LYNX: Scrapyard Dog

From: Robert Jung (ap803@cleveland.Freenet.Edu)
Date: 10/03/91-08:58:57 AM Z


From: ap803@cleveland.Freenet.Edu (Robert Jung)
Subject: LYNX: Scrapyard Dog
Date: Thu Oct  3 08:58:57 1991


  Another day, another new game! This is the kind of schedule I like...

  (Why do I get the feeling that my review of TURBO SUB never made it out?
If you didn't see it, please drop me an e-letter and I will repost it)

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SCRAPYARD DOG
1 player, horizontal game
Atari Corp., for the Atari Lynx
$34.95


OVERVIEW:
    Louie is back for the first time. No, that's not a contradiction; the
big-nosed junkman from the Atari 7800 game SCRAPYARD DOG returns in this new
adaptation for the Atari Lynx. As before, Louie's pet dog Scraps has been
kidnapped by Mr. Big, and it's up to him to rescue his pet pal by running,
ducking, and jumping through 24 stages.

    Along the way, Louie will face Mr. Big's animal gangsters, such as rat
mobsters and rock-dropping birds. He can fight back by lobbing tin cans, or
try to sidestep the problem all together. He can also find money, play in
hidden bonus sequences, and go shopping. However, a timer counts down each
level, so Louie can't dawndle too long.

GAMEPLAY:
    SCRAPYARD DOG offers solid game action in an easy-to-learn package. The
controls are simple and logical, and Louie himself responds sharply to your
moves. The action takes place on a side view, horizontally scrolling
playfield, though some scenes scroll vertically as well. Game dangers are
clearly visible, which prevents you from getting killed by a blindsided
attack. Players comfortable with Bonk or Mario will be right at home with
Louie.

    Though the mechanics are very familiar, SCRAPYARD DOG keeps things
intersting by good use of variety throughout the game. The trip starts off at
the scrapyard, but winds through, above, and below the rest of the town. With
vehicles to drive, places to explore, and villians to foil, the player is
kept pretty busy.  Things never get too hectic, though, and overall the game
runs at a leisurely clip. As with other games in this genre, there are very
few random elements, so patterns can be developed over time.

    The most interesting parts of the game are the numerous secret bonuses and
diversions. There are stores along the path where Louie can buy useful items,
such as weapons or protection. Also, hidden throughout the landscape are
various bonus scenes. For instance, by hopping on the right keys of a giant
organ, or winning a shell game, Louie can pick up more money and benefits.
There are also other bonuses, both hidden and overt, sprinkled throughout the
game for the player to find.

GRAPHICS/SOUND:
    The graphics in SCRAPYARD DOG are simple and entertaining. Game elements
are easily identifiable and drawn in primary colors with a minimum of detail.
There are also extra touches that add to the fun, such as an animated opening
cartoon, and Mr. Big's taunting notes throughout the game. Sounds are pretty
basic, offering appropriate but generic noises with a musical tune thrown in.

SUMMARY:
    Despite the cute graphics and the simple plot, this title offers good
clean fun for players of all ages. The numerous hidden surprises and the
variety throughout only add to the game's appeal, making SCRAPYARD DOG a
well-recommended title.


                GAMEPLAY:       8.5
                GRAPHICS:       9
                   SOUND:       7
                 OVERALL:       8.5

  Rating values  10 - 8   Great! This game can't get much better.
                  7 - 5   Good. Average game, could be improved.
                  4 - 2   Poor. For devotees only.
                      1   Ick. Shoot it.

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  Okay, let's bring on the heavy hitters! CHECKERED FLAG! TOURNAMENT
CYBERBALL! HARD DRIVIN'! S.T.U.N. RUNNER! The list goes on and on...

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |    If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
       "If it moves, shoot it. If it doesn't move, shoot it anyway."


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