

                   Computer Products Update - CPU Report
                   ------------------------   ----------
                  Weekly Happenings in the Computer World
                                Issue #39
                    Compiled by: Lloyd E. Pulley, Sr.

                  ******* General Computer News *******

                  ** Microsoft Introduces BackOffice **

    BackOffice, a new integrated information system, has been introduced 
 by Microsoft Corp., aiming to make it easier for businesses to make 
 decisions, deliver goods and reduce costs.

    Reports say BackOffice was one of several announcements made at the 
 Windows World trade show by Microsoft Chairman/CEO Bill Gates and Vice 
 President Jim Allchin of Microsoft's business systems.

    Reports say the system includes Microsoft Windows NT Server operating 
 system Version 3.5, SQL Server Version 4.21 database management system, 
 SNA Server 2.1 for connectivity with for IBM enterprise networks, 
 Systems Management Server 1.0 and Microsoft Mail Server 3.2. BackOffice 
 runs on computers built around Intel x86 and Pentium microprocessors as 
 well as RISC designs.
    Microsoft also introduced:
    -:- SNA Server Version 2.1 for the Windows NT Server operating system 
 Version 3.5.

    -:- SQL Server Version 4.21a, the newest release of its client-server 
 database server for PC networks.

    -:- A simplified approach to licensing client-server software.

    -:- Systems Management Server Version 1.0 for the Windows NT 
 operating system Version 3.5.

                   ** Verbatim, Sanyo Set CD Venture **

    Verbatim Corp. and Sanyo Laser Products Inc. say they have agreed to 
 form a joint venture that will create one of the largest independent CD-
 ROM and audio CD producers in North America.

    The companies note that Sanyo's Richmond, Indiana-based CD manufac-
 turing plant will be augmented by Verbatim's optical disk technology and 
 sales and marketing expertise. In addition, Verbatim will contribute an 
 undisclosed amount of cash for capacity expansion at the Sanyo Verbatim 

                   ** PC-Install Gets Instant Access **
    20/20 Software has introduced an "instant access" capability for new 
 customers who need the company's PC-Install program immediately.
    The company notes that PC-Install provides developers and corporate 
 users with an easy and professional way to distribute and install 
 software and data files. It adds that the use of a program like PC- 
 Install can eliminate the need for highly skilled end users or on-site 
 technical assistance when files are distributed and installed on remote 
 computers that are stand-alone or networked systems.
    The new Instant Access allows potential customers who are also 
 CompuServe members to purchase PC-Install directly from 20/20 Software 
 and have it sent to them within a few minutes. The company notes that 
 the complete PC-Install program can be transferred via CompuServe Mail, 
 in most cases in less than 15 minutes.

    The new Instant Access to PC- Install is available now. It can be 
 ordered via 20/20 Software's toll-free telephone number, 800-735-2020, 
 and requires a valid credit card and access to CompuServe.

    The Instant Access to PC- Install for Windows is priced at $179, 
 which includes a mailed copy of the program as well as delivery via 

                  ** Alps Targets Peripherals Market **

    Alps Electric USA Inc., a major supplier of products to some of the 
 world's largest computer companies, says it will introduce a new line of 
 Alps-branded peripherals.

    The new peripherals, including pointing devices, keyboards and key-
 pads, will be launched in October with a national advertising campaign. 
 The line will feature Alps- branded products, designed for the small 
 office/home office market, in point-of-sale packaging. The new focus 
 will include national distributors, large computer chain stores, and 
 computer superstores.

                   ** Matsushita Develops New CD-ROM **

    A new CD-ROM player that can record data on special disks has been 
 developed by Matsushita Electric Industrial Co.

     Matsushita officials said the device can store up to 650MB of data on 
 an erasable disk. Of course, conventional CD-ROMs are pre-recorded by 
 manufacturers and can't be altered by consumers.
    "Matsushita said the new system, called PD, uses new, recordable op-
 tical disks.  A laser records and reads data from the disks," reports 
 say.  "It is selling prototype players for $1,000 and recordable disks 
 for $100."

    Spokesman Toshiyuki Nakahara said those prices likely will come down 
 as volume increases, adding that Matsushita expects to market consumer 
 versions in Japan and overseas next spring.
                     ** GDT Buys Printer Software **

    GDT Softworks Inc. a Canada-based printer driver manufacturer, says 
 it has purchased MacPrint, a competing Macintosh-to-PC printing program, 
 from Insight Development Corp.
    GDT says the move is designed to solidify its position in the 
 Macintosh-to-PC printing market. GDT says it will support MacPrint users 
 by offering them an upgrade path to its own PowerPrint software.
    "The acquisition does not leave current MacPrint users in the lurch 
 because we are offering them an affordable upgrade to our diverse family 
 of PowerPrint products," says Jim McIntosh, president of GDT.
    MacPrint users can upgrade to PowerPrint for $75. MacPrint users 
 requiring LocalTalk network connections can upgrade to PowerPrint/LT for 
    The retail prices of PowerPrint and PowerPrint/LT are $149 and $299, 
                     ** Compaq Offers New Contura **

    The new Contura 400 family of notebook PCs, the next generation of 
 Compaq Computer Corp.'s notebook line, has been announced at the 
 company's Houston headquarters.

    The new line includes two 486DX2/40-based color models, one active-
 matrix and one advanced passive-matrix.

    Compaq Vice President Hugh Barnes, general manager of the firm's
 portable PC 
 division, said all models feature an industry-standard NiMH battery that 
 lasts 3.5 to 5.5 hours in typical use, a status panel showing current 
 battery life and other notebook conditions, two PCMCIA slots for 
 enhanced functionality and communications capability and 4MB of memory 
 (upgradeable to 20MB).

    Also, a center-mounted matte trackball just below the space bar 
 allows users to keep their hands on the keyboard as they use the 
 pointing device, UPI says.

    The Contura 400 weighs 5.9 pounds and has a new attachable handle for 
 easier carrying. Also, a new keyboard tilt feature provides a four-
 degree angle tilt, making typing easier and more comfortable, and the 
 palm rest at the base of the keyboard also enhances ease-of-use and 
 comfort. Prices range from $2,599 to $3,299.
                 ** HP Lowers Prices on Color Printers **

    New color inkjet and laser printers at sharply lower prices are being 
 announced this week by Hewlett-Packard Co.

    The HP DeskJet 540 inkjet printer for the home is priced at $300, 
 with an optional $45 color package, while for the corporate market the 
 company is offering the new HP Color LaserJet at about $7,300. The 
 inkjets will be in stores Oct. 6 and the laser printer will be available 
 in February.

    The HP Color Laser Jet produces two pages per minute when printing 
 full color documents, compared with 10 pages per minute in monochrome.

                ** IBM to Spend $100 Million on PC Ads **

    The Wall Street Journal reports the computer maker will spend $20 
 million to promote the Aptiva models, which are meant to replace the 
 four-year-old PS/1 line and are due out this week.
    The paper notes the Aptivas are priced from about $1,200 to $2,600, 
 excluding monitors, and all include a CD-ROM drive, sound equipment and 

    The WSJ says IBM will consolidate its PS/2 and ValuePoint brands into 
 a line called "IBM PC," which will get $80 million for advertising.

                   ** Hitachi Supplying Sub-Notebook **

    Hitachi Ltd. is set to supply its first sub-notebook computer, a 
 486SX machine equipped with an 8-inch color screen, to an unspecified 
 U.S. firm on an OEM basis.

    Hitachi predicts annual sales of 20,000 of its Flora 1010MA model.

                   ** Radio Shack Gets Advantage PCs **

    AST Research Inc. reports that Radio Shack will carry its Advantage! 
 line of family- oriented personal computers in its stores nationwide.

    AST notes that the move is a part of its ongoing relationship with 
 Radio Shack. AST is the retailer's number one PC supplier. It is also a 
 part of Radio Shack's new personal computer strategy to carry name-brand 
 PC products.

                   ** Mac Operating System Made Over **

    The Apple Macintosh operating system is getting a make-over, a new 
 name and a new logo.

    "The operating system will be known as Mac OS," say reports from 
 Apple's Cupertino, Calif., headquarters, and "the logo, a blue rectangle 
 showing a smiling face and the words 'Mac OS,' will appear on Apple's 
 products and literature."

    Apple officials said the Mac OS designation will apply to future 
 versions of the operating system, while the company's new operating 
 system, Macintosh System 7.5, will continue to be known under that name.
    "The new Mac OS logo is based on the 'Happy Mac' icon but adds a 
 profile so the face is at once seen from the front and the side."
                     ** Apple to License "Mac OS" **

    Apple Computer Inc. this week announced a high-stakes licensing pro-
 gram for its "Mac OS" that reverses a long-standing company policy to 
 keep the Mac operating system proprietary.

    Reports say that Apple hopes the new strategy of licensing the Mac OS 
 will help the company recoup market share at the rate of 1.3 percent 
    "We set aside a war chest to effectively go out and market the Mac 
 OS," said John Mracek, director of OS platform marketing.

    Although Apple will not yet name the vendors, Mracek said the company 
 has already negotiated licensing agreements in the United States and 
 overseas. In addition, PC vendors will be announcing Mac OS products in 
 the second half of 1995.

                    ** Microsoft Readies Price Plan **

    Microsoft Corp., seeking to boost its sluggish corporate sales, will 
 try a new pricing structure when it launches the latest version of its 
 high-end Windows NT operating system.

    Under the new pricing strategy, Microsoft will charge program users a 
 set price for each server and client on a network.

    Sources note that the simplified pricing scheme, which generally will 
 result in price cuts, will be announced at an industry conference in 
 Dallas on Wednesday, where Microsoft Chairman Bill Gates will discuss 
 the company's vision of enterprise computing.

    While Microsoft dominates the PC software market, it has had far less 
 success selling into the corporate market, where rival Novell Inc. holds 
 a commanding lead in network solutions.

                 ** New Storage Technology Makes Debut **

    Matsushita Electric Industrial Co. Ltd. has developed an ultra-high 
 density data storage method that's capable of storing a two-hour movie 
 in 0.2 square centimeters of space.
    The method uses an "atomic force microscope probe" to increase 
 storage density to several thousand times the capacity of conventional 
 optical disks.

    Commercial applications are still years away, but that the technology 
 but would be ideal for multimedia, medical X-rays and other areas 
 requiring high density data storage.

    A 3.5- inch disk using the technology could store 6,000 times the 
 capacity of a conventional 5- inch compact disk.  The method requires 
 only minute power consumption. One battery could supply sufficient power 
 for as long as 20 years.

                 ** Superchip to Decipher Genetic Code **

    Scientists at the Argonne National Laboratory near Chicago say they 
 have created a "superchip" that will rapidly speed up deciphering of the 
 human genetic code and eventually could help doctors treat congenital 
 diseases before they develop.

    The 1-inch-square chip will be capable of decoding the chemical 
 sequence of hundreds of genes at once, officials say.

    Argonne, whose work was paid for by the U.S. Energy Department, is 
 one of 350 labs involved in the $3 billion Human Genome Project, a 
 worldwide effort to locate and describe the function of each of the 
 100,000 genes found in a human cell.

    Hyseq Inc., a Sunnyvale, California, biotechnology company, has the 
 patent to make the chip and expects to have "sequenced," or identified 
 the specific order of the DNA within each of 15,000 genes, by 1997. In 
 the last 20 years, only 5,000 genes have been sequenced worldwide, 
 according to Hyseq researcher Radoje Drmanac.

                  ** Allen Sells America Online Stake **

    Billionaire Paul Allen, who made his fortune co-founding Microsoft 
 Corp., now has sold his entire stake in America Online.

    Allen, who at one point owned about 1.4 million shares of the Vienna, 
 Virgina, online services company or about 25%, last week had cut his 
 stake to 7.87% from about 9.7%t previously, according to a Securities 
 and Exchange Commission filing. He sold the rest of his shares this 

    Allen has recently acquired a majority interest in Ticketmaster, the 
 computerized ticketing service, and in a virtual reality headset company 
 called Virtual Vision. He also is chairman of software publisher 
 Asymetrix Corp. and owns the Portland Trailblazers, a National 
 Basketball Association team in Portland, Oregon.



                       CANON'S FIRST EVER PC REBATE! 

 Receive $50 when you purchase a Canon PC and printer at the same time. 

 Beginning September 15, 1994, until December 31, 1994, purchase a Canon PC
 and a Canon printer at the same time and be eligible for our $50 rebate. 
 Choose any model including our newly introduced desktops, minitowers,
 MultiMedia, MultiMedia minitowers, notebooks, subnotebooks, and our
 exclusive notebook and Bubble Jet printer-in-one, the Canon NoteJet. 
 Here's the Canon Innova PC line-up:

 Innova Desktop Series (2 models): High performance, generous 420 megabyte
 harddrive, Pentium upgradeable, fax modem & Eclipse software, EPA energy
 star compliant, with compact design & compact price Innova Mini Tower
 Series (3 models):  High power performance with fastest Pentium processors
 available, highly expandable with six drive bays, Local Bus Video and
 pre-loaded with software Innova Media Series (2 desktop models & 5
 minitower models):  Entry level to extremely powerful MultiMedia PC's,
 Sony dual-speed CD ROM, 16-bit sound card, Sound Blaster, stereo speakers,
 MultiMedia library including Compton's Interactive MultiMedia , Mayo
 Family Health Clinic, AAA Trip Planner, MultiMedia software Mozart Sound &
 Sound Impressions, MultiMedia titles include award-winning 7th Guest,
 Digiclips, and pre-configured with MS-DOS, Windows, Claris Works,
 CompuServe, Eclipse Fax Innova Book 150C (3 models):  High performance,
 built-in MultiMedia ready digital audio, dual passive or active matrix
 color, Local Bus Video with Widows Accelerator, two PCMCIA slots and long
 lasting battery Innova Book 10/10C (2 models):  High performance & fast
 speed in a very compact design, monochrome or dual scan color screen,
 comes with external floppy & carrying case, pre-loaded with MS-DOS &
 Windows, PCMCIA slot Innova NoteJet (3 models):  High performance notebook
 and Bubble Jet printer in one compact design (weighs 8.8 pounds including
 battery), large monochrome or dual scan color screen, two PCMCIA slots,
 pre-loaded with MS-DOS & Windows, printer has 360X360 dots per inch
 resolution, handles letter and legal size paper-plain or bond paper, even

 Combine any of these with one of our award winning Bubble Jets or proven
 technology laser beam printers.  With the recent price reduction, Canon
 printers are now more affordable than ever. (See "Huge Price Cuts on All
 Canon Bubble Jets & Scanners")

 This $50 rebate applies to all new product purchases made in the United
 States.  It does not apply to Canon authorized or non-authorized
 resellers.  The offer expires December 31, 1994; all claims must be
 postmarked by January 31, 1995.

 To receive a $50 rebate you'll need your product receipt showing both the
 PC and printer purchase and a completed rebate coupon.  If you have access
 to a fax machine you can get a rebate coupon faxed immediately by calling
 our automatic fax-back number 800-526-4345.  Call the Canon Computer
 System's Dealer Referral number 800-848-4123 to have a rebate coupon
 mailed or to have rebate questions answered.  You can also call the Canon
 Dealer Referral number if you'd like product literature mailed or the
 name, address & phone number of your local dealer.   


 > Frankie's Corner STR Feature

 The Kids' Computing Corner

                            GUS GOES TO CYBERTOWN

 by Frank Sereno

      Last week I had promised to review some shareware packages.  Two
 things changed that plan.  First, I need more time to do research and
 playtesting on the shareware packages.  Second, STR carried news that
 Creative Labs would be involved with the future distribution of the
 Gus/Cybertown series of programs.  I feel a review of Gus Goes to
 Cybertown was more relevant considering those facts.

      Gus Goes to Cybertown by Modern Media Ventures is a multimedia
 learning experience available on a CD-rom containing both Windows and
 Macintosh versions of the program.  The Mac version requires a 256-color
 display, System 7.x, four megs of ram and a CD-rom drive.  For IBM
 compatibles, this program requires Windows 3.1 or later, a 386DX-25 or
 greater CPU, 256 color VGA display, four megs of ram, and a mouse.  A
 sound card is recommended.

      This program was playtested on a 386DX-40 machine running with eight
 megs of ram and a Sound Blaster Pro audio card.  Installation consisted of
 running the SETUP.EXE file on the CD-rom which automatically transferred
 necessary files to the hard drive and then created a program group and
 icons for Gus.  The program does alter your CONFIG.SYS file but it does
 make a backup of the original.

      Double-clicking on the GUS icon begins the game with a short animated
 title sequence, then a screen offering various options.  In the center,
 Gus the dog sits on a park bench. In the upper left quadrant is an icon
 for leaving Cybertown while in the upper right quadrant is an icon for
 entering Cybertown.  In the lower left quadrant is an icon for getting
 audible help while in the lower right are buttons for adjusting the
 difficulty level.  Below Gus is an icon for viewing the credits for the

      Clicking on the icon for entering Cybertown brings up the main
 interface.  In the center of the screen is a park bench where Gus sits
 with a young friend.  Behind them, across a street, are four storefronts.
 Beside them is a small sign denoting "to the park."   These are the five
 main play environments of Cybertown.  These are Addie's Market, Cybertoys
 Toy Shop, Benny's Pet Shop, Lulu's Laundry and the Park.  Other objects on
 the main screen are "hot" and will start fun and informative animations
 when clicked upon.  For example, clicking on the traffic signal will start
 an animation in which a Cyberbuds explains that one should always wait for
 the green and check both ways before crossing a street.  In the upper
 right corner of all screens is a help icon in the form of Gus's face. 
 Clicking on that icon will bring up a choice of two icons.   The first is
 another  picture of Gus for audible help.   The second is a picture of the
 Cyberbuds which activates the Bud's Meter, which graphically indicates the
 Cyberbuds which the child has found in each environment.  In the upper
 left corner of all screens is a red door icon for exiting that screen.

      The main objective in each environment is to find the three hidden
 Cyberbuds by clicking the mouse on various objects in each screen.  Hidden
 within most of the five environments are additional learning games which
 are activated by clicking on the correct object in the screen.  Other
 objects are linked to humorous animation sequences.  There are three
 levels of difficulty for finding the Cyberbuds.  Once all fifteen
 Cyberbuds have been found, the child will be rewarded with an animation
 featuring all the characters in the game.

