ST Report: 14-Oct-94 #1042

From: Bruce D. Nelson (aa789@cleveland.Freenet.Edu)
Date: 10/30/94-10:45:27 PM Z


From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Subject: ST Report: 14-Oct-94 #1042
Date: Sun Oct 30 22:45:27 1994



                            SILICON TIMES REPORT
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                        INTERNATIONAL ONLINE MAGAZINE
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   October 14, 1994                                              No. 1042
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 > 10/14/94 STR 1042  "The Original * Independent * Online Magazine!"
   """""""""""""""""
 - STR INDUSTRY REPORT    - MYST A Review     - ZEOS Pentium 90
 - IBM Buying into Apple! - IBM PPC - 1995    - Primera Pro Overview
 - German Pirates Nailed! - COREL Champions   - WP MAC 3.1 SHIPS!
 - Mindscape News         - People Talking    - Jaguar NewsWire!

                   -* TOSHIBA: PENTIUM 75MHZ NOTEBOOK! *-
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 > From the Editor's Desk             "Saying it like it is!"
   """"""""""""""""""""""


      The Pentiums are here right along with the PPC and all the earmarks
 of wonderful things to come.  On the PC front, it looks as rosy as it can
 get.  We all know that's relative but the truth is, its brighter and more
 enjoyable with every passing month.  Not to mention the remarkable
 affordability in the PC world.  There are those who'd have you believe
 that the PC is not the way to go.  Also there are those who seemingly
 delight in telling me I am all wrong when I say the PC is the mainstream.
 The only platform with a real and genuine future.  That is the bottom line
 folks.  

      Which of the existing platforms has a real and promising future?  For
 me the answer is easy.. the PC platform.  A number of recent events lead
 me to believe this.  One of the main reasons being the migrations of major
 software packages that were formally on other platforms only like Canvas
 and OFOTO.  These two packages alone are veritable powerhouses of
 productivity and are indeed a fine compliment to any system.  You may say
 it was a simple business decision.  I'll agree wholeheartedly.  I'd even
 go further and say the decision makers in those companies have an
 excellent vision into the future and are preparing now for that future.
   
      Sadly enough, I am, as many others are, a former "inhabitant" of a
 dead platform. It was a wonderful platform.  One that many fond memories
 are and will remain a part of.  I do however, see and hear many familiar
 comments being made by members of the Mac community that sound an awful
 lot like those I used to hear in the days I called the beginnings of the
 end on my old platform.  Five years from now will tell the tale.  I
 believe the PC platform is where the future is and will be henceforth. 
 The Mac, in my humble opinion, will slowly but surely evolve to the PC way
 of doing things.

      The first in a series of articles about the ZEOS Pentium appears in
 this issue.  I'm certain you'll enjoy this adventure as much as I am. 

                                         Thanks for your support!
                                              Ralph....


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 ----------------
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 we can do to make STReport available to you. we'll try it!



         """"""""""""""""""""""""""""""""""""""""""""""""""""""""""



  STReport's Staff                      DEDICATED TO SERVING YOU!
  """"""""""""""""

                             Publisher -Editor
                             """"""""""""""""""
                              Ralph F. Mariano

                  Lloyd E. Pulley, Editor, Current Affairs


 Section Editors
 """""""""""""""
      PC SECTION     AMIGA SECTION       MAC SECTION    ATARI SECTION
      ----------     -------------       -----------    -------------
      R.D. Stevens     R. Niles           J. Deegan     D. P. Jacobson
      

 STReport Staff Editors:
 """""""""""""""""""""""

           Michael Arthur           John Deegan         Brad Martin    
           John Szczepanik          Paul Guillot        Joseph Mirando
           Doyle Helms              Frank Sereno        John Duckworth
           Jeff Coe                 Steve Keipe         Guillaume Brasseur
           Melanie Bell             Jay Levy            Jeff Kovach    
           Marty Mankins            Carl Prehn          Paul Charchian

 Contributing Correspondents:
 """"""""""""""""""""""""""""
           Dominick J. Fontana      Norman Boucher      Clemens Chin   
           Eric Jerue               Ron Deal            Mike Barnwell  
           Ed Westhusing            Glenwood Drake      Vernon W.Smith
           Bruno Puglia             Paul Haris          Kevin Miller   
           Craig Harris             Allen Chang         Tim Holt  


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                                              The Staff & Editors



        """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""



 > STR INDUSTRY REPORT                 LATE BREAKING INDUSTRY-WIDE NEWS 
   """""""""""""""""""



                         IBM/POWER-PC/PC SECTION (I)
                         ===========================




   
                   Computer Products Update - CPU Report
                   ------------------------   ----------
                  Weekly Happenings in the Computer World
   
                                Issue #42
   
                    Compiled by: Lloyd E. Pulley, Sr.


                  ******* General Computer News *******



                          ** Online Price War **
  
    Computer network rivals Prodigy and America Online waged a miniwar 
 on prices this week after Prodigy introduced a cheaper membership option 
 and reduced an hourly rate.
  
    The Prodigy option, announced Wednesday morning, costs $9.95 a month 
 for five hours of online time and $2.95 for each additional hour. 
 Prodigy previously charged $14.95 a month for unlimited access to most 
 of the network.
  
    By Wednesday evening, America Online, which also charges $9.95 for a 
 basic five-hour service, had said it would reduce its rate for additional
 hours from $3.50 to $2.95.
  
  
                   ** Philips to Launch CD-I for PCs **

    The compact disc-interactive system, commonly known as CD-I, from 
 Philips Electronics NV will be available for use on personal computers 
 early next year.

    Reports say that CD-I, only available so far for televisions, is a 
 multimedia game and entertainment system that allows users to manipulate 
 sounds and images.
  
    "We are bridging the PC environment by introducing a CD-I card for 
 PCs," said John Hawkins, the Philips executive responsible for CD-I 
 sales.

    The new CD-I card that will fit into a PC will give users access to 
 software, such as encyclopedias, that have only been available so far in 
 digital form via CD-ROM. Hawkins said that in addition to being more 
 user friendly than CD-ROM, CD-I is also superior for sound and video 
 applications.

    "CD-I is a plug-and-play system," he said. "Consumers who work with 
 CD-ROM know what pain it is to make the software work."

    However, Hawkins stressed that CD-I and CD-ROM were not competing 
 systems, noting that CD-ROM is "a productive system" for professional 
 use, while CD-I is intended for home entertainment.

    "You would want to use CD-ROM if you deal with a whole lot of text or 
 databases such as phone directories," he said. "You would use an 
 encyclopedia on CD-I when it contains a lot of video items."
  
    He would not disclose the retail price for which Philips will sell 
 the CD-I card, although Hawkins did say that the Dutch electronics firm 
 would join with other, unnamed firms to produce it.
  
  
                 ** Dell Offers Pentiums Under $2,000 **

    Word is Dell Computer Corp. is set to introduce a Pentium-based 
 system for corporate customers that starts below $2,000.

    Reports from Dell say the slimline OptiPlex 560/L, which includes 
 Intel Corp.'s 60Mz Pentium processor, "is the final step in the complete 
 replacement of Dell's corporate desktop lines and is available immedi-
 ately in the U.S. and Canada starting at $1,970."

    Also, reports say Dell will offer Intel Corp.'s new 75MHz Pentium 
 with its products as the processor becomes widely available.

    The OptiPlex 560/L's basic instruction software can be upgraded for 
 customers seeking to take advantage of the Plug and Play features 
 expected to be available with Microsoft Corp.'s Windows95 operating 
 system.
  
  
                  ** IBM PowerPC Products Set for '95 **

    IBM Chairman/CEO Louis Gerstner says a launch of PC products built 
 around the new PowerPC chip now is likely to take place in the first 
 quarter of next year.

    Speaking with reporters during a visit to Brussels, Gerstner this 
 week commented, "We've always said it would be a late 1994 event. It now 
 looks likely to be early 1995."

    The IBM chief is quoted as saying the PowerPC, based on a RISC archi-
 tecture and jointly developed with Apple Computer Inc. and Motorola, is 
 mainly aimed at the workstation market where it already has been 
 launched.


                  ** Apple Forecasts Higher Earnings **

    Apple Computer Inc. announced this week it expects revenues and 
 earnings for the quarter ended Sept. 30 to be higher than expected, 
 causing the stock to once again jump in price.
  
    Reports are that strong demand for the entry-level Power Macintosh 
 and PowerBook notebook systems are largely responsible for fourth 
 quarter revenues of approximately $2.50 billion, compared with $2.10 
 billion a year ago. In addition, the company forecast earnings that 
 should be just over 90 cents a share, compared with earnings of 24 cents 
 a share in the fourth quarter of 1993. Final results for the quarter 
 will be issued on Oct. 17.

    Apple also said it expects gross margins as a percentage of net sales 
 for the fourth quarter will be slightly above the 26.7% it reported in 
 its third fiscal quarter, ended July 1, and that operating expenses will 
 be slightly less than 20% of net sales.
  
  
                   ** Fujitsu Unveils New Tablet PC **

    Fujitsu Personal Systems Inc. has introduced the Stylistic 500, a 
 2.6-pound tablet PC. The computer maker notes that the system's Intel 
 486DX2-50 microprocessor is the fastest microprocessor ever designed 
 into a tablet computer.

    Fujitsu says the Stylistic 500 is designed for use in insurance, 
 transportation, utilities, consumer packaged goods, pharmaceuticals, 
 health care and other industries with a mobile workforce.

    The Stylistic 500 features ATA and Type III PCMCIA slots. Also pro-
 vided are 4MB of RAM (expandable to 20MB, two lithium-ion battery packs, 
 an infrared serial interface and an 8-inch monochrome screen. The 
 computer supports the DOS 6.2, Windows for Pen Computing, PenDOS and 
 PenRight operating systems.

    Measuring 7.2 by 10.7 by 1.5 inches, the Stylistic 500 weighs 2.6 
 pounds with both battery packs installed. The system is scheduled to 
 become available in November. It will sell for $2,795, including a 105MB 
 PCMCIA hard disk, MS-DOS 6.2 and Windows for Pen Computing. The system 
 will also be available without the hard disk and operating system for 
 $2,285.
  
  
                    ** AT&T Plans Pentium Notebooks **

    AT&T Global Information Systems says it plans to release notebook PCs 
 based on Intel's new 75MHz Pentium microprocessor before year's end.

    "Intel is an important partner for AT&T Global Information Solutions 
 and we plan to deliver high performance Pentium notebooks by the end of 
 the year," says Rob Howe, worldwide vice president of PC Marketing for 
 AT&T Global Information Solutions.
  
    Howe didn't announce any specific product details. Several other PC 
 makers, including Toshiba and Dell Computer have already committed to 
 using the 75MHz Pentium CPU. Many other firms are also expected to jump 
 on the bandwagon.
  
  
                      ** IBM Introduces OS/2 Warp **
  
    In a packed Broadway theater in New York City this week, IBM Corp. 
 unveiled its third-generation operating system, OS/2 Warp, that it says 
 will sell at a street price of under $80.
  
    Sources say that the new operating system is designed for corporate, 
 small business and home computer users and will be widely available by 
 the end of the month. A version for use with local area networks will 
 begin beta-testing in November.
  
    Several computer manufacturers, including Dell and Toshiba, immedi-
 ately announced plans to include OS/2 Warp with the computers they sell.

    IBM said the retail price of OS/2 Warp will be $129, but officials 
 said they expect it to sell for less than $80. Another version, called 
 the "fullpack edition," is designed for users without Windows. It will 
 sell for $199 retail with an expected street price of $130. Both 
 editions will be shipped with a "BonusPak" of popular applications 
 including word processing, spreadsheet, database, networking, Internet 
 access and multimedia programs.

    More than 40 software vendors also announced plans to develop new 
 software titles for OS/2 Warp.
  
  
                   ** Toshiba to Have 75MHz Notebook **

    The T4900CT, Toshiba America Information Systems Inc.'s first Intel 
 75MHz Pentium-based notebook, is to be on the market by late next month 
 with a suggested retail price of $7,499.

    The company is quoted as saying the T4900CT offers a 10.4-inch color 
 TFT active matrix screen, integrated AccuPoint pointing device and a new 
 VL local-bus graphics accelerated video controller to provide multimedia 
 capabilities for graphics/processor-intensive applications.

    It is built around Intel Corp.'s new 3.3-volt 75MHz Pentium pro-
 cessor, newly-developed high-speed EDO memory, and high capacity 810MB 
 hard disk drive.
  
  
                 ** IBM to Buy Equity Stake in Apple? **

    What started out late last week as rumors of an imminent buy-out of 
 Apple Computer by AT&T or Motorola turned into a published article this 
 weekend in the San Francisco Chronicle, asserting that IBM Corp. would 
 either invest in Apple or reach an agreement on a common standard to 
 make each company's computers compatible with one another. True or not -
 - neither company will confirm the report -- Apple and IBM stock are up.
  
    It's reported that representatives from both companies have confirmed 
 that they are talking but will not provide details. Apple CEO Michael 
 Spindler reportedly met with IBM senior vice president James Cannivino 
 three times last week to discuss an IBM equity investment.
  
    Wall Street analysts have long insisted that Apple needs to revive 
 its business and loss of market share by finding ways to attract new 
 users. If a single machine standard that would run IBM's OS/2, Apple's 
 Macintosh and Microsoft's Windows operating systems were developed, 
 sales would no doubt jump. Such a standard would also benefit software 
 developers, who would have a greater incentive to write new programs for 
 a bigger potential market.
  
  
                   ** N.Y. Architects Honor Autodesk **

    The New York Society of Architects has honored Autodesk Inc. with a 
 Special Award in recognition of the company's development of AutoCAD 
 software and other Autodesk CAD (computer-aided design) products.

    Autodesk is the first computer software company to receive an award 
 from the prestigious organization.

    The New York Society of Architects, established in 1906, is a not-
 for-profit organization devoted to the advancement of architecture 
 through education, information and professional development.


                   ** Government Funds Info Highway **
  
    The U.S. federal government this week doled out $24 million to com-
 munities as large as Chicago and as small as Hall, Montana with its 
 population of 95 people to help them plan or build their own versions of 
 the information superhighway.
  
    Reports from Washington, D.C. say that funding was awarded by the 
 Department of Commerce to 90 of the 1,000 applicants. The smallest grant 
 of $3,000 went to Hall, which plans to install a connection to the 
 Internet in its two-room schoolhouse that will provide access for the 
 entire town, including the school's 25 students.
  
