ST Report: 30-Dec-94 #1053

From: Bruce D. Nelson (aa789@cleveland.Freenet.Edu)
Date: 01/03/95-08:20:56 PM Z

From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Subject: ST Report: 30-Dec-94 #1053
Date: Tue Jan  3 20:20:56 1995

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 November/December 1994

                            Microsoft Windows 95
                            Questions and Answers

 Microsoft is continually enhancing the Microsoft(r) Windows(tm) operating
 system product line to deliver easy-to-use yet powerful products that
 exploit the latest advancements in microcomputer hardware technology.
 There is a great deal of interest in and speculation about Windows 95.  It
 is the official name of the Windows "Chicago" project, which is the
 technology-development effort that will deliver the next major release of
 Windows for the mainstream desktop and portable PC.  The purpose of this
 document is to answer the most common questions customers have asked about
 Windows 95.

 What Is Windows 95?

 What is Windows 95?
 Why change the name Windows "Chicago" to Windows 95?
 Windows 95 is the official product name of the next major version of
 Microsoft Windows.  Windows "Chicago" was the code name for the
 development project to produce the successor to Windows 3.x and
 Windows(tm) for Workgroups 3.x, and this name was used until the official
 product name was decided and announced.

 What are the key benefits and features of Windows 95?  
 What features will Windows 95 not have?
 Windows 95 will present a major step forward in functionality on desktop
 and portable PC platforms by providing a system that is even easier,
 faster and more powerful to use, and which maintains compatibility with
 the Windows- and MS-DOS(r) operating system-based applications and
 hardware peripherals in which customers have invested.

 Ease of use will be improved through the Plug and Play architecture and a
 more intuitive user interface.  With the introduction of the Windows 95
 operating system, the engine of Microsoft Windows is being revamped to
 improve performance and provide smooth multitasking.  Windows 95 will be a
 complete, integrated 32-bit operating system that does not require MS-DOS,
 although it can run MS-DOS-based applications.  It implements the Win32(r)
 API and provides pre-emptive multitasking and multiple threads of
 execution for 32-bit applications.  Windows 95 will include reliable and
 open networking support and high performance, as well as messaging and
 dial-up network access services.

 As the successor to Windows 3.x and Windows for Workgroups 3.x, Windows 95
 will meet a number of key requirements.  First, Windows 95 will be
 compatible with applications and device drivers for both MS-DOS and
 Windows.  When a customer upgrades to Windows 95, performance will meet or
 exceed performance of  Windows 3.1, as long as the customer has an 80386DX
 or higher system with at least 4 MB of RAM.  For systems with more than 4
 MB of memory, performance will be improved over Windows 3.1.  The
 transition to the new user interface will be easy for current users of
 Windows, and companies that want to make the transition at their own pace
 will still be able to run Program Manager and File Manager during the
 transition period.

 Windows 95 will not be processor-independent nor will it support symmetric
 multiprocessing systems.  Windows 95 is also not designed to meet C2-level
 security specifications.  If these features are important to a customer,
 Windows NT(tm) is the right operating system to use.

 What will be the hardware requirements for Windows 95?
 Windows 95 will run on Intel (or compatible) 80386DX or higher processors
 with a minimum of 4MB of memory (8MB recommended).  A VGA-compatible video
 adapter is also required.  Windows 95 is expected to use approximately
 10-15 MB additional hard disk space as a typical upgrade from Windows 3.x
 or Windows for Workgroups 3.x, and MS-DOS.

 How does Windows 95 compare to the Windows 3.1, Windows
 for Workgroups and Windows NT operating systems?
 Windows 95 is designed to make mainstream PCs easier and more powerful. 
 It will be the right choice for customers who want to run business and
 personal-productivity applications and for use on home computers.  Windows
 NT is designed for the most demanding business uses such as development or
 advanced engineering and financial applications.  Windows NT is the right
 choice for customers who need the highest level of protection for their
 data and applications.  Windows NT is also the right choice for those who
 need scalability to multiprocessing and RISC systems.

 Why is Microsoft changing the numbering system for Windows?
 Until recently, version numbers have served us well.  Version numbers
 helped inform customers that new versions were available and gave some
 sense for the significance of the improvements.  However, our customer
 base has broadened to include less technical users, and our research
 indicates that even our most sophisticated customers find our current
 version-numbering scheme confusing.  For example, Windows 3.1 provided far
 more new capabilities than a typical 0.1 release, and Windows for
 Workgroups 3.11 introduced dramatically more than the usual .01 release. 
 We must make it easier for customers to understand which version of our
 software they are using, so they know when to consider upgrading to the
 next release.

 Does this numbering system mean Microsoft will release
 a new version of Windows every year?
 No.  It means that the version numbers will help give users a sense for
 the "model year" of their software, in the same way that customers have a
 sense of the model year of their cars today.

 Why Will I Want Windows 95?

 Why will individual customers want to upgrade to
 Windows 95?
 The sheer quantity of the improvements included in Windows 95 represents a
 great value for customers.  Top on the list of requested improvements was
 an easier way to work with the PC.  As a result, a new user interface
 was designed in Windows 95 that will help make computing even easier for
 both less experienced users and experienced users who want greater
 efficiency and flexibility.

 Long file name support is one of many usability improvements in Windows
 95.  Improving ease of use goes beyond fixing problems with Windows -- it
 encompasses the hardware, applications and network as well.  Plug
 and Play will make hardware setup automatic, and built-in networking will
 make starting a new network or connecting to an existing network server
 such as Novellr NetWarer and Windows NT Server just as easy.

 Customers also want greater efficiency and power and to get their work
 done faster.  They want to run more than one application or task at the
 same time.  They want to use their computers to access files, electronic
 mail, and public-information networks from any location _ at work, at
 home, or on the road.  They also want better multimedia, whether for
 playing MS-DOS-based games or for teleconferencing using TV-quality video
 resolution.  The following are highlights of capabilities in
 Windows 95 that address these requests:

 * Pre-emptive multitasking.  Windows 95 can perform
   multitasking smoothly and responsively for 32-bit

 * Scalable performance.  The performance improvements
   that Windows 95 provides over Windows 3.1 increase
   as the amount of RAM increase, due to the high-
   performance 32-bit architecture of Windows 95.

 * Support for 32-bit applications.  Windows 95
   supports the Win32 API, which means customers can
   look forward to a new generation of easier, faster
   and more reliable applications.

 * Increased reliability.  Windows 95 increases
   protection for running existing MS-DOS- and Windows-
   based applications and provides the highest level of
   protection for new 32-bit applications for Windows.
   As a result, an errant application will be much less
   likely to disable other applications or the system.

 * Faster printing.  Windows 95 features a new 32-bit
   printing subsystem that reduces the time spent
   waiting for print jobs to finish and improves system
   response when jobs are printing in the background.

 * Better multimedia support.  Just as Windows 3.1 made
   sound a part of the system, Windows 95 now includes
   support for video playback.  The video system and CD-
   ROM file system will provide high-quality output for
   multimedia applications.

 * More memory for MS-DOS-based applications.
   Windows 95's use of protected-mode drivers means
   customers will have more than 600K free conventional
   memory in each
   MS-DOS session, even when they are connected to the
   network and using a CD-ROM drive and a mouse.

 * Microsoft Exchange client.  Windows 95 includes the
   Microsoft Exchange client, a universal client that
   retrieves messages into one universal inbox from
   many kinds of systems, including Microsoft Mail,
   faxes, Internet Mail, The Microsoft Network,
   CompuServe(r) Mail, and so on.

 Why will companies want to upgrade to Windows 95?
 Companies will want to move to Windows 95 because it will  help reduce
 their PC support burden, help increase their control over the desktop, and
 help increase the productivity of their end users.  Numerous studies have
 shown that as much as 80 percent of the cost of owning a PC over the long
 term are the costs associated with support, including installing,
 configuring and managing the PC, and training the PC user.  The Gartner
 Group has concluded that Windows 95 will likely lead to significantly
 lower total cost of ownership compared to MS-DOS and Windows 3.1 (PC
 Research Note:  Personal Computing Costs: A Windows 95 Model, Aug. 15,
 1994).   Their model estimates the support savings will be $1,180 per user
 per year.  Over the five-year ownership period assumed in the analysis,
 this translates into savings of nearly $6,000 per user.

 Windows 95 includes numerous features designed to reduce the costs of
 supporting PCs and PC users, including the following:

 * A simpler, more intuitive user interface that can
   reduce training requirements for novice users and
   enable experienced users to learn new tasks with less
   help.  The start button, taskbar, Windows Explorer,
   wizards, a new help system and more will make
   Windows 95 easy to learn and make functionality easy
   to discover.

 * Built-in networking support that is easier to set up
   and configure and is faster and more reliable to use.
   Whether you're running NetWare or Microsoft networks
   using NetBEUI, IPX/SPX or TCP/IP protocols, and using
   NDIS or ODI drivers, Windows 95 has integrated support
   for your network client, protocol and driver.
   Additional networks are added easily.  Windows 95
   includes 32-bit clients for both NetWare and Microsoft
   networks that are fast, reliable, and require no
   conventional memory.  A Windows 95-based PC can have
   multiple network clients and transport protocols
   running simultaneously for connecting heterogeneous

 * Plug and Play device installation to automate the
   difficult process of adding devices to a PC.
   Windows 95 supports the industry-standard Plug and
   Play specification to enable automatic installation
   and configuration of add-on devices.  If you install
   Windows 95 on the system you have today and purchase a
   Plug and Play add-on device, you will be able to
   install that device by just plugging it in and turning
   on your system.  Plug and Play takes care of the messy
   details of installation and configuration.  Plug and
   Play also enables innovative new system designs that
   support such capabilities as hot docking and

 * System-management capabilities that will simplify
   remote administration and enable new system-management
   applications.  Windows 95 features an infrastructure
   for the management of PCs that leverages a
   hierarchical database of system-configuration
   information, called the Registry.  The Registry holds
   all the pertinent information about the system _
   hardware, software, user preferences and privileges _
   and provides access to its contents over the network
   through a variety of industry-standard interfaces,
   including SNMP, DMI, and Remote Procedure Call.  This
   infrastructure will simplify many administrative tasks
   by including tools for remote configuration of the
   desktop and will lead to a new generation of
   system-management applications for managing the
   desktop, performing hardware and software
   inventorying, and supporting software distribution.

 * System policies that enable an administrator to
   control a desktop configuration.
   Windows 95 supports policies, which are settings an
   administrator configures to define the operations
   users can access on their PCs.  Policies also can be
   used to define the appearance of the desktop.  For
   example, the administrator can set a policy to disable
   the MS-DOS prompt and the "Run" commands, to prevent
   users from arbitrarily running applications.

 * Support for roving users.  Windows 95 can present
   different configurations, depending on who has logged
   into the PC.  This option allows users to log into
   different machines on the network and see their
   personal configurations.

 * Built-in agents for automating backup of desktop
   systems.  Windows 95 includes the software required to
   backup a desktop system using a server-based backup
   system.  The backup agents included with Windows 95
   work with the most popular server-based systems.

 In addition to reducing support costs and increasing
 control over the desktop, Windows 95 will help make end
 users more productive.  In usability-test studies,
 users of Windows 3.1 are able to perform a series of
 typical tasks that they perform today in 25 percent
 less time using Windows 95.  These tests did not take
 into account many of the tasks that users would like to
 perform but which are too difficult today, such as
 installing a CD-ROM drive and sound card or retrieving
 a file from the desktop system while using the computer
 at home or traveling on business.  By making these
 capabilities much more accessible, Windows 95 will
 enable customers to be even more productive using PCs.

 Won't it be expensive to put Windows 95 on all the PCs
 in a company?
 Windows 95 has been designed to provide a safe and smooth transition to
 the new operating system.  Windows 95 will work on the hardware and
 software you already have through support for existing device drivers and
 applications for MS-DOS and Windows.  On mainstream systems _ those with
 at least 4 MB of RAM and an 80386DX processor _ Windows 95 will perform as
 fast or faster than Windows 3.1 if all you do is upgrade the operating
 system.  The installation program will detect and maintain current system
 settings and enable automated installation through a variety of
 techniques, including login scripts and software-distribution
 applications.  Users of Windows 3.1 will be productive quickly, as
 confirmed by the thorough usability testing Microsoft conducted with users
 of Windows 3.1 and the learning aids that will be included with the
 product.  After a 15-minute "play period" and with the help of a
 computer-based tutorial, users of Windows 3.1 participating in tests have
 been found to be as productive using Windows 95 as they are using
 Windows 3.1 the first time they perform a set of typical tasks.   By the
 time it is commercially available, Windows 95 will have been subjected to
 hundreds of thousands of hours of rigorous internal testing and will have
 undergone the most extensive beta testing in history.

 The savings achieved by using Windows 95 will outweigh the costs of making
 the migration.  The Gartner Group has estimated that migration costs can
 be recouped in three to six months.  Good planning and deployment
 techniques can help keep these costs to a minimum.

 Ship Dates and Packaging Plans

 When will Windows 95 ship?
 Windows 95 is scheduled to ship in the first half of 1995.  Microsoft's
 commitment is to ship a great product.  The intense testing period will
 help ensure a great release based on feedback from tens of thousands
 of beta testers.

 What different packages will you have for Windows 95?
 Packaging decisions will be made later in the development cycle, based on
 customer needs.