      The first store is Addie's Market.  The child can click on dry goods
 on the shelves or produce in the bins.  Clicking on the "Today's Specials"
 bulletin activates the Shopping List Game.  In level one,  the child
 browses through shelves for a match to a displayed picture.  Clicking on
 the icon in the lower left corner changes the game level.  On the second
 level a word is displayed and the child must find the object which matches
 the word.

      The next store on the street is Cybertoys Toy Store.  Many objects
 hold surprises for your child.  Clicking on each book starts a different
 full motion video.  The jukebox allows the child to choose from three
 different songs for his listening pleasure.  Clicking on the spaceship
 leads to the game of Alphabet Asteroids.  A letter or object will be shown
 on a panel on the spaceship and the child must find the matching letter
 from those displayed on several asteroids.  In level one, an object and
 its spelling are shown and the child must find the first letter of the
 word.  In the second level, again the object and word are displayed but
 now the child must choose all the letters for the word in the proper
 order.  In the final level, only the picture of the object is shown and
 the child must spell out the word correctly by shooting the asteroids in
 the proper order.  This activity will teach letter and word recognition
 plus spelling.  And the final activity hidden within the Toy Store is the
 Digital Photo Puzzle and it is accessed by clicking on the triangle on the
 drawing on the table.  This game has two levels.  The first requires
 clicking and dragging the simple geometric shapes to their matches within
 a rectangle.   Upon matching all the objects, a digital image will be
 shown.  In the second level, the puzzle is a jigsaw puzzle using complex
 polygons which are interlocked.

      The third store is Benny's Pet Shop.  By clicking on the castle in
 the aquarium, the child accesses the bubble count game.  The scene
 switches to inside the aquarium.  A fish with a number upon its side near
 the castle can be clicked upon to change the difficulty level of the game. 
 There are four levels.  On the bottom of the screen is a row of the
 numbers one through ten.  The various levels of this activity teach
 counting, addition and subtraction.  In the first level, a single fish
 blows bubbles and the child must choose the correct answer.  Incorrect
 answers will cause the program to eliminate answers until only the correct
 response is left.  When the correct answer is given, the fish will cycle
 rapidly through many colors.  On the second level, two fish blow bubbles
 which must be added or counted to find the correct number.  On the third
 level, the two fish blow numbers (but no bubbles) which must be added. 
 The final level requires that the child do a subtraction problem placed on
 the screen by the two fish.

      The next shop is Lulu's Laundry.  The hidden game is Dress for the
 Weather and it is accessed by clicking on the window.  This game is played
 by clicking on Gus's body parts to cycle through seasonal clothing until
 he is wearing something appropriate for the scene shown on the screen. 
 When Gus is properly dressed, cheers will erupt and a short video is

      The final environment is the park.  Gus stands in the park and
 various objects from this time are shown in the scene.  On the lower right
 portion of the screen, a time line is displayed which is divided into
 eleven time segments.  Click on a  time segment and Gus will be
 transformed into a character of that time and he will speak about that
 era.  Clicking on the other objects on the screen and they will be changed
 to something corresponding with that period.  This is a fun way to learn a
 bit about history but remember to find those Cyberbuds!

      The graphics are fairly good with lots of color and variety.  In most
 of the animations, the characters' lips did not sync with the audio and
 some animations were a bit slow on an MPC Level One machine.  Sounds are
 quite good.  Each screen is entered and exited to the strains of an
 original acoustic folk song, the kind that young children love so well. 
 Sound effects, though sparely used, are crystal clean.  The interface is
 very easy to use and the audible help is quite good.  This program does
 not use negative feedback and the positive feedback seems appropriate. 
 The game manual is very short but it is very thorough.  Play value is only
 fair since the game changes little from play to play but it will take
 several plays to find all the secrets in each environment.  Educational
 value is good.  Children should learn  to count and spell, and maybe one
 or two safety tips.  Bang for the Buck is good.  You can pick up Gus Goes
 to Cybertown for under $20.

                Kids' Computing Corner Ratings

                Graphics ................. 7.5
                Sounds ................... 8.5
                Interface ................ 8.0
                Play Value ............... 7.0
                Educational Value ........ 8.0
                Bang for the Buck ........ 8.0
                Average .................. 7.83

 Thanks for reading!


 > QEMM & CDROM STR InfoFile



 In general, CD-ROM drives should present no problem for QEMM users.  As
 with almost all pieces of hardware, however, there are a few details to
 consider when installing a new CD-ROM drive or when installing QEMM on a
 system which has a CD-ROM already.  This document offers suggestions for
 configuring QEMM and your CD-ROM drive for best results.

 Refer to the documentation for your CD-ROM drive to determine if it uses
 addresses between 640K and 1MB for a ROM or RAM buffer.  In most cases,
 QEMM can detect ROMs and EXCLUDE those addresses automatically.  RAM
 buffers are somewhat more difficult for QEMM to detect; these should be
 specifically EXCLUDEd on the QEMM386.SYS line in the CONFIG.SYS file. If
 your documentation is unclear on this issue, or if you are having
 difficulty determining what addresses your drive is using, try the QEMM
 Analysis procedure as described in your QEMM manual, or refer to
 Quarterdeck Technical Note #219, "Using QEMM-386's Analysis Procedure"

 Many CD-ROMs are Small Computer System Interface (SCSI) devices, and many
 SCSI controllers access data through a technique called "bus-mastering".
 Again, refer to the documentation that came with your drive.  If your
 controller is bus-mastering, refer to Quarterdeck Technical Note #121,
 "QEMM:  Using Bus-Mastering Devices" (BUS-MAST.TEC).

 Bus-mastering conflicts often result in a system crash when accessing the
 bus-mastering device.  As described in BUS-MAST.TEC, the best solution is
 to obtain a VDS driver from the manufacturer of that controller.  If you
 are attempting to access the SCSI device under Windows Enhanced mode,
 loading SMARTDRV low may provide a temporary workaround.  Otherwise, if
 you are not attempting to access the SCSI device under Windows Enhanced
 Mode, adding the DB=2 parameter to the QEMM386.SYS line in your
 CONFIG.SYS file may provide a temporary workaround until a VDS driver is
 provided by the manufacturer.


 Most CD-ROM drives use the Microsoft CD-ROM Extensions to DOS.  They
 typically use a TSR called MSCDEX.EXE to provide these services. Users of
 MS-DOS 6 or later should use the MSCDEX.EXE driver that was included with
 that version of DOS.  Users of Novell DOS 7 can use the NWCDEX.EXE
 driver, which utilizes Novell's DPMS memory.

 MSCDEX takes two parameters that affect how much memory it uses: /M:XX
 and /E.  The /M:XX parameter, where XX is some number, allocates memory
 for buffering I/O.  Each buffer uses about 2,067 bytes of conventional
 memory.  If you use the /E parameter on MSCDEX it will load these buffers
 into expanded (EMS) memory, using about 2,457 bytes of expanded memory
 and about 20 bytes of conventional memory per buffer. QEMM users will
 thus benefit by more than 2K per buffer by loading the MSCDEX buffers
 into expanded memory.

 Versions of Optimize prior to the one included with QEMM 7.03 may fail to
 load MSCDEX high.  This may be due to older versions of MSCDEX
 inaccurately reporting their initialization size during the Optimize

 If you have this problem, there are a few potential workarounds.  The
 first is to acquire the latest version of MSCDEX from the manufacturer of
 your operating system or CD-ROM drive.  Another workaround may be to
 reduce the initialization size of MSCDEX; you can do this by adding the
 /M:4 parameter to the MSCDEX line in the AUTOEXEC.BAT file.  Another
 option, which will work if the previous suggestion does not, is to inform
 Optimize that the initialization size of MSCDEX is larger than Optimize
 is led to believe.  After the Analysis phase of Optimize is complete
 (after the first reboot), you will see the screen titled "ANALYSIS
 COMPLETE".  Select "O" for Options, and then select Option "2".

 You can now modify the data that was collected during Optimize.  Change
 the initialization size of MSCDEX to 80K (81920 bytes), as in the
 following example.  Once you have made that change, press <Enter> to
 accept it.  Press <Enter> again to continue with Optimize.  MSCDEX should
 then load high.

 Program             Try to Load        Squeeze        Initial  Final
                        High?        Frame?  Temp?       Size    Size

 ADRIVER.SYS              Y            -      -         10698    9975
 ANSI.SYS                 Y            -      -          6544    2724
 BANANA.SYS               Y            -      -         13392    6224
 MSCDEX.EXE               Y            -      -         81920   16160 <---
 MOUSE.COM                Y            -      -         27965   17435

 The values listed above are fairly typical of MSCDEX as of this writing.
 If MSCDEX refuses to load high after Optimize is run, increase these
 values in 5K or 10K increments until MSCDEX loads high.  Smaller values
 may work, especially if you have added the /M:4 parameter to MSCDEX.
 Current versions of MSCDEX seem to do well with 24K initial size and 17K
 final size; you may wish to try these values first.


 MTMCDAE.SYS is a popular driver that provides an additional method for
 creating CD-ROM buffers.  It creates buffers via the CD-ROM device driver
 in the CONFIG.SYS file, and uses the same /M:XX syntax that is used by
 MSCDEX.EXE.  The buffers can be loaded into extended (XMS) memory by
 adding the /X parameter to MTMCDAE.SYS.  There is no clear advantage to
 creating CD-ROM buffers via this driver rather than MSCDEX, or to
 creating buffers with both.

 In the following example, 64 buffers of approximately 2,500 bytes each
 have been created.  The addition of the /X parameter allows these buffers
 to be loaded into extended memory.  The MTMCDAE driver, however, is
 loaded into conventional memory, unless it has been loaded high by

 DEVICE=C:\CDROM\MTMCDAE.SYS /D:MVCD001 <other parameters> /M:64 /X

 ID:CR QEMM:  Using QEMM with a CD-ROM Drive
 Quarterdeck Technical Note #261                       Filename: CDROM.TEC
 by Michael Bolton                                   CompuServe: CDROM.TEC
 Last revised:  9/9/94                                 Category: HW

   *          Trademarks are property of their respective owners.         *
   *This technical note may be copied and distributed freely as long as it*
   *is distributed in its entirety and it is not distributed for profit.  *
   *          Copyright (C) 1992-94 by Quarterdeck Office Systems         *
   ************************ E N D   O F   F I L E *************************



                         INNOVATION IN IMAGE EDITING

 Richardson, Texas (September 15, 1994) -- Micrografx Inc. (NASDAQ: MGXI)
 today announced the immediate availability of Micrografx Picture Publisher
 5.0, the latest version of its award-winning Windows-based image editing
 software.  Announced at Seybold Fall 1994 in San Francisco, Picture
 Publisher 5.0 is the ideal solution for PC-based photographers, graphic
 designers and desktop publishers.

 In addition to Picture Publisher 5.0's feature-based innovation, the
 company also announced plans to offer a CD-ROM version of the product for
 the introductory price of $149.95 until Dec. 31, 1994.  This is a full
 version of Micrografx Picture Publisher 5.0, including all online help and
 clipart images.  The printed documentation is also available to users for
 an additional $29.95.

 The foundation of Picture Publisher 5.0 is an innovative concept: Command
 List.  This intelligent macro provides productivity-enhancing benefits
 such as Infinite Undo  and Command Layering  - which allows rearranging
 and editing of all commands applied to an image.  By giving digital
 photographers and graphics professionals complete creative control over an
 image, Micrografx Picture Publisher 5.0 has once again raised the bar for
 innovation in image editing.

 By integrating a drag-and-drop Clipboard Browser and Customizable
 Toolboxes, Micrografx Picture Publisher 5.0 continues to be the
 easiest-to-use image editor for Windows.

 "Micrografx Picture Publisher 5.0 continues the tradition of a strong
 balance between image editing power and intuitive ease-of-use," said J.
 Paul Grayson, President and CEO of Micrografx.  "We've refined and added
 many features to Picture Publisher, while ensuring it continues to run
 quickly on 386 and 486 machines."

 Command List Benefits
 In providing peak productivity through technical innovation, Micrografx
 has implemented an intelligent macro called Command List.  By
 transparently attaching an ASCII file to the Picture Publisher file
 format, the macro records all commands applied to the image - with no
 unique memory demands.  The Command List provides the following benefits:

 o    Infinite Undo - unlimited undo capability for all commands within
      Picture Publisher
 o    Command Layering - ability to rearrange, edit all commands that are
      applied to an image
 o    Low-Rez  Post Processing - work quickly on a low resolution proxy,
      then apply functions to high resolution
 o    Full Macro Facility - save and replay any set of steps

 Ease-of-Use Enhancements

 Comparative reviews in computer publications have consistently recognized
 Picture Publisher as the easiest-to-use image editor, and Picture
 Publisher 5.0 continues to be even easier-to-use and learn with:

 o    Bubble Hints - visual, yellow-colored "pop-up" menus to describe
 o    Power Right Mouse Button Support - instant access to functions from
      right mouse button
 o    Customizable Toolboxes and Workspace - create and save any tool, menu
      or macro in floating toolboxes
 o    Extensive Hot Keys - virtually all menus have hot keys for faster
      access and use. 
 o    Enhanced Visual Previews - larger, more accurate previews during
      effects and color balance
 o    Interactive, CD-ROM-based On-Line Tutorial - speeds initial learning
      and on-going use

 Improved Performance
 Optimized for Windows 3.1 (or WFWG 3.11), Picture Publisher 5.0 has been
 architected to excel on 486-based PCs with 8MB of RAM.  Unlike competitive
 products requiring high-powered Pentium systems with at least 16MB of RAM,
 Picture Publisher performs exceptionally quickly in lower-powered

 Leading Industry Standards
 As a leading technology provider, Micrografx is the first image editor to
 offer extensive OLE 2.0 support including drag-and-drop and in-place
 activation.  OLE 2.0 provides a tremendous improvement in productivity by
 allowing users to bring compelling graphics to other applications such as
 spreadsheets and databases.

 In addition to OLE 2.0, Picture Publisher 5.0 fully integrates the Kodak
 PRECISION Color Management System.  This color management system ensures
 color fidelity from scanner, to monitor to printer.

 The Best Value in Image Editors
 Micrografx Picture Publisher 5.0 is available now and retails for $595 SRP
 for the diskette version * $200-$300 less than competing products.  A
 CD-ROM only version is also available for $395 SRP.  A special
 introductory price of only $149.95 for the CD-ROM version will be offered
 through December 31, 1994.

 Registered users of previous version of Picture Publisher (including LE
 versions) can upgrade to Picture Publisher 5.0 for $99.95 for the CD-ROM
 only version, or $149.95 for the diskette version.

 System Requirements
 386 PC (486 recommended), 4MB RAM (8MB+ recommended), hard drive, Windows
 3.1 or higher, DOS 5.0 or higher, mouse, VGA or better display. Note:
 CD-ROM drive required to access additional of photos, Kodak PRECISION
 Color Management System and on-line tutorial.

                  Micrografx Designer 4.1 Technical Edition

 Information on Designer 4.1 Technical Edition (TE)
 This message outlines product strategy and direction regarding Micrografx
 Designer and hopefully answers some questions that have been posted
 recently.  I will attempt to keep the marketing rhetoric to a minimum and
 provide information as candidly as possible so you can understand the
 reasons behind the release of Designer 4.1 TE.

 Quick Background Overview (Designer 4.0 to 4.1 TE):
 The release of Designer 4.0 (last year) represented a major step from
 Designer 3.1 .  A major new interface, a major new code base and many,
 many new features.  Although great in many ways, Designer 4.0 also created
 some unhappy customers.  Many of you have voiced your concerns on this

 Through comments from people like yourself and through our research, it
 was clear that Designer 4.0 did not achieve its mark.  We needed to
 regroup and ensure we were providing the right solution to our target

 The strategy behind Designer 4.1 TE was a two part process:  One,
 determining who our target audience was and then secondly, ensuring we
 were providing the right features that solved their 

 Although a "minor" (point) release, Designer 4.1 TE represents a "major"
 release in providing what our customers have asked for: speed, quality and

 Also, the "Technical Edition" or "TE" in the product name was used to
 highlight the technical orientation of Designer and catch the eye of
 people needing a technical illustration tool.  It is the next version of
 Designer (ie. from 4.0 or 3.1, people should upgrade to 4.1 TE) and there
 are no plans for other "editions".

 The Designer 4.1 TE Target Customer: 
 As a long time product in Windows, many different types of customers
 bought and used Designer over the years: engineers, desktop publishers,
 home computer enthusiasts, professional artists, and occasional drawing
 users to name but a few.  

 As we researched our user community to determine what was required moving
 forward, we found that the majority of Designer users from around the
 world were either technical illustrators or engineers.  Furthermore, as we
 researched emerging growth opportunities in the Windows illustration
 category, we discovered a great opportunity for technical illustration
 (for a more complete explanation, see the Jesse Berst column in the PC
 Week June 27 issue, but in summary Jesse states "Micrografx found an
 unexploited market").

 As the software industry evolves, companies will continue to succeed based
 on their abilities to understand and deliver appropriate products to their
 target customers.   Micrografx is no exception.  The release of 4.1 TE
 represents a clear focus on this technical illustration target customer.  

 Does this focus mean it is not good for desktop publishers, or for the
 graphic artist?  Not at all.  Many of the same features technical
 illustrators need are what desktop publishers or graphic artists use. 
 However our marketing message and focus will be aimed at the technical
 illustration market.

 New Functionality
 The target audience asked for 3 main items: improved performance, specific
 functionality and a quality product.  Designer 4.1 TE provides all of

 Improved Performance:
 Designer 4.1 TE is significantly faster than 4.0.  Customers will see
 noticeable speed improvements in key areas.  One is initial start up.  To
 give you an example, on a 486/33 with 8 MB RAM, initial start up time has
 improved almost 20% over 4.0a.  

 Further items that have been significantly improved include text redraw
 that is faster, gradients that draw faster, screen redraws that are more
 "intelligent" (and faster) and the return of a number of the Designer 3.1
 keyboard shortcuts and commands (e.g., Print View command, all commands
 available for right mouse button, and opaque text to name a few).  In
 fact, a number of our own employees who tried 4.0 (and went back to use
 3.1) are now using 4.1 TE since the performance is so much better.

 Another way we have improved performance is eliminating the 3D code from
 Designer 4.1 TE.  Unfortunately, the current state of Windows 3.1 (a
 16-bit operating environment) does not lend itself well to working quickly
 with 3D.  In fact, as many of you know, we delivered a 32-bit graphics
 engine with Designer 4.0 in an attempt to rectify some of the limitations. 
 Unfortunately, this did not work as well as we would have liked.