    The largest grant of $716,883 was awarded to a remote-education pro-
 ject that will serve 15 of the most sparsely populated states, including 
 Alaska, Hawaii and Wyoming. The program will offer six degree or certi-
 ficate programs, including water quality management and hospitality 
 management. It will be run by the Western Interstate Commission for 
 Higher Education in Boulder, Colorado.
  
    Chicago will use its $415,497 grant to compile home mortgage and 
 lending information available in the metropolitan area into a community 
 computer network. It is hoped that by making such information widely 
 available, discriminatory lending practices will be alleviated.

    The projects are examples of communications technology "changing the 
 way we provide for our families ... changing the way we educate our 
 children ... and interact with each other," said Commerce Secretary Ron 
 Brown.
  
    Others receiving grant funds included:
  
    --The Native American Public Broadcasting Corp. for a project that 
 will link 500 Indian tribal governments nationwide.
  
    --The Carnegie Institute for a project that will link environmental 
 databases of nine science institutions and museums.
  
    About $58 million is expected to be awarded next year for similar 
 projects by different groups.
  
  
                  ** Sports Illustrated Goes Digital **

    Sports Illustrated is coming to CD-ROM. With a century's worth of 
 baseball stats? The best of the football bloopers? A gigabyte of old 
 O.J. Simpson interviews?

    Well, maybe later. But first, the annual Swimsuit Issue.

    In Cambridge, Massachusetts, officials with SoftKey International 
 Inc. said the firm is set to sell Windows- based CD-ROM calendars of the 
 best-selling SI issue, with a version for Apple Macintosh to follow 
 soon. And the company says already the $29.95 CD-ROM it has ever 
 published.

    "Our initial orders from retailers were three times the unit volume 
 we've received from any other CD title," Softkey President Kevin O'Leary 
 said. "We've had lots of calendars -- whales, cards, baseball -- but 
 nothing has come close to the orders we've seen on this one."

    The CD contains 70 images, "many of them not included in the annual 
 issue, which can be used to create computer or pocket calendars or to 
 print out images on color printers. The calendar is perpetual, meaning a 
 customer needn't buy another one every year."
  
  
                     ** Germans Crack Piracy Ring **

    Authorities in Dresden, Germany, have arrested three men accused of 
 selling thousands of bootleg copies of Microsoft Corp.'s MS-DOS 6.2 
 software.  Estimates of the value of the illegal software is about $9 
 million.
  
    Police spokesman Lothar Hofner said that between June and August, the 
 trio produced 100,000 complete software packages and illegally copied 
 400,000 floppy disks.
  
    Hofner said authorities searched apartments, offices and warehouses 
 in three German states and Berlin and found production, copying and 
 packaging equipment, as well as 50 PCs, adding the equipment was running 
 around the clock.

                      ________________________________



 > Corel Champs! STR Spotlight                  Top Drawer Stuff!
   """""""""""""""""""""""""""


                               COREL CHAMPIONS

                                 BIOGRAPHIES


      Congratulations to the first group of winners of the COREL CHAMPION
 AWARDS.  Below please find a biography of each of the winners for this
 quarter.  Once again, thank-you Mark, Brian, Steve, Jack and Jerry for
 your hard work in the forum.

 Mark Alger 73611,2514
 ======================
 24-year veteran of the concert industry, working for promoters, venues,
 etc., as a gopher, office manager, etc. up to 1980, when I came to work at
 Otto as first an account rep, then designer, finally production person. 
 Otto is the world's leading producer of access control systems for the
 music touring industry.

 At Otto have worked in art & type, stripping & platemaking, the pressroom
 and the bindery.  Was production manager from 1981-1986.  Since then I
 swim in calmer waters as the leading sales rep and designer for the
 entertainment division.  Since 1993 have also served as graphics
 supervisor and systems manager, researching and specifying computer
 equipment and software buys and configuring  and maintaining our computer
 systems.  (It's a small company. <g>)

 I write a regular column for Chris Dickman's CorelDRAW Journal on output
 strategies ... aimed at the small print shop and graphic designers
 struggling with the realities of DTP and the graphic arts.  This year, I
 contributed an unaccredited article for Rick Altman's _Mastering CorelDRAW
 5_, published by Sybex and on the shelves right now.

 My participation on the CORELAPPS forum began, I think, in a pretty
 typical manner.  I signed on to CIS to get help with problems I was
 having.  I was very surprised to find myself considered an expert, but was
 quite glad to share that expertise with fellow seekers after knowledge.  I
 have, upon occasion, found myself embroiled in controversy, a position I
 find somewhat uncomfortable.  I am not, however, one to keep my thoughts
 to myself.  <g>

 Brian L Johnson 100101,3623
 ============================

 Aged 45, I am married with 2 children (boy and girl, 14 and 15) and 2
 cats.

 I served in the Royal Air Force for 16 years, flying Vulcans, F4s and,
 latterly, HS125 trainers.  When I retired from the service in 1985, I went
 back to my first love (and academic training) and decided to start a
 software consultancy business.

 Amazed at the low quality of many of the local software firms, I resolved
 to provide an honest service to small businesses.  Working from an office
 on the back of my house-- in a village just south of Lincoln-- I can
 provide telephone support to firms whilst slaving over my current
 projects. 

 I work in conjunction with a local printer to produce school brochures,
 newsletters, posters, company reports, manuals, etc.  Books (in
 particular, translations) and larger technical manuals are generating an
 increasing amount of business, usually originating in the EU.

 Naturally, CorelDraw and Ventura have been in my stable since the
 beginning (v1.01 and v1.2, I think) and I am looking forward to grappling
 with CV5 in the near future!  Several interesting projects lie ahead for
 Ventura.

 Most of my non-DTP work involves supplying and installing software to
 local firms. I provide training and support, in particular, for
 custom-built database applications and accountancy programs.

 I teach IT-related subjects at local colleges and also provide a gratis
 service for several village societies.

 Despite the high UK phone charges-- the boulders on Britain's Information
 Superhighway-- I regularly log-on to CIS.  It enables me to stay ahead (or
 at least abreast) of competitors and to meet a broad spectrum of fine
 people.  Of late, my daughter has discovered the Internet and the
 availability of e-mail fanzines, so my CIS and phone-bills have been
 steadily rising.

 Nonetheless, it's nice chatting to you all <S>.  Take care.

 Steve Rindsberg 70711,55
 =========================

 Steve Rindsberg runs RDP (Rindsberg Digital Photography), a slide imaging
 service bureau in Cincinnati, Ohio.  As you might well imagine, RDP is a
 Corel Approved Service Bureau, but also handles imaging slides, 4x5's and
 overhead transparencies from most popular PC and Mac graphics programs.
  
 Steve wrote the book on printing from Corel Draw.  Well, ok, not *the*
 book, but *a* book ... Rick Altman's Mastering Corel Draw.  Well, ok, not
 the book, the chapter.  But you get the idea.  Steve's also a contributing
 editor for The Cobb Group's "Inside Microsoft PowerPoint".
  
 Steve's not particularly imaginative when it comes to blowing his own
 horn, so that's about all he can think of to say about himself.
  
 <<No, wait, that's not true ... there's more, lots more!  My wife's name
 is Helen, and we have two cats.  I like to sing really old music and ...>>
  
 Ahem!
  
 That's ALL he can think of to say about himself!
  
 <<Oh.  Sorry.>>
  
 <g>
 Steve
  
 Jack L. Chalker 72205,613
 ===========================

 Jack L. Chalker is the founder of The Mirage Press, Ltd., a small press
 publishing company that has been in business since 1961. He got interested
 in computers when running the night shift computer room at Johns Hopkins
 University in 1965, and in the late Sixties was involved in setting up
 what is now called a service bureau in Baltimore that used early computer
 typesetting and graphics equipment. He has also been an advisor and
 consultant to others setting up small press book operations, at least a
 dozen of which are now going in the U.S., and in helping such operations
 with book design, typography, illustration, and promotion. In the Eighties
 he concentrated on the PC rather than Mac side of production, since that
 is what the bulk of his clients began with, and was an early proponent of
 Postscript on the PC. For the past few years, he has used (and
 recommended) CorelDraw for advertising and promotional materials and for
 jacket, type design, and illustration preprocessing. Best known as a
 science fiction novelist and computer columnist, he is constantly testing
 and pushing new desktop publishing, graphics, and layout software and
 hardware.

 Jerry Sanderson 74660,2213
 ===========================

 I was raised on a farm in western Pennsylvania.  Spent several years
 working as a machinist while taking various courses in electronics.  In
 the mid-70's I landed a job programming for a Univac 9400 (24K memory!)
 mainframe and in a few months was promoted to Systems Analyst.  After two
 years, I moved on to my ultimate goal (electronics work), and spent the
 next eleven years as a two-way radio bench and field service technician.
  
 Eventually, the self-destructive urge for independence led me to strike
 out on my on as a self-employed field service tech, working from my home
 near Harrisburg, Pa.  I currently service copiers, fax machines and laser
 printers in the south-central Pennsylvania area, while my wife and I
 operate a part-time word processing and DTP business.  Two cats, a blind
 dog and our two boys (4 and 5) are delighted to help us keep the office
 in a continual state of disarray.  Not that we need the help.


 Editor Note;
      A Corel Champion is one who cheerfully volunteers to help others
 through the everyday problems one encounters in all software/hardware
 adventures.  The folks above have gone above and beyond the call.  Thanks
 much folks!

                       ______________________________



 > Mindscape Inc. STR Spotlight    
   """"""""""""""""""""""""""""


                        The Software Toolworks, Inc.
                           Becomes Mindscape, Inc.



                  -- New Corporate Name and Logo Underscore
                 Long-Term Commitment to Consumer Market --


 Novato, CA -- October 1, 1994 -- After nearly fifteen years in the
 consumer software industry, The Software Toolworks, Inc. has changed its
 name to Mindscape, Inc., to more accurately reflect the type of products
 the company produces and the markets it serves. Simultaneously, Mindscape,
 Inc. is unveiling a new logo, the result of extensive focus testing and
 planning.

 Mindscape is a name familiar to many long-time industry watchers and
 personal computer software consumers. Acquired by The Software Toolworks
 in 1990, Mindscape, Inc. has been a leading force in entertainment
 software for personal computers and video game systems for many years. The
 Software Toolworks has continued to distribute individual titles under the
 Mindscape label -- principally its video game cartridges.

 As company executives began to plan for the future, they grappled with a 
 number of consumer marketing issues, including the name of the company. 
 Numerous surveys of software dealers, store salespeople and end users
 revealed that while The Software Toolworks was well known and appreciated
 by its loyal customer base, the name was also considered restrictive.
 Seeking a name that encompasses the creative, innovative, and entertaining
 value of its products, management discovered one in its own backyard.

 "As we expand our place in the consumer software market, the software we 
 produce will continue to set new standards for creativity and innovation," 
 said Bob Lloyd, Chairman and CEO of Mindscape, Inc. "Mindscape products
 will educate and entertain, broadening users' minds while allowing them to
 'escape' at the same time. The name is a perfect fit."

 A New Look
 ----------
 Once the company had arrived at the decision to adopt a new name,
 officials began the process of selecting a new logo. Because a logo
 communicates a great deal about the identity of a company to its customers
 and associates, great care was taken in the selection of the new image.
 The new logo, chosen only after extensive nationwide consumer testing,
 will be used on all future packaging and print materials from Mindscape.
 An animated sequence featuring the logo is currently being prepared for
 inclusion in forthcoming software products.  A GIF file of the new logo is
 available in our Software Lirabary.

 "As companies look forward to the 21st century, they must ask themselves
 how their customers will interact with their logos," said Julie
 Wainwright, Mindscape's Vice President of Marketing. "For us, our logo is
 more than a simple watermark to be used on business cards. Our customers
 will see our logo -- fully animated -- every time they run one of our
 programs."

 Mindscape, Inc. is a leading developer and publisher of consumer software 
 for personal computers and video game systems. Founded in 1980 as The 
 Software Toolworks Ltd., the company was a pioneer of entertainment, 
 educational, and reference software. Market-leading software like The 
 Chessmaster, Mavis Beacon Teaches Typing!, The Software Toolworks World 
 Atlas and The Software Toolworks U. S. Atlas, and The San Diego Zoo 
 Presents... The Animals! have established the company's reputation 
 world-wide. Recent hits, including MegaRace, PC/Computing How Multimedia 
 Computers Work, and Merriam-Webster's Family Dictionary have strengthened 
 that reputation.  

 Among Mindscape's strengths are a unique ability to attract strong
 strategic partners and top multimedia and content providers, the expertise
 to recognize new opportunities in nascent technologies (including CD-ROM
 and desktop video), and a worldwide distribution network of OEMs,
 distributors, catalogs, major chains, resellers, dealers, mass
 merchandisers, department stores and warehouse clubs.

 The company was purchased in early 1994 by Pearson  plc, an international 
 media group based in London whose other holdings include Addison-Wesley 
 Publishing Co., Penguin Books, Thames Television Ltd., The Tussauds Group, 
 satellite broadcaster BSkyB, The Financial Times of London, and a 50% 
 interest in The Economist. Later the same year, the company changed its
 name to Mindscape to reflect more accurately the types of products it
 produces and the markets it serves.


 For more information on Mindscape products or to find a dealer near you, 
 please call (800) 234-3088.


                    _____________________________________



 > ZEOS International STR InfoFile   A company on the "move upward"
   """""""""""""""""""""""""""""""


                          ZEOS INTERNATIONAL, LTD.

                               COMPANY PROFILE


      ZEOS International provides superior value to customers by
 (designing, manufacturing, servicing, supporting and marketing high
 performance, high-quality, affordable personal computers.

      ZEOS products include PCI (Peripheral Component Interconnect), EISA
 (Extended Industry Standard Architecture) and ISA (Industry Standard
 Architecture) desktop and notebook computer systems and related hardware. 
 ZEOS computers are based on some of the most advanced and powerful
 microprocessors available -- currently including Intel's 486SL, SX, DX2,
 DX4, and Pentium CPUS.  In addition to Microsoft DOS, ZEOS systems are
 compatible with a variety of other operating systems including Novell
 NetWare, OS/2, UNIX and ZENIX.

      ZEOS products have earned numerous industry awards for performance,
 speed, quality and value, making ZEOS one of the top computer companies in
 the country.  To maintain this excellence, ZEOS maintains their own
 research and development subsidiary PC Tech, and an on-site Novell
 certification laboratory at their headquarters in Minneapolis, Minnesota.