 I understand there is a new logo for Windows 95.  What
 will it mean to me?
 The new logo, which looks quite similar to the current logo, featuring the
 same Windows flag, will be used optionally by vendors to identify their
 hardware, software and peripheral products that take advantage of
 new capabilities in Windows 95.  The logo will let customers know at a
 glance, for example, which CD-ROM drives are Plug and Play-enabled and
 which applications are 32-bit.

 Vendors can obtain detailed logo requirements by accessing the Microsoft
 Developer Solutions Phone-Fax service at (206) 635-2222 and requesting
 document 130.

 I keep hearing rumors that Microsoft is working on versions of Windows 95
 for non-Intel microprocessors. Is this true?
 No, Microsoft is not working on versions of Windows 95 for non-Intel
 microprocessors.  Windows NT is Microsoft's portable operating system, and
 it's already available on high-end Intel, MIPSr, Alpha AXP(r),
 PowerPC(r) and Clipper computers.

 What will happen to MS-DOS?
 Microsoft will continue to enhance MS-DOS as long as customers require it. 
 Future versions will be derived from the protected-mode technology
 developed in the Windows 95 project.

 Windows Preview Program

 How can I become a beta tester for Windows 95?
 The beta test program for Windows 95 is no longer accepting new
 submissions for beta sites. However, the Windows Preview Program will
 provide an excellent opportunity to evaluate Windows 95 prior to its
 general availability.

 What is the Windows Preview Program?
 Microsoft will offer a Windows 95 Preview Program, currently planned for
 the first quarter of 1995, prior to final product availability.  This
 program will allow people interested in getting a head start on evaluating
 Windows 95 a chance to purchase a pre-release copy of Windows 95 along
 with documentation, and support, for the cost of materials and
 implementation, expected to be around $30 US.  As further information
 about the Windows 95 Preview Program becomes available, including
 ordering instructions, mail will be sent to all WINNEWS subscribers.  To
 subscribe to Microsoft's WINNEWS Electronic Newsletter, send e-mail to with the words SUBSCRIBE WINNEWS as the sole
 text of your message.  For more information on WINNEWS, see the "For More
 Information" section at the end of this document.

 User Interface

 How will the new user interface in Windows 95 make the PC easier to use?
 The goal for the user interface for future versions of Windows is to make
 computers easy for all people to use.  The user-interface design in
 Windows 95 will achieve these goals through the most extensive
 usability-testing effort ever (thousands of hours of laboratory testing,
 with hundreds of users of all levels of experience) and through feedback
 from various sources, including testing at customer sites, reviews with
 experts on training in Windows, audits by user-interface consultants,
 feedback from focus groups, and analysis of product-support calls.

 We expect both inexperienced and experienced users will find that the
 changes being made to the user interface in Windows 95 make it even easier
 to learn and use.  The system taskbar will make all the functions most
 users need accessible with a single click of a button.  The taskbar will
 show all open windows and will make it much easier to switch between
 windows by just clicking on a button representing that window.  Instead of
 mastering different kinds of tools (Program Manager, File Manager, Print
 Manager and Control Panel) to work with different resources on their
 computers, users of Windows 95 will be able to browse for and access all
 resources in a consistent fashion with a single tool.  All resources in
 the system will have property sheets, which present tabbed-notebook-style
 interface settings that can be directly changed; a new integrated Help
 system makes it easy and fast to get help at all times.

 Won't a new user interface mean a lot of retraining for current users of
 The Windows 95 user interface is designed to make experienced users of
 Windows 3.x productive immediately, and usability testing has found this
 to be the case.  After a few iterations of working with the Windows 95
 environment, users of Windows 3.1 are able to complete common tasks faster
 with Windows 95.  With subtle refinements in the user interface and the
 addition of migration training aids during the continued testing process,
 productivity can be expected to improve even more.

 Windows 95 will enable corporate customers and individuals who want to
 move gradually to the new user interface to continue running Program
 Manager and File Manager while they become familiar with the new user-
 interface features.


 Your performance goals sound very ambitious, considering all the
 functionality you're adding to Windows 95.  How will you achieve those
 The stated performance goal of Windows 95 is that when a customer upgrades
 to Windows 95, performance will meet or exceed performance of  Windows
 3.1, as long as the customer has an 80386DX or higher system with at least
 4 MB of RAM.  (For systems with more memory, performance will be improved
 over Windows 3.1.) Windows 95 will meet this performance goal by
 implementing new technologies to better optimize the use of memory on
 low-end system configurations.  The networking, disk, CD-ROM and paging
 caches will be fully integrated to scale better as more memory is added to
 the system.  Protected-mode device drivers will be dynamically loadable to
 ensure that only the drivers that are immediately needed are consuming
 memory.  Great attention will be paid to effective tuning, including
 hand-tuning source code.

 I've heard Windows 95 described as a 32-bit operating system, yet I've
 also heard that portions of Windows 95 are implemented with 16-bit code. 
 Are both these statements correct?
 Windows 95 is a 32-bit, pre-emptive multitasking operating system that
 implements some 16-bit code to provide compatibility with existing
 applications.  Windows 95 deploys 32-bit code wherever it significantly
 improves performance without sacrificing compatibility.  It retains
 existing 16-bit code where it is required to maintain compatibility or
 where 32-bit code would increase memory requirements without significantly
 improving performance.  All of the I/O subsystems and device drivers (such
 as networking and file systems) in Windows 95 are fully 32-bit, as are all
 the memory management and scheduling components.  Many functions provided
 by the Graphics Device Interface (GDI) have been moved to 32-bit code,
 including the spooler and printing subsystem, the TrueTyper font
 rasterizer, and key drawing operations.  Windows 95 includes a 32-bit
 implementationof OLE.  Much of the window-management code (user) remains
 16-bit to help ensure application compatibility.

 Does Windows 95 improve limits on system resources?
 Yes.  Windows 95 improves system-resource limits dramatically while
 maintaining compatibility with existing Windows-based applications.  This
 means that users will not only be able to run more applications than
 Windows 3.1 or Windows for Workgroups 3.11, but will also be able to
 create more complex documents.

 Plug and Play

 What is Plug and Play?  What benefits does Plug and Play provide?
 Plug and Play is a technology jointly developed by PC product vendors that
 will dramatically improve the integration of PC hardware and software. 
 Windows 95 is a key enabling technology for Plug and Play.  Plug and
 Play is built into all levels of Windows 95 and covers both common desktop
 and laptop devices, such as monitors, printers, video cards, sound cards,
 CD-ROM drives, SCSI adapters, modems and PCMCIA devices.

 With Windows 95, a user can easily install or connect Plug and Play
 devices to the system, letting the system automatically allocate hardware
 resources with no user intervention.  For example, by simply plugging in a
 CD-ROM and sound card, a desktop PC can be easily turned into a multimedia
 playback system.  The user simply plugs in the components, turns on the
 PC, and "plays" a video clip.

 Windows 95 also enables new Plug and Play system designs that can be
 dynamically reconfigured.  For example, a Windows 95 Plug and Play laptop
 can be removed from its docking station while still running and taken to a
 meeting; the system automatically reconfigures to work with a
 lower-resolution display and adjusts for the absence of the network card
 and large disk drive.

 Will Plug and Play devices work with my current system, or will I need a
 new system?  What benefits will I receive when I purchase a Plug and Play
 device with my current system after I have installed Windows 95?
 Windows 95 and Plug and Play devices will provide complete backward
 compatibility to work with systems that were not designed according to the
 Plug and Play specification.  And when you purchase a Plug and Play device
 for a non-Plug and Play PC running Windows 95, you still benefit from the
 automatic installation features of Plug and Play add-on devices.

 Application Support

 What support does Windows 95 have for applications?
 Windows 95 supports applications for MS-DOS and 16-bit Windows-based
 applications supported by Windows 3.x as well as a new generation of
 32-bit applications.  It provides this support through the Win32 API,
 which is also available in Windows NT.  This new generation of 32-bit
 applications will provide benefits such as greater robustness, smoother
 multitasking, long filename support, a new look and feel, and threads, to
 name a few.

 When will applications that exploit Windows 95 be available?
 Applications written for Windows 3.1 and Windows NT that follow guidelines
 provided by Microsoft will be able to run on Windows 95.  There are
 hundreds of 32-bit Windows-based applications available today for Windows
 NT, and more are released every day.  In addition, leading software
 vendors have already begun developing 32-bit applications for Windows 95,
 and we expect many to ship within 90 days of the ship date of Windows 95.


 Will I need new networking software to connect Windows 95 to my network
 No.  Windows 95 will continue to run existing real-mode networking
 components while enhancing the 32-bit protected-mode networking components
 first delivered with Windows for Workgroups.

 What improvements will the networking support in Windows 95 offer over the
 support in Windows for Workgroups 3.11?
 In addition to being backward compatible with today's network clients,
 Windows 95 will enhance the open and flexible, high-performance 32-bit
 networking architecture offered today with Windows for Workgroups 3.11
 that enables customers to mix and match networking components.  Windows 95
 includes fast 32-bit, native clients for both NetWare and Windows NT
 Server networks; supports NDIS 2.x, 3.x and ODI drivers; and provides
 32-bit NetBEUI, IPX/SPX and TCP/IP protocols.  In addition, the network
 architecture in Windows 95 will make it possible for users to connect
 simultaneously to multiple networks using multiple protocols.

 Will there be a Windows 95 server product?
 Windows 95 will not be provided in a separate server product.  Windows NT
 Server is the Microsoft product to use for production servers.  Windows 95
 does improve upon the peer-server capabilities offered in Windows for
 Workgroups by offering additional features for remote installation,
 control and administration.  These features will make Windows 95 an even
 better product for an easy-to-use file-sharing and print-sharing LAN
 that is ideally suited for a small business, small department or remote

 Can Windows 95 connect to the Internet?
 Yes.  Windows 95 includes the networking support you need to connect to
 the Internet.  It includes a fast, robust, 32-bit TCP/IP stack (TCP/IP is
 the language used by the Internet) as well as PPP or "dial-in" support. 
 Windows 95 supports the large number of tools used to connect to the
 Internet, such as Mosaic, WinWAIS and WinGopher, through the Windows(tm)
 Sockets programming interface.  Windows 95 also includes standard Internet
 support, such as telnet and ftp.

 Systems Management

 What specific desktop-management features will Windows 95 enable?
 The Windows 95 operating system can be set up from a network server and
 can be configured at the desktop to run locally or across the network.  In
 each case, the administrator can establish a specific configuration
 for the installation, controlling which features are installed and which
 features can be accessed or altered by the end user.

 Windows 95 supports policies, which are settings an administrator
 configures to define what applications or services users or groups of
 users can access using their PCs.  Using policies, for example, the
 administrator can disable the MS-DOS prompt and the "Run" commands to
 prevent users from arbitrarily running applications and can disable
 file-and-print sharing.

 To enable users to rove and use any system on the network, Windows 95 will
 provide user profiles.  These profiles will be centrally stored, accessed
 when the user logs in to a Windows 95 system, and used to install the
 appropriate configuration and set the appropriate policies for that user. 
 Windows 95 also enhances the security provided by Windows for Workgroups
 to include user-level security.  Windows 95 also includes key desktop
 agents for popular server-based backup programs as well as SNMP and DMI.
 Finally, hardware installation and configuration will be made much easier
 and less costly with the implementation of the Plug and Play architecture
 in devices and systems.  The Windows Registry will provide data about
 hardware resources.  The data can be accessed by third-party vendors to
 provide inventory-management solutions.

 Messaging and Mail

 What is Microsoft Exchange?
 Microsoft Exchange is a universal information client built into the
 Windows 95 user interface that can read and send electronic mail from
 different e-mail systems, including LAN-based systems such as Microsoft
 Mail, Internet mail, or mail on remote on-line system services such as
 CompuServe or The Microsoft Network, and can send and receive faxes and
 other remote messages. Microsoft Exchange in Windows 95 also includes
 Microsoft At Work fax software for sending and receiving electronic fax
 messages. Microsoft Exchange also provides an effective way to organize,
 sort, categorize and filter messages.

 The Microsoft Network - Online Service

 What is The Microsoft Network?
 The Microsoft network is a new on-line service that Microsoft is
 developing to help bring the rapidly expanding world of electronic
 information and communication to mainstream PC users.  The Microsoft
 Network (MSN) will bring all Windows 95 customers affordable and
 easy-to-use access to electronic mail, bulletin boards, chat rooms, file
 libraries, and Internet newsgroups.  Microsoft Windows 95 customers
 worldwide will be able to access MSN with a local phone call.  The
 Microsoft Network will offer a wide range of online information and
 services, and in particular Microsoft customers will find MSN the single
 best place to go to get information and support for Microsoft products. 
 The MSN client's tight integration with Windows 95 allows customers
 already familiar with Windows 95 to leverage their learning, and feel
 comfortable on-line immediately.

 Why is Microsoft getting into the online services business with The
 Microsoft Network?
 Microsoft has long believed in "Information At Your Fingertips," and we
 believe that the Microsoft Network represents a major opportunity for us
 to deliver on that vision.  Enabling PC users to easily communicate and
 access information is the next great opportunity in our industry.  The
 online service business has great promise to provide consumers with that
 easy communication and information access, but it's still in the infancy
 stage and many factors must come together to make it a mainstream
 phonemena.  Online services must offer a more compelling multimedia-rich
 set of publications, shopping services, games, etc., that will both
 attract and retain a large audience.  This will require investments by
 both the providers of information and services, and new tools and
 infrastructure investments by the online service companies.  Microsoft
 hopes to help expand this market by enabling the providers of information
 and services with better technology and tools, while motivating them
 with a more attractive business model.