 Furthermore, when we researched 3D use amongst our users, we found very
 little use of 3D.  And when we asked if they would give up 3D to get a
 speed improvement, an overwhelming majority said yes.  So based on this
 feedback and the resulting speed improvements, 3D was removed from
 Designer 4.1 TE.

 Specific Functionality
 There are a number of enhancements in Designer 4.1 TE that will be a
 welcome addition to our customers.  Listed below are the key highlights.

 Import/Export Filters
 Designer 4.1 TE's import and export filters have gone through a complete
 overhaul and now support over 40 import and export filters.  Perhaps not a
 "glamorous" feature on the surface, it is an essential feature addition. 
 Enhancements includes a new DXF filter that supports layers (in and out,
 keeps layer information in tact), a new CGM filter, a brand new IGES
 import filter and significant improvements to our EPS filter.  All created
 knowing corporations need to seamlessly transfer data in and out of
 graphics programs.

 Also added was a new PageMaker 5 filter.  Now Designer files can be placed
 in PageMaker 5 for great looking technical documentation or desktop
 publishing work.

 ClipArt Manager
 A new "drag and drop" clipart manager provides quick visual thumbnails of
 the 1500 clipart symbols (10,000 more are on CD-ROM).  And many of these
 symbols are specifically targeted for technical illustration. 
 Additionally, we have licenced and provided 500 (of the 1500) specific 
 TechSymbols from a company that specializes in technical symbols.  Also,
 this new ClipArt manager takes up much less workspace, has configurable
 thumbnail sizes and helps you quickly get the clipart piece you want.  

 New Easy-to-Access Status Bar
 Designer 4.1 TE has a new expanded status line, it introduces quick one
 button access to what used to be hard to access elements (fill colors,
 line styles, snap points, etc).  And the new way to add colors to palettes
 is real fast and easy.  New detailed selection information is also
 displayed on the status bar.  The status bar can be displayed as a single
 line or two lines of information or turned off altogether.

 New Dimensioning Tool
 Easy to use and create dimensioning lines that retain "associative" status
 when resizing an object.  The new dimension lines can be horizontal,
 vertical or aligned and you have full control over automatic extension
 lines and gaps as well as arrow heads, fonts, unit of measure and 
 amount of displayed precision.

 Ease of Use -- CD-ROM-based Training/Tutorial
 To assist in learning Designer 4.1 TE, it comes with a new interactive,
 on-line CD-ROM tutorial.  Old and new customers alike will be up and using
 new Designer 4.1 TE quicker than ever before.  

 Other ease of use features include bubble hints that pop up next to all
 buttons in Designer 4.1 TE and a floating hint window that contains
 context-sensitive hints on what buttons and dialogs do as well as step by
 step instructions for using Designer 4.1 TEs tools.  Of course, these 
 features can be easily turned on or off.

 New Text along a Curve
 Now creating text along a path (curve) is easier and faster than before. 
 A completely new interface makes creating and editing text more intuitive
 to new and old customers.  Included are many predefined placements for
 open and closed shapes as well as interactive placement.

 When interactively editing the placement of text along a curve, a new
 ribbon is displayed that contains buttons to control the direction,
 offset, and formatting of text placed along a curve.

 Quality Improvements
 To be accepted in corporations and by users around the world, software
 must be reliable.  Although some of our competitors continue to release
 significantly buggy code, it is not acceptable for Micrografx and our
 renewed focus on customer satisfaction to release anything less than fully
 tested software.  Once again, Designer 4.1 TE will stand out with its
 quality.  As some of our QA group said, 4.1 TE is "10 times better than

 In Summary:
 Designer 4.1 TE represents a complete commitment to our customers to
 deliver what they have asked for.  Designer 4.1 TE delivers a product that
 will rank as one of the fastest in its category.  It provides essential
 new functionality to ensure our customers can perform their jobs easier, 
 faster and with more accuracy.  And finally, it is a quality product that
 users can depend on.  

 This release is not just a bug fix as some folks have suggested.  Yes it
 does fix bugs.  But it also provides the additional functionality and
 speed that our customers have requested  The value that is delivered with
 Designer 4.1 TE is well worth the upgrade price of $49.95 ($149.95 for 
 Designer 3.x users).

 I encourage you to try Designer 4.1 TE.  Only after you use Designer 4.1
 TE will you share my belief that this is one of the best products
 available in the Windows market today.

 I look forward to comments and will be on the forum over the next few days
 to answer questions.    

                                Grant Wickes
                   Vice President - Professional Graphics

 Contact:  Katrina Krebs                           Dave Walters
 Company:  Micrografx, Inc.                        Alexander Communications
 Phone:    (214) 994-6247                          Phone:    (404) 325-7555
 MCI:      636-1653                                MCI:      323-0259
                          CompuServe:   72662,1175

 Founded in 1982, Micrografx is the international leader in creativity
 software for personal computers.  Micrografx creates, publishes and
 markets applications that enable and enhance visual communication and
 creative expression in the mainstream business, home and professional
 creativity markets.  Driven by customers * from children who play with
 Micrografx Crayola Amazing Art Adventure to corporate managers who rely on
 ABC FlowCharter * Micrografx provides tools for visualizing the future. 
 The companys U.S. operations are based in Richardson, Texas with a
 satellite office in San Francisco. International locations include Canada,
 the United Kingdom, France, Germany, Italy, Australia, the Netherlands and


 > QEMM & GAMES STR InfoFile

                         WITH TODAY'S COMPUTER GAMES


 You just went to your local software retailer and purchased the hottest
 new game off the shelves.  You've been reading about how great this new
 game is for the past month.  The reviews have said the sound reminds you
 of the latest action blockbuster movie, and the graphics are so detailed,
 you'd swear it was real.  You open the box, and the cover sheet says:

 Processor: 386 or better
 Operating System: MS-DOS 5 or later
 Memory: 4 Megabytes RAM
 Video: VGA
 Disk Space: 10 Megabytes
 Pointing Device: Mouse

 Sound Card

 Fifteen minutes later, after installing the game, plus the special sound
 and graphic options, you try to start the game up.  Your screen flashes,
 and instead of being presented with the opening graphics, you see a
 little black and white message that says "Not enough memory."  "What do I
 do?" you ask yourself.  Solving problems like these is the topic of this


 A. Today's games are pushing the limits of what they want from a system.
    Many actually require a minimum 386SX or faster machine, 2MB of RAM,
    and VGA graphics.  They also want most (if not all) of conventional
    memory so they can dazzle you with the newest set of thrills.
    Requirements of 610K or more of free conventional memory are becoming
    more commonplace.  QEMM can easily free up well over 620K of
    conventional memory on most systems, even after loading the drivers
    and programs that you like to have at your fingertips.  Note that most
    of the current game publishers recommend not loading very many TSRs,
    and some games will not run with *ANY* memory manager at all.


 A. What you should do is create a "bare system", also known as a "clean
    boot".  A bare system is one in which you load only the TSRs and
    drivers absolutely necessary to run the game in question, and nothing
    else.  This will ensure that the game will not only have the memory
    that it needs to run, but that the chances of another program or TSR
    interfering with the game are minimized.

    What will be discussed below is how to create a clean boot floppy, or
    a multiple configuration if you are using DOS 6.x.  A clean boot
    floppy will allow you to insert a floppy disk in the A: drive, boot
    the computer, and load a configuration from the floppy that is optimal
    for the games that you are using.  Users of MS-DOS 6 and PC-DOS 6 can
    alternatively set up a "multiple configuration" that allows different
    configurations to be chosen when booting the computer (thus, placing a
    floppy in the A: drive is not necessary).  Please note that QEMM 7 is
    required to fully support multiple configurations.

                              CREATING A BOOT DISK

    To create a game boot disk, you do the following:

    1) Find a blank, unformatted floppy that'll fit in your A: drive, or a
       floppy disk containing nothing you wish to save.

    2) Label this floppy disk "GAME FLOPPY".

    3) From the DOS prompt, type the following:

         FORMAT A: /S <Enter>

       This will format the floppy disk, as well as making it bootable.

    4) After the format is complete and you are back at a DOS prompt, type:

         COPY C:\CONFIG.SYS A:\ <Enter>
         COPY C:\AUTOEXEC.BAT A:\ <Enter>
         A: <Enter>

    5) Edit your A:\AUTOEXEC.BAT file.

       a) DOS 5 users will be able to type EDIT AUTOEXEC.BAT and <Enter>
       b) DOS 3 or 4 users will need to use their favorite text editor or
       c) DR-DOS users will be able to type EDITOR AUTOEXEC.BAT and <Enter>

    6) Make the following changes:

       a) Insert the letters "REM " (the word REM followed by a single
          space)in front of every line EXCEPT the following:

          CD-ROM (commonly MSCDEX.EXE)

          Mouse  (commonly MOUSE.EXE or MOUSE.COM)

          Sound  (most likely statements that start with the word SET
                 and/or the lines that are added by your Sound board.
                 Common ones are SBCONFIG and MVAUDIO.)

          Path   (usually looks like PATH=C:\DOS;C:\ ...)

          Prompt (usually looks like PROMPT $P$G)
          Joystick (if you need a driver to run your joystick)

        b) On the line that reads MSCDEX.EXE, if there is an /M:xx, make
           sure that the number is less than 15 (/M:15).  If it is not,
           please feel free to change it.  Then, if there is not a /E
           on that line please add one.

           EXAMPLE: MSCDEX.EXE /D:MSCD001 /V /M:4 /E

        c) Save the file and exit.

 @ECHO OFF                           
 SET TEMP=C:\TEMP                    
 SET NU=C:\NU                        
 SET NORTON=C:\NORTON                
 C:\QEMM\LOADHI /R:2 C:\DOS\SHARE.EXE /L:500 /F:5100

 @ECHO OFF                           
 SET TEMP=C:\TEMP                    
 SET NU=C:\NU                        
 SET NORTON=C:\NORTON                

    7) Edit your A:\CONFIG.SYS file.

       a) DOS 5 users will be able to type EDIT CONFIG.SYS and <Enter>
       b) DOS 3 or 4 users will need to use their favorite text editor or
       c) DR-DOS users will be able to type EDITOR CONFIG.SYS and <Enter>

    8) Make the following changes:

       a) Using the REM command, remark out all lines except the following:


          CD-ROM Driver
          (commonly DEVICE=C:\CDROM\MTMCDAE.SYS)

          Sound Driver
          (commonly DEVICE=C:\MVSOUND\MVAUDIO.SYS)

          Disk Compression Drivers
          (commonly DEVICE=C:\STACKER\STACHIGH.SYS




       b) If any of the following parameters are on the QEMM386.SYS line,
          please remove them:

             ST:M  ST:F  XST=C000  XST=E000  XST=F000

          Please add the following parameters to the QEMM386.SYS line:

             DMA=128  RH:N  SH:N  XBDA:L


          (Before) DEVICE=C:\QEMM\QEMM386.SYS RAM ST:M XST=C000 R:1

          (After)  DEVICE=C:\QEMM\QEMM386.SYS RAM DMA=128 RH:N SH:N XBDA:L

       c) Save the file and exit.

    9) Type the following:

         C: <Enter>
         CD\QEMM <Enter>
         Optimize /B:A /NOST <Enter>

       This will begin the Optimize process, which will provide as much
       conventional and upper memory as possible.  When asked, select
       "Express Optimize" to speed the Optimize procedure up.

   10) You are finished with this part - go to the ** CONCLUSION **
       section at the end of this technical note.



 MS- and PC-DOS 6 support multiple configurations, which allow you to
 choose which group of drivers you would like to load.  QEMM 7 fully
 supports multiple configurations; this section is intended to help you
 create one quickly and painlessly.  If you need any additional
 assistance, contact the manufacturer of the DOS that you are using.

 To create a game configuration, you need to do the following:

    1) From the DOS prompt, type the following:

         C: <Enter>
         CD\ <Enter>
         EDIT AUTOEXEC.BAT <Enter>

       This will allow you to edit the AUTOEXEC.BAT file on the boot drive.

    2) Add the following lines at the very top of this file:

         GOTO %CONFIG%

    3) Go to the bottom of your AUTOEXEC.BAT (hit the down arrow until you
       are at the end of the file) and add the following lines:

         GOTO END

    4) Do the following

       a) Using Copy and Paste, copy the following lines from your NORMAL
          configuration (everything between the :NORMAL line and the GOTO
          END line) to the GAME configuration (below the :GAME line):

          CD-ROM (commonly MSCDEX.EXE)

          Mouse  (commonly MOUSE.EXE or MOUSE.COM)

          Sound  (most likely statements that start with the word SET
          and/or the lines that are added by your Sound board.  Common ones
          are SBCONFIG and MVAUDIO.)

          Path   (usually looks like PATH=C:\DOS;C:\ ...)

          Prompt (usually looks like PROMPT $P$G)
          Joystick (if you need a driver to run your joystick)


 @ECHO OFF                           
 SET TEMP=C:\TEMP                    
 SET NU=C:\NU                        
 SET NORTON=C:\NORTON                
 C:\QEMM\LOADHI /R:2 C:\DOS\SHARE.EXE /L:500 /F:5100

 @ECHO OFF                           
 SET TEMP=C:\TEMP                    

        b) On the line that reads MSCDEX.EXE, if there is an /M:xx, make
           sure that the number is less than 15 (/M:15).  If it is not,
           please feel free to change it.  Then, if there is not a /E on
           that line please add one.

           EXAMPLE: MSCDEX.EXE /D:MSCD001 /V /M:4 /E

        c) Go to the very end of the AUTOEXEC.BAT

        d) Hit <Enter> a couple of times to make a blank line and add the
           following line:


        e) Save the file and exit.

    5) Edit your CONFIG.SYS file by typing the following:

         EDIT CONFIG.SYS <Enter>

    6) Type the following as the first lines in your CONFIG.SYS:
       menuitem=NORMAL, Normal Configuration
       menuitem=GAME, Games Configuration


    7) Go to the bottom of your CONFIG.SYS file. (Press the down arrow
       until you get to the bottom of the file) and type [GAME] <Enter>
    8) Do the following:

       a) Copy the following lines from your Normal Configuration:


          CD-ROM Driver
          (commonly DEVICE=C:\CDROM\MTMCDAE.SYS)

          Sound Driver
          (commonly DEVICE=C:\MVSOUND\MVAUDIO.SYS)

          Disk Compression Drivers
          (commonly DEVICE=C:\STACKER\STACHIGH.SYS


 MENUITEM=NORMAL, Normal Configuration
 MENUITEM=GAME, Games Configuration



       b) If any of the following parameters are on the QEMM386.SYS line,
          please remove them:

             ST:M  ST:F  XST=C000  XST=E000  XST=F000

          Please add the following parameters to the QEMM386.SYS line:

             DMA=128  RH:N  SH:N  XBDA:L


          (Before) DEVICE=C:\QEMM\QEMM386.SYS RAM ST:M XST=C000 R:1

          (After)  DEVICE=C:\QEMM\QEMM386.SYS RAM DMA=128 RH:N SH:N XBDA:L

       c) Save the file and exit.

    *** For further information on creating Multiple Boot Configurations    
    ***               please refer to your DOS 6 Manual                     

    9) Type the following:

         CD\QEMM <Enter>
         Optimize /NOST <Enter>

       Select the Games Configuration followed by the Express Optimize

   10) You are finished with this part - go to ** CONCLUSION **.

                         ** CONCLUSION **

                     You are now ready to play!

 Q. My game says it *STILL* does not have enough memory.  What do I do now?

 A. At this point, re-run Optimize.  When it asks to do Stealth testing,
    hit <Enter> for Express Stealth Testing.  Do not be too concerned with
    the strange things that may appear on your screen. After Optimize is
    complete, run the game.  If you experience any conflict, the
    STEALTH.TEC technote in the \QEMM directory will help you fine tune
    Stealth for your configuration.

 The following games are known to be either incompatible with QEMM, or
 require special handling.  Some games will not run with any memory
 management software because the game designers are taking memory
 management into their own hands.

 Tornado (by Spectrum Holobyte) - Do not load COMMAND.COM or Stacks high.

 Links386 (by Access) - Make sure you are using their latest version,
                        QEMM 7.04 (or later), and add VS:Y to the end
                        of the QEMM386.SYS line in your CONFIG.SYS.

 DOS4GW v1.9 Extended Games:  Rebel Assault, SimCity 2000, DOOM.  The
 DOS-Extender these games use does not function properly with AMI BIOS
 systems using the Hidden Refresh option.  For the games to function
 properly, disable this option, or obtain the latest release from the game

 Comanche (by NovaLogic) - Will not run with any Expanded memory manager
                           by design.  You must use HIMEM.SYS or equivalent
                           XMS manager only.

 ID:QG Using QEMM with Games
 Quarterdeck Technical Note #284                    Filename: GAMES.TEC
 by Michael Bryant II                             CompuServe: GAMES.ZIP
 Last revised:  9/14/94                             Category: QEMM

   *This technical note may be copied and distributed freely as long as it*
   *is distributed in its entirety and it is not distributed for profit.  *
   *           Copyright (C) 1994 by Quarterdeck Office Systems           *
   ************************ E N D   O F   F I L E *************************


                     :HOW TO GET YOUR OWN GENIE ACCOUNT:

       Set your communications software to Half Duplex (or Local Echo)
                      Call: (with modem) 800-638-8369.
                Upon connection type HHH (RETURN after that).
                          Wait for the U#= prompt.

                  Type: XTX99587,CPUREPT then, hit RETURN.

          GEnie Information copyright (C) 1994 by General Electric
             Information Services/GEnie, reprinted by permission

        ___   ___    _____     _______
       /___| /___|  /_____|  /_______/           The Macintosh RoundTable
      /____|/____| /__/|__| /__/                 ________________________
   /__/ |___/ |__|_/   |__|_/____                  Managed by SyndiComm
  /__/  |__/  |__|/    |__|______/

          An Official Forum of the International Computer Users Group
                    *** STReport available in MAC RT ***
                                 ASCII TEXT
                            for ALL GEnie users!

                           MAC/APPLE SECTION (II)
                         John Deegan, Editor (Temp)




      C3100A  HP Color LaserJet Printer


      Located on back of printer above power cord receptacle
      or on the Self Test printout.


      The HP C3100A HP Color LaserJet printer provides
      300 dots per inch resolution plus built-in
      Resolution Enhancement technology (REt), for black
      and white printing only, with a throughput of up
      to 10 pages per minute for black and white and 2
      pages per minute for full color documents.  It has
      the ability to scale fonts, hot I/O's, dual bin
      input, PCL 5 Language with Color Extension, and
      the HP-GL/2 enhancement for plotter output.  It
      also has an optional rear feed tray.