      ZEOS' award-winning reputation continues with after-the-sale support.
 In fact, no company has won more PC Magazine Readers' Choice for Service &
 Reliability awards than ZEOS -- six in all.  ZEOS was also one of the
 first companies to provide 24-hour toll-free technical support.  In
 addition, all ZEOS products are covered by a One Year Limited Warranty and
 30-Day Money-Back Guarantee.  And many products include Express Parts
 Replacement.

      ZEOS markets its systems directly to value-added resellers,
 businesses, government agencies, educational institutions, and the general
 public primarily through direct-mail and multi-page advertisements in
 leading PC publications.

      ZEOS was incorporated in May 1981 and has been a public company since
 October 1987.  The company's stock is listed on the NASDAQ over-the-
 counter exchange, where it trades under the symbol "ZEOS."

                                    ****

      And now, the first in an eight part series, (hopefully only eight), 
 on what can only be called a "Dream System" with the ZEOS 90Mhz Pentium at
 the center of everything.  Through the course of the series, we shall
 cover in detail the installation of each of the custom peripherals which
 are listed below.
     
 The Peripheral List:
 --------------------

      A)- 2 1083 Mb Western Digital 31000a Enhanced IDE Hard Drives
   
      B)- 1 Teac CDROM CD55a 4x Drive
  
      C)- 1 Mitsumi IDE CDROM Drive

      D)- 1 Archive Viper 250mb SCSI Tape Backup

      E)- 1 Sound Blaster AWE32 Sound Card w 2mb & Roland SCD-15 Daughter
          Board.
   
      F)- 1 Maxtor 340Mb SCSI Hard Disk
   
      G)- 1 Canon IX-4015 SCSI Color Scanner 1200lpi w/ADF 

      H)- 1 Fargo Primera Pro Color Printer 600dpi
  
      I)- 1 Hewlett Packard Laser Jet 4P Printer 600dpi
   
      J)- MAG Innovision 17F Color Monitor 17" ni

      K)- 1 USRobotics Dual Standard V.34/V.FC/28.8 External Modem
  
      L)- Adaptec 1542cf SCSI Busmaster card & EZ SCSI Software
    
      along with a few other items yet to be made mention of.
   

 To Begin;
 ---------

      When the cabinet was opened for the first time, the clean and very
 orderly manner in which this machine was assembled was a treat to observe. 
 Of course, the size of the cabinet insured there was plenty of "room to
 spare".  Most importantly, a comment was passed shortly after mention was
 made that we were looking a ZEOS Pentium over that was somewhat
 disturbing.  The comment went like this in so many words; "The card slots
 were not able to support large cards in the ZEOS."  This is absolutely not
 true at all.  For those of you who are familiar with the AWE32 Sound Card
 you'll know its a _very_ large card. (Almost the full length of the
 machine front to back)  I installed the AWE32 and had room to spare
 internally.
   
      After the initial shock of seeing just how much faster this machine
 was than the one we were running, a 486 dx50, the time for real
 exploration arrived.  The mother board is of the highest quality we've
 seen.  Obviously multi-layered and made well.  The Cabinet is very well
 designed, clearly done so with the future in mind as there is as mentioned
 before, room to spare.  The massive heat sink on the Pentium Chip does the
 job as it is only warm to the touch.  The cabinet is supplied with two
 fans one in the front and one in the rear.  The power supply was barely
 warm to the touch after hours of use.  It was at this point the decision
 was made to commence with the installation of the peripherals.  The IDE
 hard drives had been formatted with Disk Manager in the other machine. 
 So, they had to be reformatted according to the new and much improved CMOS
 in this machine.  After setting the CMOS for the large hard disks and
 telling it to use it all. we were ready to proceed with the bootup
 process. 
   
      The first goodie to go in was the Adaptec 1542cf SCSI Busmaster Card
 and the installation of the EZSCSI software.  The method to the madness
 was to install the scsi card so the tape backup and the scsi hard disk
 mechanism could be easily installed, up and running .  Why?  Easy... the
 directories for DOS, the tape backup software with the VTOC tables and the
 other needed utilities were on the scsi hard disk mechanism.  You see,
 there really was plan. <g>  A disk was prepared so the system would boot
 recognizing the needed locations for DOS and the Tape software.  Back to
 the SCSI card's installation.  All seemed to go well in fact, the card
 went right in and the ribbon cables fit perfectly.  Now, the moment of
 truth.  Turn the machine on time.  Zipping right past the prelims.. the
 machine started to do the right thing and then went to sleep.  

      With a re-boot and a CTRL A, the Adaptec SCSI card was re-configured
 for this new speed demon of a machine and now, we see and admire a very
 clean, immediate boot-up.  All it took was an Interrupt change on the scsi
 card.
  
      The floppy disk was in drive "a" and it pointed to everything we
 needed to get the system up and running.  Up and running we were in fine
 style.  The first of seven backup tapes began to feed the system.

 Next week; the Re-configuration and Software tune-ups.

                        _____________________________



 > WITH THE FUTURE IN MIND STR Review
   """"""""""""""""""""""""""""""""""

 The Kids' Computing Corner
 --------------------------



                            THE NAME OF THE GAME
                            ====================


 by Frank Sereno

      This past week I received several new programs for evaluation.  I
 need more time to give these titles the in-depth reviews as I have done in
 the past.  These titles will be reviewed fully in the next few issues of
 the magazine but for now I wish to whet your appetites with brief
 descriptions.

      Four titles are from Western Publishing's new Step Ahead software
 series.  These programs all use Bright Star Technologies' patented
 animation synchronization process so characters have lifelike mouth
 movements in time with the audio.  "ABC with Hickory and Me" features
 Hickory, an adorable mouse, and Nat, his firefly friend.  Fun activities
 with varying difficulty levels aid children ages three to six in building
 alphabet skills.  "123 with Hickory and Me" features Hickory and Nat at a
 meadow and small pond.  Activities assist children in learning number
 recognition, counting and other math skills.

      The remaining two programs are for children ages six to eight. 
 Monker, a blue creature, and Echo, his purple Tribble-like friend, are the
 hosts in "Monker's Math Factory" and "Monker's Spelling Submarine." 
 Addition and subtraction are learned in "Math Factory" and phonics,
 spelling, rhyming and word-building skills are taught in "Spelling
 Submarine."  These colorful programs are as entertaining as they are
 educational.

      Next up on the list is Optical Data Corporation's "The Wanderoos Go
 Exploring."  Wanderoos are very similar in appearance to kangaroos. 
 Pocket and her twin brother Tails will lead your child on an interactive
 journey of learning and discovery.  This program comes on CD-rom and is
 filled with hundreds of still-images and QuickTime movies to educate and
 entertain your child.  This program is aimed at children ages three to
 eight but even adults can have fun tracking, capturing and feeding the six
 missing wanderoos.

      The final program awaiting review is T/Maker Company's
 "Stradiwackius: The Counting Concert."  This is a multilingual program
 using 3-D animation to entertain and educate children about music and
 counting.  The program allows children to build unique instruments by
 combining various tools.  Due to the animations used in this program, it
 requires at least a fast 486 CPU but a Pentium is recommended.  This
 program is visually and aurally stunning.

      In the coming weeks I hope to be reviewing several programs from
 Edmark and a few titles from American Educational Publishing which
 publishes the new Muppet software line.  I will continue to seek and
 develop relationships with the major educational software publishers to
 bring you the latest news and reviews.  I also wish to spotlight shareware
 authors and I welcome submissions of press releases and demonstration
 software.

      Here's some news of a worthwhile charity.  Micrografx is holding its
 sixth annual Chili for Children Cook-Off Tuesday, November 15 at 6pm at
 the Thomas and Mack Center in Las Vegas.  This year's festivities are
 being advertised as the Chili-Willie-Dilly.  The chili is prepared by many
 of the biggest names in the computer industry.  The Willie refers to
 Willie Nelson, who will be giving a concert following the dinner.  The
 dilly is for the rip-roaring armadillo races.  The cause is the National
 Center for Missing and Exploited Children.  Tickets are $50 and are
 available for purchase in the lobby of the Convention Center or the Sands
 Expo or by calling 1-800-357-7255.

      Elek-Tek has an interesting offer.  They have a bundle of Davidson
 products called Kid Tools which features Kid CAD, Kid Works 2 and Kid Keys
 for the low price of $19.99.  Until October 31 or while supplies last,
 they will include a Davidson T-shirt with a purchase of Kid Tools.  Call
 708-677-7660 to order.  Sorry, but Elek-Tek does not ship overseas.

      Maxis will soon be introducing a junior version of its best-selling
 SimCity program.  Entitled SimTown, this new program is aimed at children
 ages eight to twelve.  Children will build neighborhoods by choosing and
 placing various building along streets.  Price is undetermined at this
 time.  You can contact Maxis at 1-800-336-2947.

      Sierra has an interesting offer available now through October 31 for
 owners of IBM compatibles with CD-rom drives and Windows.  Three CD-roms
 contain the anthologies of three of Sierra's most famous graphic adventure
 series.  The King's Quest Anthology contains all six King's Quest
 adventures, a preview of KQ VII and an interview with Roberta Williams. 
 The Space Quest Anthology contains the five Roger Wilco adventures and an
 interview of the Two Guys from Andromeda.  Finally, the Leisure Suit Larry
 Anthology includes all five Larry Laffer misadventures along with the
 Laffer Utilities for Windows, Larry's Pinball Games, Nick's Picks-Larry's
 Casino Games and a sneak peak at the latest Al Lowe creation, Capitol
 Punishment.  These collections will show the great advances in computer
 capabilities and interfaces over the past ten years.  Individually, the
 anthologies cost $59.95.  Two collections cost $99.95 and all three can be
 purchased for $129.95.  Call 1-800-757-7707 to order.

      Regarding Leisure Suit Larry, a rumor came through Chicago that
 Seinfeld's Jason Alexander was under consideration to portray Leisure Suit
 Larry.  Details were not available whether Mr. Alexander would be doing
 the role for a feature motion picture, for a live-action interactive game
 or both.

                          Thank you for reading.


                        _____________________________



 > MYST STR Review
   """""""""""""""

                                   M Y S T
                                   =======


 by Ivan Cockrum  72604,1117

      By now you've probably seen and heard plenty of hyperbole regarding
 Robyn and Rand Miller's new interactive game, MYST.  MYST is unique in my
 memory, in that people are actually going out and buying expensive CD Roms
 just to play it.  When a single piece of software can sell the hardware
 required to use it, it's gotta be good.  In any case, here at last is your
 chance to find out what it's all about.

 IN A NUTSHELL
 ------------- 
      The games begins when you, the player, find a lost MYST linking book. 
 This magical book transports you to the island of MYST, a lush, beautiful
 land, filled with wonderful structures and picturesque vistas.  

      Immediately, the plot begins.  You quickly learn that the inhabitants
 of the island, Atrus, his wife and two sons are missing.  Through the
 Journals of the Ages, you learn that Atrus has somehow learned the
 mystical ability to create whole new worlds, or Ages, merely by writing
 them into existence.  However, someone has been destroying the Ages.  You
 must travel to each of the remaining ages, where you will search for clues
 to discover who is at fault, and what has become of Atrus and his family. 
 To complete the game, you must learn how to use the many strange and
 mysterious machines left behind by Atrus in each of the Ages.

 SETTING STANDARDS
 -----------------
      MYST succeeds admirably on many levels.  With MYST, the Millers and
 their team at Cyan have managed to set several new standards for computer
 gaming.

      First and most obviously, there's the art.  Painstakingly conceived,
 beautifully rendered, the art in MYST lives up to the full promise of the
 photo-realistic, 3D graphic age.  Every screen in MYST looks like a
 snapshot of a real place: textures are rich and luxurious, from green
 grass to knotty pine to cold steel walls; settings have genuine depth,
 visibility diminishes into the distance; light sources reflect gaily off
 bright surfaces or create eerie shadows.  MYST's art appears real and
 convincing, and is as attractive as anything ever seen on a computer
 screen.  This compelling quality aids greatly in drawing the player
 into the game.

      Then, there's the sound.  Unlike in most games, where the sound track
 is loud and intrusive, and important audible information lost beneath
 blaring music, MYST's audio mix is clear and level.  Never does the music
 overpower any other aspect of the game, or interfere with spoken voice or
 sound clues.  Where background noise in games usually becomes tedious, the
 sounds of MYST are pleasant and entirely harmonious with its superb art. 
 I never tired of hearing MYST's background sounds (though there is a
 convenient option which allows you to turn them off), and rarely had to
 adjust the volume.  Further, the sounds you do hear are delightful and
 provocative, from the low roar of a crackling fire, to the sweet sounding
 flow of a gently rushing spring.  And sound is not only a background
 element, it's a source of information.  With puzzles based on sound,
 sound becomes essential in understanding and solving the worlds of MYST. 
 Further, sound *animates* MYST. Background animation in MYST is used
 sparingly, due to the limitations of technology.  Background animation on
 every screen would eat up inordinate amounts of processor time.  But the
 sounds of MYST are so sparkling, so unobtrusive, they become a form of
 living animation.  Water swirls by in a constant stream in some places,
 the wind cascades through the trees in others.  Insects and reptiles
 chirp.  Everything is alive with movement, even though nothing is moving.

      MYST also takes advantage of Quicktime to the greatest degree I've
 ever seen in a game, even though it is used sparingly, as I mentioned
 earlier.  Because MYST runs on a Hypercard engine, moving objects around
 on screen would have been difficult and tedious for the programmers, so
 the Millers came up with the ingenious solution of performing ALL actions
 with Quicktime movies: levers and gears, rising elevators, all Quicktime
 movies, seamlessly integrated into the existing background art.  MYST also
 contains Quicktime actors, characters who speak to you.  They, too, fit
 flawlessly into their surroundings.  As with MYST's sound, these Quicktime
 movies are technically superior.  They are well edited, and rarely do they
 halt or skip.

      The Millers have set still another standard, in interactive
 storytelling.  The story of MYST is as compelling and as richly textured
 as any of the game's fine graphics, and compares favorably with any of
 Infocom's best text adventure games.  The plot is well developed, the
 characters have great depth and are rich with motive and idiosyncrasies,
 and the mystery of MYST's missing inhabitants engaging.  MYST genuinely
 draws the player in.  While playing, I actually FELT that I was a part of
 this world.  I found myself wondering who I was within the context of the
 game, where I had been before coming to MYST.  And since MYST doesn't
 presume the gender of the player, the game should be equally appealing to
 players of both sexes.