 Mobile Computing

 What improvements will Windows 95 offer for people who use a mobile or
 remote computer?
 Windows 95 is designed to make using PCs "away from the desk" easier and
 more powerful for everyone.  Any notebook or portable computer user will
 benefit from improved support in three areas:  remote network access
 (or "dial-up networking"), hardware support, and support for the mobile
 work environment.

 * "Dial-Up Networking" provides access to information
   when you're on the road.  Windows 95 includes a dial-
   up network client that allows a mobile or remote
   computer to dial into popular remote networking
   server products, such as Shivar Netmodem, NetWare
   Connect and Windows NT Remote Access Services, using
   the same network protocols and advanced security
   features provided for desktop PCs.
   Windows 95 includes new support for the dynamic
   nature of mobile computer hardware.  The Plug and
   Play implementation in Windows 95 will support
   inserting, configuring and removing devices such as
   PCMCIA cards while the operating system is running.
   Windows 95 will also support automatic
   reconfiguration of portable computers when they are
   inserted or removed from docking stations or port

 * Windows 95 includes features optimized for mobile
   computer users.  Mobile computer users face special
   problems because of their work environment.
   Electronic mail and Fax work differently on a mobile
   computer than they do on a desktop system.  Mobile
   computer users must contend with limited resources,
   such as disk space or battery power.  And many
   mobile computer users exchange files with a second,
   desktop, PC or file server.
 * The Microsoft Exchange client (see above) includes
   features such as Remote Mail and Microsoft At Work(tm)
   Fax that make staying in touch while on the road
   easy and reliable.

 * An enhanced version of Advanced Power Management
   (APM) will further extend battery life.  File
   Viewers for the top 20 or 30 application file
   formats, plus support for integrated disk
   compression, reduce demands on hard disk space.
   Deferred Printing support enables storage of print
   jobs while on the road, for eventual printing back
   in the office.

 * Finally, Windows 95 will provide file-
   synchronization services and a direct-cable-
   connection file-transfer utility to simplify
   coexistence with other computers.

 How are the remote-client capabilities in Windows 95 different from those
 in Windows for Workgroups 3.11?
 Clients running Windows for Workgroups could dial into Windows NT Server
 or Windows for Workgroups-based servers only.  Windows 95 supports a much
 more diverse remote-access environment; it can connect to the majority of
 the dial-in systems in common use today.  Windows 95 dial-up networking
 has been extensively tested with Windows NT Server and other PCs running
 Windows 95, NetWare servers running NetWare Connect, popular network
 devices such as the Shiva Netmodem, and many Internet service providers. 
 Windows 95 includes built-in protocol support for Windows 3.1 RAS, PPP
 (Point-to-Point Protocol, the emerging standard for dial-up networking and
 Internet access), SLIP, and NetWare connect.  All dial-up networking and
 communications services are fully 32-bit, in order to increase performance
 and reliability.

 Does Windows 95 offer any improvements in ways to roll out and support
 remote network access in an organization?
 Yes.  Windows 95 greatly simplifies remote network access.  System
 administrators can supply end users with pre-configured network shortcuts
 and pre-defined connections to remote networks.  Double-clicking on a
 shortcut will dial the phone, log users into the network, and open the
 desired network resource (such as a file folder on a remote server). 
 Alternatively, a "New Connection Wizard" steps users through the process
 of setting up a remote access client or server.  Users no longer need to
 know how to set up a modem, establish a connections, or operate a remote
 communications package.

 For small organizations, a Windows 95 PC can operate as a dial-in server. 
 A Wizard assists with the setup process.  Dial-in server functionality can
 be disabled, if desired.

 Has Windows 95 improved support for PCMCIA cards and other hardware like
 docking stations?
 Yes.  Windows 95 offers vastly improved support for PCMCIA cards and other
 mobile computing devices. PCMCIA is built into the core of Windows 95. 
 The operating system will automatically load the necessary drivers for
 each card as it is inserted, and unload the drivers once the card is
 ejected.  No real-mode card or socket drivers are required.  When a new
 card is first inserted, Windows 95 will detect the card and install the
 appropriate drivers automatically.

 If you use a docking station or port replicator, all pertinent system
 settings, including video resolution, keyboard, pointing device, and
 network, are automatically re-configured "on the fly" when your computer
 is inserted or removed from the dock or port replicator.  On systems
 featuring a Plug-and-Play BIOS, no reboot is required.  On
 non-Plug-and-Play machines from the leading manufacturers, multiple
 configurations are supported automatically when the system is restarted.

 I use both a desktop PC and a portable PC.   What support does Windows 95
 offer for this environment?
 Windows 95 introduces the Briefcase, an easy-to-use interface for keeping
 multiple versions of files "in sync."  For example, if you copy several
 files from your desktop PC to your laptop, the Briefcase automates the
 process of comparing your (perhaps edited) files to the original versions,
 and performing any needed copy operations to keep all the files
 up-to-date.  The Briefcase also enables applications to provide
 "reconciliation handlers" that merge documents together when both the
 original and the copy have changed.

 To simplify the process of exchanging files between two machines, Windows
 95 implements "Direct Cable Connection."  Direct Cable Connection provides
 asimple, fast, network-like connection (including security) between two
 machines, using a parallel or serial cable.

 For More Information

 How can I obtain the latest information directly from Microsoft about
 Windows 95?
 To help keep you informed of the latest information on Windows, Microsoft
 has created the WinNews information forum, which serves as an easily
 accessible electronic-distribution point for new white papers, press
 releases and other pertinent documentation. If you have a modem
 or access to the Internet, you can always get up-to-the-minute information
 on Windows 95 direct from Microsoft on WinNews.  Use the following
 electronic addresses to access further information:

 On the Internet
 On Worldwide Web
 On CompuServe      GO WINNEWS
 On GEnie(r)        WINNEWS Download area in Windows RTC
 On Prodigy(r)      Jumpword WINNEWS
 On America Online  Keyword WINNEWS
 Microsoft Network  Computers and Software, Software
                    Companies , Microsoft, Windows
                    95, WinNews

 To subscribe to Microsoft's WINNEWS Electronic Newsletter, send e-mail to with the words SUBSCRIBE WINNEWS as the only
 text of your message.
 Microsoft, MS-DOS and Win32 are registered trademarks and Windows and
 Windows NT are trademarks of Microsoft Corporation. PowerPC are trademarks
 of International Business Machines Corporation.  Novell and NetWare are
 registered trademarks of Novell, Inc.  CompuServe is a registered
 trademark of CompuServe, Inc. America Online is a registered trademark of
 Quantum Computer Services, Inc.  Intel is a registered trademark of Intel
 Corporation.  MIPS is a registered trademark of MIPS Computer Systems,
 Inc.  Alpha AXP is a trademark of Digital Equipment Corporation.  Clipper
 is a trademark of Computer Associates International, Inc.  TrueType is
 a registered trademark of Apple Computer, Inc.  Shiva is a registered
 trademark of Shiva Microsystems Corporation.  GEnie is a trademark of
 General ElectricCorporation.  Prodigy is a trademark of Prodigy Services

 T h is  document  is  provided  for  informational  purposes  only.    The
 information  contained  in  this  document  represents the current view of
 Microsoft   Corporation  on  the  issues  discussed  as  of  the  date  of
 publication.  Because Microsoft must respond to change in market
 conditions, it should not be interpreted to be a commitment on the part of
 Microsoft and Microsoft cannot guarantee the accuracy of any information
 presented after the date of publication.  

 AND FREEDOM FROM INFRINGEMENT.  The user assumes the entire risk as to the
 accuracy  and  the  use  of this document. This document may be copied and
 distributed  subject  to  the  following  conditions:  1) All text must be
 copied  without modification and all pages must be included; 2) All copies
 must  contain  Microsoft's copyright notice and any other notices provided
 therein; and 3) This document may not be distributed for profit.

        Copyright c 1994  Microsoft Corporation. All Rights Reserved.


 > USRobotics & V.34/VFC STR FOCUS!    What's really going on?

                            USRobotics & V.34/VFC

      All one need do is read the messages on any of the networks
 commercial or private and one can easily see consumer patience is
 certainly wearing very thin.  Folks are trying to organize class actions,
 petitions and other some such "get even" or "get their attention" tactics. 

      The hullabaloo seems to be primarily around the new v.34 code USR is
 implementing for its variety of modems.  Especially the Sportster model. 
 With all the clamoring, one can only wonder if this entire situation could
 have been avoided had the company gone about its business quietly.  The
 truth is... they tried.  But the anxious consumers and the ever hungry for
 speed sysops were in a lurch that place USR in a very tight spot.  It
 seems the competition was on the market first with V.FC a Rockwell devised
 set of codes that achieved 28.8 bps.  Now comes the uproar..  In USR's
 ears by their loyal userbase.  "Where's ours?" Could be heard far and
 wide.  Possibly rightfully so.  After all was USR sitting on their duffs
 and letting the modeming community pass them by?  Not hardly.  It appears
 that the V.FC code was released to modem manufacturers so all the modems
 could "talk to each other" which is good.  Wouldn't you know it though
 that Rockwell's programmers decided to "make a few changes" after the code
 was released.  Brilliant eh?  It caused untold levels of bedlam.  Even
 'till today.
      USRobotics is about to begin shipping, if they haven't already, their
 new chipsets for the Sportster and they do have the NEW SDL file
 (12/02/94) available on their BBS for D/L.  Now the trick is to get this
 new code to as many people as possible in the shortest amount of time. 
 And... to make sure the SDL Flash Rom code for their other modems is
 universally available.  Many have noticed their support person on one
 major commercial service has remarked the NEW SDL file was available there
 in USR's library but when one goes and looks for it all they find is an
 SDL file from November for their German Users as the MOST RECENT file
 placed out for D/L!  This only typifies the chaotic impression the general
 public is getting about the way things are done.  Come on USR, let's get
 the CURRENT (12/02) SDL file out and available to the loyal users.  After
 all, they ARE paying the bills.  USRobotics has made it very clear they've
 hired more personnel to handle the transition to V.34 and have promised an
 easing of the logjam.  This is in direct response to the consumers having
 made themselves heard.  Kudos to USR for responding in a positive manner.



                          DVORAK, NAVCIS & GOODIES!

 Technical support will not be available in the forum on Sunday, Jan. 1, or
 on Monday, Jan. 2.  Please, if you can possibly avoid it, do not post any
 messages on Sunday or Monday.  Otherwise the backlog of messages may prove
 too much for us to handle when we come back on-line.  Thank you!  Dvorak
 Development offices will also be closed on those days.

   We'd like to wish all NavCIS users, whether using NavCIS SE,
   NavCIS TE or NavCIS Pro, a very Happy New Year.  May 1995
   bring you much happiness, good health, and prosperity.

   We'd like to let you know about some planned upcoming products
   from Dvorak Development in 1995:

    1. NavCIS 1.5 Performance Upgrade -- faster, but no significant
                   new features: target release, January.
    2. Sysop version of NavCIS: target release, 1Q.
    3. OUI: Off-line Usenet Interface (see below for more info): 1Q.
    4. NavCIS 2.0: MDI, script engine, personalized storage, enhanced
                   threading and much, much more: 2Q.
    5. NavCIS for Windows NT, true 32 bit, multi-threaded version: 2Q.
    6. NavCIS for Windows 95, true 32 bit, multi-threaded version: ??
       (will be released on or about the same date as Windows 95)

   NavCIS for Mac and NavCIS for OS/2 are also under serious consider-
   ation at this time.  Please let us know your vote in section 8.
   Unfortunately, we cannot provide any further information or details
   about any of the above points until we are much closer to actual
   product release.

  OUI (tm): Off-line Usenet Interface
   This handy Windows program allows you to navigate the Internet's
   Usenet newsgroups via CompuServe's USENET gateway.  We've used
   our NavCIS experience to design a superior off-line navigator
   that makes using Newsgroups as easy as CompuServe forums.
   To learn more, download the file OUI.TXT from lib 1.

  Thank you for your continued support!
     --Dvorak Development                            Dec. 27, 1994

                                  OUI (tm)
                          Off-line Usenet Interface
                                 for Windows

 Many NavCIS users have been asking us for an advanced off-line navigator
 that makes Usenet newsgroups as easy to use as CompuServe forums.  We've
 taken our NavCIS experience and applied it, listened to our users, studied
 and tinkered, and soon we'll be releasing our Windows version of OUI
 (pronounced "whee").

 OUI uses CompuServe's USENET gateway to access the Internet's Usenet
 newsgroups.  Using off-line technology developed and used by thousands of
 NavCIS users, OUI makes using the thousands of newsgroups easy and

 This product will pay for itself in a month or two if you've been a
 moderate CompuServe USENET user.  And it's perfect if you've been wanting
 to learn about the USENET but have been put off by the cost (its billed as
 an extended forum) or complexity.

 * Windows MDI interface, makes Usenet easy to learn, easy to use.
 * Powerful search and index options allow you to quickly find
   Newsgroups that interest you.
 * Powerful threading features let you find conversations that
   interest you... you can see threads BEFORE you download messages,
   as well as track, ignore, and store threads according to your tastes.
 * Twit filters allow you to ignore input from selected users.
 * Personalized storage lets you store and retrieve messages and threads
   by your selected criteria.
 * Read and reply easily using split windows.
 * User definable auto-quote characteristics.
 * Built in multi-lingual spell checker.
 * Built in UUencoding and UUdecoding.
 * Full integration with NavCIS 2.0 when it becomes available.
 * Extensive dual-window help with Index and Glossary.
 * Includes NavImage... our powerful graphics editor (GIF, JPG, BMP, PCX,
   TIF and TGA support).

