10 POKE 82,0:GRAPHICS 3:A=PEEK(560)+PEEK(561)*256›20 IF PEEK(A)<>66 THEN A=A+1:GOTO 20›30 POKE A,70:POKE A+3,7:POKE A+4,6:POKE A+5,65:POKE A+6,PEEK(A+7):POKE A+7,PEEK(A+8)›40 ? " ATARI AND COMPUTE! 1 LINE OF MODE 2 "›50 ? " 2 LINES OF MODE 1"›60 COLOR 2:SETCOLOR 1,10,6:PLOT 17,1:DRAWTO 17,10:DRAWTO 9,18›70 PLOT 19,1:DRAWTO 19,18:PLOT 20,1:DRAWTO 20,18›80 PLOT 22,1:DRAWTO 22,10:DRAWTO 30,18›90 GOTO 90›