      As adventure games go, MYST is fair, yet challenging.  The puzzles
 are all logical, and involve no leaps of faith.  Rather than making you
 figure out how to use an endless array of meaningless inventory, MYST's
 puzzles are usually based on learning to use one of Atrus' many machines
 (all of which could have been inspired by Jules Verne).  Traditional
 adventure game mapping is difficult in MYST, until you realize that the
 topography of MYST mirrors that of real life.  Rather than the usual grid
 of labeled boxes, I found myself drawing contour maps, with icons
 indicating each point-of-view I found.  If you can see something in the
 distance, chances are you can get to it in a linear fashion.  Also, there
 are no frustrating, arbitrary boundaries in MYST.  Because the Ages of
 MYST exist as a series of tiny islands, each is bounded by water, which
 helps preserve the illusion of an endless world.

      MULTI-MEDIA, BUZZWORD OF THE 90s Finally, what all this adds up to is
 something of great import.  In my opinion, MYST is the first TRUE
 computer-based, interactive multi-media experience.  Forgetting MYST for
 the moment, let's think about the definition of multi-media.  As explained
 by the computer industry and the media, it basically just means that you
 can add audio to your boring  Persuasion presentation.  But let's think
 about what it really means.  A medium is something through which a message
 is conveyed, including the spoken word, photography, film, painting, etc. 
 Multi-media is the expression of one or more ideas through a multiple of
 mediums.  Adding a rock and roll soundtrack to your high-tech video game
 isn't multi-media, it's just background noise.  The soundtrack doesn't
 convey any important information.

      But in MYST, multiple mediums DO join together to convey information. 
 In MYST, there are at least three separate mediums through which
 information is conveyed, all of which have been mentioned above.  First,
 there's the art.  You learn a great deal about MYST by what it looks like. 
 Second, there's the sound.  The sounds of MYST aren't just pleasant
 background noise: they often contain vital clues and solutions to puzzles. 
 Third, there's the story.  This can be broken down into two parts: the
 Journals of the Ages, in which you learn much of MYST's history; and the
 plot as you experience it.  (Theoretically, these could be considered two
 different mediums, but I'm trying to keep it simple, for the sake of the
 argument).  Each of these mediums are integrated into the whole,
 synthesized together into a sum that is greater than its parts.

      WHAT IT ALL MEANS For the many reasons listed above, I truly believe
 that MYST will become the new standard by which computer games are
 measured, at least until something better comes along, but isn't that
 always the case?  And MYST *guarantees* that we'll see better, and soon. 
 Now that we have a standard, it won't be long before people come looking
 to beat it.

      In any case, if you have a CD Rom and the money to spare, do yourself
 a favor: get yourself a copy, as soon as possible.  If you don't have a CD
 Rom, well, with prices coming down...


                        ____________________________



 > Primera Pro STR FOCUS!     Fargo's Primera Pro Color Printer
   """"""""""""""""""""""



                                 PRIMERA PRO
                                 ===========


      For approximately two weeks now, you've read about the "special free
 sample printout" offer.  The printout is from a Fargo Primera Pro color
 printer.  What can be said aboiut a color printer other than it works and
 works well?  I am going to try to tell you what I have found so far.  The
 installation of the Fargo was a breeze.  Set it up by inserting the right
 goodies and paper.  (three simple steps)  Then plug it in.  Connect it to
 your PC or MAC and pop the driver software disk into your floppy drive and
 install the software for use on your system.  The Windows drivers are fine
 they worked without so much as a hiccup.  I used Corel Draw 5.0e, Aldus
 Pagemaker 5.0a and Micrografx Picture Publisher 5.0 to put this baby to
 the test.  Needless to say it left me breathless with its performance.

      There are two major types of output one can set it up for.  Dye
 Sublimation and Wax Transfer.  Both are stunning in their clarity.  The
 wax is ideal for every day color work and the Dye sub is perfect for
 Photo-Realistic output.  It'll also do fine monochrome output.

      The wax output can also be done with special heat resistant paper. 
 Its to be used to do "iron on" custom shirt designs.  The colors are vivid
 and bright.  Not even the slightest hint of muddiness.  For the price, the
 Fargo Color printer is a real value.  For further information; call Fargo
 at 1-612-941-9470.

 Why all the enthusiasm?

      We simply like the Primera Pro and want as many people as possible to
 know about it.  We have, among other printers, the Fargo Primera Pro and I
 might add we are quite enthusiastic about this printer's fantastic
 performance.  It does the job real well and is affordable across the
 boards.   From the hobbyist to the corporate giant, the Fargo Primera Pro
 Color Printer (600dpi) is a necessity not a luxury.  The output quality is
 undeniably top-notch.  In fact, in an attempt to assist in having others
 see the output of such a fine printer that is truely affordable, we offer
 a free sample printout to anyone requesting such.  Look elsewhere in this
 issue for the details. 




   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N

                  FARGO PRIMERA PRO COLOR PRINTERS - 600DPI

 For  a  limited time only; If you wish to have a FREE sample printout sent
 to  you  that  demonstrates  FARGO  Primera & Primera Pro SUPERIOR QUALITY
 600dpi  24  bit Photo Realistic Color Output, please send a Self Addressed
 Stamped Envelope [SASE] (business sized envelope please) to:

                       STReport's Fargo Printout Offer
                                P.O. Box 6672
                      Jacksonville, Florida 32205-6155

 Folks,  this has GOT to be the best yet.  Is far superior to the newest of
 Color  Laser  Printers  selling  for  more than three times as much as the
 FARGO  Primera  Pro.  Its said that ONE Picture is worth a thousand words.
 Send  for  this  sample  now.  Guaranteed you will be amazed at the superb
 quality. (please, allow at least a one week turn-around)

         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N
 """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

                     :HOW TO GET YOUR OWN GENIE ACCOUNT:
                      _________________________________

       Set your communications software to Half Duplex (or Local Echo)
                      Call: (with modem) 800-638-8369.
                Upon connection type HHH (RETURN after that).
                          Wait for the U#= prompt.

                  Type: XTX99587,CPUREPT then, hit RETURN.

 Fire  up  that  high-speed modem and head for your favorite GEnie Software
 Library!   Effective October 10, 1994, you'll be able to participate in an
 open  beta  test,  offering  access  to  GEnie Services at 9600 bps for as
 little as $5.00 per hour.

 As a result of an arrangement with Sprint, GEnie will be offering 9600 bps
 access  from almost 300 SprintNet locations.  Best of all, this high-speed
 access  will  not  be subject to high-priced surcharges.  The normal $2.00
 per  hour  SprintNet  surcharge  will apply...even at 9600 bps!  This open
 beta test is expected to run through the end of the year.

 To find the number of the SprintNet access number nearest you, simply type
 PHONES  at  any  GEnie menu prompt (or use the "Move To Keyword" option in
 Genie  for  Windows and type PHONES).  Remember, this rate applies only to
 9600  bps  access  via  SprintNet.  So be sure to choose the access number
 showing  "9600" in the "Baud Rate" column AND "SprintNet" in the "Network"
 column.

 From  the  "Fine  Print"  department,  please note that the $2.00 per hour
 surcharge for SprintNet access is applicable even during your initial four
 hours of monthly usage.

 So,  whether you're into downloading software, reading bulletin boards, or
 accessing databases, it's about to become cheaper to do it faster!

      GEnie Information Services copyright (C) 1994 by General Electric
             Information Services/GEnie, reprinted by permission

                                      
                                       
  """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
                                 
        ___   ___    _____     _______
       /___| /___|  /_____|  /_______/           The Macintosh RoundTable
      /____|/____| /__/|__| /__/                 ________________________
     /_____|_____|/__/_|__|/__/
    /__/|____/|__|________|__/
   /__/ |___/ |__|_/   |__|_/____                  Managed by SyndiComm
  /__/  |__/  |__|/    |__|______/

          An Official Forum of the International Computer Users Group
    
                    *** STReport available in MAC RT ***
                                 ASCII TEXT
                            for ALL GEnie users!



                           MAC/APPLE SECTION (II)
                           ======================
                         John Deegan, Editor (Temp)



 > WP MAC 3.1 STR InfoFile
   """""""""""""""""""""""

                               WORDPERFECT 3.1

                     THE SECOND POWER MACINTOSH VERSION


 SECOND VERSION OF WP FOR POWER MACINTOSH NOW AVAILABLE FOR $99
 WordPerfect, the Novell Applications Group, has shipped WordPerfect 3.1,
 the second Power Macintosh version of the world's best-selling word
 processor. The upgrade adds the QuickCorrect feature, Macintosh Easy Open
 and a filter for Microsoft Word files, and support for Apple's System 7.5.

 "Our main goal with version 3.1 was to offer Macintosh users a great deal
 of added functionality without requiring additional RAM or asking them to
 buy a machine with a bigger hard drive," said Roger Bell, WordPerfect for
 Macintosh product marketing director. "WordPerfect users are finding the
 new features in version 3.1 extremely useful without having to sacrifice
 additional system resources. While our competition now requires more hard
 drive space and additional RAM, WordPerfect s hard disk requirement is
 still only 9MB on a 68K-based Macintosh, 11MB on a Power Macintosh, and
 the RAM requirements did not change."

 WordPerfect 3.1 will be available for an suggested introductory retail
 price of $99 (US) until January 31, 1995. Users of any Macintosh version
 of WordPerfect can upgrade for a suggested $59 (US). After January, the
 suggested retail price will be $395 (US) and the upgrade will be $69 (US)

 Steven Bobker, former editor of MacUser magazine praised WordPerfect's
 support of Apple's System 7.5. "By supporting the Macintosh Drag Manager,
 WordPerfect 3.1 makes it easy to drag and drop things into and out of a
 document. The Drag Manager beats the pants off OLE, and it will continue
 to increase in functionality as more applications support it."

 "I have also found WordPerfect's support of the PowerTalk Mailer extremely
 useful. We run a LocalTalk network here with eight Macs and we've been
 able to dump all our extraneous mail stuff and mail from directly within
 WordPerfect," Bobker said.

 "I really like the QuickCorrect feature," said Michael Erb, a WordPerfect
 user from Ithaca, New York. "It's nice because I can see it fixing things
 behind me, but I don't have to think about it. Everyone mistypes words
 when they are preparing a document in a hurry and QuickCorrect fixes
 that."

 System 7.5 Support
 ------------------
 AppleGuide support in WordPerfect provides interactive, online help and
 coaching capabilities to help users learn how to perform specific word
 processing tasks and use specific WordPerfect features, including
 recording macros, inserting graphics and other common tasks.

 Drag Manager support in WordPerfect 3.1 allows users to drag and drop text
 or graphics between documents and other applications.  Text and graphics
 can even be dragged out of a document and onto the desktop, where they
 will reside as clippings files until they are dragged back into a
 WordPerfect document or another application.

 QuickDraw GX Printing offers WordPerfect 3.1 users increased printing
 options and greater printer control with simplified dialog boxes. Users
 will be able to designate the order of print jobs and change paper size,
 orientation (landscape or portrait) or scale factor throughout the
 document on a page-by-page basis.

 PowerTalk was supported in WordPerfect 3.0. Now that it is part of Apple's
 standard system and enabled on the Power Macintosh, more users will be
 able to take advantage of this feature. A PowerTalk button is available on
 the WordPerfect ToolBar.

 AppleScript was also supported in version 3.0. AppleScript is a
 system-level macro language that allows cooperation and communication
 between multiple applications. Scripts are useful for tasks such as taking
 data from a spreadsheet, creating a chart, and then pasting it into a
 WordPerfect document.  WordPerfect is a scriptable application, which
 means that it acts or functions as a target application for Scripts.

 New Features
 ------------
 QuickCorrect includes more than 130 of the most commonly misspelled words
 and hundreds more can be added to automatically correct spelling errors on
 the fly. QuickCorrect can automatically remove extra spaces between words
 and sentences, capitalize the first letter of a sentence, and insert
 typeset quality quotation marks. QuickCorrect entries can be added to
 expand text, such as having initials become a name.

 WordPerfect 3.1 ships with Macintosh Easy Open to make opening and
 converting documents into another format as easy as any other basic
 Macintosh task. Easy Open finds programs on a system that can open a
 document and lists them for the user. The user can then choose a program
 that can convert the document using its own internal translation
 capability, or one that uses specialized translation software.

 The DataViz compound filter for Microsoft Word 4.0  5.1 also ships with
 WordPerfect 3.1 to allow WordPerfect users to import and export documents
 in the Word file format including Word Fast Save files.
  
 Improved Merge Data File Options allow users to perform merges using data
 exported from FileMaker Pro, as well as data from WordPerfect tables.

 Fat Binary Installer Option.  WordPerfect 3.0 currently uses a smart
 installer to detect whether a user is installing on a Power Macintosh or a
 68K-based Macintosh. Version 3.1 will offer a Fat Binary Installer option
 to install a universal version of the application that contains both
 binaries and will run on both types of hardware. This increases ease of
 administering the product from a network. 

 For stand-alone machine installation, WordPerfect will continue to offer a
 Smart Install option that automatically detects whether a user is
 installing on a Power Macintosh or a 68K-based Macintosh and installs the
 appropriate code-base. By providing both of these installation options on
 a single set of disks, WordPerfect is able to offer a single package that
 simplifies the purchase and installation process for users. 

 System Requirements
 -------------------
 For Macintosh,  WordPerfect 3.1 requires a minimum of a Macintosh Plus,
 System 6.0.7 or later, 2MB available RAM, and a hard drive with 9MB of
 free space (complete installation).

 On the Power Macintosh, WordPerfect 3.1 requires 4.5MB available RAM,
 System 7.1.2 or later, and a hard drive with 11MB free space (complete
 installation).

 For more information, customers can call WordPerfect, the Novell
 Applications Group at (800) 451-5151.






   **********************************************************************

                              IMPORTANT NOTICE!
                              =================

 STReport International Online Magazine is available every week for your
 reading pleasure on DELPHI.  STReport's readers are invited to join DELPHI
 and become a part of an extremely friendly community of enthusiastic
 computer users there.

                           SIGNING UP WITH DELPHI
                           ======================

        Using a personal computer and modem, members worldwide access
                   DELPHI services via a local phone call

                                JOIN --DELPHI
                               --------------

                 Via modem, dial up DELPHI at 1-800-695-4002
                                   then...
                 When connected, press RETURN once or twice
                                   and...
                At Password: type STREPORT and press RETURN.

                       DELPHI's 20/20 Advantage Plan 
                           20 Hours for Only $20!
                        -----------------------------

 Advantage Members have always enjoyed the lowest DELPHI access rates
 available. On the new 20/20 Advantage Plan, members receive their first 20
 hours of access each month for only $20. If you happen to meet someone
 online or find some other diversion, don't worry because additional usage
 is only $1.80 per hour.

