1 REM GUESS A NUMBER›2 REM ›3 REM ›5 REM SET UP JOYSTICK DATA›7 A=10›10 LOW=1›20 HIGH=20›21 X=17›22 Y=12›23 PLAYER=1›27 REM ›28 REM PLAY THE GAME›30 GRAPHICS 0›40 POSITION 2,5›50 ? "I AM THINKING OF A NUMBER BETWEEN"›60 ? LOW;" AND ";HIGH;". ";›70 ? "WHAT IS YOU GUESS:"›80 GUESS=INT(RND(0)*20)+1›82 REM ›84 REM GET THE PLAYER'S ANSWER›86 REM ›90 GOSUB 1000›100 POSITION 14,20›110 IF A=GUESS THEN 200›112 REM ›114 REM WRONG GUESS›116 REM ›117 SOUND 0,200,10,15›118 FOR I=1 TO 50:NEXT I›119 SOUND 0,0,0,0›120 IF AGUESS THEN ? "TRY LOWER "›140 GOTO 90›170 REM ›180 REM CORRECT GUESS›190 REM ›200 ? "ÙÏÕ ÇÏÔ ÉÔ"›210 FOR I=1 TO 500:NEXT I›220 GOTO 30›970 REM JOYSTICK NUMBER SELECT›980 REM (DISCUSSED LAST ISSUE)›990 REM ›1000 POKE 752,1›1010 POSITION X,Y:? A;" ";:FOR SND=0 TO 15:SOUND 0,100-A,10,15-SND:NEXT SND›1020 IF (STICK(PLAYER-1)=11)*(A>LOW) THEN A=A-1:GOTO 1010›1030 IF (STICK(PLAYER-1)=7)*(A