      PCL Printer Language         PCL Level 5 with color
      Interfaces                   Bi-tronics parallel
      Optional I/O (MIO)           Yes
      Status Checking for HP       Optional
      Video I/O                    No
      AppleTalk I/O                Optional
      Font Cartridge Slots         2
      Total Memory                 8 MB
      Fonts Per Page               Limited Only By Memory
      Downloadable Soft Fonts      Limited Only By Memory
      Macros/Forms                 Limited Only By Memory
      Forms Overlay                Yes
      Rules, Gray Shades,          Yes
      Character Height             Limited Only By Memory &
                                    Page Size
      Duplex                       No
      Auto Font Rotation           Yes
      Macro Cartridge Support      Yes
      Page Count                   Yes


      The HP C3100A Color LaserJet printer contains the
      following resident Intellifont and TrueType typefaces
      with the following styles and stroke weights:

      Intellifont Typeface

      Albertus                   Medium, Extrabold
      Antique Olive              Medium, Italic
      Clarendon Condensed
      Courier                    Medium, Italic, Bold, Bold
      Garamond                   Antiqua, Cursiv,Halbfett,
                                  Kursiv Halbfett
      Letter Gothic              Medium, Italic, Bold
      CG Omega                   Medium, Italic, Bold, Bold
      CG Times                   Medium, Italic, Bold, Bold
      Univers                    Medium, Italic, Bold, Bold
      Univers Condensed          Medium, Italic, Bold, Bold

      True Type Typeface

      Arial                      Medium, Italic, Bold, Bold
      Times New Roman            Medium, Italic, Bold, Bold

      Bitmapped Typeface

      Line Printer               Medium (16.66 pitch)

           Note      The HP Color LaserJet  printer
                     automatically rotates fonts to
                     the orientation specified.
                     Thus all fonts (resident,
                     cartridge, SIMM, and soft) can
                     be printed in portrait,
                     landscape, reverse portrait,
                     and reverse landscape.


      The HP Color LaserJet Printer will accept all HP
      cartridge fonts. Language Cartridges such as the
      Epson/IBM Emulation Cartridge and the PostScript
      Cartridges do not work in this printer.


      Any combination (up to 4 SIMM boards total) of the
      following optional SIMM memory may be installed:

      C3130A 1 Mb SIMM                1,024 Kbytes
      C3131A 2 Mb SIMM                2,048 Kbytes
      C3132A 4 Mb SIMM                4,096 Kbytes
      C3133A 8 Mb SIMM                8,192 Kbytes
      C3146A 16 Mb SIMM              16,384 Kbytes


      Full-page (letter-sized) 150-dpi graphics   None
      Half-page (letter-sized) 300-dpi graphics   None
      Full-page (letter-sized) 300-dpi graphics   None
      Full-page (legal-sized)  300-dpi graphics   None


      Text                300 x 300 Dots Per Inch (DPI)

      75 dpi              Full-page
      100 dpi             Full-page
      150 dpi             Full-page
      300 dpi             Full-page


      Black and White Printing           Up to 10 ppm
      Full Color Printing                Up to 2 ppm
      Color Transparencies               Up to 1 ppm
      First-Page-Out Speed (after receipt of data)
        Black Text Printing              25 seconds
        Full Color Printing              42 seconds
      Warm-up Time                       3 minutes or less
      Duty Cycle                         Up to 15,000 pages
                                          per month


      Standard Input Tray                1
            Capacity (Letter Paper Tray  250 Sheets
             - Regular Paper)
            Capacity (Transparencies,    50 Sheets
             Letter/A4 size only)
      Standard Output Trays              2
            Upper Tray Capacity- face    100 Sheets
             down (correct order)
            Lower Tray Capacity- face up 50 Sheets
             (reverse order)***
      Optional Standard Input Trays      6
            Capacity (letter)            250 Sheets
            Capacity (legal)             250 Sheets
            Capacity (Executive)         250 Sheets
            Capacity (tabloid)           250 Sheets
            Capacity (A4)                250 Sheets
            Capacity (A3)                250 Sheets
      Optional Rear Feed Unit            1
            Letter/A4/Executive          250 Sheets**
            Transparencies (Letter/A4    50 Sheets
             size only)
      Manual Feed Option*                1
            Letter/A4                    Single Sheet
            Executive                    Single Sheet
            Legal                        Single Sheet
            Tabloid (B-size)/A3          Single Sheet
      Job Offset                         No
      Maximum Paper Size                 11" x 17"
      Minimum Paper Size                 7 1/4" x 10 1/2"

      The HP Color LaserJet Printer does not support printing
       of envelopes or labels.

      *   Manual Feed is available through the Optional Rear
          Feed Unit only.
      **  250 sheets or 1", depending on paper weight and
      *** Transparencies exit through the Lower Output Tray.


      Paper Cassette                20 to 24 pound (75.2 to
                                     90.2 g/m sq)
      Caliper (thickness)           3.0 to 7.0 mils
      Moisture Content              4.7% +/- 1% by weight
      Smoothness                    100 to 190 Sheffield
      Acid Content                  5.5 pH minimum
      Grain                         Long Grain

      Fusing compatibility - must not scorch, melt, offset
      material or release hazardous emissions when heated to
      392 deg. F (200 deg. C) for 0.2 second.

      Finishing (Cutting Dimension Tolerance & Angle) - Cut
      sheet to within +/- 0.03 inch (0.8 mm) of nominal,
      corners 90 deg.+/- 0.2 deg square.

      Ash Content - Not to exceed 10% or contain large
      amounts of clay or talc.

      Furnish (Composition) - 100% chemical wood pulp and/or
      cotton fiber.

      Transparencies Supported      HP Overhead transpariencies
                                    only (Part No C2934A Letter
                                    C2936A A4)

           NOTE:     For additional information
                     concerning paper
                     specifications, refer to the
                     LaserJet Printer Family Paper
                     Specification Guide (5002-


      Width                         23.7 in (620 mm)
      Depth (body,with trays        21.5 in (490 mm)
      Depth (w/optional rear feed   24.6 in (625 mm)
      Height (printer only)         14.9 in (375 mm)
      Height (w/optional rear feed  17.9 in (378 mm)
      Weight (with developers,toner 108 lbs (46.5 kg)
       and options)


      The HP Color LaserJet Printer Toner Imaging System uses
      four (4) toner containers and a Toner Collection Kit.

      Cyan                          C3102A
      Magenta                       C3104A
      Yellow                        C3103A
      Black                         C3105A
      Toner Collection Kit          C3120A
       (includes a Toner Collection
       Box, Ozone Filter, and Toner
       Cleaning Cloth.)


      C3100A #XXX - 115 Volt printers
      Voltage                       115 V to 127 V +/- 10%
      Frequencies                   50 or 60 Hz +/- 3%
      Power Consumption at 115 V AC
      Printing (average)            520 Watts
      Standby (average)             135 Watts
      Power Save mode               40 Watts
      Highest one second average    14.0 Amps

      C3100A #XXX - 220 to 240 Volt printers
      Voltage                       220 V to 240 V q 10%
      Frequencies                   50 Hz +/- 3%
      Power Consumption at 220 V AC
      Printing (average)            520 Watts
      Standby (average)             125 Watts12
      Power Save mode               40
      Highest one second average    7.1 amps


      Temperature (Operating)       50-83 deg. F (10-28
                                     deg. C)
      Humidity (Operating)          20-70% Relative
      Altitude (Operating)          0-10,000 ft (0-3,100 m)
      Acoustics (Printing Maximum)  6.8 Bels
      Acoustics (Standby Maximum)   5.4 Bels


      1 year parts and labor, onsite, from the original date
      of purchase.  All original consumables have a 1 year
      warranty.  Additional purchased consumables have a 90
      day warranty.  The HP Color LaserJet has an optional
      Support Pack which can be purchased to extend the
      warranty to three years.


      UL 1950 listed; C-22.2-950 certified; complies with IEC
      950/EN 60950, FCC Class B certified, CISPR-22 level A,
      Product CDRH certified Class 1 Laser Product(safe for
      office/EDP use).  NOM IEC.  See User's Manual for more
      detailed information.


      C3100-99001      HP Color LaserJet User's Bundle, which
                       1)  HP Color LaserJet Printer Getting
                           Started Guide
                       2)  HP Color LaserJet Printer User's Guide
                       3)  HP Color LaserJet Printer Refernce

      5961-0701        Technical Reference Bundle, which includes:
                       1)  PCL 5 Printer Language Technical
                           Reference Manual;
                       2)  PCL 5 Comparison Guide;
                       3)  Printer Job Language Technical
                       4)  PCL 5 Printer Language Technical Quick
                           Reference Guide.
                       5)  The PCL 5 Color Technical Reference

      C3100-90916      The HP Color LaserJet Printer Service

      C3119-90900      The Rear Feed Unit Installation

      C3112-90901      The Postscript Simm Installation Guide

      C3112-90902      The Postscript Technical Reference Manual

   PostScript is a trademark of Adobe Systems Incorporated
      which may be registered in certain jurisdictions.

             Copyright  Hewlett-Packard Co. 1994
   This information is subject to change without notice and
            is provided "as is" with no warranty.
     Hewlett-Packard shall not be liable for any direct,
    indirect, special, incidental or consequential damages
         in connection with the use of this material.


                              IMPORTANT NOTICE!

 STReport International Online Magazine is available every week for your
 reading pleasure on DELPHI.  STReport's readers are invited to join DELPHI
 and become a part of an extremely friendly community of enthusiastic
 computer users there.

                           SIGNING UP WITH DELPHI

        Using a personal computer and modem, members worldwide access
                   DELPHI services via a local phone call

                                JOIN --DELPHI

                 Via modem, dial up DELPHI at 1-800-695-4002
                 When connected, press RETURN once or twice
                At Password: type STREPORT and press RETURN.

                       DELPHI's 20/20 Advantage Plan 
                           20 Hours for Only $20!

 Advantage Members have always enjoyed the lowest DELPHI access rates
 available. On the new 20/20 Advantage Plan, members receive their first 20
 hours of access each month for only $20. If you happen to meet someone
 online or find some other diversion, don't worry because additional usage
 is only $1.80 per hour.

 20/20 Advantage rates apply for access via SprintNet or Tymnet from within
 the continental United States during home time or via direct dial around
 the clock. Home Time is from 6pm to 6am weekdays. Access during business
 time carries a surcharge of $9 per hour. These rates apply for most
 services, but note that there are some surcharged areas on DELPHI which
 are clearly marked with a "$" sign.

 Who is eligible to take advantage of the plan?  Any DELPHI member in good
 standing.  Applications are reviewed and subject to approval by Delphi
 Internet Services Corporation.

 It's easy to join. If you meet the eligibility requirements, you can apply
 online -- at any time -- for membership in the DELPHI 20/20 Advantage
 Plan. Your membership becomes active at 4 a.m. Eastern Time on the first
 billing day of the following month. 

 The $20 charge will be billed to you at the beginning of the month to
 which it applies. Any portion of the 20 hours not used in any month does
 not carry forward into the next month. 

      Advantage rates may be changed with 30 days notice given online.

                         TRY DELPHI FOR $1 AN HOUR!

 For a limited time, you can become a trial member of DELPHI, and receive 5
 hours of evening and weekend access during this month for only  $5.  If
 you're not satisfied, simply cancel your account before the end of the
 calendar month with no further obligation. If you keep your account
 active, you will automatically be enrolled in DELPHI's 10/4 Basic Plan,
 where you can use up to 4 weekend and evening hours a month for a minimum
 $10 monthly charge, with additional hours available at $3.96. But hurry,
 this special trial offer will expire soon! To take advantage of this
 limited offer, use your modem to dial 1-800-365-4636.  Press <RET> once or
 twice. When you get the Password: prompt, type IP26 and press <RET> again.
 Then, just answer the questions and within a day or two, you'll officially
 be a member of DELPHI!  

         DELPHI-It's the BEST Value and getting BETTER all the time!


                           ATARI/JAG SECTION (III)
                            Dana Jacobson, Editor

 > From the Atari Editor's Desk              "Saying it like it is!"

      There's an old New England saying that states: "If you don't like
 the weather, wait a minute!"  You could almost swap the topic for Atari
 computing news this past week.  During the last few weeks, I've really
 been discouraged with the amount of interesting news that's been
 available.  As I mentioned a week or so ago, the Atari support staff
 for STReport is minimal, so there's not a real lot of time for original
 articles - especially at the level which I would like to see each week.
 Essentially, I rely on being able to gather up as much news as possible
 from the various sources available to me - Compuserve, Delphi, and the
 Usenet (with the Internet coming shortly).  I spend most of my week
 editing and re-formatting the items that I find so that it looks and
 reads more easily for our readers.

      So, what happened this week?  Well, on Monday I received my
 upgrades for NeoDesk 4 and Touch-Up 2.5.  Then on Tuesday, I received
 the beta version of Flash 2.3!  I also received my order of tapes for
 my tape back-up unit that I desperately needed, but that was just the
 icing!  Now if I can find some time to test these new items and put
 them to good use!

      But, it's also been an interesting week for news.  We've got some
 informative articles for you this week such as Internet newsgroup
 information, CD-ROM info, DESKTOP.INF finally really explained, and a
 lot more!  I hope that you find these articles as interesting and
 informative as I have.  I know that I will be filing away a few of them
 for future reference!

      As mentioned last week, we announced an E-Mail distribution
 service for our Internet readers, via Delphi's E-Mail system.  The
 response to a few messages posted in the Usenet Atari newsgroups on
 Tuesday resulted in almost 50 "sign me up" messages in two days!  The
 response has been terrific so far; and I hope to be able to put the
 initial distribution list together a week earlier than expected in
 order to satisfy this early response.  So, I'm hoping that this will be
 accomplished during this weekend.

      Thanks to the few of you who sent me E-Mail with birthday
 greetings - where the &$#@* did you get the information?????  I turned
 40-something a few days ago - a few less hairs and somehow a lot of new
 grey ones!

      Well, let's get down to the really important stuff and on with the

      Until next time...

                        Delphi's Atari Advantage!
                       TOP TEN DOWNLOADS (9/21/94)
        (1) DC XTRACT PLUS 2.2C            (6) DL VIEWER                    
        (2) GEMVIEW 3.06                  *(7) TURBOGIF 1.3                 
        (3) JENS SENDS GIF VIEWER         *(8) PUNT II                      
        (4) THINGY SCREEN TOY             *(9) JENS SENDS PATIENCE          
                                * = New on list                             
                                HONORARY TOP 10                             
    The following on-line magazines are always top downloads, frequently    
    out-performing every other file in the databases.                       

                   STREPORT (Current issue: STREPORT 10.38)                 
             ATARI ONLINE (Current issue: AEO: VOLUME 3, ISSUE 11)          
           Look for the above files in the RECENT ARRIVALS database.        


 > C.S.A.S. Intro! STR InfoFile!  -  Mini Internet Tutorial!

               Introduction to
               From: Annius Groenink <>
               Date: Mon, 19 Sep 1994 10:17:18 GMT

 Submitted-by: (Annius Groenink)
 Posting-number: Volume 8, Info 2

 This article is posted regularly.  It gives a short introduction to and describes how to submit sources or digressions
 to the group.

 I am always looking for suggestions on how to improve the usefulness of
 the newsgroup, and can be contacted at the following internet address:
 Annius Groenink, Moderator.


 The moderated usenet group contains publications
 or announcements of sources and texts about programming for Atari TOS
 computers. The publications on may be freely
 distributed as long as modifications are documented and the original
 authors are mentioned.
 instructions below for submitting material intended for publication on


 Items intended for posting or queries and problem notes should be sent
 to If you are on a UUCP-only  site, you can send them to

 If you want verification of arrival, say so at the beginning of your
 submission, or in a cover note. I try to verify that a program works,
 and if I can't get it to work, I may hold up posting it for a couple of
 days.  Please note that, except in rare cases, software without
 documentation will not be published. The backlog from receipt to posting
 varies from one to four weeks depending mostly on the set of submissions
 currently in my queue.

 If you are submitting both sources and binaries, PLEASE send the two
 separately. If I have to separate your sources from your binaries by
 hand, your submission will most likely sit on the back burner for a
 while, or be rejected outright.

 Sources can be submitted in ASCII form, but for large packages, a ZOO 2.1
 archive encoded using Dumas uuencode is preferred.

 Please include a description of your program at the top of your article.
 Look at old issues of for examples of the sorts
 of descriptions I'm looking for. In general you should indicate what the
 program does, on what types of Atari TOS computers, whether your program
 requires a certain amount of on-board memory, a hard disk or a certain
 screen resolution.  If necessary, I may rewrite or add to this
 information in order to make the postings to the group more uniform.  I
 can't check your submission in all possible configurations, and see what
 works and what doesn't. Without a description, your submission is likely
 to be rejected.


 There are two types of articles in "information
 postings" and "sources". The source postings are also called "Issues".
 For a while, 'announcements' were also accepted, but there is now a
 dedicated group, comp.sys.atari.announce, for that purpose. The type of
 a posting can be distinguished by the subject line:

   Subject: v02INF1: Introduction to

 This first word in the title identifies this as the first info posting
 of volume two. Similarly, the subject line shown below:

   Subject: v06i081: godsrc -- Universe simulator

 identifies this as the 81st source article in Volume 6. Large sources
 are broken up into smaller pieces, and have subject lines that look like
   Subject: v06i088: decbustr -- VMS clone in ST-LOGO, Part03/08

 Certain information about the system configuration required to use the
 program is given on the keywords line.

   Keywords: MWC, Megamax, 1meg, high

 This means that the program compiles with Mark  Williams or Megamax  C,
 requires at least one meg of RAM and only runs in high  resolution.
 Following is a list of keywords; new ones may be added as needed.  They
 are mostly self- explanatory.

   Alcyon        - Alcyon C (included with Atari developer's kit)
   MWC           - Mark Williams C
   Megamax       - Megamax C
   Laser         - Laser C
   Lattice       - Lattice C
   C             - Any C compiler
   OSS           - OSS Personal Pascal
   BASIC         - ST BASIC (this is not a joke!)
   uuencode      - program is uuencoded (uudecode required to unpack)
   arc           - program is archived (arc required to unpack)
   zoo-high      - program is archived (Zoo 2.1 required to unpack)
   lharc         - program is archived (lharc required to unpack)
   high          - high resolution
   medium        - medium resolution
   low           - low resolution
   1meg          - needs 1 meg of RAM
 The References: line, if present, points to the previous part of a multi-
 part program, so that newsreaders (trn, nn, etc.) which can follow
 threads will recognize a large program as a single thread.