 20/20 Advantage rates apply for access via SprintNet or Tymnet from within
 the continental United States during home time or via direct dial around
 the clock. Home Time is from 6pm to 6am weekdays. Access during business
 time carries a surcharge of $9 per hour. These rates apply for most
 services, but note that there are some surcharged areas on DELPHI which
 are clearly marked with a "$" sign.

 Who is eligible to take advantage of the plan?  Any DELPHI member in good
 standing.  Applications are reviewed and subject to approval by Delphi
 Internet Services Corporation.

 It's easy to join. If you meet the eligibility requirements, you can apply
 online -- at any time -- for membership in the DELPHI 20/20 Advantage
 Plan. Your membership becomes active at 4 a.m. Eastern Time on the first
 billing day of the following month. 

 The $20 charge will be billed to you at the beginning of the month to
 which it applies. Any portion of the 20 hours not used in any month does
 not carry forward into the next month. 

      Advantage rates may be changed with 30 days notice given online.

                         TRY DELPHI FOR $1 AN HOUR!

 For a limited time, you can become a trial member of DELPHI, and receive 5
 hours of evening and weekend access during this month for only  $5.  If
 you're not satisfied, simply cancel your account before the end of the
 calendar month with no further obligation. If you keep your account
 active, you will automatically be enrolled in DELPHI's 10/4 Basic Plan,
 where you can use up to 4 weekend and evening hours a month for a minimum
 $10 monthly charge, with additional hours available at $3.96. But hurry,
 this special trial offer will expire soon! To take advantage of this
 limited offer, use your modem to dial 1-800-365-4636.  Press <RET> once or
 twice. When you get the Password: prompt, type IP26 and press <RET> again.
 Then, just answer the questions and within a day or two, you'll officially
 be a member of DELPHI!  

         DELPHI-It's the BEST Value and getting BETTER all the time!



        ************************************************************


                           ATARI/JAG SECTION (III)
                           =======================
                            Dana Jacobson, Editor


 > From the Atari Editor's Desk              "Saying it like it is!"
   """"""""""""""""""""""""""""


      Well, they keep saying that it can only get better?  Bah!!  No,
 I'm not referring to Atari - not this time anyway.  My work schedule
 has been all messed up the past few weeks.  With no night supervisor,
 half of my night staff consisting of vacancies with no end in sight to
 fill them - I've had to readjust my schedule to try and fill in on that
 shift!  Not bad if it's just occasionally, but the next six weeks or so
 should prove interesting, to say the least!  I have no idea what my
 superiors will want - night shift, day shift, splits, doubles, and who
 knows what other combination?!  Hopefully, this won't adversely affect
 our Atari coverage in STReport.  Sorry, I'm just cranky from finishing
 a double shift and deadlines arriving quickly!

      We've got a lot of interesting STuff for you this week!  Along
 with our regular "People Are Talking" column from Compuserve, we've got
 a review of the latest version of that workhorse from Migraph: TouchUp,
 version 2.5, from local South Shore Atari Group member, Rick Keene.
 Rick is a professional graphics artist who has appeared in the pages of
 STReport in the past with other items of interest to DTP enthusiasts.
 He's updated us with details of the latest offering from Migraph.

      Greg Kopchak updates us with some news of Audio CD Master.  Are you
 an "Othello" player?  Well, "Stello" has been updated and we've got a
 list of the new features for you.  Ever consider what kinds of
 strategies Atari should use?  Well, we've got some more to help Atari
 get a foothold into the 90's!  Looking for some specific PD or
 shareware software?  Well, Suzy B's has it all (or close to it!)  Make
 sure to check out their latest offering, in CD-ROM format and supported
 by Toad Computers.  We're also including a little bit of history behind
 the origin of Suzy B's, just to make it even more interesting!

      And there's more!!  Let's get to it (because I need some sleep!)

      Until next time...


                       _______________________________



                        Delphi's Atari Advantage!
                       TOP TEN DOWNLOADS (10/12/94) 
        (1) NEWDESK AND DESKTOP GUIDE     *(6) MAGIC SPOOLER 1.09
       *(2) HSMODA04 SERIAL PORT ACC      *(7) IDEALIST 3.51
        (3) PUNT II                        (8) FALCON UPDATE ISSUE 6
        (4) STOMP                          (9) LJS TERM 2.1 
        (5) TYPE 1 CONVERTER             *(10) PLAYMPEG 0.60 DEMO 
                                                                            
   
                               * = New on list                              
                               HONORARY TOP 10                              
   
   The following on-line magazines are always top downloads, frequently  
   out-performing every other file in the databases.                     
                                                                            
   
                  STREPORT (Current issue: STREPORT  10.41)
            ATARI ONLINE (Current issue: AEO: VOLUME 3, ISSUE 12)
          Look for the above files in the RECENT ARRIVALS database.

                      ________________________________


 > Audio CD Update! STR NewsFile!  -  Audio CD Master 3.3 Ready!
   """"""""""""""""""""""""""""""

 From It's All Relative's Greg Kopchak:


 Version 3.3 of Audio CD Master is now ready. If you are a known owner
 of a Toshiba drive, you will be getting the update free as it fixes
 some problems with this brand of drive.

 WHAT'S NEW

 You can now save your programmed sequences of tracks for future use.

 Up to 16 tracks from a CD can be programmed for either current use or
 saved so the same program is available anytime the CD is in the drive.

 You can select tracks by number from a pop-up menu very similar to the
 drive selector used in Sound Lab.

 You can now play a CD from a given track, minute, and second offset.
 eg. Play track 2 starting 1 minute and 14 seconds into the track.

 Updates are available for $5.00, postpaid, to all registered users
 of any previous version of Audio CD Master.

 Write It's All Relative, 2233 Keeven Lane, Florissant MO 63031.

 Toshiba owners, leave us e-mail to make sure you are on the free
 update mailing list.


 > Stello Upgrade! STR GameFile!  -  Othello Clone Improved!
   """""""""""""""""""""""""""""

 Hello everybody.

 Stello 1.11 othello is out with features such as:

  - Works under Gem, all Atari computers, all screen resolutions,
    (x resolution must be at least 640)
  - Supports Multitos and WINX
  - Uses multitasking under Multitos
  - Advanced game-playing algorithms,  alfa-beta minimax, iterative
    deepening, response killer table, saves game tree and
    uses the zero width minimax modification.
  - One of the best Othello programs in the world.
  - Background pictures on the board
  - Supports english, german, french and danish.
  - Dialogs in windows
  - Nice interface (3d buttons and check boxes even under old
    tos versions, nice line menus)

 New in Stello 1.11.

 The endgame search is a little faster and Stello now speaks
 french. Small bug fixes.

 More details in the documentation.  Stello is a Shareware game. I
 have uploaded the game to the following ftp sites, in the file
 STELL111.LZH.

                          ftp.uni-kl.de
                          ftp.uni-paderborn.de
                          sun.rz.tu-clausthal.de
                                                                         
 and if i ever can make it through the net i will also be at

                          atari.archive.umich.edu
                                                                         
                         
                          Happy Othello playing.
                           Claus J. Pedersen.




                 -/- CompuServe First in Subscribers -/-

      In the competitive online information services industry where
 several claim to have the most subscribers, a study by Information &
 Interactive Services Report places CompuServe squarely at the top of the
 heap with 2.25 million subscribers in the third quarter of 1994.
 CompuServe has 1 million more subscribers than its nearest competitor.

      Reuters reports that the industry newsletter said CompuServe
 subscriptions rose 12.5 percent during the period, while Prodigy slipped
 7.7 percent to 1.2 million and America Online rose 11.1 percent to 1
 million.

      Prodigy is preparing a new design, while Delphi Internet Services Co.
 and GE Information Services Inc.'s GEnie online service are both
 overhauling their operations. Delphi has about 120,000 subscribers and
 GEnie has just 100,000 online.



   Migraph Releases Touch-Up 2.5! - A Review of the Classic DTP Tool!

                              by Rick Keene


      Everyone who uses a computer has favorite program or two. It 
 might be work-related, one used with a hobby or just for fun. These
 favorites are always easy to find on the hard drive and are as welcome
 as an old friend when they are opened.

      One of my favorites is Touch-Up, a black and white pixel editor 
 that's been around since 1988. Over the years it has been upgraded for
 improved performance and now, once again it has been upgraded again.
 This time to version 2.5. [Editor's note: an upgrade to version 2.52
 just arrived in the mail, a few weeks after 2.5 was released] There
 have been numerous reviews of Touch-Up in the past, so rather than give
 a review of the whole program, I'd like to cover the upgraded features.

      Upon opening Touch-Up, everything looks approximately the same 
 except now there is a .5 added to the zoom boxes under the toolbox, and
 mouse coordinates appear in the upper right hand corner of the screen.
 (Figure 1). The .5 is a half-size zoom mode that allows a half scale
 view of the image being worked on. This is helpful when placing clip
 boxes around an image that was too large for full-size. The mouse
 coordinates give the position of the mouse cursor during work and can
 be an aid when placing a lassoed piece of art. These coordinates move
 to the upper left hand portion of the screen in Lightning mode. Other
 noticeable changes are the drop down menus. Most functions have
 keyboard equivalents next to the menu selections. Some have been
 changed from previous versions of Touch-Up to accommodate the Atari 
 standard of keyboard commands while other features that were only
 available through the keyboard have been added to the menus. Another
 change in the look is the 3-D effect available to multi-TOS users on
 the Falcon and TT.

      One of the biggest and most used improvements is that you can now 
 scroll around large images with the mouse. To do this you hold down the
 Control key while holding down the left mouse button and move the mouse
 in the direction you want to scroll. At first try, I kept overshooting
 where I wanted to go, but in a very short time I was able to control
 the speed of the scroll by moving the mouse at an angle to the
 direction I was moving. Sort of like setting the drag. This has saved
 time by not having to move the mouse to the scroll bars or the black
 box under the toolbox to move in small increments.

      Changes have been made when using the clipboard. Now when you 
 paste an image that has been cut to the clipboard, you get to actually
 see the upper left hand corner of the art that you are pasting along
 with the wireframe box. Using the Z key, you can toggle from the upper
 left corner to the lower left which is an aid in pasting an image past
 the top edge of the screen, for instance.

      It is now easier to move an image with the clipbox by holding 
 down the shift key and moving the mouse with the left mouse button
 pressed. A wireframe of the image is shown and then the art is dropped
 into place when you let go of the mouse button. The clip box is also
 placed around the clipped art in the new position. If for any reason
 you want to move the clipped art, but leave the clipbox behind in the
 original position, you just need to hold down the alternate key along
 with the shift key.

      Re-sizing a clipbox has been made easier by not having to grab the
 re-size handle on the side of the box. You can now just grab an edge and
 drag. It works great and is more convenient. In previous versions, when
 I thought I was grabbing the handle, I was grabbing nothing and ended
 up creating a new clip box. Grabbing the edge in any zoom mode seems to
 work easier and more efficiently. I haven't made any unwanted new clip
 boxes.

      One of the features that I have missed on a desktop computer 
 imaging program is the ability to remove unwanted spots of different
 sizes. The "Cleanup" feature under the Process menu is fine for
 removing unwanted stray black and white pixels, but many times it's
 like using a Dustbuster when you need a street sweeper. Especially when
 you scan in an image that you've drawn by hand or a photograph. I
 figure since a computer is designed to make a task easier to accomplish,
 it should cheerfully do the grunt work that puts us humans in a bad
 mood. Version 2.5 now includes the Keene tool found under the Process
 menu. To "Keene" an image, you place a clip box around the area that
 has unwanted black or white spots and select Keene. (Figure 2) A
 dialogue box appears asking you to select black or white spots, and the
 size of the spots. This could be a minimum of one pixel in size to 
 whatever the largest spot is. Pressing the alternate and K keys, undoes
 Keening. And yes, I blushingly admit that it was named after me.

      Touch-Up now has a merge feature which allows you to scan or load 
 two images and merge them together within the program. You can scan or
 load in the left half of an image and then scan or load in the right
 half and then merge them into one image. This is a real time-saver,
 especially if you use a hand-scanner.

      Other enhancements include progress bars that have been added to 
 features that didn't previously have them and depending on what 
 resolution you're in, they are colored. Atari laser printer owners can
 now select the ID of their laser printer. I always wanted to print from
 within Touch-Up rather than use the Outprint program. I usually ended
 up loading my images into PageStream and printing from there. Cumbersome
 and time-consuming at best, but at least I didn't have to deal with 
 GDOS. Now I'm able to change the ID of my laser printer and print from
 within Touch-Up whenever I want. The ID change can be saved with the
 defaults. The lasso behaves better due to changes in memory management
 and is able to select larger images. Also, TIFF images load without a
 problem and a warning box. I can finally relax my return key.

      Of course there are still things that I would like to see improved
 and even fixed. The first thing I'd like to fix is the scrolling while
 using the lasso in Lightning mode.  After having lassoed an image,
 placing it and even hitting the Escape key to clear, the lassoed image
 will be placed after you finish scrolling with the mouse/Control key
 combination. Hit Undo before doing anything else or else you will be
 stuck with an unwanted image being pasted. Speaking of Undo, sometimes
 it just doesn't work while In Lightning mode. I usually notice it when
 using the polyline tool. Another noticeable bug was that after printing
 from within Touch-Up, I closed the program and went into PageStream.
 After working for awhile I went to print and PageStream printed blank
 pages. Re-booting remedied the curious situation. These days, there are
 less "vanilla" Atari computers than ever before, so these glitches may
 not show up on your machine.

      As for improvements, the ability to open more than one window at 
 a time comes immediately to mind. Cutting and pasting between files in
 separate windows is something I've always wanted in Touch-Up. I'd also
 love to be able to scroll in Fatbits with on-screen arrows and the
 mouse or with the cursor keys.

      Aside from those picky little things, Touch-Up is a solid, 
 hard-working program that I use around 50 hours a week or more. In the
 past 3 years I've produced at least a thousand pages with Touch-Up and
 my TT. This updated version has already changed the pace of my workday
 and it's still the program I use most. Even with graphics cards and all
 the latest color imaging programs, Touch-Up is needed now more than
 ever. Some of these imaging programs use .img files as masks and they
 don't have much in the way of drawing tools. They are for enhancing
 images and photos and therefore don't really require basic drawing
 tools. I usually create my masks in Touch-Up and then import them for
 use in Retouche CD. For special color projects, I will either scan my
 drawing into Touch-Up or draw it in the program. From there, I'll bring
 it into Retouche CD or TrueImage where I'll do the coloring and the
 special effects. Of course, Touch-Up still does wonders with black and
 white desktop publishing.