 What does it cost?
 * $39 via download or $42 via disk and mailed.
 * Only $19 for registered NavCIS Pro users via download or $22 on
   disk and mailed.

 System Requirements:
 Requires Windows 3.1 running in enhanced mode.  386/20 or faster with 4mb
 RAM minimum.  Mouse, modem and 5mb hard disk space.  CompuServe account.

 Anticipated Release:
 OUI will be released before the end of the first quarter of 1995.

 How is OUI packaged?
 OUI is a disk based product and does not include a written manual. 
 Rather, it features powerful on-line help that is concise, well written
 and easy to use.  OUI can be downloaded from the Dvorak forum or ordered
 on diskette for a slightly higher cost.

 Can I order it now?
 No.  We do not want to take your money and deliver something that doesn't
 live up to your expectations.  We'd rather you download and try the TE
 (15 day demoware Timed Edition) before you decide to purchase OUI.  The
 TE version will be located in LIB 1 of the DVORAK forum.

 Can I beta test it?
 Currently we are not seeking beta testers.  Please do not request a beta
 testing slot.  When and if we do a public beta, a forum announcement will
 be made seeking volunteers.

 Thank you for your interest.  We hope you'll enjoy this product and find
 it helpful and useful navigating the outer edges of Cyberspace.

 --Dvorak Development                                      27 DEC 94


 > PC Board 15x STR FOCUS!

                            PC Board Version 15.2

 The following is a BRIEF summary of the new features found in PCBoard
 v15.0 when upgrading from PCBoard v14.5a

 - For the ultimate in configurability, v15.0 adds a built-in programming
   language called PPL, or PCBoard Programming Language.  Any time PCBoard
   displays something to the caller, asks the caller for input, or executes
   a command that the caller issued, the a PPL program can kick in and
   perform just about any kind of processing you might imagine.  Script
   Questionnaires can be rewritten to add processing, and more.

 - A new, optional, menuing system lets you create submenus for all of your
   menus (the main menu, doors, bulletins, scripts, even for new features
   that you create yourself using PPL).  This is built right into PCBoard
   and, depending on how it is set up, can be user-selected (i.e. novices
   might be presented with submenus while experts see only command

 - PCBoard commands can be translated, changed, or supplemented quickly and
   without the use of DOOR applications.  New (or changed) commands can
   stuff the keyboard with replacement commands, execute PPL programs or
   branch to a submenu system.

 - In addition to the multi-lingual capabilities of past releases, v15.0
   adds full internationalization support.  This includes: the ability to
   display dates and values in their proper formats, proper capitalization
   of words and names, proper font display (locally) of high ascii
   characters, translation of internal commands, etc.

 - RIPscrip Graphics support.  Add a GUI interface to your BBS by setting
   up welcome files, menu files, prompts, etc, with RIPscrip codes in them.
   Now you can get graphics over the phone line and even make PCBoard
   selections with a mouse if the menus used are created to support it.

 - A new, fully interactive, inter-node chat capability combining the best
   features the sysop-chat and old-style node chat with added capabilities
   such as 255 different channels, chat handles, private and public chats,
   and more.

 - Message editing changes including:  the ability to enter TO and SUBJECT
   lines that are longer than 25 characters, the ability to enter messages
   up to 400 lines in length, the ability to attach a file to a message,
   request a return receipt, enter a carbon list to send a single message
   to multiple users, enter routing info, set a packout date, upload 
   message text using any protocol, upload .REP packets, and more.

 - Message display changes including:  a new header display format that is
   switchable between a long (6-line) format and a shorter (4-line) format,
   long TO, FROM and SUBJECT lines, non-scrolling message headers, sysop-
   selectable colors for message headers.

 - Message reading changes including: the ability to read new mail
   immediately after login, the ability to force specific security levels
   to read new mail upon login, create .QWK packets, additional reading
   commands to read mail that is TO or FROM a specific user, read mail that
   is NEW after a specified date, read mail in conferences that have
   personal mail waiting, capture and download a single message, faster
   message scans and reading, flag or view file attachments or any other
   file while reading messages, and more.

 - Further support for CD-ROM drives, including the ability to copy files
   down to a local staging area prior to starting the file transfer.  Also,
   files can be processed prior to starting the file transfer.

 - Integration of FILE_ID.DIZ detection allowing files to be uploaded with
   embedded descriptions while avoiding asking the caller for a

 - Conference changes include:  INTRO screens to describe the conference,
   passwords for joining, ALLFILES.LST for scanning across all conferences
   before allowing uploads, conference-specific commands, auto-register
   flags, and more.

 - Additional settings, available on a per-conference basis, include: Force
   echo mail, allow Internet (long) TO: names, make conference read-only,
   disallow private messages, security level to enter a message, and more.

 - Uploading now scans for matching archive files regardless of extension
   prior to allowing a file to be uploaded.

 - Adding new conferences is easier by cloning and existing conference.
   Also, the message base can be created automatically.

 - Support for modems that provide Caller-ID and FAX capabilities.

 - New, on-the-fly, File and Byte Limits as well as File and Byte Ratios.

 - Aliases can now be used in specific conferences and by callers with
   specific security levels.  The ability to change the alias, once
   selected, can be disabled.

 - Multiple simultaneous logins, for a users of a given security, are now
   possible.  This could be used for a demo account, etc.

 - Increased user friendliness by interpretting previously invalid (but
   commonly used) commands.

 - Built-in support for multiple event handling.  These include multiple
   events per day, node-specific events, events that should only be run on
   a specific date, or events that should be run on specified days of the

 - New, ONLINE, packing of the USERS file.  It is no longer necessary to
   keep the BBS down while packing your users file.

 - Additional information can now recorded and tracked in the user records
   such as:  full address, password monitoring, user verification
   information, caller statistics (# of and type of security violations,
   login speeds, etc), and up to 5 lines of notes about each user.

 - The password monitoring requires that passwords meet a sysop-selectable
   minimum length requirement, new passwords cannot duplicate any of the
   previous passwords on file for that user, new passwords cannot contain
   the user's name or user-id.

 - Added FOSSIL support for the /M (MultiPort) version.  PCBoard/M will now
   work with an existing FOSSIL driver, or with the comm driver supplied
   with the software, or with the built-in asynch driver for standard comm

 - Greater control over display macro substitution, including padding,
   centering, etc.

 ** Coming soon..  A full, feature by feature, comparison of PC Board BBS
                   and WildCat BBS.  Reportedly the two most popular BBS
                   programs available in the PC World.

 > STR InfoFile

                             HSC SOFTWARE NEWS!
                              Now on CompuServe

        Attention: We have a new sales account! CIS 74431,2012

   Questions regarding sales, ordering, upgrades, shipping and any 
 other non-technical support issues are best directed to this address. 

   For technical support, please place your queries in either of 
 these forums:

                 GO HSCSOFTWARE (Multimedia Vendors Forum) 
                   GO KPTSUPPORT (Graphics B Vendor Forum) 

 Thank You

                          HSC Software
                       6303 Carpinteria Ave.
                       Carpinteria, CA 93013

                        Phone (805) 566-6200
                        FAX   (805) 566-6385  
               The HSC Sales toll-free number is (800) 472-9025.
     HSC Software's products have achieved recognition as powerful 
 tools for graphics and image creation, enhancement, conversion, and 
 multimedia authoring for users of IBM and Macintosh systems.

 HSC Software's current line of retail products includes:

 Kai's Power Tools (tm)
 "Adobe Photoshop and KPT together are a creative explosion!"

     Kai's Power Tools (KPT) is a collection of 33 powerful effects and
 filter plug-ins for Adobe plug-in compliant products such as Photoshop,
 Photostyler, Corel Photo-Paint, Fauve Mattisse, Picture Publisher,
 Altamira Composer and Painter. The product is available for both the Mac
 and Windows environment.

    KPT significantly expands the ability of  users to manipulate scanned
 or computer generated grayscale or color images. The product has been
 hailed by Adobe, SuperMac, and many publications as "the" indispensable
 add-on for userswho want to create complex and unusual blends, textures,
 and image effects that are impossible with traditional methods. 

 Current Versions

                          MacIntosh and PowerPC 2.1
                                 Windows 2.0
                            Retail Price $199.00

 KPT Bryce (tm) for MacIntosh
     It's hard to know where to begin to describe this product. Let's just
 say that it has won every award imaginable and left thousands of people
 hopelessly glued to their Macs for days at a time. A quick description
 might read: A standalone product for Mac and PowerPC with which you can
 create 3-D landscapes ...real and surreal. The tools in this package and
 their implementation will wow people who have worked with any sort of
 rendering/3D program.....and those that haven't. You don't need to be an
 experienced user to easily create incredibly beautiful landscapes and
 worlds visible before only in your mind. This is the new era in
 creativity. Don't let the low price fool you.

 Current Version 
                                MacIntosh 1.0
                                PowerPC 1.0 
                            Retail Price $199.00

 HSC Digital Morph (tm)

 "A Powerhouse of Special Effects."

 HSC Digital Morph provides you the best in morphing and warping for 
 Microsoft Windows. Animated morphing and warping, studio quality 
 special effects, powerpacked performance, multimedia animation tools,
 compatibility with Video for Windows and Autodesk Animator, cutouts,
 high resolution imaging, on-line help, and extensive file format support
 are all available. 

                             Current Version 1.0
                            Retail Price $149.00

 HSC InterActive (tm)
 "The intuitive Windows authoring system the delivers the power of 
 advanced multimedia to your desktop."

 In HSC InterActive, icons representing functions or tasks are moved from
 an icon library and connected into a flowchart that graphically depicts
 the application's logic. Content, including text, graphics, animation,
 audio, and/or video via Microsoft MCI drivers is added to the icon
 structure using dialog boxes. 

 HSC InterActive's flow charting metaphor makes building powerful
 applications simple for the graphics designer, illustrator, business
 presenter or other non-programming professional.

 In addition to the main authoring interface, HSC InterActive includes
 Graphics Editor (paint/imaging program), IconAnimate (path based
 animations creator), and Rezsolution (screen capture/image conversion

                             Current Version 2.0
                           Retail Price $295.00  

 Please call or write to order or obtain information on these products. 
 Additionally, our multimedia production facilities "Digital Beach"
 can create world-class demos and presentations for your company. 

 Thank You
                                 Jon Swift 
                       Director of Technical Services
                                HSC Software
                               CIS 75300,2707

         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N


 For  a  limited time only; If you wish to have a FREE sample printout sent
 to  you  that  demonstrates  FARGO  Primera & Primera Pro SUPERIOR QUALITY
 600dpi  24  bit Photo Realistic Color Output, please send a Self Addressed
 Stamped Envelope [SASE] (business sized envelope please) to:

                       STReport's Fargo Printout Offer
                                P.O. Box 6672
                      Jacksonville, Florida 32205-6155

 Folks, the FARGO Primera Pro has GOT to be the best yet.  Its far superior
 to the newest of Color Laser Printers selling for more than three times as
 much.  Its said that ONE Picture is worth a thousand words.  Send for this
 sample now.  Guaranteed you will be amazed at the superb quality. (please,
 allow at least a one week turn-around)

         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N

                     :HOW TO GET YOUR OWN GENIE ACCOUNT:

       Set your communications software to Half Duplex (or Local Echo)
                      Call: (with modem) 800-638-8369.
                Upon connection type HHH (RETURN after that).
                          Wait for the U#= prompt.

                  Type: XTX99587,CPUREPT then, hit RETURN.

 Fire  up  that  high-speed modem and head for your favorite GEnie Software
 Library!   Effective October 10, 1994, you'll be able to participate in an
 open  beta  test,  offering  access  to  GEnie Services at 9600 bps for as
 little as $5.00 per hour.

 As a result of an arrangement with Sprint, GEnie will be offering 9600 bps
 access  from almost 300 SprintNet locations.  Best of all, this high-speed
 access  will  not  be subject to high-priced surcharges.  The normal $2.00
 per  hour  SprintNet  surcharge  will apply...even at 9600 bps!  This open
 beta test is expected to run through the end of the year.

 To find the number of the SprintNet access number nearest you, simply type
 PHONES  at  any  GEnie menu prompt (or use the "Move To Keyword" option in
 GENIE  for  Windows and type PHONES).  Remember, this rate applies only to
 9600  bps  access  via  SprintNet.  So be sure to choose the access number
 showing  "9600" in the "Baud Rate" column AND "SprintNet" in the "Network"

 From  the  "Fine  Print"  department,  please note that the $2.00 per hour
 surcharge for SprintNet access is applicable even during your initial four
 hours of monthly usage.

 So,  whether you're into downloading software, reading bulletin boards, or
 accessing databases, it's about to become cheaper to do it faster!

       GENIE Information Services copyright   1994 by General Electric
             Information Services/GENIE, reprinted by permission

        ___   ___    _____     _______
       /___| /___|  /_____|  /_______/           The Macintosh RoundTable
      /____|/____| /__/|__| /__/                 ________________________
   /__/ |___/ |__|_/   |__|_/____                  Managed by SyndiComm
  /__/  |__/  |__|/    |__|______/

          An Official Forum of the International Computer Users Group
                    *** STReport available in MAC RT ***
                                 ASCII TEXT
                            for ALL GENIE users!

