XSYPLAYER0LEGS1HPOSPLEGS2LEGS3MXMSMYJOYSTICMOVELEGSDPDVDSIZERANDOBUTTONMOVEFIREDIRMISSILESBUFFERHPOSMMISSILEMIMAGE0PRIOPSETSOUNSDVFILLER1FILLER2PLAYER1PLAYER2PLAYER3A@@tZ@B2H A0 @ @U A2 @0B7b@B7cB2`B7pAD@@6B2R@A#@ A!B7`"B7a#$%6&'6(! A0 A ! A# D:MISSILE.SAV&#DISK 30 //ADJUST HORIZONTAL & VERTICAL COORDINATES  6-%6-%$ 6-&6-%$ 6-%$  6-&6-%$  6-&6-&$  6-&$  6-%$ 6-&$'67,. AMOVE PLAYERS LEGS/6-%@# @,67,./$ @67,.$ ' 67,."@ $6-'$!$A 6-%6-%$B 6-&6-%$C 6-%$E 6-&6-%$F 6-&6-&$G 6-&$I 6-%$J 6-&$MAIN LOOP  F:, ", F:,-6F:,"*F:,@(6-F:,66-%@1" A;K"@6-%@+6-%@16-?6-%@K6-@@!@ %@`J)6-&@ @)6-O 6.67,. AXB + A+-@A(;( @:7,,? B&bSETUP ROUTINES FOLLOW:$ B$MISC. INITZALIZATION. +@.SET GR. MODE BEFORE PMG SETUP! BPMG SETUP  B DRAW PLAYFIELD0 B00PLAYER COLOR AND SCREEN POSITION B@DISPLAY MESSAGER$ ERROR CORRECTION ROUTINE !A6-A  @96-@9  @6-@ !A(6-A( 6-  6-6- 6- 6-  A0 A'MISC. INITIALIZATIONB'{6-A26-B2H'6-A#36-@0?6-@K6-@W6-ADc6-Ao6-B7`{6-@L'?6-AD6-A'6-B7`36-B7a?6-B2RV'K6-@6-'6-B7b36-B7c?6-B2`K6-B7p*$*PMG SETUP ROUTINE*BB;@,;+P:C:,'A$,%@,$A$&C:,&@,+GG;A,;A(,;A(,;A(,;A(,;A(, +6.>:,+67A,.>:, +67@,.%+! 6.6.6.6.!6.*+&&;@,;@,;@,4+--@@")67<,.>:,- 9+--@@")67<,.>:,- ;+--@@")67<,.>:,- >+;@,6.>:@,H+DBByC:,'AVDDTELL ANTIC WHERE START OF PM MEMORY ISM+(AY@F(DOUBLE LINE RES.R+$B2w@$TURN ON PMG f+ #,$$,220,0,0,28,28,8,28,58,89,24,60,36,36,102,0,0,0.,110,0,0,28,28,8,28,58,89,24,40,76,68,68,0,0,08,330,0,0,28,28,8,28,58,89,24,56,72,132,130,0,0,0.DRAW PLAYFIELD.'0@@@'@.',@ '/@@@ .; @/@`@5)@;/@y@5.$2##SET PLAYER COLOR AND POSITION26-A 26-@C2A@2MB2HMPOKE HORIZONTAL VALUE INTO HORIZON TONAL POSITION REGISTER.25 67,.5PUT IMAGE INTO PROPER BYTE OF PLAYER0.2$6?<(3To fire missile, move joystick and push fire button?$ D:MISSIL2.NEW