 The first few lines of an article are auxiliary headers that look like

   Submitted-by: david@bdt.UUCP (David Beckmeyer)
   Posting-number: Volume 6, Issue 80
   Archive-name: micro-rtx

 The "Submitted by" is the author of the program. If you have comments
 about the sources published in this is the person
 to contact. When possible, this address is in domain form, otherwise it
 is a UUCP bang path relative to some major (backbone) site.
 The second line repeats the volume/issue information for the aide of
 notes sites and automatic archiving programs.

 The Archive-name is the "official" name of this source in the archive.
 Large postings will have names that look like this:

 Archive-name: desktop/part01


 Most of the time, bugs and updates will be posted to
 Sometimes, "official" updates from the author will be posted submitted
 to so that they are archived with the sources.

 Since there is no easy way to apply source code patches on the ST,
 changes to a program often result in a whole new version being posted.

 To report bugs, contact the person listed in the Submitted-to header.
 Often there is a contact address in a README file, too. I do not
 maintain the sources I moderate, so don't send your bug reports to me.

 Annius V. Groenink |              | Private/Edith/ZFC:
 CWI, Kruislaan 413 |     | P.O. Box 12079
 1098 SJ Amsterdam  | Room M233 ext. 4077     | NL 1100 AB Amsterdam
 The Netherlands    | Phone:  +31 20 592 4077 | Phone: +31 20 695 9901

 >OCR 1.3! STR InfoFile!  -  Optical Character Recognition updated!

 OCR V1.3  - Optical Character Recognition for Atari ST/STE/TT/Falcon

 Available at:             /pub/atari/misc/ocr13.lzh             atari/diverses/ocr13.lzh               /pub/Atari/Text/ocr13.lzh   atari/Applications/Other/ocr_13.lzh

 Features of OCR 1.3:

 - RSC files in English, German, French, Dutch included.
 - DOCs in English, German.
 - Supports GDPS scanner drivers.
 - It works in any resolution (>=496x200).
 - Hypertext On-line help is available using ST-Guide or 1st-Guide.
 - It works under MTOS, MagiC (=Mag!X), Geneva (not tested).
 - Windowed dialogs.

     Alexander Clauss
     Stresemannstr. 44
     D-64297 Darmstadt

     -- Germany --


 >MULTIGEN Genlock! STR InfoFile!  -  MULTIGEN Genlock specs!

      New to the Delhi scene, Atari dealer Frank Succardi provides
 members with the vital stats:

      Here is the spec sheet on the MULTIGEN Genlock. If you have any
 questions, please drop me a line at (505) 474-2861 or


      o  Genlock Overlay Facility
      o  RGB, S-Video, and Composite/PAL Outputs
      o  S-Video and Composite Inputs
      o  Simultaneous Monitor/TV Output
      o  Supports PC, MAC, ST/MEGA, Falcon030, Archimedes
      o  Supports up to 640x480 Resolution in 256,000 Colors
      o  Computer Fade Facility
      o  Overscan/Underscan
      o  Flicker Reduction Feature

      The MultiGen is a true scan converter.  There is no need for
 additional driver software, or internal installation.  Simply plug it
 in to your computer's display output port.  It's light weight and
 small size also make it ideal for use with a laptop.

      The MultiGen has three output signals. RGB allows high-quality
 computer output to TV's and projectors with a 21 pin SCART connector.
 The output is comparable  video recorder.

      The S-Video output is suitable for both TV's and VCR/Camcorders with
 S-VHS or Hi-8 inputs.  The composite video output can be connected to
 standard VCR's and monitor-TV's.  The S-Video gives the best display

      Video can be input to the unit via S-Video or Composite connections.

      The MultiGen is used not only as a scan converter, but a genlock
 too.  It allows you to overlay computer graphics onto live video. Use
 video input from a camera or a pre-recorded tape. Overlay graphics such
 as titles or animations.

      The MultiGen uses flicker-reduction circuitry to help eliminate the
 'flicker' associated with fine-line graphics. This is a real benefit
 when using CAD packages or programs within WINDOWS.

      The MultiGEn can display the video image in overscan or underscan
 mode, and is built to maintain the proper aspect ratio.

      There are two types of computer fade. When using the MultiGEn to
 overlay a computer title on a video, the fade will dissolve the title
 into the video image. When outputting a computer image direct to video,
 the image will fade to black.

      The Multigen supports 320x200, 640x350, 640x400, 720x400, 640x480
 in up to 256,000 colors, or standard 525/625 non-interlaced RGB. All
 resolutions maintain proper aspect ratio.

      Pretty impressive, huh?  Especially when you consider the, price,
 $695 retail, $665.99 our price.  Drop us a line if interested.

 Happy Genlocking!

 Frank Succardi
 Owner, CyberTech Computers

 [Editor's note:]  In my quest to learn more about the various possible
 add-ons for my system, I have been considering a CD-ROM.  After reading
 a number of related messages in various places, and seeing a few at the
 recent CT AtariFest, I decided to ask for more info.  It's All
 Relative's Greg Kopchak has been informative in the past, so I asked
 him for more info dealing with CD-ROM players and available CDs for the
 ST.  Greg was kind enough to post an elaborate description so I thought
 that I'd pass this info along to our readers.  Personally, I'm getting
 more excited about the prospects!

 Here's the latest CD list you were asking about. All the CD's listed
 are Atari ready and are very functional on Atari machines. Each disc
 contains hundreds of megabytes of data and can keep you busy for

 Winning Pictures MPC - Kodak Photo CD

 GEMini CD - Atari shareware

 Public Domain and Shareware Volume 1 - German Atari shareware

 Public Domain and Shareware Volume 2 - German Atari shareware

 GIF's Galore

 Space and Astronomy

 The Travel Adventures Disc

 Fractal Frenzy

 Clipart Cornucopia

 Visions ** NEW Super collection of royalty free stock images

 Sentimental Wings ** NEW Must have disc for aircraft fans - images
 info and more

 QRZ ham radio CD ** Call letters and ham radio info

 Project Gutenberg

 Internet Info ** NEW over 12,000 files gathered from the internet

 ExtenDOS 1.21

 ExtenDOS Pro ** NEW Latest and greatest version of ExtenDOS

 Audio CD Master version 3.1

 Photo Show

 Photo Show Pro version 2.2

 Photo Show animation module - ** NEW add FLI graphics to your Photo
 Show Pro scripts

 Photo Show STe ** NEW View Photo CD on the STe machines too


 Leave e-mail to GREG (Delphi) here for more information on any product
 and to get a copy of our latest newsletter. Write It's All Relative,
 2233 Keeven Lane, Florissant, MO 63031 USA.

 Here is the additional information on our new CD offers............

                           Visions CD Rom

 The Visions CD rom is a collection of 500 great photographs from
 the Preferred Stock photo archives All images are royalty free
 and come in 640 by 480 and 800 by 600 resolutions. The images are
 categorized into subjects are varied as: animals, art,
 backgrounds, churches, fractals, holidays, plants, Eastern US,
 Western US, seasons, still lifes, and ray traces.

 Visions has a retail price of $39.99

                            Sentimental  Wings

 Sentimental Wings looks at the aircraft that helped set the pace
 of the future, from the beginning of the Cold war through the
 fall of the Soviet Union.

 You get dramatic full color 24 bit images, performance data, and
 historical information surrounding the development and production
 of the aircraft.

 Images were taken by long time aviation buff, Fred Lloyd, and
 have not been previously published. They are all new.

 You'll see pictures of such classics as the P-51, Mustang, P-40
 Warhawk, the F-1xx series including the F-100, F-101, F-102, F-
 105, F-106, SR-71 Blackbird, U-2 spy plane, B-47, B-52, the
 Phantom F-4,and more.

 All images are in GIF,TIF, JPG, and BMP formats for easy viewing
 with your favorite image viewer. The CD is dated June 1994.
 Sentimental Wings has a retail of $39.99.

                             QRZ Ham Radio

 The QRZ Ham radio Cd rom, version 3, has the most up to date US
 FCC ham radio license information with 643,000 names, addresses
 and call signs.

 Included are 115,000 call signs from the UK, Italy, and England.

 USENET Ham Radio News archives

 WAV files for TNC testing

 QRZ Ham Radio has a retail of $29.99.

                             Internet Info
 The Internet Info CD contains a sample of the wealth of
 information available on the Internet.  The Internet is a network
 linking thousands of universities, research labs, and high tech
 companies throughout the whole world.  The Internet has been
 called the "Information Superhighway".

 You get 12,000 documents about computers and networks:

 Answers to frequently asked questions (FAQ's)

 Internet FRC's and IEN's

 Computer security documents

 Internet network maps

 Usenet technical discussions
 Ftp sites and descriptions of the files they contain.

 Extensive bibliographies and technical book reviews

 Documents and standards from IEEE, ISO, NIST, and ANSI plus more

 Internet Info has a retail of $39.99

 It's All Relative offers all the above CD's at $10.00 off the
 suggested retail price.

 Write Randall  Kopchak, It's All Relative, 2233 Keeven Lane,
 Florissant, MO 63031 USA.  All orders are shipped  postpaid,


 > Atari Desktop Explained! STR InfoFile! - Everything You Ever Wanted to
   """"""""""""""""""""""""""""""""""""""   About Your DESKTOP.INF file,
                                            and more!

                            ATARI TOS DESKTOP
                               SURVIVAL KIT
                     A GUIDE TO THE DESKTOP.INF AND
                            NEWDESK.INF FILES
 by Thomas J Hopper

 Legalities                       -     Rights, etc.
 Welcome                          -     An introduction of sorts
 DESKTOP/NEWDESK Basics           -     Get to know the INF files
 Editing the INF File             -     Basics about editing the INF files
 The Keyboard and Installing Apps -     Keyboard functions
 Neat Hacks                       -     Some suggestions
 INF File Composition             -     Explanation of INF file structure
 Annotated NEWDESK.INF file       -     A real-life example

 I make no warranty as to the usefulness or accuracy of this document.

 copyright = 1994 Thomas J Hopper
 This file may only be distributed in its entirety and at no charge.
 No portion of this document may be distributed for profit without the
 explicit permission of the author.
 There are lots of things you can do with the new Atari desktops (and
 with the old ones!); almost as much as with a replacement desktop like
 NeoDesk? from Gribnif Software!  Unfortunately, the manuals Atari
 gives us with the computers don't tell you about all of these great
 features.  I will try to rectify this deficiency.
 I have compiled as much information on the NEWDESK.INF file that I
 could, and thrown in some info on TOS 2.06.  This file focuses on
 Atari's NEWDESK.INF file, and in particular on TOS 2.06, since they
 are what I have.  If you don't have TOS 2.06, don't worry; most of the
 really useful info in here is applicable to *all* versions of TOS, and
 some info specific to TOS 4.0x is included, too.  I have tried to
 point out where information may be specific only to certain versions
 of TOS. With this as a reference, you should be able to modify your
 DESKTOP/NEWDESK.INF file to do almost anything with your desktop!
 I have learned all of this partly through trial and error, and partly
 through discussions on online services.  A lot of the information came
 to me by way of the NEWDESK topic on GEnie in the Atari Roundtable.
 GEnie, by the way, is an excellent source of information and support
 for the Atari line of computers; being the only official online Atari
 service, there are more Atarians there than anywhere else.  I highly
 recommend this service.  I suppose I should state that I have no
 connection with GEnie other than as a satisfied user.  Another
 excellent source of info and programs is the Internet, where Atarians
 from all over the world can (and do!) converse and share programs.
 If you find that something is wrong, please let me know!  If you see
 something I missed, or if you think I should include some information
 that isn't in here, let me know that, too. And of course, suggestions
 are always welcome.  When contacting me, include your machine type,
 TOS, GEM, AES, MiNT, and MultiTOS versions (whichever apply).  This
 will help me decipher different, unknown parameters.  If you don't
 know some of this information or don't have MiNT or something, don't
 let that stop you from contacting me!  But please, try to include at
 least the TOS version (TOS date will suffice, if necessary; just give
 me the copyright dates in the "Desktop Info..." menu).  Also include
 your name and some way that I can get in touch with you, such as email
 address or postal address.
 I can be reached at:
    GEnie       T.HOPPER
    Thomas Hopper
    2910 BeauJardin #203
    Lansing, MI, USA 48910
 The DESKTOP.INF and NEWDESK.INF files in Atari computers contain all
 the information your computer needs to configure itself.  It contains
 all the names, positions and (for appropriate TOS versions) icon
 numbers for your desktop icons.  It stores all the info on Installed
 Apps, desktop icons, and window positions (even for windows that have
 been closed!).  If you leave a window open when saving the desktop,
 the location, current directory, and file mask (for those versions of
 TOS that support masks) are saved.  It stores info on whether or not
 the key click and system bell are turned on, the repeat rate for key
 clicks, mouse double click rate and tracking rate, current resolution,
 keyboard shortcuts for menu items (in TOS >= 2.0x), and lots more.  In
 short, it stores every piece of information that you can configure
 from the desktop or the standard Atari Control Panel.
 When you boot up your machine, the computer loads in auto programs and
 then reads the DESKTOP/NEWDESK.INF (hereafter referred to collectively
 as simply "INF") file for information on resolution, windows, etc.  If
 you have Atari's Control Panel (or a replacement), the key repeat
 rate, printer and serial port configuration, and other information is
 also loaded from the INF file and configured.
 To change the INF file, you need simply alter a setting from either
 the Control Panel (not the extensible control panel, however) or one
 of the desktop menus, and then select "Save Desktop."  If you do this
 several times and display the INF file after each save, you will get a
 feel for which changes to the desktop correspond to changes in the INF
 file.  Before doing this, of course, make a backup of your original
 INF file by renaming it to DESKTOP.INX.  This way if you somehow
 "break" the INF file, you can always be sure to have a working one
 You can view the file directly from the desktop; the INF file is
 simply an ASCII file!  This means that not only is everything in the
 file plainly visible from the desktop, but you can load it into just
 about any word processor, text editor, or DTP program and edit it by
 hand.  This has the advantage of allowing you to make certain changes
 that the desktop doesn't allow for.  If you're really familiar with
 the INF file, you can also make multiple changes in much less time
 than it would take you from the desktop.  The editor, however, must be
 able to load and save files in ASCII format, and it must not strip
 trailing spaces from lines (more on this in a moment).
 One important bit of information to know and understand when editing
 the INF file is how TOS reads and applies the information in it.
 Not surprisingly, the INF file acts as a filter, through which TOS
 sifts programs and files to apply various actions (running files,
 assigning icons, etc.).  What *is* surprising is that these filters work
 in reverse order from what you see in the INF file.  The *last* entry
 in the INF file is the *first* filter applied!  The way this works is
 as follows:
    For icon assignments, TOS reads from the end of the file to the
    beginning, comparing each file in a directory to each filter (icon
    assignment) until a match is found.  When TOS finds a match, it
    moves on to the next file.  So if you have a program SQUISHII.APP,
    and assign an icon to it, that assignment should go toward the end
    of the file, that way it will be filtered out early on.  If you
    have an icon assignment like #I xx xx xxx @ *.*@ @ *below* the
    assignment for SQUISHII.APP, then SQUISHII.APP will be filtered out
    at the *.* (and assigned that icon) rather than at #I xx xx xxx  @
    SQUISHII.APP@ @ .  Hence, you would never see the special icon you
    assigned to SQUISHII.APP.  This is important to understand, for two
    reasons.  The first is that when editing the INF file, you want to
    work down the file from most general to most specific; getting this
    order wrong will give you results other than what you wanted.  The
    other reason is that when you make an icon assignment from the
    desktop, it is saved at the end of the INF file.  If you were to
    make lots of assignments, then do a generic (*.*) icon assignment,
    all your files would use the generic icon (until you edited the INF
    file to have *.* be the last filter applied).
    For program assignments, TOS reads the INF file in the same way as
    for icons, and applies filters in the same way.  When you double
    click on a file (whether it's executable or not), TOS starts
    looking for matches from the bottom of the INF file and works its
    way to the top.  If you were to install a program VIEWER.APP for
    file type *.*, this assignment would be saved at the end to the INF
    file, and hence be the first filter TOS saw; all files, no matter
    what type they were, would cause VIEWER.APP to run and they would
    be loaded in to it.  This is true even for PRGs, APPs, TOSs, etc.;
    in the INF file, these are just treated as applications installed
    with no file type. As with icons, if you edit the INF file make
    sure you work from most general at the top of the INF file to most
    specific at the bottom.
 Before you begin editing your INF file, make sure that you have a
 backup of you current, working version!  It is possible (and fairly
 easy, really) to change the INF file so that the computer will become
 "confused" and not boot!
 Probably the first thing to remember when editing your INF file is
 that NEWDESK.INF can't be larger than 4kb (4096 bytes), and starts
 causing trouble with the system around 3900 bytes.  Similarly, the
 DESKICON.RSC can only be 64kb (65536 bytes).  The newer DESKICON.RSC
 (the color icon resource for TOS 4.0x and up) can be larger than this,
 though I don't know if there is a limit.  If you try to exceed the
 limit, you'll get "Out Of Memory" errors and lots of headaches.
 On earlier versions of TOS (less than 2.0x), the limit on DESKTOP.INF
 is even more restrictive; it can't be larger than 1kb (1024 bytes)!
 However, you also don't have a lot of icon assignments eating up that
 space, so it's a fair trade.
 One excellent way around this is to have a directory full of different
 INF files; a specific one for each task.  If you put only those
 application and icon assignments necessary for a particular task, you
 should have no problem avoiding the size limit.  To switch between INF
 files, then you can just install either Charles F Johnson's shareware
 product Desk Switch 1.1 or Klaus Pederson's public domain Load Inf as
 the application for file types of *.INF.  That way, when you want to
 change to a different task, just double click on the appropriate INF
 file, and away you go with all the key assignments, installed apps,
 desktop icons, and icon assignments you want for that task.

 Another way around this is to get a program like GEMRAM, which loads
 GEM into RAM, and the program Shell Buffer (SHBUFxxx.PRG), which lets
 you configure the allowed size of the INF file.