      While it doesn't have gradient shadings and hundred of other 
 gimmicky special effects, it allows everyone from the professional
 illustrator to the DTP novice an abundance of tools that make
 illustrating fun. And what's important to me is that the finished
 product doesn't have that computerized look that can cripple an
 illustration.

      Touch-Up is still a solid program and an old friend from Migraph, 
 a company that is continuing to support the Atari market after 10 years.
 And with the improvements in this latest version, I suspect that our
 friendship will continue for years to come.



                       NEW FROM SUZY B's SOFTWARE:
             TWO VOLUME CD SET PUBLISHED BY TOAD COMPUTERS!
 -----------------------------------------------------------------------

 Suzy B's Software has been collecting and cataloging Atari Public
 Domain/Shareware programs and files for  the  past five years.  Known
 for the "Honey of a Deal" they offer their their customers by allowing
 them to customize the disks they order, Suzy B's now offers, in
 teamwork with Toad Computers, an even sweeter deal.  Their complete
 software library is being released in a two volume, 11,000 file, 1,300
 meg CD collection. These CDs are not not 11,000 files of fluff either.
 Suzy B's has removed all the outdated versions of programs unless an
 older version has some specific features that make it useful in and of
 itself. This library is all the evidence needed to show how busy they've
 been in combing through the online services throughout the country.

 Each file is individually described, sometimes with a description
 reaching over a page (the main catalog is over 3.6 megabytes of ASCII
 text!).  The files are grouped in such ways as to allow you to easily
 buzz through the CDs.  There are 51 separate categories, and each file
 within a category resides in its own folder, with a catalog description
 within each folder.  Since all of the files are uncompressed, you can
 run them directly from the CD, saving a lot of hard drive or floppy
 disk space!

 What's the cost?  Not much at all.  You can get our two volume CD for
 only $69.95, either from Suzy B's Software or through Toad Computers.
 Now that's "a honey of a deal!"

 And what do you get when you order this amazing 2 CD set? A double CD
 jewel case with 2 custom-made CD ROMs packed inside! It's attractively
 packaged and a must-have for any serious Atari user! It's compatible
 with all ST computers. ExtenDOS is recommended for accessing the disks
 and may be purchased from Toad Computers for $19.95.

                            Suzy B's Software
                           3712 Military Road
                        Niagara Falls, NY  14305
                              716-298-1986

                             Toad Computers
                           570 Ritchie Highway
                         Severna Park, MD  21146
                          (800) 448-8623 Orders
                       (410) 544-6943 Information


                         ___________________________


 And how did Suzy B's get started?  What can they do for you?

                 Suzy B's Software..."A Honey of a Deal"

 Suzy B's Software is buzzing onto the scene of the Public Domain/
 Shareware supply services with a difference.  Supplying single- or
 double-sided disks as requested, we will fill the disks full with
 compressed self-extracting files (compatible with all TOS versions).
 That in itself gives you a good deal, but Suzy B's goes on to give you
 what  the owner, Susan Burkley, calls "a honey of a deal."  She asks,
 "How many times have you wanted a utility and a game from a P.D.
 service but had to buy two disks to get them both?   With Suzy B's we
 put your individual selections on a single disk so you can pick and
 choose and get more of what you want.  Do you want a game, a children's
 program, a picture file or two, the most recent version of ST Writer,
 and a NASA press release?  You can have them all on one disk!  All our
 files are compressed in a self-extracting format to give you even more
 of what you want.  Right now we have about 11,000 files from which to
 choose--our catalog is over 1,400 pages long--THREE POINT SIX Megabytes
 of ASCII text, and it keeps growing!  It's a lot more  work for us, but
 you get a honey of a deal!"

                     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 How did Suzy B's Software come about?  One day in 1989 Susan and Michael
 Burkley ordered twenty single-sided disks from a major PD disk supplier.
 After getting the disks and sorting them and discarding the "stuff" they
 couldn't use, well, they didn't have much left.  And so, an idea was
 conceived.  After nearly two years of work, Suzy B's Software was born.
 Susan, with the help of her husband, runs Suzy B's Software out of their
 home.  Dividing up the labor between them, Susan runs the administrative
 end of the business while her Michael combs through the 1000's of online
 files to bring you the best in Public Domain/Shareware offerings.
 Susan manages both home and business while Michael is the pastor of the
 Niagara Presbyterian Church and the author of "The Unabashed
 Atariophile," an ongoing series of articles in Atari Explorer Online.

                       ~~~~~~~~~~~~~~~~~~~~~~~~~~~

           To All Shareware Authors (please pass this along!):

 Suzy B's Software is offering you an opportunity to increase your
 Shareware registrations.  If you will place a brief text description of
 our service in your software's documentation (see below) we will give a
 free two disk Suzy B's Software catalog (value $2) _and_ a $3 discount
 on a Suzy B's Software disk to each person who registers one of your
 programs.  If they register two they will get a total of $6 in credits.
 Even if a person is just _upgrading_ your software (and if you charge
 money for the upgrade!) they still get the $3 discount!  Please get in
 touch with us if you wish to participate in this program, or if you wish
 to get one of our catalogs and see our selection first hand.  Maybe we
 can help each other!

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    Niagara Falls, N.Y. 14305
                 U.S.A.
    phone: 716-298-1986
           716-297-8514

    Suzy B's carries an ENORMOUS selection of Atari PD/SHAREWARE
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                         __________________________


                     


                               Jaguar Section
                               ==============



                      More AvP News!, "Fight For Life"!
                       Toys R Us!, Jaguar vs the 5200?
                      Atari Doom!, BioVision!,and more!


 > From the Editor's Controller  -  Playin' it like it is!
   """"""""""""""""""""""""""""  
   

      It's been an interesting week for Jaguar news.  While there are no
 new games (on store shelves), AvP, for one, will be arriving shortly.
 I'm confident that we'll hear of other games going into production any
 day now!  Yes, I said confident.

      Atari has arranged a good deal with Toys R Us and there will be
 300 stores carrying the Jaguar shortly.  Atari needed to add this
 popular chain to their growing list of re-sellers; and it will prove to
 be a successful arrangement.

      Ever compare the Jaguar to some of Atari's older game console
 units?  Well, STReport Jaguar staffer Dominick Fontana did just that.
 Check out Dom's article comparing the Jaguar to the 5200.

      Enough teasing, let's get to the news!  Look for reviews of Brutal
 Sports Football next week, and Alien vs. Predator within the next
 couple of weeks.  And, there will be more great news!

      Until next time...


 > Jaguar Catalog STR InfoFile  -   What's currently available, what's
   """""""""""""""""""""""""""      coming out.

    Current Available Titles
    ~~~~~~~~~~~~~~~~~~~~~~~~

    CAT #   TITLE                 MSRP      DEVELOPER/PUBLISHER

     J9000  Cybermorph           $59.99         Atari Corp.
     J9006  Evolution:Dino Dudes $49.99         Atari Corp.
     J9005  Raiden               $49.99     FABTEK, Inc/Atari Corp.
     J9001  Trevor McFur/
            Crescent Galaxy      $49.99         Atari Corp.
     J9010  Tempest 2000         $59.95     Llamasoft/Atari Corp.
     J9028  Wolfenstein 3D       $69.95       id/Atari Corp.
     JA100  Brutal Sports FtBall $69.95          Telegames
     J9008  Alien vs. Predator   $69.99     Rebellion/Atari Corp.

     Available Soon
     ~~~~~~~~~~~~~~

     CAT #   TITLE               MSRP          DEVELOPER/PUBLISHER

             CatBox              $49.95               ICD
             CatBox +            $69.95               ICD

     Hardware and Peripherals
     ~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE               MSRP          MANUFACTURER

     J8001  Jaguar (complete)   $249.99        Atari Corp.
     J8904  Composite Cable     $19.95      
     J8901  Controller/Joypad   $24.95         Atari Corp.
     J8905  S-Video Cable       $19.95      



 > Industry News STR Game Console NewsFile  -  The Latest Gaming News!
   """""""""""""""""""""""""""""""""""""""

 Contact:  Diane Carlini/Marivi Lerdo          Ron Beltramo
           Edelman Public Relations            Atari Corporation
           (415) 968-4033                      (408) 745-8852


 _For Immediate Release_


                     TOYS-R-US STOCKS UP ON JAGUAR,
               THE WORLD'S FIRST 64-BIT VIDEO GAME SYSTEM

    Atari Launches Multi-Million Dollar Marketing Campaign For Jaguar


 SUNNYVALE, Calif. (October 10, 1994) -- Toys-R-Us isn't waiting until
 late 1995 to offer 64-bit video game systems in its stores. The retail
 chain has agreed to stock the award-winning Atari Jaguar in nearly 300
 Toys-R-Us stores. The Jaguar is the only 64-bit video game system in
 the world.

 "Our competitors want consumers to wait until next Christmas to
 experience the power of 64-bit video games," said Sam Tramiel,
 president of Atari. "But why should they wait when they can walk into
 a store and buy the most advanced video game system now?"

 The Atari Jaguar currently is sold in approximately 3,000 retail
 outlets across the United States with new accounts continuing to sign
 up as sales build toward the holiday buying season.

 Atari certainly isn't waiting for game enthusiasts to discover the
 Jaguar. On September 12, Atari launched an aggressive, multi-million
 dollar advertising campaign.

 The campaign kicked off with a humorous new commercial in which a
 teacher attempts to explain 64-bit technology to a group of dim-witted
 video game marketers who can't seem to tell her which of three numbers
 -- 16, 32 and 64 -- is larger. The advertising schedule includes
 national cable advertising in addition to programming in 19 of the top
 spot markets that will deliver more than 300 million targeted media
 impressions.

 More than 30 Jaguar game titles are scheduled for release leading up
 to the holiday season. Expected hits include Alien vs. Predator,
 Dragon - The Bruce Lee Story, Doom, Troy Aikman Football, Iron Soldier
 and Kasumi Ninja.

 Since its release in November 1993, Atari's Jaguar game system has
 been named the industry's "Best New Game System" (Video Games
 Magazine), "Best New Hardware System" (Game Informer) and "1993
 Technical Achievement of the Year" (DieHard GameFan). The Jaguar is
 the only video game system manufactured in the United States.

 Atari Corporation markets interactive multimedia entertainment
 systems, including Jaguar, the world's only 64-bit system, and the
 only video game system manufactured in the United States. Atari is
 headquartered at 1196 Borregas Avenue, Sunnyvale, California 94089.

                                  # # #

 Jaguar is a trademark of Atari Corporation. Atari is a registered
 trademark of Atari Corporation. Other products named may be trademarks
 or registered trademarks of their owning companies.



                CATNIPS.... Jaguar Notes from Don Thomas

 Below is an excerpt from text issued by Atari's PR firm; Edelman
 Worldwide. It was issued to selected contacts regarding Atari's "Fight
 For Life" game revealed by Francois recently on the online services.
 (Thanks to Travis Guy from AEO Magazine who found & forwarded me a
 copy of this text online and saved me some typing) [routed Oct. 12, 1994]

        --------------------------------------------------------

                TAPING SESSION for new Atari video game. 

 Atari producers are using live Martial Arts experts and BioVision(tm)
 full motion technology to create the most accurate and realistic
 Martial Arts fighting game ever made. Thanks to BioVision technology
 and the Jaguar's 64-bit power, the characters in the "Fight For Life"
 video game will have fluid and natural motion.

 At the video shoot, Martial Arts experts will perform the required 250
 different moves (attack, defense, collision, moving, etc.) needed for
 the game's 3D animation.
  
 25 different markers will be attached to each of the Martial Arts
 experts. Signals from each marker will be picked up by the camera and
 sent to a central system (monitors will be set up to view this action).
 The rate of the shooting is an incredible 200 frames per second.  All
 the data will then be processed, adjusted and modified for the Jaguar's
 3D engine.
  
 Atari has invested in BioVision's advanced production technology to
 fully utilize the superior power of the Atari Jaguar 64-bit technology.
 Although BioVision's technology has been used to create other video
 games, it has never been used to produce 3D games for a system as
 powerful as the Jaguar 64-bit system.
   
 BioVision offers state-of-the-art motion capture service for the Video
 Game Development and Computer Graphics Animation Industries. BioVision
 software in conjunction with 3D optical data acquisition system,
 captures, calculates and animates motion.
  
                                  # # #

                 CATNIPS.... Jaguar Notes from Don Thomas
                                     
                The Winter Consumer Electronics Show (CES)
               1995 in Las Vegas will be Friday, January 6
                through Monday January 9. Atari's booth is
                               number 6939.




                  The Jaguar 64-Bit Entertainment System
                              Another Look
                        By: Dominick J. Fontana
                             CIS: 74766,2154

      STR has already presented a review of the Jaguar console and has
 taken a few looks at Cybermorph. This article is not intended as a
 full blown review of the Jaguar console. Instead it will mention the
 points about the console that have not yet been covered.

      I was a bit disappointed with the actual physical appearance and
 outer design of the Jaguar console. I felt it wasn't designed as nicely
 as the Atari 5200, which was introduced around 1982. The Jaguar is
 certainly a better piece of hardware than the 5200, but coming twelve
 years after the 5200's release, I also expected the physical console to
 be better too.

      There were features that the 5200 had, that the Jaguar does not.
 First, the 5200 was much more high tech looking than the Jaguar. The
 Jaguar is actually a small, somewhat circular, rather odd looking piece
 of hardware. It is dark grey with the word Jaguar written in red across
 the top. The sides are sculpted to almost look like wings. It has two
 controller ports on the front, a power switch and red LED on the top,
 the RF input, channel select switch, power jack, Video expansion port,
 and DSP expansion port on the back.  The top also has the cartridge
 slot and a circular groove to accommodate the planned and much
 ballyhooed CD-ROM drive in the future.

      The Jaguar comes with the console, external AC power adapter of
 the wall wart variety, automatic RF switch box, Cybermorph with game
 manual and controller overlay, and a console manual together with a
 Jaguar poster that contains hookup instructions on the back. You simply
 unplug your coaxial antenna from your TV and plug it into the RF box,
 then plug the RF box into your TV's antenna input. Then you connect the
 attached cord from the RF box to the Jaguar and set the channel select
 switch on the console to either channel 3 or 4, depending on which
 channel does not get reception in your area. (I'll assume channel 3 for
 this article). Then plug one end of the AC power adapter into the
 Jaguar and plug the other end into a wall outlet. If your TV doesn't
 use a coaxial antenna input, then you will need two adapters, which are
 not included. Turn on your TV and select channel 3. Then insert a
 cartridge into the console and turn on the power. A title screen will
 appear and then the game. The RF switching is automatic. When you turn
 off the power to the Jaguar the TV picture returns automatically and
 you may select a channel for viewing. This is pretty straightforward
 stuff. I only mention it to illustrate a point.