                           MAC/APPLE SECTION (II)
                         John Deegan, Editor (Temp)

 > Adobe Premiere STR InfoFile

                         Adobe Premiere Version 4.0
                                 for Windows
                                Now Available

      Adobe Systems Incorporated announced the immediate availability of
 Adobe Premiere Version 4.0 for Windows, a major upgrade of its widely
 acclaimed digital video production application. Adobe Premiere Version 4.0
 for Windows incorporates powerful new features for video, film and
 multimedia professionals who create digital movies in the Microsoft Video
 for Windows Audio/Video Interleaved (AVI) or Apple QuickTime for Windows

      Adobe Premiere 4.0 for Windows provides more creative power with
 features such as titling, motion control, 99 audio and 99 video tracks,
 and unlimited filters and transitions. The new release also offers many
 professional-level features, such as support for capturing and making
 movies at 29.97 frames per second (true NTSC frame rate); Edit Decision
 Lists (EDLs); SMPTE timecode; 60-field video processing; a new Trimming
 window, and improved dynamic previewing with the ability to compile and
 cache only those sections of a preview that have changed.

      Version 4.0 for Windows comes standard with a Deluxe CD-ROM at no
 additional cost to users and includes Adobe Photoshop 2.5 LE software and
 Adobe Acrobat Reader software. The CD-ROM also includes multimedia
 tutorials on new features, digital audio, video and still-image clip files
 and electronic documentation.  Also included are Adobe Type Manager
 software, which comes standard with 30 fonts, and an additional 23 of
 Adobe's Type 1 fonts via the Adobe Type On Call CD-ROM.

      "Overall, I am elated with Adobe Premiere with Windows," said Alan
 Teitel, president of Suntel, an independent film producer in New York. "I
 am able to do things with Premiere that until now were strictly for
 high-end studios. Adobe Premiere opens up a lot of areas besides straight
 video editing,  where few dared to travel, both in time-lapse photography
 and stop-action animation.  "Essentially, Adobe Premiere is empowering
 producers in all price ranges by giving them the ability to create
 products and projects that better communicate their ideas for selling
 their own products, services or affiliations much more cost effectively.
 And because Premiere is hardware and resolution independent, the same
 software can be used in a training environment all the way up through
 the professional finishing environment."

 New Features
      Adobe Premiere 4.0 for Windows adds many other new features,
 including an enhanced Movie Capture window to retrieve and import movies
 into the program.  The Movie Capture window offers a VCR-like control
 panel that displays timecode, in and out points, an auto-record option and
 a log-in/out command to log clips into a batch list for digitizing. With
 Adobe Premiere 4.0, users can control professional and consumer video
 equipment. In addition, an assortment of tools in the new Title window
 lets users create and manipulate a variety of visual titling elements and
 supports both Adobe Type 1 and TrueType fonts.

      A wide range of motion control settings within the new Motion
 Settings window provides previews, distortion, time-line indicator points,
 rotation, zoom, delay, fill color, loading/saving motion settings and
 alpha channel support.  Adobe Premiere 4.0 for Windows also supports
 subpixel processing for smooth motion as well as EDL formats CMX 3400, CMX
 3600 and Generic, Grass Valley and Sony BVE EDL formats. Other formats can
 be added as plug-in extensions.

      Version 4.0 also adds many other new features, including an enhanced
 Project window with folders and labels for organizing clips, an improved
 Clip window with frame-by-frame control and playback from in and out
 points; new transition effects, including a Transition Factory to create
 unlimited custom effects; new filters, plus a Filter Factory to create
 unlimited custom filters. 

      Adobe Premiere 4.0 for Windows allows users to vary filters over
 time; new key types offer a variety of matte and screen treatments;
 unlimited markers for marking audio and video and snapping edits; editing
 tools such as automatic insert edit, ripple and rolling edits; track
 locking and unlocking; predefined project preset options for optimizing
 specific tasks such as creating videos, films or CD-ROMs, and the ability
 to define custom presets that can be saved for later use. 

      In addition, the program supports capturing and making movies at
 29.97 frames per second as well as rates of 30, 25, or 24 fps; 60-field
 processing output to FLC/FLI formats and numbered BMP, TIFF and TGA
 still-image formats, and an AVI movie analysis tool to display movie
 characteristics. The open plug-in architecture allows third-party
 developers to add functionality through plug-in modules such as import,
 export, device control, transitions and filters.

 System Requirements
      The minimum system requirements for Adobe Premiere 4.0 include an
 Intel 386, Intel 486 or Pentium-based PC with 8 megabytes of RAM and a
 100-megabyte hard drive running Windows 3.1 or greater, and MS-DOS 5.0 or
 greater. In addition, a 256-color display adapter and monitor and mouse or
 other pointing device are required.

      For optimal performance, Adobe recommends a 66-MHz or greater Intel
 486 or Pentium-based PC with 16 megabytes ro 32 megabytes of RAM and a
 500-megabyte to 1-gigabyte hard drive running Windows 3.1 or greater and
 MS-DOS 5.0 or greater.  To maximize performance, a 24-bit color display
 adapter and monitor, Microsoft Video for Windows-compatible video capture
 card, sound card, speakers and mouse or other pointing device are highly

 Price and Availability
      Adobe Premiere 4.0 for windows is available immediately from Adobe
 authorized resellers. Through February 15, 1995, Version 4.0 will be
 offered at a special introductory price of $495, $200 less than the
 suggested retail price of $695. 

      Registered users of Adobe Premiere 1.0 or 1.1 can upgrade to Version
 4.0 for a special price of $129 until February 15, 1995. After that date,
 the upgrade price will be $179. Customers who purchased and registered the
 retail version of Adobe Premiere 1.1 for Windows on or after September 12,
 1994, will receive a free upgrade. For more information, customers should
 contact Adobe at 1-800-833-6687.


 Adobe Systems Incorporated, founded in 1982, is headquartered in Mountain
 View, California. Adobe develops, markets and supports computer software
 products and technologies that enable users to create, display, print and
 communicate electronic documents. The company licenses its technology to
 major computer, printing, and publishing suppliers, and markets a line of
 application software and type products for authoring visually rich
 documents. Additionally, the company markets a line of powerful, but easy
 to use, products for home and small business users. Adobe has subsidiaries
 in Europe and the Pacific Rim serving a worldwide network of dealers and
 distributors. Adobe recently completed a merger with Aldus Corporation and
 Adobe's 1993 revenue on a combined basis was approximately $520 million.

 Adobe, the Adobe logo, Acrobat, Adobe Illustrator, Adobe Photoshop, Adobe
 Premiere and Adobe Type Manager are trademarks of Adobe Systems
 Incorporated, which may be registered in certain jurisdictions.

 Windows and MS are trademarks and MS-DOS and Microsoft are registered
 trademarks of Microsoft Corporation. Pentium is a trademark and Intel is a
 registered trademark of Intel Corporation. QuickTime and TrueType are
 trademarks, and Apple and Macintosh are registered trademarks of Apple
 Computer, Inc.  Other brand, product and company names are trademarks or
 registered trademarks of their respective holders.


 > Sound Blaster AWE32 STR Spotlight

                             Sound Blaster AWE32

 Highest Quality Audio for any Application
 * CD-quality digital audio and symphonic sounding music for the ultimate
   audio experience
 * Advanced WavEffects synthesis means real instrument sounds, with chorus
   and reverb effects, instead of 
   synthesized sounds.

 Advanced Audio Technology
 * DSP technology provides special effects and optimizes performance on any
   system.  DSP 4.0
 * Add downloadable sound samples for your music compositions
 * Advanced Signal Processor technology provides hardware   
 compression/decompression, Qsound 180 degree soundscape and advanced
   text-to-speech synthesis

 Sound Blaster Compatible
 * Only Sound Blaster products ensure 100% compatibility with all software
   written for the Sound Blaster audio platform

 Flexible Design Allows You To Upgrade
 * Add your choice of CD-ROM drive: Sony, Mitsumi or Creative
 * Add additional memory (up to 28MB) as your needs demand

 Easy to Install
 * Menu-driven software installation
 * Automatic DOS and Windows driver installation
 * Software configurable interrupts and DMA

 Features & Specifications

 Digital Audio
 * 8 and 16-bit selectable stereo sampling and playback
 * Sample and playback rates from 5 kHz to 44.1 kHz
 * Real-time hardware compression and decompression

 Advanced WavEffects Synthesis
 * Pro audio sounds from E-mu Systems
 * Uses the EMU8000 sound and effects generator
 * 16 channel, 32-note polyphony
 * 128 instruments
 * General MIDI compliant
 * Supports General MIDI, Sound Canvas, and MT-32 sound sets

 Audio Effects
 * MIDI: reverb, chorus, pan
 * Digital audio: Qsound Virtual Audio

 Sound Samples
 * 1 MB ROM of GM sound samples
 * 512 KB RAM for downloading samples
 * 2 SIMM sockets for user upgrade (2x1 MB SIMM, 2x4 MB SIMM, 2x16 MB SIMM)
   for storing additional sound samples (28 MB max. addressable RAM)

 FM Synthesis
 * 20 note, 4 operator synthesizer
 * Backward compatible for complete support of existing applications
 * FM synthesis can be enhanced with reverb & chorus

 * DOS- and Windows-based mixer utilities
 * Recording sources: MIDI, CD audio, Line-in, Microphone (mono), PC
 * Playback mixing: Digitized audio, MIDI, CD audio, Line-in, Microphone
   (mono), PC speaker
 * Bass and treble control (15 levels at 2 dB increments)
 * Digitized audio, MIDI, CD audio, Line-in, Microphone and master volume
   control (32 levels at 2 dB increments)
 * Input/Output gain select
 * Microphone automatic gain control select

 MIDI Interface
 * Built-in 15 pin MIDI interface
 * MPU-401 UART support (General MIDI and Sound Canvas support through
 * 64-byte FIFO full duplex MIDI timestamp

 Joystick Port
 * MIDI interface doubles as a joystick port
 * Dual joystick and MIDI adapter cables available as options

 CD-ROM Interface
 * User selectable CD-ROM interface
 * Connect Sony, Mitsumi, TEAC CD55a or Creative CD-ROM drive
 * Internal CD audio cable included (Sony CDU31A, 33A, Mitsumi FX001
   series, Creative CR-523, 563)

 * High-performance, hands-free, ergonomically designed, condenser
   microphone included
 * Selectable automatic gain control

 Onboard Connectors
 * Line input
 * Microphone input
 * Line output
 * Amplified output (4W PMPO)
 * 15 pin MIDI/Joystick connector
 * CD-ROM interfaces
 * CD-audio connector

 System Requirements
 * 80386 or higher processor
 * 2 MB RAM (4 MB recommended)
 * Full-length 16-bit slot
 * DOS 3.1 or higher
 * Windows 3.1 (for Windows software)
 * EGA or VGA (VGA recommended)
 * Speakers or Headphones

 Sound Blaster AWE32 is backed by a one-year limited hardware warranty
 covering parts and labor.

                             Sound Blaster Series 
                               Hardware Settings 

 You can generally tell which type of card is in a system by examining the
 SET BLASTER statement.  A typical SET BLASTER statement follows:
    SET BLASTER=A220 I5 D1 H5 P330 T6

 This indicates that the card is using base address 220, IRQ 5, Low DMA 
 Channel 1, High DMA channel 5, MIDI port address 330, and card type 6.  SB 
 1.0, 1.5, 2.0 and Pro cards will not have 'H' or 'P' parameters.  AWE-32 
 cards may also have a 'E' parameter which indicates the location of the
 first portion of the AWE address range on the card.

 The possible card types are:

     T2  - Sound Blaster Pro 1
     T3  - Sound Blaster 1.0, 1.5, 2.0
     T4  - Sound Blaster Pro 2
     T5  - Sound Blaster Pro Microchannel version
     T6  - Sound Blaster 16, SB16 AWE-32
     T10 - Sound Blaster Microchannel version

 All of our cards can be identified by the CT number on the card; this list 
 currently only covers cards officially released by Creative in the United 
 States.  Cards are listed roughly by order of introduction.  Default 
 selections for a setting are indicated with [] (square brackets) around
 the setting.  All of our sound cards also make use of the standard Adlib 
 addresses (388h-389h), and game port addresses (200h-207h).