 Both solutions should work great on any Atari, and both have their
 advantages and disadvantages.  Give them both a try and see which
 works best for you.

 Something else to keep in mind when editing your INF file is that TOS
 expects to find certain formats at certain locations in the file.
 Line #d, for instance, has to have a certain number of spaces in it
 since TOS looks roughly 124 bytes into the INF file for the next line
 (#Z if you have TOS >=1.04 and a program set to auto boot, or #K for
 the menu key equivalents).  That number for the bytes, incidently,
 also includes carriage returns (EOL characters).  Before changing your
 desktop file, be sure you know *exactly* how many spaces belong in
 line #d; the wrong number can produce unpredictable results and fatal
 errors.  To find out, of course, just load the file into a text editor
 that doesn't strip trailing spaces (Word Writer, Alice, Everest, and
 tons more) and start counting!

 Most other lines (but not all of them) in the INF file require a
 trailing space, so if you edit your file be sure to know which ones
 need a space and which ones don't.

 What this all means, of course, is that if you edit your DESKTOP.INF
 or NEWDESK.INF file make sure you're using an editor that doesn't
 strip trailing spaces, and which saves files as ASCII text.  And, as


 With the newer TOS versions, you can open a drive into a window by
 pressing <Alt> and the drive letter.  If you want to open a drive into
 the current top window, you don't have to close the window and then
 open the drive; just hold down <Cntrl> and press the drive letter!
 The window will automatically be changed to the root directory of
 whatever drive you selected.

 With TOS versions 2.0x and up, Atari has made it possible to assign a
 keyboard equivalent to any of the desktop menu items.  That way you
 can select a file and hit "I" to get info on it.  Unfortunately, the
 mneumonics can get pretty complicated, since there are also items that
 could use "I" like "Show as Icons" and "Install Icon."  "D" could be
 used for "Sort by Date," "Delete," and "Install Devices."  The
 desktop appears to only allow normal characters (capital A through Z)
 for these assignments, which gets pretty limiting.  Luckily, you can
 also use control-key combinations!  When changing the menu assignments
 in the Desktop Configuration menu, just hold down the <control> key
 while pressing your key.  Now, instead of accidently deleting a file
 by pressing "D," you can assign <cntrl><delete> (or <cntrl><D>, if you
 prefer) to "Delete," and never have to worry about accidentally
 deleting a file!

 Take note!  If you use a control-key combo for a particular menu item,
 that combo will no longer be available for normal desktop usage.  For
 instance, if you assign <cntrl><D> to "Show by Date," <cntrl><D> will
 no longer be used to open drive D into the currently active window,
 instead it will be used to delete selected files.

   Alternate + (A-P) = Open the drive's directory into a window
   Control   + (A-P) = Open the drive's directory in the active window
 You can get all of the normal Desktop key commands by pressing <help>
 while at the Desktop.

 Not only can you assign a key combo to "Delete," you can also remove
 the trash icon completely, and free up space for more important icons!
 Just select the Trash icon and then the menu item "Remove Icon."  In
 fact, since TOS versions 2.0x and up allow you to open drives by
 pressing <alternate> and the drive letter, you can remove all the
 drive icons, too, and replace them with programs, folders, and files!
 If you need to actually see what's on drive D, just press <Alt><D>.

 Something users of *any* TOS version can do is install more than one
 document type for an application! To do this, first install the
 application for one of the file types you want.  Then load the
 DESKTOP/NEWDESK.INF file into an ASCII editor. Make a copy of the
 installed application line, making sure to keep all the copies
 together with the original in the .INF file.  It will look something
    #Y FF 04 000 C:\path\GEMVIEW.GTP@ *.PI3@ @
 Then rename the installed file type ("*.PI3") to whatever other file
 type you want.  Make sure to keep all of these lines together.  After
 doing this a few times, you might have the following lines in your
 ..INF file:
    #Y FF 04 000 C:\path\GEMVIEW.GTP@ *.PI?@ @
    #Y FF 04 000 C:\path\GEMVIEW.GTP@ *.PC?@ @
    #Y FF 04 000 C:\path\GEMVIEW.GTP@ *.GIF@ @

 Editing your INF file manually like this is the only way to install
 one application for more than one file type, since using "Install
 Application" from the desktop will just overwrite any previous
 assignment, rather than adding to it.

 Of course, instead of installing an application for a particular
 extender, you might try editing the lines for a particular *prefix*!
 You could do something like:
    #G 03 04 000 C:\UTILS\FILE_VIE.WER\AV380.PRG@ READ*.*@ @
 So that whenever you double clicked on a file like "READ.ME", ASCII
 View 3.80 would be run and the file loaded into it for viewing!

 In fact, you can replace the Desktop's boring old [ SHOW | PRINT |
 CANCEL] by installing an application for all file types.  Be careful;
 since this works as a catch-all, you have to make sure that such an
 installation is the *last* line TOS checks when you double click.
 That means it has to be the first application line in the .INF file
 (remember, TOS uses the DESKTOP/NEWDESK.INF file as a sort of filter,
 working from the end of the .INF to the beginning.  Basically, the
 place to install an app like this is the line just before the *.APP,
 *.PRG, *.TOS, etc. is defined. See the annotated INF file below for an


 In any version of TOS you can, of course, change the name of any
 desktop icon to anything you want.  This is true of the Trash can,
 which can be renamed HAZARD or whatever you want.  It's also true of
 any programs or folders you put on the desktop (in TOS >= 2.0x);  Just
 look at the line of the INF file where that file/folder appears.  It
 will look something like:
 The name seen on the desktop will be "VIEWER.PRG."  You can change
 this to "SEE IT!" just by changing the line to something like:

 Of course, as I said above, you don't really need the trash or drive
 icons on TOS >= 2.0x, so why not just get rid of them?  You can free
 up tons of space on the desktop for commonly used programs, files, and
 folders.  It also has the nice side-affect of freeing up space in your
 INF file, allowing you to have a few more lines of icon or application
 assignments.  This is a great tip for people who use Desk Switch or
 Load Inf; you can replace the drive icons with INF file icons,
 allowing you easy access not to your drives but to the work you need
 to do.

 One feature that deserves to be recognized, though it isn't a hack, is
 the drag and drop feature of TOS >= 2.0x.  With this feature, you can
 put your commonly used programs on the desktops and then just drag the
 file you want to work on over the app (until the app is highlighted),
 then "drop" the file.  This has the advantage of requiring fewer steps
 to get working, as well as not requiring you to install the
 application in the INF file, thereby saving a few bytes of space.

 Create INF files specific to programs, put them all in a common
 folder, and use Desk Switch or Load Inf to switch between them.  You
 UNARC.INF, etc.  This frees up a lot of space in any particular INF
 file. And with each INF, each type of file used with that task can
 have its own unique icon, so it's easy to distinguish file types, and
 you can also have all the installed application info you want! Using
 just one INF file really limits you in what you can do, so make more!

 Reset your keyboard-equivalents for the desktop menus so they make
 sense!  Use normal keys for one menu, and <cntrl>-key combos for the
 other.  You can even try <shft><cntrl>-key combos.  Require two keys
 to be pressed when deleting or formatting.

 Get a resource editor (like MKRSC; this works with TOS 4.0x icons) and
 build your own icons, then assign them by hex number to files in your
 INF file.

 Put a folder on the the desktop and save the INF file.  Then edit the
 INF file so that the line containing that folder begins with #X
 instead of #V.  Now when you double click on the folder, the default
 document displayer is run, and the contents of the folder are loaded
 in a batch mode.  This is an excellent way of viewing new pictures or
 text files!  You can even use masks to control what sort of files load
 in.  Of course, your viewer has to be capable of processing batch

 Make yourself a blank icon (no mask, nothin').  You can now assign
 short notes to the name of the icon, such as Fkey assignments, short
 reminders, and whatnot.  If you have TOS >= 2.0x, you can put these
 "sticky notes" on the desktop, too.  They are easily editable from the


 Below is a (fairly) complete explanation of the lines in the
 DESKTOP.INF  or NEWDESK.INF files.  Some parameters only apply to
 specific versions of TOS.  Compare what's below to what is already in
 your .INF file, and if it's not already there, DON'T ADD IT!  TOS
 expects certain lines to have a particular format, and adding to these
 lines can confuse TOS and give you headaches.  On the other hand,
 deleting things can have the same effect, so don't do that either.

 Where a description is given by "bits," the following procedure will
 produce the needed hexidecimal number:

       start with the high bit (e.g. bit "7"), and begin writing down
       the desired configuration as a binary number (1's and 0's) from
       left to right.  Unlisted bits should not be changed.  When the
       number is complete, convert it to hex.  Any decent calculator
       will do this without a fuss.
       For example:  For the "Other configuration parameters" (see
       below), I want bit 4 set to "filname," so I write a 0; bit 3 I
       want set to "top window", so to the right of the zero I write
       another 0; then bit 2 I set "size to fit" on, so I write a 1 to
       the right of bit 3; bit 1 is not listed so I write a 1 (since
       that's what it was originally); finally bit 0 I want set to
       "sort on," so I write a 0.  The resulting number is "00110."  I
       set my calculator to "bin" and plug this number in, then convert
       it to hex (by changing the calculator mode to "hex").  The
       resulting number, which goes in the fourth column of line #E is

 If you aren't familiar with doing this, I suggest you try it out a
 couple times and compare it with what's already in your desktop file.
 Don't try changing anything until you are confident you can get it
 right!  Wrong values can do unpredictable things to your system,
 including causing it to crash!

 I have been unable to determine the usage of some bits.  In these
 cases, I list the bit with a question mark and give the current value
 in my NEWDESK.INF file.  Yours may be different, so check it and use
 whatever your INF file uses.  To check it, convert the current hex
 value to binary: the rightmost number is bit 0, the digit to the left
 of that is bit 1, and so on.  Converting hex 06 to bin is 110: bit 0 =
 0; bit 1 = 1, bit 2 = 1, bit 3 = 0 (not shown), and bit 4 = 0 (also
 not shown).

 And remember, if you find you've made a mistake, just delete the
 broken .INF file and re-load the old version that you backed up.
 All "@" symbols must be followed by a space.

 Keyboard equivalents (available on TOS >= 2.0x)

 #K xx xx xx xx ... @
   next 28 columns = hexidecimal value of kbd equiv. (00 = none)
   next 2 columns = 00
   next column = Video prefs. key (not on all TOS versions)
   last column = @

 Video settings (some features not available on some versions of TOS)
 #E PR BR xx OP LD CM xx xx xx...

    PR = Preferences (Confirm file copy, delete, and overwrite; display

      bit 7: show files as
         1 = show as text         0 = show as icons

      bits 6,5: sort
         00 = by name             01 = by date
         10 = by size             11 = by type

      bit 4: confirm deletes
         1 = yes                  0 = no

      bit 3: confirm copy
         1 = yes                  0 = no

      bit 2: ?

      bit 1: ?

      bit 0: confirm overwrites
         0 = yes                  1 = no

    B = Blitter
         1 = on                   0 = off

    R = Resolution #

         1 = ST Low  or RGB 320 x 200
         2 = ST Med  or RGB 640 x 200
         3 = ST Hi   or RGB 640 x 400
         4 = Falcon 80 col x 240 or 480
         5 = TT monochrome(?)
         6 = Falcon 40 col x 240 or 480

    OP = Other configuration parameters

      bit 4: Input parameter (from "Desktop Config")
         0 = filename             1 = pathname

      bit 3: Default directory (from "Desktop Config")
         0 = Top Window           1 = Application

      bit 2: Size to fit
         0 = off                  1 = on

      bit 1: ?

      bit 0: Sort on, off
         0 = Sort on              1 = Sort off

     LD = Line Doubling or Interlace

         00 = Line Doubling or Intlace off
         01 = Line Doubling or Intlace on


      bit 7 - ST Compatibility:
         0 = non-compatible;      1 = ST compatibility on

      bit 4: Hardware Select
         0 = RGB mode             1 = VGA mode

      bit 3: number of text columns
         0 = 40 columns           1 = 80 columns

      bits 0-2: number of available colors
         000 = 2 colors
         001 = 4
         010 = 16
         011 = 256
         100 = Truecolor mode

 Desktop & Window settings

 #Q xx xx xx xx DC WB

     D = Desktop Background Pattern

         0 = transparent             1 = Pattern #1
         2 = Pattern #2     ...      7 = Solid

     C = Desktop background color

         0 = Color #1                1 = Color #2
         A = Color #10      ...      F = Color #16

     W = Window Background Pattern

         0 = transparent             1 = Pattern #1
         2 = Pattern #2     ...      7 = Solid

     B = Window background color

         0 = Color #1                1 = Color #2
         A = Color #10      ...      F = Color #16

 Installed Applications have the following info

    #n 04 04 000 C:\path\progname@ *.*@ @

 Where #n is any of the following:
      #G  for GEM prg
      #Y  for GTP prg
      #P  for TTP prg
      #F  for TOS prg

 The first 04 is the prg icon.  Changing this has no effect
 The second 04 is the document icon.  Changing this has no effect.
 Both of these should be set to the same value.

   000  contains the following information :

        First Digit  -   Number           Meaning
                           0      Default Directory = Top Window
                                  Parameter = Filename Only
                           1      Default Directory = Application
                                  Parameter = Filename Only
                           2      Default Directory = Top Window
                                  Parameter = Full Path
                           3      Default Directory = Application
                                  Parameter = Full Path

        Second and Third Digit  =  Function key assignment F1 to
                   00 = no assignment      01 = F1
                   0A = F10                0F = F15
                   10 = F16                14 = F20

 Following this is the full path and file name, followed immediately by
 an "@" symbol.  After the "@" is a space followed by the installed
 document type (if any), followed by a second "@".  Next comes another
 space followed by any parameters that are to be passed to the program
 (for GTP or TTP programs).  Finally comes another "@" and a space.

 For example,

   #P FF 04 009 C:\PATH\VIEWER.TTP@ *.*@ @

 would install the program VIEWER.TTP as the default document displayer
 (this then supercedes the desktop [ SHOW | PRINT | CANCEL ]).  This
 line also sets VIEWER.TTP to run when F9 is pressed.  There are no
 parameters passed to this program.

 Default window icons-

  Example: #G 03 03 000 @ *.PRG@ @

 First column = type
     #I = specific file or file type *
     #N = non-specific file *
     #D = folder
     #G = Gem app
     #Y = GTP app
     #P = TTP app
     #F = Tos app

 second column = default icon # for #G, #F, #Y, #P
     New default icon can be installed for app type by changing this #

 third column = default icon # for #N, #D
     New icon can be installed for non-prg files by changing this #

 Both the second and third column should contain the same hexidecimal

 fourth column - function key assignment.  Leave at 000 (no assignment)

 fifth column - @ filename.ext@ @  wildcard

 * #I assigns an icon to the specified file or file type.  It does not
   assign an action.
   #N assigns an icon to the specified file or file type and specifies
   it as a non-executable file.  If the line
       #N 0B 0B 000 @ *.*@ @
   appears below the default lines for APP, PRG, etc. (i.e.
       #G 03 FF 000 *.APP@ @ @
       #G 03 FF 000 *.PRG@ @ @ etc.),
   programs will not execute when double-clicked on.

 Desktop Icons-

  Example: #X 08 02 18 FF   C:\UTILS\VIEWER\VIEWER.PRG@ SEE IT!@

 first column = type
     #M = Storage Device
     #T = Trash
     #O = Printer
     #X = Application
     #V = Directory

 second column = horizontal position in icon widths

 third column = vertical position in icon widths

 fourth column = Hex value of Icon number in DESKTOP.RSC

 fifth column = FF (function unknown)

 sixth column = Device ID (A-P) or space

 Finally: full path and filename@ icon label@  (for a file or folder)
          Device name@ @                       (for a device)

 Annotated NEWDESK.INF File:

 Stores serial communication info.  Not very important since
 the terminal program alters this info anyway.

 Printer Configuration:
    digit \ setting      0               1
      1              dot matrix      daisy wheel
      2            black & white       color
      3              1280 dpl         960 dpl
      4                draft           final
      5              parallel         serial
      6             continuous      single sheet

 Color palette settings, mouse double-click response, key-click, bell
 sound, key delay and key repeat rate.

 Reserved.  Needs to have roughly forty-seven spaces since GEM looks
 roughly 124 bytes into the file for the next line.

 Program to Auto-run at bootup.  Does not apply to TOS earlier than

 #K 4F 49 53 1F 46 20 43 00 41 4D 00 09 14 0E 04 13 05 0F 00 00 00 01
 00 12 00 52 00 44 00 00 @
 Keyboard assignments for desktop menu items. (should all be on one

 #E 50 13 00 06
 Default screen resolution; window sorting method; show as icon
 or text; confirm copies, deletes, etc.  Second digit of the second
 byte is for screen resolution: 13 = blitter on, ST High rez.

 #Q 41 00 43 40 43 40

 #W 00 00 02 07 4B 11 00 F:\RUNPROG\*.PRG@
 #W 00 00 16 02 35 0B 00 @
 #W 00 00 2E 0E 22 0A 00 @
 #W 00 00 00 0C 21 0C 00 @
 #W 00 00 00 04 4C 0C 00 @
 #W 00 00 02 0D 4C 09 00 @
 #W 00 00 0E 0F 2A 09 00 @
 #W 00 00 06 01 34 09 00 @
 Default window locations, sizes, and open directories and masks.

 #P 03 04 000 C:\UTILS\FILE_VIE.WER\GUCK18\GUCK.TTP@ *.*@ @
 This line installs Guck as the default file viewer.  When the file is
 double clicked on, TOS checks all the #G, #P, #Y, and #F assignments
 below, and if the file doesn't match any of those, Guck is run and the
 file is loaded in.  Notice that it is the first assignment in the INF
 file, and hence the last assignment TOS checks.  If you moved this one
 down a few lines (say, underneath #F 03 04 000 *.TOS@ @ @ ), you'd
 never get any programs to run; everything (except the .INFs and
 archives) would be loaded directly into Guck!

 #G 03 FF 000 *.ACC@ @ @
  - This line lets you run an ACC as a program, if the ACC is capable of
  by double-clicking on the ACC in any window.

 #G 03 FF 000 *.APP@ @ @
 #G 03 FF 000 *.PRG@ @ @
 #Y 03 FF 000 *.GTP@ @ @
 #P 03 FF 000 *.TTP@ @ @
 #F 03 04 000 *.TOS@ @ @
 #G 03 A0 200 C:\UTILS\ARC\STZIP26\STZIP.PRG@ *.ZIP@ @
 Executable programs and programs to run when files with the
 appropriate mask are opened.  The second two digits of the third
 column of numbers ("00" of the "200") is the hex number of the
 function key assignment.  "0A" would be F10.
 Other parameters (for GTP or TTP) can be included before the last "@".