      The setup and operation of the Jaguar is similar to most of
 today's video games. However, the 5200 had a much better way of doing
 things and that was twelve years ago. I expected the Jaguar to be as
 good as the 5200 or better in this regard, but it was not. The 5200 had
 only one round cable permanently attached to it that ended in an RCA
 plug. The cable could be neatly wrapped around the base of the unit.
 There was also a unique RF switch box and a better AC power adapter.
 The adapter was not a wall wart. It could be placed on the floor and
 had a long RCA cable coming out of one side of the adapter and an AC
 power cord coming out of the other side. This meant that the AC power
 adapter was not plugged directly into the outlet. Just the cord from
 the adapter was plugged into the outlet.

      The 5200 RF box was great and I don't know why Atari opted to use
 a less sophisticated box with the Jaguar. The 5200 RF box carried both
 the RF signal and the AC power, so you didn't have to plug the AC power
 cord directly into the 5200. You simply plugged your TV antenna into
 the RF box and then attached the box to your TV. Then you attached the
 RCA plug of the AC adapter to the RF box and plugged the AC adapter
 cord into an outlet. Finally, you connected the attached cable of the
 5200 to the RF box and set the channel switch on the back of the 5200.

      This might sound complicated, but it really isn't. To summarize,
 with the 5200 you simply plugged one cable from the 5200 to the RF box
 on your TV. All other connections were made directly to the RF box.
 Plus the 5200 cable was long and sturdy and could be neatly wrapped
 around the console's base when not in use. You could keep the 5200 near
 the sofa in the living room with just one cable coming out of it and it
 would most likely reach your TV. Turning on the 5200's power would
 automatically send the RF signal to the TV and turning off the power
 would return the TV picture. Simple and elegant. Now normally, an
 automatic RF box can present a problem if you wish to leave a game on,
 watch some TV, and then return to the game later. The 5200 solved this
 dilemma by including a Normal/Standby switch on the RF box. In the
 normal position, it worked as described above. However, in the Standby
 position it disabled the automatic switching. This meant that the power
 to the 5200 could still be on, but the RF signal would not be sent to
 the TV. This allowed you to keep the 5200 turned on indefinitely, to
 save your place in a game for instance, and watch TV without
 interference from the 5200.

      The Jaguar, on the other hand, has no such Normal/Standby switch.
 This means it is always in automatic switching mode. So if the Jaguar
 is turned on, you get the Jaguar's signal on your TV and not the TV's
 signal. You can't watch TV with the Jaguar turned on. As long as the
 Jaguar is connected to the RF box, you must turn off the Jaguar if you
 want to watch TV. That means you can't stop your game, watch TV for
 awhile, and then continue your game. The manual RF boxes are a real
 nuisance, since you always have to select TV or Game, depending on what
 you want to view. However, you can keep the game on and watch TV,
 simply by flipping the switch to TV. Now, the Jaguar's automatic RF box
 is much nicer than this for normal use, but you have to turn off the
 power to watch TV. That's why the 5200's automatic RF box was the best
 of both worlds. You had full automatic switching for normal but you
 could override it for those times you wanted to keep the 5200's power
 on and watch TV. Plus the 5200's RF box had built-in Velcro fasteners
 for fastening it to the back of the TV. The Jaguar's RF box does not
 have this.

      I don't mean to belabor the point, but the Jaguar's RF box seemed
 like a step backward from the technology used 12 years ago with the
 5200. Since the Jaguar is supposed to be state of the art, I expected
 everything about it to be that way, and that included the RF box.

      There were other amenities that the 5200 had, that the Jaguar does
 not. The 5200 was a very sleek, high tech looking console that was very
 sturdy and had a power switch and red LED on the top of the unit. It
 was black and silver and had 4 controller ports on the front, compared
 to the Jaguar's 2 ports. It had one long, sturdy cable attached to it
 and the channel select switch on the back.  That was it. The Jaguar
 requires you to connect the RF cable and the AC power cable to the back
 of it. The RF cable is connected to the RF box and is very short. The
 Jaguar could barely extend to the front of my entertainment center,
 when I originally set it up with the RF box. You would need an RCA
 adapter cable for the RF cable and an extension cord for the AC adapter,
 in order to place the Jaguar even a reasonable distance from your TV.
 It works, but it's a little messy with all those cables. And, as
 previously mentioned, the 5200 had a better RF box.

      The 5200 also had a hidden recessed compartment on the top of the
 console, which was used to store two controllers. The hinged door of
 the compartment was undetectable and provided a very sleek look. But
 when you opened the door, you had the convenience of having two
 controllers handy. The Jaguar has no such storage capability.

      The 5200 also used overlays, but the cartridges had recesses on
 the back with slots in order to store the overlays, when not in use.
 For some reason, the first 4 Jaguar cartridges don't allow you to
 conveniently store the overlays. Hopefully, this will change in the
 future.

      Finally, the 5200 had a covered cartridge slot on the console and
 the cartridges were also protected. The Jaguar console has its
 cartridge slot exposed and the first 4 cartridges are also exposed on
 the bottom. Plus, the back of the Jaguar has the video and audio
 expansion slots previously mentioned, and they too are exposed to the
 elements.

      This is not to say that I don't like the Jaguar, because I do.
 The items I mentioned are really just convenience features and not
 directly related to performance. I mention them here because I've never
 seen these items mentioned before and to provide a different
 perspective for a review of the Jaguar console.

      In addition, many of these items can be rectified. Atari has
 released Composite Video and S-Video cables that can be connected to
 the Jaguar's Video expansion port, so many people will not even be
 using the RF box. I am using the Composite cable. The cables are
 available now. Custom made RGB cables, as well as the other cables,
 are also available from Redmond Cable in Washington State. If you use
 one of these cables, then the Video expansion port is no longer exposed.
 Plus, one company has announced an expansion port box, that will
 presumably connect to the Jaguar's expansion ports, thereby covering
 and protecting them.

      When the CD-ROM unit is released, it will plug into the Jaguar's
 current cartridge slot and provide its own cartridge slot. If that slot
 is covered, that will take care of the exposed cartridge slot problem.
 Finally, future cartridges may be released that are covered on the
 bottom and that have slots to hold the overlays, and that will take
 care of the final two problems I mentioned.

      What's really important about the Jaguar is what is under the hood
 and whether or not the software takes advantage of it. The Jaguar
 certainly has a lot of power and is a fine machine. Don't be put off by
 this article because of the points I made. I was just comparing the
 Jaguar to the last Atari game machine I owned and the Jaguar is
 certainly a much better machine than the 5200. They are really rather
 minor points and once you get everything set up to your liking, these
 points won't be an issue. I'm sure that dust covers, cartridge storage
 cases, and other accessories will be released for the Jaguar in due
 time.  I purchased the Jaguar in January 1994 and it is a great machine
 and I highly recommend it. Now all we have to do is wait for the
 software that will really showcase the power of the Jaguar and that
 software is forthcoming shortly.



 > Jaguar Online STR InfoFile         Online Users Growl & Purr!
   """"""""""""""""""""""""""

 From Compuserve:

 Fm: David Solomon 76670,622
 To: All

 Here's an interesting conversation I had using the CIS SEN commands
 just a few minutes ago:

 Randy Hain - hi david

 DS:  hi there

 RH:  got a jag ?

 DS:  yes, since november '93 ... you?

 RH:  jag. developer

 DS:  Great!  What are you working on??

 RH:  Fight For Life, soon on your screen

 DS:  Hmmm, I haven't heard of that... are you free to describe it?

 RH:  was top secret until now.I am coming from Japan.I was
      working on the arcade version of Virtua Fighter for Sega ...

 DS:  "..."  Whoa - no kidding!!??

 RH:  no no kidding.so far the game is 1000 polygon/frame.20
      frames/second.texture map. and other top secret stuff

 DS:  That would be a **major** winner for the Jag...  have you
      announced it yet to the Jag forum(s)?

 RH:  no not yet. The press conference is for next
      thursday.with CNN,discovery channel,channel 4,channel 40,
      game pro,next generation...

 DS:  Well your secret is safe with me...

 RH:  by the way I am french. My name is Francois.

 DS:  I won't say a thing, Francois.. !

 RH:  it's no more a secret. the first article was on a
      french magazine last month.

 DS:  Well, you should post it here, you'll *really* make everyone
      happy...!

 RH:  Their opinion : faster,better than Virtua Fighter for the
      saturn

 RH:  I like to speak with users time to time. But I am to lassy
      to post anything.But go ahead, you free to report
      whatever I tell you

 DS:  ok, will do

 RH:  (What's about my English ?)

 DS:  your English is great.  one mistake "lassy" = "lazy"  :)

 RH:  Thanks, spelling is not that easy. The game must be
      available for the next CES in L.V.

 DS:  Winter CES in January?

 RH:  YES

 DS:  Well, I'll put a post together of our conversation ...

 RH:  8 characters.3 boss.Want the story line?

 DS:  Yes- please, what's the story line?

 RH:  All of my poor characters are dead (you got a boxer, a
      ninja, an exotic dancer, an arabian fighter, a ex-marines,
      a chinese, a dock worker)
      Unfortunately they are in the hell. There is a way out.
      Each year, you got a tournament in the hell, where the winner
      can encounter the devil's son. the price of a victory here
      is a life, a new life. Welcome to Fight For Life

 DS:  Those characters sound great... I like the
      "getting out of hell" theme

 RH:  [ I forgot Sarah, ex psychopate (???)]

 DS:  psychopate = psychopath

 RH:  thanks. I got to go.
      Must brush up the version for next week

 DS:  okay, thank you!! take care!!

 In a message correcting one of David's assumptions:

 Sorry my name is not Randy, I am Francois, and the name of my game is
 Fight For Life, not Virtua Fighters....

 And more on Fight for Life from Atari's Bill Rehbock:

 A couple of things...

 The name of the game is "Fight For Life"

 Eight Characters (plus a few more :-) in Eight Different Backgrounds

 Some texture mapping on the characters (facial features, clothing
 details, etc.), but mostly high-frame-rate polygons.

 True-color backgrounds

 Awesome soundtrack by Joe Vitale

 Very cool camera tracking system, much more variance than Virtua Fighters.

 Advance replay system that looks fantastic.

 Latest-generation Silicon Graphics motion capture that we are doing in
 conjunction with Biovision.

 ...and some secret stuff :-)

 The game is an Atari in-house project.  I am the Executive Producer, J.
 Patton is the Producer, and Francois is the Project Lead.  3D models and
 artwork are being done by a team in Chicago.

 Story...

 You and several others that have led less-than-stellar lives find
 yourselves dead.  Not quite committed yet, though.  Somebody does want
 to give you a break though and allows all of you to have one last
 tournament and give the winner a second chance to Life on Earth to
 redeem themselves.  The fights progress, but there is an unexpected
 contestant at the end...

 Stay tuned,

 -Bill Rehbock @ Atari

 From Steven Bernhard regarding recent AvP review comments:

 Just received the latest issue of Gamefan.  They have a final review
 of AvP and give it 98's across the board.  This is each reviewers
 comments.

 "What an absolute buttkickin' game AVP is!  A couple of years ago (when
 I saw the movies) I would have never imagined playing a game this good.
 If this is how Atari treats big license, than every big movie should go
 directly to the Jag!  Great sound, great graphics, great control...
 GREAT GAME!"

 "AVP is not a walk through, 3-D shoot 'em-up.  I'm so happy!  I've
 waited six months, so I wanted a long game.  Well, I got not one, but
 three!  You have to think and map in AVP or you WILL die...cool.  I
 can't believe this is a 16 meg cart."

 "AVP is the best 3-D action game that I have ever played.  It has more
 strategy then Doom, and the graphics are second to none.  I cannot
 believe how well the movies are represented here.  From the sound to
 the look of the characters and backgrounds this is what a movie port
 should look like.  The Jag has proven itself.  This is only a 16-meg
 cart!  Imagine the future!"

 Also no "Let The Games Begin"  or even the AVP ad.  They have been
 replaced by the new Kasumi Ninja two page ad, a one page Doom and a
 one page Checkered Flag ad.

 Steve,
 Gameware Express


 There has been some disappointment regarding id software's dropping
 modem support for Doom on the Jaguar.  Atari's Bill Rehbock offers some
 insight to that decision, and some looks into the upcoming game:

 Jag DOOM does support two-console networking, and yes, the need to
 ship before Christmas outweighs the need for the modem.  Don't forget,
 ID also wrote Wolfenstein for Jaguar in the middle of the DOOM project.

 Cool stuff in Jag-DOOM:

 23 levels (plus secret level)

 16-bit true color, not 256 so the shading down the hallways looks
 eerier than you've ever seen before, and there's no "color swim" as
 you cruise down hall-ways as in other version.  Lighting effects in
 the pulsating lighting zones look outstanding also.

 Very responsive two-console play using ICD's CatBox (we also are
 planning to have inexpensive cables available from Atari, too.)  Wait
 until you see how fast your buddy can try to run away from you :-)

 All of the original, complete animations of the monsters, with
 side-views, back views, etc.

 Many tweaked levels to make things different than the PC, as well as
 a couple of unique Jaguar areas.

 -Bill Rehbock @ Atari

                 ___________________________________________



 > ONLINE WEEKLY STReport OnLine          The wires are a hummin'!
   """""""""""""""""""""""""""""
         
          
              
                            PEOPLE... ARE TALKING
                            =====================
             
              
 On CompuServe
 -------------
 compiled by
 Joe Mirando
 73637,2262


      Hidi ho good neighbors.  It's that time again.  As I sit here, typing
 on my Stacy, I am amazed at the amount of activity here in the Atari
 Forums on CompuServe.  Let's be honest: Atari effectively went out of the
 computer business a year ago.  That's a year without producing computers
 (okay, they produced a few TTs for Jaguar development, but they didn't
 last long and weren't advertised).  And through all these months without
 machines being manufactured, interest has remained high in these wonderful
 machines.  Of course the level of activity isn't the highest it's ever
 been, but it's still pretty good.  So let's take a look...


 From the Atari Computing Forums
 ===============================

 Paul Peeraerts tells us about his mouse problem:

   "From time to time, when I move the mouse of my Atari away from me,
   the pointer goes down instead of up. This lasts for about five minutes
   (until I'm getting used to moving the mouse in the "wrong" way) and
   then everything is all right again.
   
   Some one told me, that this is caused by a virus.
   