 Sound Blaster 1.0 & 1.5 (CT1310, CT1320, Discontinued)
      IRQ:  2, 3, 5, [7]
      DMA:  [1]
      I/O:  210, [220], 230, 240, 250, 260 ; Range: 2x0h-2xEh

 Sound Blaster MCV (CT5320, Discontinued)
      IRQ:  2, 3, 5, [7]
      DMA:  [1]
      I/O:  210, [220], 230, 240, 250, 260 ; Range: 2x0h-2xEh

 Sound Blaster 2.0 (CT1350)
      IRQ:  2, 3, [5], 7
      DMA:  [1]
      I/O:  [220], 240 ; Range: 2x0h-2xEh

 Sound Blaster Pro 1 (CT1330, Discontinued) 
      IRQ:  2, 5, [7], 10
      DMA:  0, [1], 3
      I/O:  [220], 240 ; Range: base + 13h, ex:  220h-233h

 Sound Blaster Pro MCV (CT5330, Discontinued) 
      IRQ:  2, 5, [7]
      DMA:  0, [1], 3
      I/O:  [220], 240 ; Range: base + 13h, ex:  220h-233h

 Sound Blaster Pro 2 (CT1600) 
      IRQ:  2, [5], 7, 10
      DMA:  0, [1], 3
      I/O:  [220], 240 ; Range: base + 13h, ex:  220h-233h

 Sound Blaster 16 Basic/Value (CT1730, CT1740, CT2740, CT2749, CT2770, 
                               CT2230C, CT2239C)
      IRQ:  2, [5], 7, 10
      LDMA: 0, [1], 3
      HDMA: [5], 6, 7
      I/O:  [220], 240, 260, 280 ; Range: base + 13h, ex:  220h-233h
      MIDI: 300, [330] ; Range:  3y0h-3y1h

 Sound Blaster 16 MultiCD (CT1750, CT1759, CT2230, CT2239)
 ** Includes the base address range for the Sony CD-ROM interface.
 * MtsmI/O, etc are the settings for the Mitsumi CD-ROM controller.
      IRQ:  2, [5], 7, 10
      LDMA: 0, [1], 3
      HDMA: [5], 6, 7
   ** I/O:  [220], 240, 260, 280 ; Range:  base + 13h, ex:  220h-233h
  *MtsmI/O: 310, 320, [340], 350 ; Range:  3z0h-3z3h
   MtsmDMA: 6, [7]
   MtsMIRQ: 3, 10, [11]
      MIDI: 300, [330] ; Range:  3y0h-3y1h

 Sound Blaster 16 SCSI-2 (CT1770, CT1779)
      IRQ:  2, [5], 7, 10
      LDMA: 0, [1], 3
      HDMA: [5], 6, 7
      I/O:  [220], 240, 260, 280 ; Range: base + 13h, ex:  220h-233h
      MIDI: 300, [330] ; Range:  3y0h-3y1h
   SCSII/O: 140, [340] ; Range:  base + 1Fh, ex:  340h-35Fh
   SCSIIRQ: 9, 10, [11], 12

 Sound Blaster 16 AWE-32 (CT2760, CT3780) -
 ***This card is effectively a SB16 MultiCD card with the following

   AWE I/O addresses are based on the base I/O of the card.  The AWE
 portion takes 3 separate address ranges in the form:  6x0h-6x3h

   For example, if the base address of the card is 220, then its regular
   base address range is 220h-233h and the AWE base address ranges are from
   620h-623h, A20h-A23h, and E20h-E23h.


                              IMPORTANT NOTICE!

 STReport International OnLine Magazine is available every week for your
 reading pleasure on DELPHI.  STReport's readers are invited to join DELPHI
 and become a part of an extremely friendly community of enthusiastic
 computer users there.

                           SIGNING UP WITH DELPHI

        Using a personal computer and modem, members worldwide access
                   DELPHI services via a local phone call

                                JOIN --DELPHI

                 Via modem, dial up DELPHI at 1-800-695-4002
                 When connected, press RETURN once or twice
                At Password: type STREPORT and press RETURN.

                       DELPHI's 20/20 Advantage Plan 
                           20 Hours for Only $20!

 Advantage Members have always enjoyed the lowest DELPHI access rates
 available. On the new 20/20 Advantage Plan, members receive their first 20
 hours of access each month for only $20. If you happen to meet someone
 OnLine or find some other diversion, don't worry because additional usage
 is only $1.80 per hour.

 20/20 Advantage rates apply for access via SprintNet or Tymnet from within
 the continental United States during home time or via direct dial around
 the clock. Home Time is from 6pm to 6am weekdays. Access during business
 time carries a surcharge of $9 per hour. These rates apply for most
 services, but note that there are some surcharged areas on DELPHI which
 are clearly marked with a "$" sign.

 Who is eligible to take advantage of the plan?  Any DELPHI member in good
 standing.  Applications are reviewed and subject to approval by Delphi
 Internet Services Corporation.

 It's easy to join. If you meet the eligibility requirements, you can apply
 OnLine -- at any time -- for membership in the DELPHI 20/20 Advantage
 Plan. Your membership becomes active at 4 a.m. Eastern Time on the first
 billing day of the following month. 

 The $20 charge will be billed to you at the beginning of the month to
 which it applies. Any portion of the 20 hours not used in any month does
 not carry forward into the next month. 

      Advantage rates may be changed with 30 days notice given OnLine.

                         TRY DELPHI FOR $1 AN HOUR!

 For a limited time, you can become a trial member of DELPHI, and receive 5
 hours of evening and weekend access during this month for only  $5.  If
 you're not satisfied, simply cancel your account before the end of the
 calendar month with no further obligation. If you keep your account
 active, you will automatically be enrolled in DELPHI's 10/4 Basic Plan,
 where you can use up to 4 weekend and evening hours a month for a minimum
 $10 monthly charge, with additional hours available at $3.96. But hurry,
 this special trial offer will expire soon! To take advantage of this
 limited offer, use your modem to dial 1-800-365-4636.  Press <RET> once or
 twice. When you get the Password: prompt, type IP26 and press <RET> again.
 Then, just answer the questions and within a day or two, you'll officially
 be a member of DELPHI!  

         DELPHI-It's the BEST Value and getting BETTER all the time!


                           ATARI/JAG SECTION (III)
                            Dana Jacobson, Editor

  > From the Atari Editor's Desk              "Saying it like it is!"

      Wow, it's hard to believe that 1995 is just around the corner!
 Where has this year gone?  It didn't seem that long ago that I was
 suffering from a bout with double-pneumonia (almost a year ago today)
 and being bed-ridden for over a month.

      I hope that everyone's Christmas/Hanukkah holidays were enjoyable.
 It was nice to have a long weekend, for a change.  I finally got a
 chance to look at a few programs that I've been putting off for ages!
 I even managed to get in a few hours in on the Jaguar, something that I
 haven't had much time for in recent weeks.  Maybe some day I'll get to
 finish one of these games!

      I had all kinds of ideas as to how I wanted to end this year of
 issues.  But somehow, once I started to work on a number of them, it
 seemed pointless to re-hash the year's events.  It hasn't been a
 spectacular year for Atari computer users; and worse than previous
 years for most of us.  I guess that I can sum it all up by stating that
 I'm still glad to be using Atari machines.  My STs are still my
 computers of choice and I can't see myself using anything else for my
 primary needs.  I use a PC at work, and frankly, it's used FOR work.
 But for my purposes, I don't want it to be a chore to use my computer;
 it's got to be fun as well as productive.  We just received our copies
 of the upgrade for Microsoft Office for Windows - 25 disks to install
 the entire package!  It took over an hour to install!  Yes, that's
 fine, for work...

      Instead of all of the "year-in-review", the good times, the bad
 times, and whatevers - let me just simply wish all of you a very happy
 and prosperous New Year.  If you're going to party, please don't drink
 and drive!  We want to see you ALL back here next week.

      Until next '95...


                       Delphi's Atari Advantage!!
                      TOP TEN DOWNLOADS (12/28/94)                       
     (1) CAIN 11/94                    *(6) MAXIVEWR IMAGE VIEWER           
     (2) SIRCWARE VIRUS KILLER         *(7) GZIP 1.03 FOR ST COMPUTERS      
     (4) CRACK ART V. 1.36             *(9) SERIAL PORT SPEED ENHANCER      
     (5) STARBALL V.1.6, PINBALL!      (10) FRANTICK DEMO                  
                            * = New on list                                 
                            HONORARY TOP 10                                 

  The following on-line magazines are always top downloads, frequently    
  out-performing every other file in the databases.                       

                STREPORT (Current issue: STREPORT  10.52)                 
        ATARI EXPLORER ONLINE (Current issue: AEO: VOLUME 3, ISSUE 14)     
          Look for the above files in the RECENT ARRIVALS database.         


 > Internet Tidbit STR FOCUS!

               -/- Boston's 'First Night' on Internet -/-

     Boston's annual "First Night" New Year's Eve celebration is getting
 an electronic boost this year from a feature on the Internet's World
 Wide Web.

     In neighboring Cambridge, Massachusetts, BBN Internet Services Corp.
 says it is donating a computer server, network access and systems
 integration services to enable Internet devotees "to create custom
 personal itineraries for their celebrations" and to help them find and
 learn more about various activities.

     The server will access URL:
 through which people can browse descriptions and a map of all First
 Night activities, select events they want to attend by checking off
 desired characteristics (such as music), times and locations. The server
 will provide detailed personal itineraries that can be downloaded and
 printed with the user's PCs.


 > Gribnif News! STR InfoFile!  -  STalker Upgraded!

                    STalker? 3.02 to 3.03 Patch Program

             This program will upgrade STalker version 3.02 to
             version 3.03.  It will ONLY upgrade version 3.02.

   This program is copyright = 1994 by Gribnif Software.  All rights are
   reserved.  This program may be freely distributed to all legitimate
   registered users of STalker 3.

   Any questions or comments, please contact us at:

       Gribnif Software, P.O. Box 779, Northampton, MA 01061, USA
       Tel: (413) 247-5620, Fax: (413) 247-5622
       GEnie:    GRIBNIF

 What is needed to upgrade

   1.  An un-modified, registered, STalker 3 Master Disk, version 3.02.

   2.  A hard disk or a blank formatted floppy disk (to place the
       STALK303.PRG and STALK303.DAT on).

 How to upgrade your STalker version 3.02 to version 3.03

   1.  Make sure you have made a backup copy of the STalker 3 Master Disk.

   2.  Place the STALK303.PRG and STALK303.DAT on your hard disk or on the
       blank floppy disk (it may need the extra disk space to write some
       temporary files, depending on free memory.)

   3.  Run the STALK303.PRG and follow the on-screen prompts.

   4.  Once you have finished upgrading your master disk to version 3.03,
       make a backup copy of this newer version.


   5.  To install the newer version on your system, you MUST replace the
       following STalker 3.02 files in your system with the 3.03 version
       files from the newly upgraded disk. You can either do this from the
       desktop, or by using the INSTALL.PRG on the STalker disk:

       \STALKER.PRG    (copied from STALKER.PRG on the master disk)

 If you get an error message

   If your STalker 3 Master Disk has been modified in any way (including
   moving files around), the patch program will not be able to perform the
   upgrade.  You will get an error message indicating that this has
   happened.  In this case, you should mail us the disk so that we can
   upgrade it.

   To have your disk upgraded by us, you need to:

   1.  Send in your original, registered, STalker 3.02 Master Disk.
   2.  Enclose a U.S. check for $5 + $2 shipping & handling ($7 total).
   3.  Enclose a note with your name, address, and daytime phone number.

   In return you will receive the upgraded 3.03 Master Disk. If you have
   already purchased this patch disk from us for $5, please just include
   your original disk and $2.

 Helpful Hints

   o If you are having trouble with lost characters, the very first thing
     to do is try running AUXINIT.PRG. If using rates > 19200, you may also
     find it helpful increasing the size of the buffer to the maximum, 31K.

   o When using high speed modems (9600 baud or greater) you will have to
     use h-ware (RTS/CTS) flow control, rather than XON/XOFF flow control.
     Several pointers:

     o Make sure STalker is configured for RTS/CTS in the Port Settings
       dialog for each service you plan to connect to at high speed.
     o Make sure your modem is set for RTS/CTS. This varies from modem
       to modem; some use an AT command, others a DIP switch. Consult your
       modem's manual for more information.
     o Run the appropriate combination of patch programs. These can be
       found in the EXTRAS folder of your STalker disk:
       TOS version        Port                Program(s)
        1.0-1.6x      ST-compatible      SERIALFX
        2.00-2.05     ST-compatible      SERIALFX and SERIALFX
                      other              SERPTCH
        2.06          ST-compatible      SERIALFX
                      other              none needed
        3.00-3.05     ST-compatible      SERIALFX and SERIALFX
                      other              SERPTCH
        3.06          ST-compatible      SERIALFX
                      other              none needed
        4.0x          Falcon             none needed

     Because STalker reconfigures the Falcon serial port and the
     "non-standard" ports on the Mega STe and TT by writing directly to the
     hardware registers for those devices, other serial patch programs may
     not work properly with these ports when STalker is running.

   o If, after dialing a service, you notice that you cannot access any of
     STalker's functions and the "Dial" menu title is still selected, then
     this most likely means that there is a problem with your autologin
     sequence for that service. Press Undo to cancel the autologin and then
     check the appropriate entry in the Autodialer Directory.

   o If you use the GDOS replacement NVDI, you may notice accessing the
     "STalker preferences" dialog will sometimes cause the terminal font to
     revert to the system font. Selecting the preferences dialog a second
     time will restore the setting and allow you to reset the font in the
     Terminal dialog. This seems to be due to a bug in NVDI.

 Changes for STalker 3.03

   The Preferences dialog has several new items:
     o The first is an option to toggle the menu in a window feature.

     o The second is to toggle usage of the new Atari Clipboard.  Drive Z
       is now a valid drive letter, so to use the Atari Clipboard standard
       it is necessary to select this option in the dialog.

     o Next is an option to turn off the Blitter chip, if present, when
       STalker first runs and then turn it back on when STalker quits.  At
       high speed on some machines, the Blitter causes problems with serial

     o "Alert before clearing buffer" will display an alert before allowing
       the keyboard sequence [Control][Clr] to clear the buffer.

   After marking a block, the pop-up menu will disable the Print option if  
   STalker doesn't detect a printer online and ready.  Similarly, the menu  
   item "Send text to printer" is disabled if the printer is not ready.

   It is now possible to turn off Remote Mode by selecting the menu item    
   Remote Mode.  The menu item now acts like a toggle.  Furthermore, it is  
   no longer possible to Save Configuration with Remote Mode enabled.
   [Shift][Tab] will invoke STeno.  This was added because [Alternate][Tab] 
   is used by Geneva.