 #D 0A 0A 000 @ *.*@ @
 Default folder icon

 #I 0B 0B 000 @ *.*@ @
 Default file icon

 #I 0C 0C 000 @ *.PR?@ @
 #I 11 11 000 @ *.AC?@ @
 #I 2E 2E 000 @ *.CPX@ @
 #I 3A 3A 000 @ *.TTP@ @
 #I 0D 0D 000 @ *.TOS@ @
 #I 39 39 000 @ *.APP@ @
 #I 39 39 000 @ *.PRG@ @
 #I 12 12 000 @ *.ACC@ @
 #I 52 52 000 @ READ*.*@ @
 #I 52 52 000 @ *.ME@ @
 #I 2C 2C 000 @ *.INF@ @
 #I 13 13 000 @ *.RSC@ @
 #I 3B 3B 000 @ DC*.*@ @
 #I 1B 1B 000 @ *.HLP@ @
 #I 6F 6F 000 @ G+*.*@ @
 #I 3C 3C 000 @ DATADIET.*@ @
 #I 46 46 011 @ WORDUP.PRG@ @
 #I 49 49 004 @ QVIEW.PRG@ @
 #I 51 51 000 @ SUPER*.PRG@ @
 #I 63 63 002 @ PGS2.PRG@ @
 #I 70 70 000 @ WARP9_ST.PRG@ @
 #I 73 73 000 @ DFORMAT.PRG@ @
 #I 3D 3D 00A @ SQUISHII.APP@ @
 #I 6D 6D 001 @ TWOINONE.PRG@ @
 File icons and function key assignments.  Notice these act as filters
 also, and hence files are applied from the bottom up.  For example,
 SQUISHII.APP is assigned icon 3D, but a file called SQUID.GHU doesn't
 match any filter, it would be assigned the default icon 0B.

 #D 4E 4E 000 @ TELECOMM@ @
 #D 3E 3E 000 @ AUTO@ @
 #D 37 37 000 @ CLIPBRD@ @
 #D 53 53 000 @ ACCS@ @
 #D 55 55 000 @ CPX@ @
 #D 35 35 000 @ TEXTE@ @
 #D 36 36 000 @ BILDER.PAD@ @
 #D 36 36 000 @ MYDRAW@ @
 #D 36 36 000 @ META@ @
 #D 36 36 000 @ GRAPHICS.Z@ @
 #D 4F 4F 000 @ GAMES@ @
 Folder icon assignments.  Again, assignment is from bottom to top.

 #M 00 00 00 FF A FLOPPY DISK@ @
 #M 01 00 02 FF C BOOT@ @
 #M 02 00 02 FF D PUBLISHING@ @
 #M 03 00 02 FF E FILES@ @
 #M 04 00 02 FF F PROGRAMMING@ @
 #M 05 00 02 FF G GRAPHICS@ @
 #M 06 00 02 FF H TELECOM@ @
 #M 05 01 05 FF M RAM DISK@ @
 Drive icon, letter, position, and label assignments.

 #O 06 01 08 FF   PRINTER@ @
 Printer icon, position, and label assignment.

 #T 07 00 09 FF   GARBAGE@ @
 Trash icon, position, and label assignment.

 Executable file on the desktop.  Icon, position, and label assignment.

 Directory folder on the desktop.  Position, icon, pathname, and label

    Notice if a file is clicked on and is not a *.INF or one of the
 listed archival types, TOS then checks to see if it is either TOS,
 TTP, GTP, PRG, or APP (in that order), and if so executes it.  If it
 is not one of these, the remaining installation for types *.*
 "catches" it, so GUCK  will be run and the file will be loaded in.
 This then replaces the  desktop [ SHOW | PRINT |CANCEL].  Remember
 that each of these acts as a filter and that TOS applies them from
 *bottom* to top; so when you double-click on a file, TOS first checks
 to see if it is *.INF, and if so runs LOADINF.PRG, then it checks for
 type *.ARJ, then... through the executables (TOS, TTP, GTP, PRG, APP
 in that order), and finally if the file wasn't one of those, TOS type
 *.* (that's everything left) is loaded into GUCK.

 *******************************END OF FILE***************************

                -/- Long-lost Jules Verne Novel Found -/-

   A long-lost novel written by science fiction author Jules Verne
 that predicted the invention of faxes, underground railways, cars and
 the electric chair was published today for the first time.

   Reuter correspondent Lee Yanowitch reports from Paris, France that
 the novel, "Paris in the 20th Century" was written more than 130 years
 ago and contained prophetic predictions of modern technology and the
 effect it would have on society.

   Set in 1963, the story is a gloomy tale of a young poet who becomes
 a homeless vagabond in a society dominated by finance and technology.
 The manuscript was rejected by Verne's publisher, Pierre-Jules Hetzel,
 because it was too far-fetched to be believed.

   Imagining the fax and the telephone, Verne wrote: "Photo-telegraphy
 allowed any writing, signature or illustration to be sent far away, and
 any contract to be signed at a distance of (12,400 miles) ... Every
 house was wired."  When Verne tried to sell the book in 1863, his
 publisher rejected it, writing in the manuscript's margin, "My dear
 Verne, had you been a prophet, no one today would believe your

   Unknown to Verne's descendants, the manuscript was locked in a safe
 of bronze, steel and cement. "When (Verne's son) Michel died in 1925,
 he left this (1,980 pound) safe to his children. But no one wanted it.
 Everyone thought it was empty and useless," the writer's great-grandson
 Jean Verne, told the newspaper InfoMatin. It was thought to have been
 destroyed in World War II until the stack of neatly hand-written pages
 was found by Jean Verne in 1991. Experts in Paris confirmed it had been
 written by Jules Verne.

   The book was published today in French by Editions Hachette-Le Cherche
 Midi.  Negotiations for the rights to foreign language editions are
 currently underway.

   Verne's other books include "20,000 Leagues Under the Sea," "Journey
 to the Center of the Earth" and "Around the World in Eighty Days."

                               JAGUAR SECTION

 "Three months and counting..."

 > From the Editor's Controller  -  Playin' it like it is!

      It won't be long before we start to see Christmas sales flyers and
 holiday paraphernalia on sale at our favorite stores and malls.  There's
 been an extremely loud silence from Atari lately.  One can only hope
 that the silence is due to the fever pitch of preparation resulting in
 getting the purported numbers of new games out in time for this holiday
 season.  Rumors have been mentioned of a press release coming from
 Atari telling us of the official release of Alien vs. Predator to
 production, along with news of other games soon to follow.  Knowing
 that Atari really wants to make this holiday season a great success, my
 theory is that Atari is building up the public's anticipation and
 exploding with a terrific holiday push.  The downside to this,
 potentially, is that users, current and potential, are getting
 impatient.  Yes, it's easy to say that it all will have been worth the
 wait, but that doesn't help the gaming community now.  Hopefully, this
 news is imminent and we'll have something concrete to look forward to
 in a few weeks.

      We haven't received our copies of AvP yet, but hope to have it
 shortly.  We're also expecting our review of Brutal Sports Football
 very soon along with our continuation of our developer spotlight
 series.  I expect that we'll be extremely busy within the next few
 weeks with all kinds of interesting new items.

      My disappointing news of the week deals with our "Promote the
 Jaguar" photo contest.  As you may remember, we started this contest
 about two months ago.  We offered all kinds of terrific prizes
 including a Jaguar in-store promotional banner, teeshirts, and a "Jag
 Rules" rubber stamp.  Well, I must say that disappointment understates
 my reaction to the response.  We got exactly ZERO entries for this
 contest!!  We'll be discussing the possibility of running another
 contest in the near future.  Meanwhile, the banner remains in my study,
 tempting me to hang it up and display my favorite game console!

      Until next time...


 > Activision Re-vitalizes Games! STR NewsFile! - Activision to re-do
   """"""""""""""""""""""""""""""""""""""""""""   Atari 2600 games for
                                                  the PC market!

    LOS ANGELES -DJ- Activision Inc. (ATVI) plans to introduce personal
 computer versions of games it originally designed for the Atari 2600

   These games were previously only available for play on Atari Corp.'s
 (ATC) Atari 2600, a video game system popular in the early 1980s.
   In a press release, the company said it will distribute compilations
 of popular Atari 2600 titles, including ''Pitfall!,'' ''River Raid'' and
 ''Chopper Command,'' on either floppy disc or CD-ROM for about $29.95 at

   The first compilation, slated for a February 1995 introduction, will
 include 10 games.

   (END) DOW JONES NEWS 09-20-94
    4:12 PM

 As a follow-up, a couple of notable comments from Compuserve users:

 The headline for that article is "Activision to release Atari video
 games for PC."

 I presume a Jag version is likely if they do any console versions.  A
 rep from Activision said the other day that the Jag is an active part
 of *all* their future plans.

                -/- Computer Games Addictive for Kids -/-

      It's 4 p.m. on a school day. Do you know what your kids are doing?
      If they're playing computer games, you might want to switch off the
 machine and encourage them to play outside, do their homework or even
 watch television.  Computer games can be as addictive for children as
 alcohol and gambling can be for adults, according to a study by
 researchers at England's University of Plymouth.

      Reuter correspondent Maggie Fox reports from Cambridge, England that
 a survey conducted by researchers Mark Griffiths and Catherine Hilton
 of 147 11-year-old boys and girls found that 48 percent played computer
 games most days.

      "It's the excitement that's keeping the kids going," said Griffiths,
 an expert in gambling addictions.

      The children were asked seven questions that could indicate
 addiction, including whether they played daily, whether they played for
 three or more hours at a time, whether they sacrificed other activities
 and whether they became restless if they could not play. More than
 one-third of the kids answered "yes" to four or more of the questions.

      However, Griffiths told Reuters that the most important factor is
 something he calls salience. "Even if they are not playing it, they are
 thinking about it," he said. "They also show tolerance -- having to
 play more and more."

      Griffiths explained that some kids play the games for stimulation,
 while others do it to escape. "It's a mood modifier," Griffiths said.
 "The reinforcement is their own excitement, which they get partly by
 high scores," he said. "And if you nearly win, it is almost as exciting
 as if you do win." 

 From CIS' Jim Ness:
 Following is text I received from Dave Davis [74274,2511] of Bits of
 Fun, a mail order house which handles Jaguar and Lynx items.  I had
 requested info on the Pro Stick, a new controller for the Jaguar, and
 here's what I got. For price and delivery, please contact Dave or your
 personal favorite Jaguar dealer.



 The Super Pro-Stick Controller has been rated "The best controller ever
 RELEASED" by EGM magazine Feb 94 issue. It is the ultimate joystick and
 pushbutton unit available. In the turbo unit rapid fire and slow motion
 are available for use as needed.

 What you get:  1 standard Jaguar controller which has been modified to
 accept input from the Super Pro-Stick controller which is also included.

 How it works:  The Super Pro-Stick unit controls the Jaguar control pad
 functions using the Super Pro-Stick Joy Stick and the A,B,C fire control
 buttons.  The Super Pro-Stick unit is connected to a standard Jaguar
 controller by a 2 Foot hard wired cable.  All controls and buttons of
 the Jaguar control pad function normally and the Jaguar controller is
 connected to the Jaguar as usual.  With the Pro-Stick Turbo unit you can
 put the Jaguar into slow motion and set any of the A, B, and C buttons
 to rapid fire as needed.


                         NEW FOR THE ATARI LYNX!

      SUPER OFF ROAD - A four player, comLynx version of the
      classic, racing game from Tradewest, Inc.  Experience
      the thrills of off-road racing with all-out, dirt
      grinding, high gear competition.  Watch out for mud
      holes, jumps, and other obstacles as you negotiate 32
      stadium off-road tracks. PROM version only.  MSP $39.99

      BUBBLE TROUBLE - Where you must guide your hermetically
      sealed space bubble thru perils during the exploration
      of strange, new worlds.  Look out for a variety of space
      aliens just aching to puncture your bubble and devour
      your being.  Hundreds of new adventures await your
      power-ups.  PROM version only.  MSP $39.99

                -/- Virtual Reality: More R&D Needed -/-

      The National Research Council has concluded that unless the U.S.
 government aggressively pursues now-lagging technology needed to create
 virtual reality applications, people won't be able to use it effectively
 in their work.

      Associated Press correspondent Lauran Neergaard reports from
 Washington, D.C. that there is a large gap between the expectations
 for virtual reality and the machinery that will make the futuristic
 concept possible.

      "With the limited technology that is currently available, there is a
 tradeoff between realistic images and real-time interactivity," said
 Dr. Nathaniel Durlach of the Massachusetts Institute of Technology,
 who chaired the NRC study.

      The entertainment industry is the only area that is actively
 exploring virtual reality, including interactive television and 3-D
 games. However, the research being done for entertainment is not of
 the caliber and quality that needs to be performed for virtual reality
 to be used in medicine and other fields.

      "In entertainment, it doesn't have to very good, it just has to be
 real-time interactive," explained the NRC's Anne Mavor, who directed
 the study. "But if you use this to operate on a person, you would want
 the image to be pretty clear."

      AP reports that the NRC has grand ideas for the potential of virtual
 reality: A medical student touches a beating human heart and cuts it
 open. A program that Superman would call X-ray vision lets her watch
 how well the heart pumps in an ordinary person going about his daily
 business. She performs surgery using a telerobot that doesn't have the
 hand tremors of mere mortals and can move with the heartbeat so patients
 don't need their hearts stopped for surgery.

      In addition to medicine, virtual reality could be used to explore
 outer space more economically and develop new manufacturing processes.
 However, the technology scientists need to develop these and other
 applications isn't available and won't be anytime soon unless the
 government begins a major program to push it along, insists the NRC.

 > Jaguar Online STR InfoFile         Online Users Growl & Purr!

                   the mailbag

      Does STReport have any advance preview reviews coming up this week?
 I mean with all these games ready to hit production and one already
 there you would think that someone at STReport (how do you like the
 little plugs every couple of lines) would know exactly whose butt (oops
 I mean backside) to kiss to get a copy of Maybe AvsP or one of the
 others. I could see them not wanting to give you one that hasn't
 reached production but why Not give the Fine People of the STReport
 (G another plug for you guys but only since you guys do more coverage
 in one issue than EGM has done in the last 3 months) a copy of AvsP
 which could no longer possible change since it is in production.

 See you should not have put down the music in Wolf 3D which was very
 in keeping with the tone of the game. Great (or should I say Grating)
 background music just to keep your nerves frazzled, your skin crawling
 and your head jumping as those confounded NAZIs kept jumping at us from

 From the Usenet:

     A post from Id Software
     From: John Carmack <>
     Date: 16 Sep 1994 06:09:46 

 Wow, there is a lot of rabid advocacy in this group...  I hope this
 isn't a really bad idea to poke my head in here.  Please, please,
 please do not send me mail arguing something I say here.

 DOOM is almost done.  Music and modem code is about all that's
 left.  Its good.

 To address the two main topics of discussion:

 Is the Jaguar doomed?:

 This christmas will tell.  If atari sells close to their estimates,
 they will be a serious market target for next year.

 I really don't think 3DO will bury the jag.  Its too expensive, and
 it doesn't have a technical edge to make up for it.

 The sega 32x is a nice machine, and they are shipping good numbers
 for christmas.  It is less powerful than the jaguar is when really
 pushed, but it is easier to get things going at a decent speed.

 The sony psx and the sega saturn will both cost $100 to $200 more
 than the jaguar (CD machines).  They are both more powerful (to a
 greater or lesser degree), but neither one will have a wealth of
 games when they debut.

 The ultra-64 is over a year away.  It will probably be damn good, but
 a year is a long time.

 3D engines:

 For 24 bit parallax scrolling graphics, the jag will outperform a
 pentium, but it is only about as powerful as a low end 486 for
 texture mapped games.  Its not really an apples to apples comparison
 because of the parallel nature of the jag, but that is a fair

 The jaguar CANNOT make a fully textured, full screen, full resolution
 game that runs at 30 fps.  The bus will simply not take that many
 accesses.  The 64 bit bus will let you do really fast shaded
 polygons, but texture mapping is done a single pixel at a time.

 DOOM had to be significantly reworked to get good performance, but it
 wasn't designed from the ground up to take advantage of the Jaguar.
 If I was designing a game from scratch for the Jag (I'm not), I would
 target 20 fps with a 256*180 view window in 16 bit color as a
 reachable goal.  Doom runs 15 fps at 160*180 because the basic design
 is non-optimal for the jag's characteristics.  I wrote it for the pc.

 There are a lot of tradeoffs you can choose.  AVP made very different
 choices than I did.  They have a lot more pixels on the screen, but
 it runs slower (about 12 fps) and the engine is a lot more limited.
 The engine is essentially the level of Shadowcaster on the pc (90
 degree walls, transparent segments, floor/ceiling texture mapping,
 strictly diminishing lighting and a rear clipping plane).  They chose
 to use higher resolution bitmaps, so they have less variety.

 John Carmack
 Id Software

 From CIS' 'Net surfer, Dimitri LaBarge:

 Since someone already kindly posted John Carmack's fascinating post on
 Doom and the Jaguar, I'll not post or summarize it here.  However, it
 should be noted that many of the specs he bandied about, like the Jag's
 ultimate potential and the AvP frame rate, have either gone unverified
 or are subject to fierce debate.  An excellent post, but as always with
 something that has yet to be proven, view it with a dispassionate eye...

 Now a little third party news from Beyond Games.  First, a *slight* bit
 of a bummer.  Battlewheels will not be out this year, but sometime early
 next year.  Beyond Games is currently choosing from a variety of
 approaches to make a real killer of a game.  They are *not* just going
 to shine up the Lynx version with a few new graphics and shove it out to
 the market for a few quick bucks.  They are seriously reworking the game
 so that it takes maximum advantage of the Jag.  And yes, it will be Jag
 Network and modem-compatible. (YES!!!!)  So, while it won't be here
 this year as hoped, it should be an excellent, well-though out game.
 Also from Beyond Games, word on Ultra Vortex.  Don't depend on the
 SCES video footage--the game has been reworked 110% since then and
 looks hotter than ever.  Be on the lookout for new screen shots in the
 next few weeks.  And Beyond Games has reaffirmed that the Jag is their
 machine of choice, though they probably will port Ultra Vortex to the
 3DO some time after it's been available to the Jag (an interesting
 comment: the designers say the 3DO is the *only* other machine that
 could possibly handle UV at all, and the 16-bitters don't have a hope
 of it.  This is a game designed to maximize next-generation potential).
 The Jag is the machine that gives them the most flexibility to do what
 they want to do.