   Has someone experienced this same thing?"

 Sysop Bob Retelle tells Paul:

   "Yes... that is the effect of a known virus on the ST.
   
   You should use a virus checker/killer on all your disks as soon as
   possible..!"

 Dazzz Smith tells Paul:

   "Yeah it sounds like the Ghost virus or green goblin, basically after
   so many copies the virus inverts the mouse movements.
   
   On of the earlier virus killers should handle it no problem, try
   searching the libs here with keyword VIRUS.
   
   You will need to go through ALL of your floppies though, and be
   careful of using it on disks that autoboot!
   
   In the meantime I suggest you do a coldboot of the machine (i.e. Power
   it down) before using a disk."

 Paul tells Dazzz and Bob:

   "Thank you very much for the warning, Dazzz!  I have checked all my
   floppy disks and 90 % of them had the "Inverse mouse virus" and 5 % the
   "Key virus". I had never checked my disks before, thinking that those
   things never happen to me...  I have "desinfected" all my disks now and
   until now my mouse behaves properly.
   
   But what about my hard disk? Could it be infected by one of those
   viruses too?  I didn't find a program in the library to desinfect hard
   disks.
   
   Thanks again for the big help!"

 Dazzz replies:

   "Well the inverse mouse one isnt a problem for the Hard disk, the key
   virus I dont know about i'm afraid.
   
   There are very few Virus's on the ATari that do affect Hard drives,
   however if you want to be sure then you need to get an up to date virus
   killer that will tell you about them."

 Sysop Bob adds:

   "As Dazzz indicated, those two viruses you found on your disks are
   floppy disk viruses.. they can't infect your hard drive.
   
   In fact, even though there has been talk of "link viruses" which CAN
   infect hard drives for years, I still don't remember hearing of any
   reliably reported instances of anyone really being infected.
   
   Be sure to check any floppy disks that come into your computer from
   outside sources, even commercial disks, before you boot from them.. and
   keep the write protect tab open on any disks you can, to protect
   against re-infections."

 Carl Barron adds this bit of info:

   "ORA in their ultimate virus killer docs, describe at least 10
   existing link viri, and what they do.  Docs are at my other location...
   Be warned , self booting disks will be detected as containing viri, by
   many virus checkers, of course, since they use the boot sector to load
   the program, they better not be disinfected, or infected by an existing
   virus.  Cold boot with blank, [unformatted is even safer! diskett in
   the drive.] If you have an hd, this will work.  Also no diskette in the
   drive and no hard dsk might produce no icons, as no block devices are
   found on boot up."

 Sysop Bob tells Carl:

   "I've read about the link-viruses from Europe too.. but have you ever
   heard of a single instance of anyone really seeing one..?
   
   I'm not saying it can't or won't happen, only that in all the time
   I've been watching the Atari scene, I haven't seen it."

 Carl tells Bob:

   "So far, I have not seen a link virus! [Thank goodness!!] When I do I
   will tell EVERYONE!!!"

 Dazzz adds:

   "Link virus's dont seem to have spread very far (Thankfully) but they
   do exist, I know there were at least 3 in existance as far back as 3
   years ago."

 Ken Goodwin posts:

   "I'm trying to locate a product called Video Key.  Does anyone have
   one they would like to sell, or know where I can pick one up, price,
   etc.?"

 Albert Dayes of Atari Explorer Online Magazine tells Ken:

   "If I remember correctly Video Key allowed your Atari ST to generate
   composite video output so it could be taped on a VCR or output to an
   NTSC style monitor.  The prices way back when were around $70 or so.
   
   You might try Toad Computers they seem to have almost everything Atari
   these days."

 Ken also asks:

   "I am trying to convert some clip art files with the extension CGM.
   These are for an IBM platform, but I need to convert them to Atari.  I
   tried using Gemview, but it would not recognise the file.  Any
   suggestions?"

 Nathan Potechin tells Ken:

   "CGM (Computer Graphic Metafile) is most easily converted on your IBM
   using programs such as Hijaak or Debabelizer and converting the files
   to something the Atari will recognize, such as a standard GEM Metafile.
   I am not aware of any program on the Atari that recognizes CGM straight
   away although I don't claim to know all programs and might have missed
   hearing about one."

 Jeff Mumma asks:

   "Is there any program for the Atari ST that serves as a front end to
   CompuServe?  For example, my friend with an IBM clone uses WinSim, and
   on GEnie I use Aladdin.  Any help/guidance would be greatly
   appreciated, as I am new to CompuServe and feeling sort of "out there"
   since I don't have a PC or a Mac."

 Sysop Jim Ness tells Jeff:

   "Try my QuickCIS package, available as QWKCIS.PRG in Library 2 here.
   It's not as extensive as Aladdin, but has essentially the same
   purpose."

 Through the Internet, Brian Roland posts:

   "I'd like to see Atari shoot for some new horizions...
   
   Atari does have some good archives of past research laying around, that
   with a tiny bit of working them up to the current times and beyond
   could give them some leverage into two very powerful markets.  One
   being virtual reality systems.  Perhaps a good place they can gain some
   immediate ground is in the low end Personal Computer market.  There are
   millions of people out there who would love to have a simple PC, yet
   don't require anything any more powerful than an ST.  Not everyone
   cares about, and even fewer people need the power and punch of a
   Pentium or Power PC.  The current trend in software is to make it VERY
   MEMORY, CPU TIME, and HARD DRIVE hungry.  Atari proved years back that
   their systems could do very amazing things with a mere one megabyte of
   RAM and a CPU that tops out at 8mhz.  They got creative and found ways
   to directly access the memory...bypassing the CPU unless it was
   absolutly necessary.  Of all the machines made to date...it is hard to
   argue against ATARI beig the best at hardware efficency, and laying out
   a good OS that allows programers to milk that machine for all it's
   worth with minimal fuss.  With all of this in mind...here are some
   potential stratageys Atari could take to stay alive while they shoot
   for getting back into real compitition with the big dawgs.
   
   1>  Market what you have!  The STe could easily be sold at a good
       profit complete with a monitor and small hard drive for less than
       $500.00 a pop if produced in large enough quanities.  But it must
       be pushed as a HOME COMPUTER.  Stress exactly what the system CAN
       DO right now...and not what it might to TOMORROW.  How many of you
       ask the car salesman, "Can I upgrade my Grand Am to a Bonniville
       when I get the money?"  Believe me...there is a market for this
       type of system...people simply have to be offered an opportunity to
       buy it.  In the entire historyof the PC wars...no company has ever
       attempted this "Get what you pay for strategy." They've always made
       a point to stick in a bug here and there, in hopes of moving
       tommorows product, be it a new machine, or a $5.00 fix.
   
   2>  Assimilate a list of tasks you want the system to perform
       flawlessly and efficently.  Get the word out, "Hey...this is a job
       you need done, and this is a job this system can do...today...right
       now."  Most people buy a product with these things in mind.
   
            1. What do I need this tool to do?
       
            2. How much money do I have to spend on it?
   
       Would you buy a $16,000.00 Snap Tight tool kit complete with a
       hydrolic wrench when all you really need s a $4.00 3/4" socket, a
       $15.00 hammer, and a few screwdrivers?  I didn't think so.  Would
       you buy a 6 car garage for these tools if you only planed to use
       them on one car?  No, I didn't think so.  Well...that's what the
       current PC market is asking you to do.  Buy our machine that has
       more room than you need...and our package deals are going to force
       you to buy tools you don't need in the form of sloppily written
       Operating systems and software which are guaranteed to suck up over
       half of your hard drive space!
   
   3>  Worship your dealer  There is no better way to move a product than
       keeping the people who stock your products happy.  The best example
       I can offer for this concept is little company built in a wood shop
       in Meridian, Mississippi.  Peavey Electronics...they haven't always
       made the BEST of the BEST products throughout their history, and
       they haven't ever bought multi-million dollar TV spots...but they
       kept the goods rolling by remaining loyal to their dealers, and
       assureing them an attractive share of the profits.  They keep the
       tools small and seperate, so that they can fit in almost anyones
       budget, yet still turn a good profit for the retailers who choose
       to carry them.  The Asian giants laughed so hard at Hartley Peavey,
       that they fell on their back sides...and just kept funneling their
       overpriced overkill products (with no choices per budget on
       options) through the pennys per sale warehouse market.  Peavey
       still remains loyal to their dealers to this day...and they are now
       a very successful GIANT in the industry.  For this very
       reason...you will rarely ever walk into a music store that carries
       Peavey products...and not have unquestioned local support.
       Furthermore...dealers really PUSH Peavey because they are such a
       pleasure to deal with...and the balance sheet shows that even with
       extremely competetive prices...the retailer makes a handsome
       profit.
   
   4>  Refer to point 3>
   
       There are a number of ways to market yourself.  The big boys are
       aimed at high priced media methods.  Shooting for 1 in every 5
       people who are foolish enough to buy what they don't need...just
       because a flashy commercial or news article makes them want it.  It
       works well, because they reach billions of people, and they mass
       distribute via warehouse for pennys per copy."

 Jon Sanford adds his own thoughts:

   "Once I got my hands on a 16Mhz MegaSTe I don't like to use the 8Mhz
   ST as much as I used to."

 John Amsler adds:

   "Someone in Atari's shoes...who has little money for media and mass
   marketing can still make a very healthy and profitable go for a share
   of the market, which can rapidly grow into big time contenters.  Atari
   can not afford to pertend it is IBM or Apple...and snub off small
   buissness as a distribution method.  For peanuts, on the corprate
   scale, Atari can send out reps and sell their ideas on the local level
   by winning the love and support of small and medium retail dealers.
   Next, they should keep constant communication with these
   dealers...waiting on them hand and foot...helping them advertise
   loaly...person to person...mouth to ear.  They should go out of their
   way to help these dealers train technicians for quality in house
   support...and do everything in their power to help fatten the wallets
   of these dealers.

   If you were in the market for a new PC...

   And there was a place nearby where you could go to take a few systems
   for a test drive.  I'm almost positive you'd do it!

   If you liked what you saw...  and the dealer had a reputation for
   prompt and quality service...

   I'm pretty confident you'd look no further...and give the local
   guy...who will soon become a personal correspondant and friend, your
   buissness.  If that weren't enough...upon seeing his price is just
   right for your budget, and the tool will get the job done quickly and
   efficently...I'm pretty sure you'd buy it then.

   Still not sold?  This guy sponsers your son's little league team as
   well...I've yet to see BIG BLUE directly affect many communities
   unlesthere happened to be a plant in town.

   This ancient, but almost forgotten approach to good buissness not only
   puts desperately needed dollars in the accounts of a dwindling
   corperation, it also puts a number of "Be You Own Boss" type of jobs
   out in the economy.  It opens the arena for Enterpenures that aren't on
   Atari's pay roll...technicians that aren't on their pay roll...

   Advertiseing not on Atari's books...

   Risks bared by the nation at large...

   And a strategy that's been tried and proven time and time again.

   5>  Try as they may...Mass Media will never outsell the efforts of hard
       working individuals...people...people trying to make a good honest
       go in life...with the courage to risk a little on the line of a
       trusted profit source.  Atari could become one of these
       sources...people would buy it!  And people would benifit from it!

   For those of you who have forgotten...
   
   Atari once held many of these notions dear to heart.
   
   I can remember when there was an atari machine of some sort in every
   other house on the block, and dealerships of all shapes and sizes
   scattered in towns and cities of very diverse natures.  I also remember
   dealers who were proud to be associated with Atari...and enthuastic
   about showing you what the machines could do...and even more enthused
   to sell you one.  Then one day...they all took down the Atari Signs
   from their windows...and sighed in disguest as they said, "It was a
   wonderful machine...and I loved selling them, but Atari refuses to keep
   me stocked to potential."  I once even heard an Ex-Atari dealer say,
   "I'm selling them as fast as they'll ship them to me, but I can't
   continue to deal with them any longer when they refuse to answer my
   Faxes, Letters, and questions about technical problems...my coustomers
   deserve better than this...and if it means going to less effiecent and
   more expensive machines...then I will." The list goes on...and I've
   even seen some of the snide reports that Atari would eventualy send in
   response when dealers would simply ask, "Why?"  They also managed to
   alienate some of the industry's finest engineers and designers...and
   turn down scores of brilliant programers who simply asked for an
   affordable development kit for independent enterprise.  The list of
   disappointments goes on and on...and progressively worse.  You've made
   your mistakes Atari...it's time to get back to the basics and win back
   your most valuable asset...people.  You've got highly marketable
   products...and potential to someday make another day-view on the
   innovative scene...but it's a long hard haul...and it's got to start
   all over...from the ground up.  The way I see it...Atari's
   relationships with people should be top priority for now...as that is
   the least expensive to begin altering, and the most benifical in the
   long run.  As much as I love my Atari STe...I must admit...Atari has no
   buissness seeking top minds and developing top notch machines until
   they learn to manage what they already have.
   
   I wish them luck...
   
   And I'll stand by my Atari STe tooth and nail until the day it refuses
   to complete a task I need done...and when that day comes...unless Atari
   has at least tried to work up to it's potential...I'm afraid I'll be
   buying a Mac or PC.  From there...the decision will be mostly
   influenced by the demonstrations I recieve of both the machine, and the
   proven service of a local dealer.  The first guy that shows me a
   machine that impresses me, does what I want it to do on demand, and
   gives me the best support and price, thats what I'll buy...and who I'll
   buy it from.  I really don't care who makes it, and what gadgets the
   tech heads argue is the best...when I walk in the store, I'm ready to
   buy...not waste time shoping my valuable work and leisure time away.
   That's how I was sold my ST...and that's how I'll be sold my next
   computer.  By a person...not a 5,000 page book of ad's...not a TV
   commercial, and most definately, not a colour flyer boasting a neatly
   packaged system thru Amercian Express."

 Jon Sanford adds:

   "There is another Strategy which can sell Atari Computers.  A store is
   not necessary anymore. All that is required is an enthuastic individual
   like Frank at CyberTech in Santa Fe, NM (505) 474-2861. He is keeping
   my Atari intrest alive & well by having a large catalogue & delivers
   what I order in less than a week, To my door! He is Knowledgable and
   our phone conversations are very usefull. A full line of Atari
   Computers is still avaliable. Software is still being upgraded.  But
   face the reality that people who can see thru the mass market hype are
   rare. When you say Atari most people won't know what your talking
   about. Don't feel bad because your smarter than average."


      Well folks, that's about it for this week.  There's lots more info
 where this came from, so why not just dial up to CompuServe and listen to
 what they are saying when...

                             PEOPLE ARE TALKING



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