   Added the keyboard equivalent [Shift][Alternate][Esc] to reset the   
   serial port.  This was added because Geneva uses [Alternate][Esc] to
   close the window.

   [Control][Tab] will invoke the BackTalk compiler if it is running.

   If you have Geneva, you can tear-away STalker's menus or use them from
   the keyboard with [Alternate][Space].

   In previous versions, STalker would close a file being downloaded and
     reopen it repeatedly. In the new version, STalker leaves the file open
     at all times and only reopens it if it gets closed unexpectedly (like
     when you are using STalker as a desk accessory and then quit an

     This means that downloading is a bit faster, especially for large
     files. It also means that you should avoid anything that will force a
     media change on the drive a file is being downloaded to, like swapping
     disks or the "Force Update" option in NeoDesk.

   [Shift][Esc] will open/close the main STalker window without quitting.
     Also, when STalker is run in a multitasking environment it is now
     possible to close the main window and the file transfer window while a
     file is being uploaded or downloaded. [Shift][Esc] will close the main
     window and the file transfer window.  [Control][Shift][Esc] will close
     the window without quitting also, but during file transfers the file
     transfer window will remain open.

   Added support for NeoDesk 4's NEO_ACC_ASK.  This allows STalker and
   NeoDesk to communicate as a NeoDesk Desk Accessory if STalker was
   installed after NeoDesk is already running.

   Passing -m as the first parameter on the command line when STalker is
   run will force STalker to toggle menus in the window.  This option will
   be saved if you Save Settings.

   STalker will print correctly under all revisions of TOS.

   On a Falcon, the Serial port is now the only port available, and faster
   baud rates are possible.

   STalker will now report a disk full error, if there is one, when saving
   an .INF file.

   STalker should correctly close files in scripts now.  It should no
   longer be necessary to call file_close() twice.

   Zmodem Resumes on Delphi now work.

   Double-clicking on a Dial? entry will not remove the dialog until the
   mouse is released.  The event is also disposed of.

   Reworked "Use GDOS monospaced fonts" so that booting without GDOS will
   not permanently affect this setting.

   The File menu has been changed slightly to hopefully avoid a problem 
   with STalker and TOS 1.00.

   DCD is off by default when no .INF file is found.

 > More Gribnif News! STR InfoFile!  -  STeno Upgraded!

                    STeno 2.00 to 2.10 Patch Program

             This program will upgrade STeno version 2.00 to
             version 2.10.  It will ONLY upgrade version 2.00.

   This program is copyright 1994 by Gribnif Software.  All rights are
   reserved.  This program may be freely distributed to all legitimate
   registered users of STeno 2.

   Any questions or comments, please contact us at:

       Gribnif Software, P.O. Box 779, Northampton, MA 01061, USA
       Tel: (413) 247-5620, Fax: (413) 247-5622
       GEnie:    GRIBNIF

 What is needed to upgrade

   1.  An un-modified STeno 2 Master Disk, version 2.00.

   2.  A hard disk or a blank formatted floppy disk (to place the
       STENO210.PRG and STENO210.DAT on).

 How to upgrade your STeno version 2.00 to version 2.10

   1.  Make sure you have made a backup copy of the STeno 2 Master Disk.

   2.  Place the STENO210.PRG and STENO210.DAT on your hard disk or on the
       blank floppy disk (it may need the extra disk space to write some
       temporary files, depending on free memory.)

   3.  Run the STENO210.PRG and follow the on-screen prompts.

   4.  Once you have finished upgrading your master disk to version 2.10,
       make a backup copy of this newer version.


   5.  To install the newer version on your system, you MUST replace the
       following STeno 2.00 files in your system with the 2.10 version
       files from the newly upgraded disk:


       The following files are also included in the archive, for use by
       programmers. They are not essential for normal operation:


 If you get an error message

   If your STeno 2 Master Disk has been modified in any way (including
   moving files around), the patch program will not be able to perform the
   upgrade.  You will get an error message indicating that this has
   happened.  In this case, you should mail us the disk so that we can
   upgrade it.

   To have your disk upgraded by us, you need to:

   1.  Send in your original, registered, STeno 2.00 Master Disk.
   2.  Enclose a U.S. check for $5 + $2 shipping & handling ($7 total).
   3.  Enclose a note with your name, address, and daytime phone number.

   In return you will receive the upgraded 2.10 Master Disk. If you have
   already purchased this patch disk from us for $5, please just include
   your original disk and $2.

 Changes for STeno 2.10

   General Operation:

    If STeno is run as a desk accessory after NeoDesk 4 is already running,
    you can now drag icons to a STeno icon on the desktop.

    STeno now indicates Line, Column, and whether the current file has been
    modified, by way of the window's name bar.  Only file modification is
    indicated in the desk accessory title (or program title under
    Geneva/MultiTOS), by way of a delta (triangle) character.

     [Control][Tab] will invoke the BackTalk compiler, if it is already in

     STeno will use Geneva's menu-in-a-window feature.  This means that you
       can use tear-away menus and [Alt][Space] to traverse the menu if you
       have Geneva.

     STeno now handles the AP_TERM message, so that it can be terminated
       from Geneva or MultiTOS.

     It is now possible to close the STeno's window without quitting STeno
       when run as an application.  Pressing [Shift][Esc] will close the
       window, pressing this combination again will re-open it.

     Under AES 3.40 or newer, all buttons are now 3D.  Under Geneva, its
       radio buttons are used, also.

     STeno's Programmer Interface is now active.  It is now possible for
       external programs to use STeno as an editor.  Check out HYPRDEFS.H
       and STENOMSG.H for details.

   Preferences Dialog:

     STeno now supports the new Atari Clipboard standard.  To enable this
     feature, select the "Use Atari Clipboard" option.

     STeno now stores the font size and window size/position independently
     for ST Medium/Low versus other resolutions. This way you will not end
     up with a font that is the wrong size when changing between

    Added a configuration option to allow scrolling by line, instead of
    the default jump scrolling.

    The cursor blink can be turned on or off.

    When saving a file, STeno will first save the file to $$STENO$.$$$.  If
    that is successful, STeno will then delete the original file and
    rename $$STENO$.$$$ to the original file.  If the disk fills up while
    saving to $$STENO$.$$$, $$STENO$.$$$ will be deleted and the original
    file will be intact.

       This can be toggled on/off. If you prefer to have faster Saves, then
       turn the option off.

    The menu can now be toggled between being in a window or not, by way of
    an option. Note that when STeno is used as a desk accessory, its menu
    is always in the window, regardless of how this option is set.

    Under AES 4.0 or newer, or Geneva, if you have multiple STenos running,
    pressing [Alternate][#] will bring a STeno to the foreground (i.e.:
    [Alternate][1] will top the first STeno, [Alternate][2] will top the
    second STeno).  This will work with up to 10 STenos running (the 10th
    STeno is [Alternate][0]).  The number to press is between the [] in
    the window title.  When quitting a STeno, the previous numbered STeno
    will be topped (i.e.: quitting STeno #8 will top STeno #7.  If #7 is
    not running then #6, #5...).

    The behavior of this is configurable.  There are new options in the
    Preferences dialog:

     o Autotop on Exit         When quitting the current STeno, make the
                               next one come into focus.
     o Accessories             If Autotop on Exit is on, this will tell
                               STeno to top DA's or not.
     o Numbers in DESK Menu    Tells STeno to number the STeno's under the
                               DESK Menu (ie: 1STeno:, 2STeno:, 3STeno:,

   Main Window:

   It is now possible to re-size the window when the Sizer is not displayed
   by holding down the both the left and right mouse button and clicking
   the lower right corner as if the Sizer were there.

   On startup, STeno will always open its window to the size that was

   STeno correctly re-draws its window if it is not the topmost window, and
   one of the scroll bars is used in Geneva or MultiTOS.

   The mouse is turned back on before another window becomes topped.

   Line scrolling is substantially faster than previous versions.

   Editing Commands:

     [Insert] will toggle between insert mode and overwrite mode for new
     text that is entered.

     Pressing [Shift][Delete] will copy the text into the UNDO buffer.
     Previously, this would just delete it.

     The sequence [Control][Insert] will copy a block into the UNDO buffer.

     [Shift][Insert] will paste the internal buffer (like [Undo]).

     [Alternate][B] will start a block.  [Alternate][E] will end the block,
     showing the selected area.  The block acts the same as a block marked
     with the mouse.
     If you hold down the [Control] key when marking a block, it will be a
     column block (i.e.: [Control][Shift][Alternate][B]). This cannot be
     done with the mouse, it can only be done with the keyboard.

     If you hold down the [Control] key when pasting a block, it will be
     inserted as a column (i.e.: [Control][Alternate][V]).

     [Control][Up] and [Control][Down] will scroll the screen in the
     corresponding direction without moving the cursor's line or column

     [Control][Shift][Up] and [Control][Shift][Down] will move the cursor
     to the top or bottom of the window, without scrolling.

     [Alternate][C] and [Alternate][V] will no longer clear the clipboard
     if there is no block selected.

     When deleting a line, the entire screen is no longer redrawn.


     When saving a file, if it already exists, you will be prompted to
     Replace/Append/Cancel. To avoid this prompt and always Replace the
     existing file, use [Control][Alternate][S].

     [Alternate][|] will toggle the Vertical Slider on/off.  [Alternate][-]
     will toggle the Horizontal Slider on/off.

     [Control][Alternate][Q] will save (replace) a modified file and then
     quit STeno without prompting.

     [Shift][Tab] will invoke STalker, in addition to [Alternate][Tab].
     This was added because [Alternate][Tab] is used by Geneva.

     The Word Wrap dialog has a new toggle.  This toggle is used to turn
     on/off indenting while typing in word wrap mode.  If it is selected,
     the text will indent to the previous line's indentation.  When this
     option is off, no indentation will occur.

   Type-Ahead Mode:

     You can no longer [Backspace] over the character that represents the
     start of a Type-Ahead line.  You can however, [Delete] the character.

     When you send the type-ahead buffer, STeno will send up to the next
     marker, or to the end of the buffer, instead of stopping at the
     cursor.  For example, if you had the lines:

         =The quick brown fox#jumped in a puddle.

       with the cursor at the #, then pressing Return will send everything
       from the preceding = up to, but not including, the next =.

       It used to be that it would only send "The quick brown fox", which
       meant that if you realized you had a typo at the beginning of the
       line, you had to move the cursor all the way to the end before
       pressing Return.


 > From the Editor's Controller  -  Playin' it like it is!

      Well, Christmas has come, and gone.  There are currently 16 games
 available for the Jaguar.  A disappointing year for the Jaguar?  It's
 really hard to say.  As mentioned last week, this number of games fell
 short of the final tally claimed by Atari's Sam Tramiel, twice.  The
 last couple of weeks have seen quite an array of new titles hit the
 streets.  If I "did the MATH" correctly, there were eight games
 released in a very short span of time.  It's my impression that more
 and more developers are finally getting close to the final stages for
 even more games.  Like it not, quality games do take time.  Look at
 some of the winners that we have on hand currently: Doom, Wolf 3D, AvP,
 Iron Soldier, and Kasumi Ninja - to name just a few.  Would we want to
 see these games rushed and poor in quality.  Yes, we're impatient and
 want to see more, fast.  But, I think part of this is because we know
 the quality to be expected with an Atari game machine.  Most of the
 games available right now have been "worth the wait," to quote many
 online.  The waiting was tough, and will be tough again, but in the

      I'm really looking for a stellar 1995 for the Jaguar.  As long as
 Atari doesn't "pull an Atari," we should all be expecting (and
 getting!) some terrific stuff next year.  Developers who have been
 taking a "wait and see" attitude are starting to see some positive
 things happening.  Granted, Atari still has a long way to go, but their
 efforts are starting to show.
      So, while this issue is relatively sparse this week due to the
 holidays, expect to see an exciting 1995 worth of Jaguar coverage.
 Many of us have most of the new titles in hand and we are feverishly
 working on the games and reviews.  It's been an exciting past year, and
 it's going to be even better next year!  I hope that you join us in the
 enjoyment.  I foresee myself starting off the new year with a lot of
 relaxation with my Jaguar controller in hand!

      Until next time...


 > Jaguar Catalog STR InfoFile  -   What's currently available, what's
   """""""""""""""""""""""""""      coming out.

    Current Available Titles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    CAT #   TITLE                 MSRP      DEVELOPER/PUBLISHER

     J9000  Cybermorph           $59.99         Atari Corp.
     J9006  Evolution:Dino Dudes $49.99         Atari Corp.
     J9005  Raiden               $49.99     FABTEK, Inc/Atari Corp.
     J9001  Trevor McFur/
            Crescent Galaxy      $49.99         Atari Corp.
     J9010  Tempest 2000         $59.95     Llamasoft/Atari Corp.
     J9028  Wolfenstein 3D       $69.95       id/Atari Corp.
     JA100  Brutal Sports FtBall $69.95          Telegames
     J9008  Alien vs. Predator   $69.99     Rebellion/Atari Corp.
     J9029  Doom                 $69.99        id/Atari Corp.
     J9036  Dragon: Bruce Lee    $59.99         Atari Corp.
     J9003  Club Drive           $59.99         Atari Corp.
     J9007  Checkered Flag       $69.99         Atari Corp.
     J9012  Kasumi Ninja         $69.99         Atari Corp.
     J9042  Zool 2               $59.99         Atari Corp
            Bubsy                $49.99         Atari Corp
            Iron Soldier         $59.99         Atari Corp

     Available Soon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE               MSRP          DEVELOPER/PUBLISHER

             CatBox              $69.95               ICD
             Val D'Isere Skiing  $59.99              Atari
             Cannon Fodder        TBD               Virgin
             Hover Strike        $59.99              Atari
     Hardware and Peripherals ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE               MSRP          MANUFACTURER

     J8001  Jaguar (complete)   $249.99        Atari Corp.
     J8904  Composite Cable     $19.95      
     J8901  Controller/Joypad   $24.95         Atari Corp.
     J8905  S-Video Cable       $19.95
            Jaguar CD-ROM       $149.99        Atari Corp.