 Anyway, that's it for now!



 > ONLINE WEEKLY STReport OnLine          The wires are a hummin'!
                            PEOPLE... ARE TALKING
  On CompuServe
  compiled by
  Joe Mirando

      Hello again friends and neighbors.  Well, it's been quite a week for
 me.  Sunday morning, while bouncing my two year old nephew around, I
 wrenched my back... but good!  For most of the past week I've been flat on
 my back.  I've had back problems for years but this time scared me because
 I have intense pain running down the entire length of my right leg.  Of
 course the medical profession's first two lines of defense are surgery and
 medication.  I'm opposed to surgery unless there is no other choice and,
 at this point, I'm not sure that there is no other option.  I've therefore
 succumbed to the second line of defense:  medication.  I can't remember
 what is in this little cocktail, but it seems to affect my head more than
 my back.  While I still have major pain in my back and leg, I just watched
 the text on my monitor fall off the screen one letter at a time.  Then I
 realized that I wasn't using a screen saver.
      I'm just glad that during my "convalescence" I was able to "compute".
 I asked my wife (in a very nice voice) to bring my Stacy and portable
 modem into the bedroom.  Once I convinced her that she wasn't going to
 break anything by lifting the case up onto the bed, I set everything up
 and tried to access CompuServe.  After about 10 minutes of cursing at
 STalker, Flash II, Storm, the phone company, and Practical Peripherals, I
 realized that I couldn't connect because we don't have a phone line in the
 bedroom (something which I'll be fixing as soon as I get back on my feet).

      At any rate, I was able to sit long enough to get the info for this
 column, so you'd better read it!  (big grin).  Well, let's get to it...

 From the Atari Computing Forum

 Rob Rasmussen tells us:

   "I just got a Syquest removable 105 hard drive that I connected to my
   Falcon's SCSI 2 port. I hope it doesn't require a Link. How do I get
   the Falcon to recognize the drive? All I have are the Atari hard disk
   utilities that came with the Falcon. When I run AHDI.PRG it hangs when
   it gets to the Syquest, I guess because it hasn't been formatted yet.
   But how can I format it when the Falcon doesn't recognize it's there? I
   want it to install the SCSI drive but not mess with the IDE internal
   drive already installed. Any help is appreciated."

 Brian Gockley tells Rob:

   "There are a couple of things you might need to do. First of all, some
   Syquests are finicky about whether or not the platter is spinning. Try
   it both ways.  Also, there is a file that is in the Atari HDX Utilities
   called ALLDRIVE. Wha it is is a replacement SHDRIVER.SYS that
   recognizes non contiguous ID #s. The old version would stop looking if
   there was a break. If your Syquest is #3 and your internal drive was
   #1, then this would help.
   You shouldn't need to run AHDI anyway, since the Falcon is already
   using SHDIVER.SYS to find it's internal drive. AHDI.PRG is the manual
   version of the booter, SHDRIVER.SYS is the automatic version. If you
   have SHDRIVER.SYS on your disk, then it should find the Syquest without
   a Link."

 Rob asks Brian:

   "Are you talking about the removable cart? I assume it's spinning when
   I put it in and don't know how to make it not spin except turn off
   power. It didn't come with much instruction, for does the Falcon manual
   address this.
   There is a SHDRIVER.SYS on my C drive. I want to partition the
   Syquest, like drives H,I,J,K. It is set for SCSI device 0. Since its
   the only scsi device I have, I guess I don't need ALLDRIVE. How do I
   get to the place where I partition and name the drives?"

 Brian tells Rob:

   "I'd try Alldrive and see what happens, if it doesn't work, it surely
   won't hurt anything. Do you have an ALLDRIVE folder?"

 Rob tries it out and tells Brian:

   "Thanks, it works now! Yes, HDX.PRG was the one to use when I finally
   _could_ use it. Apparently I had the device number dip switch set
   wrong, and didn't realize how the switch in the front works.  I still
   don't know why the Syquest has this swing-type switch, why not just an
   on/off button? As I said, the doc doesn't mention anything about this,
   though I called Toad yesterday which helped. Isn't the platter in the
   cart either spinning or off? Also, I guess these removables don't have
   to be 'parked.' The Syquest has to be scsi  device #0, but the internal
   drive is a different #0.
   Apparently the HD cartridges (I got 4) were already formatted by Toad,
   but when I try to partition it, an alert tells me "This dik was
   formatted by a previous version of HDX. Please reformat." Too bad it
   doesn't recognize the older format. When my Falcon boots, it shows
   "AHDI 6.05C", which is what the Computer Studio where I got Falcon
   formatted the internal drive with. The version of AHDI in my Atari
   utilities is 6.04, with HDX 5.02. So all these version numbers are a
   little confusing, especially when some are not compatible. I don't have
   ALLDRIVE, but there is a SHDRIVE.SYS with the utilities. Maybe that is
   the one that allows non-contiguous drives? There is a file called
   WINCAP. Anyone know what this is?"

 John Damiano tells Rob:

   "I have a couple of Syquest 44's ..they are wonderful.  The lever type
   switch locks the cartridge in place and opens the cover on the cart I
   think. I just leave it a cart in there all the time.  I power down with
   it still in place with a Master switch on a power switchin
   other words...I don't even throw that lever switch unless I am going to
   change carts (seldom).  If you do..make sure the thing has stopped (no
   lights/noise) before you try to pull it out.  I can't help you with the
   SCSI since I use a Link to run mine with a couple of Mega ST's.  Its
   nice to know I can just pull the Link and put in on my clone anytime as
   a SCSI device though.  Good luck with it..glad you got it all going."

 Rob tells John:

   "Thanks, those are things I had wondered about. The Syquest power
   switch is inconveniently located on the back panel, so I'll look into a
   power strip. Is your Mega ST also on the power strip? The info I have
   does say the Syquest should be powered up before turning on the
   computer. A few times I have forgotten to turn it on first, so booted
   up without it, then rebooted.
   Heh, I saw yesterday where there's a new Saturday morning cartoon show
   for computer-literate kids called...Reboot.
   I may leave one cart in the Syquest at least for awhile too, until
   Ifigure the right scheme I need to use for backing up the internal HD.
   I also want to use it for HD recording with the Musicom 2 program I
   just got. Toad said it is fast enough."

 John tells Rob:

   "Yep..they are pretty fast devices I think.  I got some dogs the first
   round but Syquest sent me all new units and they have been perfect.
   They do need to come up before the ST but I have a prg. in there that
   delays the ST so the HD's can come up to speed.   I just turn
   everything on at once. ...Its working ok for me."

 Rob asks:

   "What program in the Atari hard disk utilities do I use to get my
   Falcon to recognize the Syquest removable HD that is connected to it's
   SCSI 2 port? Toad, where I got it from, said ICD utilities are better,
   but that it can be done with the Atari utilities. Is the SCSI device (I
   only have this one) supposed to be a different device # than the
   internal IDE drive?
   I don't see how to format or give drive letter names to Syquest
   partitions. The Falcon may be recognizing it but I can't get at it. I
   have a SHDRIVER.SYS on my C drive which installs my internal drives
   fine, and I don't want to mess that up by trying to install the

 Mike Mortilla tells Rob:

   "I have 2 Syquests on my STf via the Link and use their software.
   Unfortunately, you need the Link to run the progs.
   I know that doesn't help at all. But at least you know that if the
   Syquests work on my dinosaur <g> they'll work on your Porsche..."

 Andy Grist tells us:

   "I have just become the proud owner of a US Robotics 14400bps Fax
   Modem, when compared to my old 1200 its amazingly fast !!
   So I can take full advantage of its facilities I'm looking for a PD or
   Shareware Fax transmission software - all I seem to be able to find in
   my usual FTP archives are in German and having been educated in England
   I only speak English :-)
   Does anyone know of any - or failing that a good Commercial product
   available in England."

 Albert Dayes of Atari Explorer Online Magazine tells Andy:

   "Straight Fax v2.x is the Commercial Fax software to get."

 Andy asks Albert:

   "Any idea if its available/supported in  the U.K or will I have to get
   from the Statesby mail order."

 Albert tells Andy:

   "NewStar technologies is the developer of the product and the author
   is in this forum from time to time.  I don't know what the distribution
   is like outside of the US. <g>  Probably all US dealers stock the
   product so it shoud not be a problem getting it from the US if you
   cannot find it over there.  Toad Computers in the US is one place that
   has the product."

 Barbara Weinmann posts:

   "Hello out there in Atari land.
   I have two Atari ST 520's and haven't used them in about six years.
   I'd like to get one up and running to have as a backup for my ibm clone
   which is having intermittent problems. I'm wondering how much it would
   cost me to get up and running with the equipment I have, providing it
   all still works.  If it all still works, I might be willing to buy a
   hd.  It would be REALLY hard to depend on my floppies after using a hd.
   (Probably I should spend the money on making sure my clone doesn't get
   sick, <G> but it would be nice to have my ST in working condition.)
   I haven't used my Atari's in so many years, I haven't the faintest
   idea how to get one of them up and running again. Never knew too much
   anyway, my son always set up everything for me.
   Now it is time to become a bit more independent.  Son is going to be
   out of state frequently.  If my clone gets sick, 'm in big trouble if I
   can't get onto CIS  (where all the help is.)
   Now,I have not been using my Ataris for about six years.  My son
   originally introduced me to the 8 bit Atari when he was a teen ager
   many years ago. We both LOVED the Atari.  My son learned much of what
   he knows by using the Atari.  I still have my old 8 bit, 850, and RANA
   tored safely away and wouldn't part with it, even though I don't use
   One of my 520's was upgraded to 1 meg.  (thought that was a lot at the
   time.<G>) I have two SF 314 floppy drives and one SF 354 floppy drive.
   I have an Avotex 1200 modem, don't know if it still works.
   Question: 1)  my US Robotics modem for my clone is 14.4, COULD I USE
   THAT with an ST???  It's an external.     1200 seems so slow now, but
   it might do for an emergency if I can't use the Robotics.
   A week or so ago, someone told me that everything is much cheaper for
   the Atari now.  I was told that I could get a hd very inexpensively.
   That would be great if it is true.
   Question 2)  How much are Atari hd's running now?

   Question 3)  Are there any automatic navigators for CIS which I could
   get online, inexpensively? I know there used to be one, but I've
   forgotten and I'm sure there is something new by this time.
   question 4)  Does one use CIM on the Atari, or something else? (I
   prefer an automatic navigator, and use OzCis on my clone.)
   Am I correct in thinking that I can't dl a com program or anything
   else on my ibm clone, and then use it on the Atari."

 Mike Mortilla tells Barbara:

   "Welcome back to Atari! <grin>
   I don't know what may have happenedto your ST since it went into
   hibernation, but if it wasn't damaged and was working when you put it
   away, it should work again.
   I'll assume you know how to hook up the hardware...(the monitor goes
   into the monitor jack, the disk drive goes into the disk drive
   If you put a disk in the main drive, it should speed up booting. If
   you can find the manual that would help too.
   QuickCIS (QCIS) is used to navigate on CIS and in available in the
   libraries here.
   You may well be able to use an IBM style disk in te ST. You can't run
   IBM programs without a special prog, but the later model STs can
   readIBM disks.  Whether or not you can is dependent on the OS you're
   under, but that can be upgraded. At least TOS 1.4 is recommended.
   As for the HD, you will either need to buy a HD for your ST or buy The
   Link or similar device to hook up a SCSI drive.
   In addition to you questions here (which I know others will answer
   ....<right guys?>... I'd suggest calling TOAD computers at
   1-800-HIT-TOADfor their newest catalogue.
   You might be able to find a whole ST system usedhere (with a HD) for
   what you might expect to pay for JUST the  HD!"

 Simon Churchill tells Barbara:

   "1)  The US Robotics 14.4 modem does not realy worry what it is
        connected to and as long as you have a lead from your serial port
        (farthest way from the pwer switch,  25 way 'D') then it will work
        o.k. once you have the software. I.e.  QCIS etc...
    2)  In the U.K. I would expect to pay about L300 for a 170Mega Byte
        Complete drive.  The price has droped like a stone and I will be
        getting one soon when I get a tower case.
    3)  Answered by someone else.
    4)  Again pass.   8-)
   You can download any file onto any machine.  If it's a text file,
   document file, picture file or sound file then you can use it on any
   machine once unpacked. (Most files are packed in some way on CIS.)  But
   and here is where thing's get fun, any executable file downloaded on
   any machine can be used ONLY on the machine which has the operating
   system to execute it. I.e. a 'TOS' or 'PRG' can only be used on an ST,
   But a 'COM' or 'EXE' can only be used on an IBM or clone.   (For those
   who are picky -  This applies unless you have a hardware emulator
   fitted to your machine for another machine.)
   Hope that help's and welcome back to the Atari forum.  The more the
   merrier is what we say.............."

 Simon Moore asks:

   "Has anybody here managed to access the Internet using an Atari ST?  If
   anybody has could you please let me know what is needed to let me do
   this from England."

 Dazzz Smith tells Simon:

   "You need to join a Network provider like Demon to get full Net access
   however you can get the benefits of Internet access from places that
   offer Net access without a SLIP connection.
   CIX is one, it offers TELNET, FTP, GOPHER, USENET etc, as well as its
   own conferences. Plus the ST OLR software is second to none.
   There are other choices as well.
   Look out for a sample issue of .net magazine, gives you lots of details

 Sysop Jim Ness tells Dazzz:

   "This is a good place to mention that CIS currently offers USENET
   access, and has announced that Telnet and FTP will be here before
   year's end."

 Christian Roth asks Jim:

   "Where do I have to search for the internet access? Do I need to have
   special software for accessing internet through CompuServe?
   BTW, why doesn't the cis magazine mention anything of that news?"

 Jim tells Christian:

   "You can GO INTERNET to get to the main menu, but remember that right
   now only USENET access is offered.  GO USENET skips the INTERNET menu.
   This is new enough that it will probably appear in the next CIS
   The new service is supported for standard terminal programs, as well
   as WinCIM and its siblings."

 Michael Evans posts:

   "I have a Gasteiner Hard disc which usually works fine. Every so
   often, however, when you boot up, it comes up with a message at the
   bottom right hand corner of the screen -
   " Read failed # 0018/00"
   All the icons then come up as usual but when you try and run a program
   on the hard disc the following message comes up -
   "Data on the disk in drive C: may be damaged - cancel or retry"
   There is then nothing you can do.  It happened yesterday and try as
   hard as I could nothing could get the thing to work properly. This
   morning it is fine again without me having done anything.I have tried
   using Diamond Edge to check the hard disc and the program tells me that
   there is nothing wrong with it."

 Albert Dayes of Atari Explorer Online Magazine asks Michael:

   "Have you tried reformatting the hard drive?"

 Michael tells Albert:

   "I've tried reformatting the drive before but the problem still comes
   back. At the moment its working fine and so I'm not keen to go to all
   the trouble of reformatting and restoring all my data. Could a fault on
   the actual lead to the hard drive or the socket where you plug it in
   cause this?"

 John Devlin asks:

   "Does anyone know of any problems why when upgrading the internal 40Mb
   HD on a Mega STe.
   A friend has tried three SCSI HD's in the machine and none of them are
   recongised by the ST ?
   We have checked and made sure all the connections are correct.
   Any help would bemost greatfully received."

 Brian Gockley of ST Informer Magazine tells John:

   "I assume that you are booting the new drives without any other hard
   drives hooked up to te external port? If a drive were hooked up extern
   ally and was set to the same LUN# then you would not find the right
   There sould also be a problem with termination, cable reversal, or who
   knows what else!"

 John tells Brian:

   "There is only one HD connected, the new one, which my friend is
   trying to uses to replace the old 40Mb.
   We have check for Termination. Cable reverse ?, don't think so,
   because when we try the old 40Mb it works first time everytime."

 Brian tells John:

   "All I can tell you is it _ought_ to work!
   There, now don't you feel better?"

 John tells Brian:

   "My friend has spent almost seven week in all sending Hard drives back
   and forth to the retailer, thinking they where sending him faulty

 Albert Dayes asks John for more information:

   "What software are you using? Atari's, ICD's or Supra's, etc?  Did you
   disable parity on the hard drive?  Does it work with other host
   adapters like ICD's?"

 John tells Albert:

   "We have tried Atari's & ICD's software to attempt to carry out a
   format, but it simply does not recognise the HD.
   When the new HD is fitted onto the SCSI of his PC we have no problems
   formating the HD."

 Andreas Rosenberg asks John:

   "Who are the manufacturers of the new SCSI drives you like to connect
   to your STE? I've read about some differences in the drive state after
   a reset (or power on). Some drives get into a 'UNIT ATTENTION' state
   and only accept a 'REQUEST SENSE' command in this state. The HD-driver
   or any HD-FORMAT Software usually send a 'READSECTOR' or 'MODE
   SENSE'/'MODE SELECT' command. Some Seagate and Quantum drives react
   this way. But there should be a jumper to disable this 'feature'. You
   should check your data sheets. Also have a look at the id number of
   your new SCSI drives. ATARI's HD software stops scanning for further
   drives if an id doesn't respond. So if your new drive is set to ID#1 or
   higher it won't be recognized, because ID#0 does not exist."

 Mitch Brown tells John:

   "If the drive is a Quantum (the type I have), you might have to
   dissable parity.  The only way to dissable it on a Quantum (much to my
   surprise) is through software.  There is a program that Quantum has on
   their BBS that will do it, but you must call a technician to get it."

      Well folks, that's about it for this week.  Tune in again next time
 and be ready to listen to what they are saying when...

                             PEOPLE ARE TALKING


                       STReport's "EDITORIAL CARTOON"

 > A "Quotable Quote"           ...and the faithful wait.

    "But the  Atari  Jaguar,  the   world's  first  64-bit  multimedia  home
    entertainment system,  already is available.  "By Christmas 1994, Jaguar
    fans will be playing 30-50 new game titles on their 64-bit systems while
    our  competitors continue to play catch up and beg their followers to be
    patient,"  said Sam Tramiel, Atari president and chief executive officer.
    "It's  nice to know American companies are once again leading the way in

                                      .. Atari Corp.  8/29/94


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