XSYPLAYER0LEGS1DVSTONDHPOSPLEGS2LEGS3BUTTONSETSOUNJOYSTICMOVELEGDISVOBUFFERPRIOPFILLER1FILLER2MISSILESPLAYER1PLAYER2PLAYER3A@@B:B7a@B7`@& @ B2H   ADAA2@0@@A#@___ A  A$D:SOUNDRUN.SAV&$DISK 30 //ADJUST HORIZONTAL & VERTICAL COORDINATES  6-%6-%$ 6-&6-%$ 6-%$  6-&6-%$  6-&6-&$  6-&$  6-%$ 6-&$%'67,.% AMOVE PLAYERS LEGS=6-%@$%1 @:67,.=$ @67,.$ ' 67,."@ $6-'$!$MAIN LOOP F:,"  F:,  A"XB + A+-@A(;( @:7,,? B&b^(7(ENTER DISTORTION NUMBER (0-14) ;Z(ENTER TONE NUMBER (1-28) ^h$(ENTER VOLUME NUMBER (0-15) (86-$@%hD0 WILL BE POKED INTO DISTORTION/VOL REGISTERM(>:A%,"ARM(&Press the fire button to change sound.$SETUP ROUTINES FOLLOW:$ B$MISC. INITZALIZATION. +@.SET GR. MODE BEFORE PMG SETUP! BPMG SETUP  B DRAW PLAYFIELD0 B00PLAYER COLOR AND SCREEN POSITION B@DISPLAY MESSAGER$ ERROR CORRECTION ROUTINE A 6.6-A(!6-@-6-7 A0A A'MISC. INITIALIZATIONB'o6-A26-B2H'6-A#36-@0?6-@K6-@W6-ADc6-Ao6-B7`L'66-AD6-A'6-B7`36-B7a6$*PMG SETUP ROUTINE*BB;@,;+P:C:,'A$,%@,$A$&C:,&@,+GG;A,;A(,;A(,;A(,;A(,;A(, +6.>:,+67A,.>:, +67@,.%+! 6.6.6.6.!6.*+&&;@,;@,;@,4+--@@")67<,.>:,- 9+--@@")67<,.>:,- ;+--@@")67<,.>:,- H+DBByC:,'AVDDTELL ANTIC WHERE START OF PM MEMORY ISM+(AY@F(DOUBLE LINE RES.R+$B2w@$TURN ON PMG f+ #,$$,220,0,0,28,28,8,28,58,89,24,60,36,36,102,0,0,0.,110,0,0,28,28,8,28,58,89,24,40,76,68,68,0,0,08,330,0,0,28,28,8,28,58,89,24,56,72,132,130,0,0,0.DRAW PLAYFIELD.'0@@@'@.',@ '/@@@ .; @/@`@5)@;/@y@5.$2##SET PLAYER COLOR AND POSITION26-@R26-@2A@2MB2HMPOKE HORIZONTAL VALUE INTO HORIZON TONAL POSITION REGISTER.25 67,.5PUT IMAGE INTO PROPER BYTE OF PLAYER0.2$6.+("To create sound, push fire button..$D:SOUNDRUN.BAS