 > Industry News STR Game Console NewsFile  -  The Latest Gaming News!

              -/- Nintendo Sells 6 Million Donkey Kongs -/-

     Nintendo's 16-bit, $69.95 Donkey Kong Country has become the all-time
 best seller in the video game industry, selling more than 6 million units
 by year's end.

     The game maker also says more than 40 percent of American homes now
 own a Nintendo system.

     Speaking with United Press International, Nintendo officials said its
 new Donkey Kong Country game has received unprecedented accolades from the
 media and video game industry followers since it was introduced Nov. 21.
 In fact, Time Magazine picked Donkey Kong Country as its No. 2 Best
 Product of 1994, just behind the Chrysler Neon automobile.

     UPI notes, "In its first week, the game set sale records for the
 Japanese video game giant, selling more than 500,000 units. It also
 grossed more than $30 million over the Thanksgiving holiday, more than
 the top movie that weekend."

     Demand for the game, which features graphics designed on Silicon
 Graphics' workstations and supercomputers, has outpaced supply in the
 four weeks the game has been available in the United States, Nintendo


 > Jaguar Easter Eggs/Cheats/Hints STR InfoFile  -  Solving Those Riddles!  

 From Compuserve's AtariGaming Forums, tips for Kasumi Ninja:
 (Thanks to Larry Tipton for posting it!)

 >>Grabbed from AOL for CSERVE members! :)

 Here is my KN Moves FAQ. It is not entirely complete but contains a lot
 of special moves and death moves for Habacki, Senzo, Thundra, and Danja.
 The others I haven't discovered. Any feedback would be appreciated. I
 tested all these moves and believe they are all correct.

           KASUMI NINJA Moves List version 2.00 December 27, 1994
                        by John P. (

 A Button        Press once to punch
                 Tap rapidly to pummel
                 Up + A is a jumping punch
                 Up/Towards + A is a flying punch
                 Down + A is a crouch punch
                 Down/Towards + A is an upper cut

 B Button        Press once to kick
                 Up + B is a jumping kick
                 Up/Towards + B is a flying kick
                 Down + B is a sweep kick
                 Away + B is a roundhouse or special kick

 Joypad Left                     Move left
 Joypad Right                    Move right
 Joypad Up                       Jump
 Joypad Up/Away or Towards       Jump away or towards an opponent
 Joypad Down                     Crouch
 Joypad Down/Away                Defensive Crouch
 Joypad Away from opponent       Block


 Caber Toss:     Hold C, Down, Up (close)
 Headbutt:       Hold C, Down, Towards (close)
 Fireball:       Hold C, Away, Away Up, Up
 Throw an
 opponent:       Away + A (close)

         *DEATH MOVE unknown*

 Jungle Strike:  Hold C, Towards, Towards, Towards (close)
 Jungle Lunge:   Hold C, Away, Towards, Towards (far)
 Teleport:       Hold C, Down, Up
 Throw an
 opponent:       Away + A (close)
 DEATH MOVE:     Hold C, Up, Towards, Up, Towards (far)
 Fireball:       Hold C, Away, Towards, Towards
 Super Kick:     Hold C, Away, Up
 Knee to Crotch: Hold C, Towards, Towards + B (close)
 Throw:          Away + A (close)

         *DEATH MOVE unknown*

 Overhead Smash:  Hold C, Towards, Up (close)
 Power Slide:     Hold C, Away, Down Away, Down, Down Towards, Towards
 Hammer Throw:    Hold C, Down, Down Away, Away, Up Away, Up
 Throw an
 opponent:        Away + B (close)

         *DEATH MOVE unknown*

 Fireball:       Hold C, Away, Down Away, Down, Down Towards, Towards
 Whirlwind Kick: Hold C, Away, Away, Towards, Towards
 Teleport:       Hold C, Up, Up
 Throw an
 opponent:       Away + A (close)
 DEATH MOVE:     Hold C, Up, Down (close)

 Fireball:       Hold C, Away, Down Away, Down, Down Towards, Towards
 Whirlwind Kick: Hold C, Away, Away, Towards, Towards
 Teleport:       Hold C, Up, Up
 Throw an
 opponent:       Away + A (close)
 DEATH MOVE:     Hold C, Away, Up (close)

 Exploding Bolas: Hold C, Away, Away, Away, Towards
 Teleport:        Hold C, Down, Up, Up
 Throw an
 Opponent:        Away + A (close)
 DEATH MOVE:      Hold C, Away, Up, Away (far)

 Headbutt:        Hold C, Towards, Towards, Towards (close)
 Ground Stomp:    Hold C, Back, Up, Up
 Hunting Knife:   Hold C, Away, Down Away, Down, Down Towards, Towards
 Throw an
 opponent:        Away + B (close)
 DEATH MOVE:      Don't know how to do this correctly, but I've done it
                  by holding C, and then moving joypad left to right
                  rapidly. (close)

 This is a work in progress. Thank you to the few people who have helped me
 with  this. These are all the moves I have so far that work. If anyone has
 any  input  or  know of any death moves that work correctly, please e-mail
 me.  I will add them in and update this document. I hope to get a complete
 list  of special moves and death moves for all the characters. If you have
 not  already  done  so,  I  recommend  you to pick up KASUMI NINJA for the
 64-bit Atari Jaguar system.

                                 Thank you.



 Thanks Johnny FP!!!


                    Partial List of Kasumi Ninja Moves

 Goth Hammer - forward, up
 Power Slide - (roll) back, down, forward
 Exploding  Bamboo Stick - (roll) down, back, up, 1/2 forward
 Lunging Punch - ???????????
 Death Move - ?????????

 Fireball - (roll) back, up, forward
 Caber Toss - (close) down, up
 Head Butt - (close) down, forward
 Death Move - ?????????

 Knee to the crotch - ?????????
 Hammer Kick - back, up
 Fireball - back, back, back, forward, forward
 Flying Eagle Kick - ???????????
 Death Move - ?????????

 Exploding Bolas - back, back, back, forward
 Side Teleport - down, up, up
 Crotch Grab - ???????
 Throat Spike - ????????
 Death Move - ?????????

 Habaki and Senzo
 Teleport - up, up
 Whirlwind Kick - back, back, forward, forward
 Fireball - ????????
 Habaki's Death Move - ????????
 Senzo's Death Move - ????????

 Buffalo Punch - ???????
 Throw Knife - (roll) back, down, forward
 Head Butt - (close) forward, forward, forward
 Buffalo Jump - back, up, up
 Death Move - ?????????

 Flying Lunge - back, forward, forward
 Thunder Uppercut - (close) forward, forward, forward
 Teleport - down, up
 Bite opponent - ???????
 Death Move - ???????

 NOTE: All special moves must be done while pressing the C button. 
       You must keep the button held down the whole time.


 > STReport CONFIDENTIAL    "Rumors Tidbits Predictions Observations Tips"

 - Cupertino, CA                        HOUDINI CARD FOR POWER PC!

      Reportedly, Apple is planning on releasing a 486DX2/50
 Adapter/Emulator card for the Power PC 6100 models. It will also offer
 soundblaster support and have the ability to allow the user to add ram
 directly to the card.  It will also be able to use MAC peripherals -
 printers, monitors etc.  Also, the user will be able to cut and paste
 between the two different CPU's.  Now ..the best part - it should be on
 sales shelves sometime during the 1st quarter of 1995.

 - Rockville, MD                             EPIC MEGAGAMES HIRING!

 Epic MegaGames is expanding and they're looking for programmers, artists,
 and development teams to join them.

 "We're a PC game publishing company and we work with independent
 developers around the world to produce top shareware games.  Current Epic
 releases include One Must Fall 2097, Jazz Jackrabbit, and Epic Pinball.
 These games were developed by really dedicated teams of 2 to 5 people.

 Most Epic developers are independent, work from their homes around the
 world, and earn top royalties (40%) for the games they create. For
 example, a $45 game brings the team $18 and we pay for all marketing,
 advertising, distribution, and materials.  Royalties for a top shareware
 game are currently in the range of $150,000 to $400,000 per year, but
 we're working on improving that by expanding our marketing.

 We're avid gamers and our top priority is creating quality games that are
 the best in their categories (OMF=Best PC fighting game, Jazz=Best PC
 platform game, etc).

 These are the kinds of people we're looking for:

 -- Development teams with PC games already in progress.
 -- Artists/Animators: Experienced with DPaint, 3D Studio, or Alias.
 -- Programmers: Fluent with C/C++.  Assembly is a plus.
    Windows experience is a plus.  3D experience is great.

 Most importantly, you'll need strong motivation and a good work ethic
 because developing a top-quality game is very intense and highly

 If you think you might be interested, please leave email describing
 your experience and projects, or send a demo/sample to:

                               Epic MegaGames
                            3204 Tower Oaks Blvd
                           Rockville MD 20852 USA.

 -Tim Sweeney/Epic  *  CompuServe: 72662,1725  *                 


                       STReport's "EDITORIAL CARTOON"

 > A "Quotable Quote"     For a serious moment.. may we please wish       

                               TO ONE AND ALL!


 > DEALER CLASSIFIED LIST STR InfoFile        * Dealer Listings *
   """""""""""""""""""""""""""""""""""          ---------------

                              ABCO Incorporated
                                P.O. Box 6672
                      Jacksonville, Florida 32221-6155
                                  Est. 1985

                    1994 HOLIDAY SPECIALS NOW IN EFFECT!
                   Take Advantage of the Holiday Specials
                  ABCO manufactures custom storage devices!
                  TEN PERCENT OFF (10%) with this ad (clip)
              * INTEL * 32 BIT 486DX66, VLB w/Math CoProcessor 
             8MB ram upgradable to 64MB 1MB SVGA VESA VIDEO CARD
                 Sound Blaster Compatible Stereo Sound Card
               DOS 6.2 - Windows for Workgroups 3.11 Included
         256K CACHE - 1.44 FLOPPY Drive, Mouse & 101 deluxe Keyboard
   340MB IDE hd - 2 SERIAL, 1 PARALLEL, 1 GAME PORT - 14.4 Data/Fax Modem
    250W POWER SUPPLY TOWER SYSTEM - 14" SVGA 1024x768, NI 28dpi Monitor
     66Mhz, S&H Incl 1295.00 - 595.00 with order, Checks OK, balance COD
        Other higher powered packages available or, design your own!
                90Mhz - Pentium  Call for value added pricing!
                   Call: 904-783-3319 Anytime, Voice Mail


              Syquest Removable SCSI Drives(ALL Priced Right!)
                        All Size Platters Available 
                 One Platter included with each Drive free!
                         Bernoulli! Call for Prices!

             ATI Mach 8/32/64 High Performance Video Cards 1-4mb
            Diamond Computer High Speed Video Cards w/1-4mb VRAM
                Greatly Enhances Windows SPEED and EFFICIENCY
            Diamond High Performance Sonic Sound Cards Available
                Soundblaster Cards and compatibles 8 & 16 bit
              Creative Technologies' Sound Blaster Pro 16 SCSI
            Sound Blaster * AWE 32 * SUPER Powerhouse Sound Card
                    Media Vision Line - True Multi-Media

              IDE Super IO cards & 16550 UART 2 & 4 Port Cards
              SCSI ADAPTER CARDS & SCANNERS COLOR & MonoChrome

                   Call: 904-783-3319 Anytime, Voice Mail
                               COMPUTER STUDIO
                          WESTGATE SHOPPING CENTER
                        40 Westgate Parkway -Suite D
                            Asheville, NC  28806
                                 Orders Only
                          FULL LINE COMPUTER DEALER

                           EAST HARTFORD COMPUTER
                               202 Roberts St.
                          East Hartford CT.  06108
                          FULL LINE COMPUTER DEALER
                             MEGABYTE COMPUTERS
                                907 Mebourne
                               Hurst, TX 76053
                          FULL LINE COMPUTER DEALER
                              SAN JOSE COMPUTER
                               1278 Alma Court
                            San Jose, CA.  95112
                          FULL LINE COMPUTER DEALER
                              CompuSeller West
                             220-1/2 W. Main St.
                           St. Charles, IL., 60174
                             Ph. (708) 513-5220
                          FULL LINE COMPUTER DEALER
    (DEALERS; to be listed here FREE OF CHARGE, drop us a line in Email.)

                   STReport International OnLine Magazine
                      -* [S]ilicon [T]imes [R]eport *-
 STR OnLine!         "YOUR INDEPENDENT NEWS SOURCE"       December 30, 1994
 Since 1987         copyright   1994 All Rights Reserved            No.1053
 All Items quoted, in whole or in part, are done so under the provisions of
 The  Fair  Use Law of The Copyright Laws of the U.S.A. Views, Opinions and
 Editorial  Articles  presented  herein  are  not  necessarily those of the
 editors/staff  of  STReport  International OnLine Magazine.  Permission to
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